Commit Graph

67 Enmetoj

Author SHA1 Message Date
Jaidyn Ann fbe6e66743 Change class names 2021-06-20 12:44:20 -05:00
Jaidyn Ann b1920dad47 Move command/menu-item registration to call
Registration of custom chat commands and menu-items for protocols was
done by the IM_REGISTER_* messages, and is now done through direct calls
to the CayaProtocol object.

The new model for call/message for protocols is this: Temporary
information (chat messages, roster members, etc.) should be accessed
through messages. Relatively static data (protocol name, commands)
should be accessed through direct calls to the protocol object.
2021-06-20 01:24:34 -05:00
Jaidyn Ann d4f82dccc6 Removal of roster members
Now roster members can be deleted through the RosterEditWindow.

IM_CONTACT_LIST_REMOVED_CONTACT was renamed to
IM_CONTACT_LIST_CONTACT_REMOVED to fit style of other API messages.

Fixes #1.
2021-06-20 01:22:59 -05:00
Jaidyn Ann 077a01e8bf Print room 'join' and 'create' messages 2021-06-18 01:39:34 -05:00
Jaidyn Ann 48f84377fc Room-creation for XMPP 2021-06-18 01:30:59 -05:00
Jaidyn Ann 560be5a810 Base for custom menubar items
Fixes #8
2021-06-16 05:03:30 -05:00
Jaidyn Ann d5aebac5c5 Custom chatlist pop-up items 2021-06-16 04:33:06 -05:00
Jaidyn Ann 8a9cb9effd Register commands & pop-up items through messages
Use IM_MESSAGEs, IM_REGISTER_COMMAND and IM_REGISTER_USER_ITEM, for
registering commands and user-list pop-up items.

The former replaces CayaProtocol::Commands(), which was a real bad idea
in the first place. Just awful. No idea why I did that instead of this,
which is nicer and significantly easier anyway.
2021-06-15 23:29:38 -05:00
Jaidyn Ann 66b8150eeb Basis for custom userlist pop-up menu items 2021-06-15 21:05:21 -05:00
Jaidyn Ann 83e98bd5a8 Remove obselete CayaProtocol::SaveLogs(), add ::Commands()
With the new use of RoomFlags for signifying whether or not a room's
chat should be populated with local logs (ROOM_POPULATE_LOGS),
SaveLogs() is redundant.

A Commands() method was added to the CayaProtocol class returning a
CommandMap, which will be used by Caya when searching for commands.

KeyList::AddList() and List::AddList() were also added to libsupport,
for convenience.
2021-06-15 14:40:28 -05:00
Jaidyn Ann dd77f246f8 Per-protocol commands, precedence over default commands
Fixes #10
2021-06-15 00:59:00 -05:00
Jaidyn Ann 7d72b5152c Add '/help' command 2021-06-15 00:48:00 -05:00
Jaidyn Ann 46d6d0a0b0 Basic command storage and parsing
A new class was added (ChatCommand) to represent commands, which are
all stored in the Server iself.

A command can be assigned any arbitrary BMessage, and can be given
arguments with some semantic meaning (so far just "string" or "room
participant," etc).

"invite" and moderation commands were added (ban/kick/mute etc).
2021-06-15 00:22:35 -05:00
Jaidyn Ann b2489a5551 Cache roomflags, autojoin/autocreate based on them
Fixes #3
2021-06-13 02:35:16 -05:00
Jaidyn Ann 7c9d1d9eaa Rework communication of room metadata, add room flags
In the API, a firm distinction between initially fetching a room's
metadata and receiving further changes has been made:
IM_ROOM_METADATA will be sent to Caya on request (IM_GET_ROOM_METADATA)
with the room's name, subject, etc. The other metadata-related messages
should only be sent to Caya after the room is initialized, not as a
means of initially setting its metadata.

Basic room flags were added, though they aren't yet used― they should
allow the protocol/add-on/user to configure some room features. Logging,
auto-joining, etc.
2021-06-13 01:16:30 -05:00
Jaidyn Ann 07350b3a0a Auto-join cached rooms on log-in
Rooms are now cached in ~/config/settings/Caya/Cache/$account/Rooms/,
with each file representing a seperate room. The filename is used as the
identifier, and these files now also serve as log files. The log
attribute name has also changed from "logs" to "Caya:logs".

