46d6d0a0b0
A new class was added (ChatCommand) to represent commands, which are all stored in the Server iself. A command can be assigned any arbitrary BMessage, and can be given arguments with some semantic meaning (so far just "string" or "room participant," etc). "invite" and moderation commands were added (ban/kick/mute etc).
917 lines
21 KiB
C++
917 lines
21 KiB
C++
/*
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* Copyright 2009-2011, Andrea Anzani. All rights reserved.
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* Copyright 2009-2011, Pier Luigi Fiorini. All rights reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Andrea Anzani, andrea.anzani@gmail.com
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* Pier Luigi Fiorini, pierluigi.fiorini@gmail.com
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*
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* Contributors:
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* Dario Casalinuovo
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*/
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#include <Application.h>
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#include <Debug.h>
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#include <Entry.h>
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#include <Notification.h>
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#include <Path.h>
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#include <StringList.h>
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#include <TranslationUtils.h>
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#include "Account.h"
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#include "AccountManager.h"
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#include "CayaMessages.h"
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#include "CayaProtocol.h"
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#include "CayaPreferences.h"
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#include "CayaProtocolMessages.h"
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#include "CayaUtils.h"
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#include "ImageCache.h"
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#include "InviteDialogue.h"
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#include "ProtocolLooper.h"
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#include "ProtocolManager.h"
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#include "RoomFlags.h"
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#include "RosterItem.h"
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#include "Server.h"
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Server::Server()
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:
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BMessageFilter(B_ANY_DELIVERY, B_ANY_SOURCE)
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{
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_InitDefaultCommands();
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}
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void
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Server::Quit()
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{
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for (int i = 0; i < fLoopers.CountItems(); i++)
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RemoveProtocolLooper(fLoopers.KeyAt(i));
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}
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void
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Server::LoginAll()
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{
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for (uint32 i = 0; i < fLoopers.CountItems(); i++) {
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ProtocolLooper* looper = fLoopers.ValueAt(i);
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BMessage* msg = new BMessage(IM_MESSAGE);
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msg->AddInt32("im_what", IM_SET_OWN_STATUS);
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msg->AddInt32("status", CAYA_ONLINE);
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looper->PostMessage(msg);
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}
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}
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filter_result
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Server::Filter(BMessage* message, BHandler **target)
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{
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filter_result result = B_DISPATCH_MESSAGE;
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switch (message->what) {
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case CAYA_CLOSE_CHAT_WINDOW:
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{
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BString id = message->FindString("chat_id");
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if (id.Length() > 0) {
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bool found = false;
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// Conversation* item = fChatMap.ValueFor(id, &found);
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}
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result = B_SKIP_MESSAGE;
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break;
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}
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case IM_MESSAGE:
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result = ImMessage(message);
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break;
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case CAYA_REPLICANT_MESSENGER:
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{
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BMessenger* messenger = new BMessenger();
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status_t ret = message->FindMessenger(
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"messenger", messenger);
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if (ret != B_OK || !messenger->IsValid()) {
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printf("err %s\n", strerror(ret));
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break;
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}
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AccountManager* accountManager = AccountManager::Get();
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accountManager->SetReplicantMessenger(messenger);
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accountManager->ReplicantStatusNotify(accountManager->Status());
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break;
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}
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case CAYA_DISABLE_ACCOUNT:
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{
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int64 instance = 0;
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if (message->FindInt64("instance", &instance) != B_OK) {
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result = B_SKIP_MESSAGE;
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break;
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}
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RemoveProtocolLooper(instance);
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break;
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}
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default:
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// Dispatch not handled messages to main window
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break;
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}
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return result;
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}
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filter_result
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Server::ImMessage(BMessage* msg)
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{
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filter_result result = B_DISPATCH_MESSAGE;
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int32 im_what = msg->FindInt32("im_what");
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switch (im_what) {
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case IM_CONTACT_LIST:
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{
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int i = 0;
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BString id;
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while (msg->FindString("user_id", i++, &id) == B_OK)
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_EnsureContact(msg);
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result = B_SKIP_MESSAGE;
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break;
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}
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case IM_OWN_STATUS_SET:
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{
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int32 status;
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const char* protocol;
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if (msg->FindInt32("status", &status) != B_OK)
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return B_SKIP_MESSAGE;
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if (msg->FindString("protocol", &protocol) != B_OK)
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return B_SKIP_MESSAGE;
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AccountManager* accountManager = AccountManager::Get();
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accountManager->SetStatus((CayaStatus)status);
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break;
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}
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case IM_STATUS_SET:
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{
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int32 status;
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if (msg->FindInt32("status", &status) != B_OK)
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return B_SKIP_MESSAGE;
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User* user = _EnsureUser(msg);
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if (!user)
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break;
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user->SetNotifyStatus((CayaStatus)status);
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BString statusMsg;
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if (msg->FindString("message", &statusMsg) == B_OK) {
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user->SetNotifyPersonalStatus(statusMsg);
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}
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break;
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}
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case IM_OWN_CONTACT_INFO:
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{
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Contact* contact = _EnsureContact(msg);
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if (contact != NULL) {
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contact->GetProtocolLooper()->SetOwnId(contact->GetId());
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}
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break;
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}
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case IM_CONTACT_INFO:
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{
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Contact* contact = _EnsureContact(msg);
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if (!contact)
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break;
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const char* name = NULL;
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if ((msg->FindString("user_name", &name) == B_OK)
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&& (strcmp(name, "") != 0))
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contact->SetNotifyName(name);
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BString status;
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if (msg->FindString("message", &status) == B_OK)
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contact->SetNotifyPersonalStatus(status);
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break;
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}
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case IM_EXTENDED_CONTACT_INFO:
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{
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Contact* contact = _EnsureContact(msg);
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if (!contact)
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break;
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if (contact->GetName().Length() > 0)
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break;
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const char* name = NULL;
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if ((msg->FindString("full_name", &name) == B_OK)
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&& (strcmp(name, "") != 0))
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contact->SetNotifyName(name);
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else if ((msg->FindString("user_name", &name) == B_OK)
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&& (strcmp(name, "") != 0))
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contact->SetNotifyName(name);
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break;
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}
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case IM_AVATAR_SET:
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{
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User* user = _EnsureUser(msg);