When a protocol has succesfuly connected, all cached rooms are
automatically joined.
2021-06-12 21:42:10 -05:00
Jaidyn Ann 9cd4ce18e1 Disable some menu items when no account is active
When no accounts are active, all items in the Menubar->Chat menu are
disabled, and some other menu items related to starting/managing chats
are disabled in other views.

One new message was added to the API― IM_PROTOCOL_READY, which tells
Caya that a given protocol has logged in and is ready to receive
messages (rather than just sending).

This is currently done in XMPP after the roster is loaded, which be a
process that stalls the protocol for a few seconds. IM_PROTOCOL_READY
should only be sent after those initial, potentially time-heavy
operations.
2021-06-12 16:13:52 -05:00
Jaidyn Ann dcc5e443d3 Support temporary disabling of accounts
Accounts can now be temporarily disabled (in a Pidgin-like style)
through Preferences->Accounts. Work is still required to allow
enabling/re-enabling of accounts on-the-fly, and for keeping an
account's disabled state persistent.
2021-06-11 20:33:28 -05:00
Jaidyn Ann 5b5840a79e Explicitly tie Conversations, Contacts, and Users to their ProtocolLoopers
Previously, all Conversations/Contacts/Users were stored in the Server,
each in their respective KeyMaps, identified solely by their
identifiers. This leads to the glaring problem of overlap― if the user
has multiple accounts, some users/rooms might be used or present in multiple
accounts at the same time.

Now, each accounts' Contacts, Conversations, and Users are stored in
its ProtocolLooper, making this overlap impossible. An oversight of only
allowing one user identifier to be stored (fMySelf) in Server was also fixed
this way.

This is the bulk of the work required for multi-account support― now,
the user can join the same XMPP room on two seperate accounts, and it
works perfectly.
2021-06-10 15:16:43 -05:00
Jaidyn Ann 3827787d38 Jabber support for receiving invitations 2021-06-08 19:59:22 -05:00
Jaidyn Ann 37512144a1 Receive room invitations, allow user to accept or deny
A BAlert is used to inform the user of room invitations― InviteDialogue―
and to send their response directly to the protocol's looper.

Some new protocol messages were added (and older ones were moved around
to compenstate)― IM_ROOM_SEND_INVITE, IM_ROOM_INVITE_REFUSED,
IM_ROOM_INVITE_RECEIVED, IM_ROOM_INVITE_ACCEPT, and
IM_ROOM_INVITE_REFUSE.
2021-06-08 15:32:04 -05:00
Jaidyn Ann c8a62610ca Use IM_USER_*_TYPING instead of IM_CONTACT_*_TYPING 2021-06-07 13:19:58 -05:00
Jaidyn Ann 26e99477fc Document protocol API 2021-06-07 11:45:30 -05:00
Jaidyn Ann 77d914312c Show users' joins/parts in chat view
New API messages were added to distinguish between a user leaving of
their own volition and being kicked/banned.

Messages are now shown in the chat view when a user leaves or or
kicked/banned, etc.
2021-06-07 00:03:15 -05:00
Jaidyn Ann fde681bbf4 Update conversation name & window title
Allow updating a conversation's name through IM_ROOM_NAME, and change
the Caya window's title whenever a new chat is selected.
2021-06-06 18:06:46 -05:00
Jaidyn Ann fe99f3d83a Show moderation items in right-click user menu, by perm 2021-06-06 01:49:11 -05:00
Jaidyn Ann 6e1ca87890 Support for "Roles" (user, moderator, admin, etc.)
Add scaffodling support for arbitrary roles and permission-based (and
varying!) UI.

A new class, Role, represents a user's role in a given room, with three
values:
	* The role's title
	* The role's permission-set
	* The role's priority

The permission set is a bitmask value for various permissions (e.g.,
PERM_WRITE, PERM_BAN, etc), and priority is position in the hierarchy.
A user with higher priority (and PERM_BAN) can ban a user with lower
priority, but not vice-versa. Two users with the same priority can't
ban/kick/mute each other, etc.

These permissions should be used to determine what UI elements are
displayed― if the user doesn't have permission to ban users, then a
"Ban" button shouldn't exist. If the user is muted, they shouldn't be
able to type. So on and so forth.

For now, permissions are sent with a IM_ROLECHANGE message and stored
by the Conversation, but aren't really in use yet.

This system should be flexible groundwork to account for the varying
administrative hierarchies and norms of different protocols.
2021-06-06 00:59:07 -05:00
Jaidyn Ann effd010b46 Allow leaving/getting booted from rooms
Now the user can leave or be forced to leave a chat.
For this, two protocol API messages were added: IM_LEAVE_ROOM, and IM_ROOM_LEFT.

Aside from that, IM_ROOM_BAN_PARTICIPANT and IM_ROOM_KICK_PARTICIPANT
were added, though they aren't used yet.
2021-06-04 16:32:18 -05:00
Jaidyn Ann 89905fe23c Show/receive room subjects, show protocol icon in conversation view
The conversation view now displays the protocol icon and room subject.
Messages for receiving room names (IM_ROOM_NAME) and subjects
(IM_ROOM_SUBJECT) were added, and support for the latter was given to
the XMPP add-on.

New message APIs were added, and several (room-related) im_what values were
moved into the 150s/160s.

UserItem::_TintColor() was moved to CayaUtils, because it can be used in
several different contexts.
2021-06-04 13:57:04 -05:00
Jaidyn Ann dd298281e2 Changes to Notifier→Observer relations
The new Notifier→Observer relation chain:
	* Conversation → ConversationItem, ConversationView
	* User → UserListItem, UserInfoWindow, UserPopUp
	* Contact → RosterItem

These line up pretty intuitively― if something changes in the conversation, you
want the list item and view to change too.

But there's one more here that's less intuitive:
	* User → Conversation

If Conversation observes something from a user (i.e., status change), it
immediately knows to do one thing only: invalidate the user list, because
something's changed.
2021-06-03 23:39:50 -05:00
Jaidyn Ann 2e1190ae8d Fix handling of chat IDs
Don't show status notifications in group chats, make sure chat IDs are
found and set properly (on the XMPP side of things).
2021-06-03 20:24:34 -05:00
Jaidyn Ann ad1c7b5782 Receive lists and changes in room participants from protocols
Two new messages were added to the protocol API to do this:
M_ROOM_PARTICIPANTS, which can be used when someone joins a room, or
on joining a room to send a full list of users, and IM_ROOM_PARTICIPANT_LEFT,
for when a user has left the room/disconnected.

IM_SET_STATUS no longer assumes received data comes from contacts, but
any general user.

UserItem was made to reflect changes in the User's name.

Chat messages can now be reliably received in a given room. :)
2021-06-02 16:53:03 -05:00
Jaidyn Ann 75de08a18b Create JoinWindow and protocol messages for joining rooms
Protocol messages was added to the API to allow joining abstract rooms
by their chat_id― IM_JOIN_ROOM and IM_ROOM_JOINED. To make room in
anticipation of future room-related calls, some messages' values have
been shifted.

A JoinWindow was created (found through [Chat→Join Room] or [Alt-J] in
the main window), to allow joining a room with this protocol message.
The user can select which account the room should be joined from through
a drop-down menu in the lower left-hand corner― a design I think could
be replicated in other parts of Caya well.

Path() and SetPath() in CayaProtocol were renamed to AddOnPath() and
SetAddOnPath() respectively. GetName() and SetName() were also added,
where "name" is the account name (aka the leaf of the protocols settings
path).

To Server, a new KeyMap was added for convenience (AccountInstances), to
associate these account names with their instance IDs.
2021-06-01 21:50:17 -05:00
Jaidyn Ann 91d5b4e0dc Add own user to conversations' user lists
Really, only one line changed in _EnsureConversation()― the rest is
re-organizing the file.
2021-05-31 13:18:07 -05:00
Jaidyn Ann 0581bf1df9 Use 'User' over 'Contact' where appropriate 2021-05-31 11:56:45 -05:00
Jaidyn Ann cd3eb3cbf3 Re-enable logging, make appending messages to ConversationView safer
Now all instances of sending messages (bar status changes) to a
conversation's CayaRenderView only happen when attached to the window.

Messages sent by user appear after the protocol confirms it's been sent
(IM_MESSAGE_SENT), rather than appearing right after the user sends it
to the protocol (IM_SEND_MESSAGE).

Logs are now re-enabled (since they can safely be appended under any
circumstance).
2021-05-30 19:21:29 -05:00
Jaidyn Ann f0492a995d Merge MainWindow and ChatWindow 2021-05-29 15:47:54 -05:00
Jaidyn Ann b9d120a8f6 Use a single ChatWindow for all conversations
All chats now stay in a single window, which removes and switches its
current ConversationView with the appropriate one using
Conversation::GetView().

This is a stepping-stone to merging the ChatWindow into the MainWindow.
2021-05-28 22:26:32 -05:00
Jaidyn Ann 13ea8fecdf Write conversation list, put it in main window
Now all active conversations will be listed in the main window, in a
ConversationListView. Clicking one of the items will open its
conversation window as you'd expect, etc.
2021-05-27 11:15:30 -05:00
Jaidyn Ann 0326cee687 Move roster into its own generic window
The roster list is now split from MainWindow into RosterWindow, which
can be used arbitrarily for selecting something from contacts. The
im_what, title, and target can be specified.

Right now it's in use under the Chat menu, "New chat…". Chats can only
have two members (DM/PM), so "New chat…" directly leads to the roster
list.

In the future, roster list might be extended to allow specification of
non-contact users based on their identifiers, or filtering based on
protocol/account― this could help it with "invites" to future rooms,
etc.

IM_CREATE_CHAT and IM_CHAT_CREATED were also added to the protocol API,
allowing a new chat to be explicitly created from Caya or the protocol.
2021-05-26 07:48:25 -05:00
Jaidyn Ann 48d0b7bc96 Create Conversation class, use it instead of Contact for chats
This is a commit with it's foot in a lot of places, but:

The Conversation class was created as the abstraction of chats: All
ImMessages that are relevant to a conversation get routed through it,
meta-data on chats is stored in it (even if right now that's basically
limited to the user list and ID).

Server was given more methods to help accessing contacts―
ContactById(BString) and AddContact(Contact*). This better allows
Conversations to add and fetch Contacts as necessary. Right now, all
users in chats are treated as Contacts, so in the future creating an
independent userlist for Server (fUserMap?) would be useful.

Server also now stores all Conversations (fChatMap) and has some
convenience methods like for Contacts: Conversations(),
ConversationById(BString), and AddConversation(Conversation*).

CayaRenderView has been changed to not store user nicks, and will use
the appropriate nick of any arbitrarily-numbered user.

Users also have a map of all Conversations they are a part of
(fChatMap).

The Remove* methods of KeyMap now return the removed item.
2021-05-24 01:47:21 -05:00
Jaidyn Ann fc16b9b090 Rename ContactLinker to Contact 2021-05-23 14:39:07 -05:00
Jaidyn Ann 4705d586f9 Show protocol icons in notifications
CayaProtocolAddOn now has the convenience functions ProtoIcon(),
ProtoSignature(), and ProtoFriendlySignature(), for getting info from
its default protocol.
2021-05-22 12:05:44 -05:00
barrett 92f2ee4547 Improved the behaviour to don't get focus when a message is received or the user is typing, from that rev the chat window will appear on the screen without leaving the focus of your current application. But there are two exeptions...when a window is created the first time or the user open it from the contacts list it will get focus. Other little fixes, changed variable names and style. 2012-06-07 16:46:07 +00:00
barrett 730e9d3d49 Added a simple WIP ContactInfoWindow that will be improved while we add new informations available in the ContactLiker, actually it's useful to get the contact id/email. 2012-03-11 15:11:29 +00:00
barrett b80c9b2b11 Modified the preferences to select if the chat window should be auto raised when a message is received or when a user is typing, or both. This fix the issue #555. 2012-03-09 00:35:02 +00:00
barrett 8516381043 Enabled notifications using the BNotification API, including enable/disable settings. The plugins that support it are XMPP and MSN. Added another tab in the preferences window named Replicant and moved the replicant settings here. 2012-03-08 22:55:13 +00:00
barrett 3f2f2783ff The personal message of a contact is now show in the chat window, added also the needed code in Server.cpp to update the windows. Solved a bug with the contact avatar that was causing Caya to crash. 2012-03-08 00:47:00 +00:00
barrett c22310f510 Modified ContactLinker : moved some inline methods from class declaration, added Get* methods for contact status and status message. Added code in the ChatWindow to show the current avatar of the user. Modified the Server to allow a plugin set the status message when sending a IM_CONTACT_INFO notification to the server, as before it's already possible to do it using a IM_STATUS_SET message. 2012-03-07 19:22:09 +00:00
barrett 8d04f539c2 Added code that allow the deskbar replicant to be disabled/enabled from the preferences 2012-03-04 02:27:16 +00:00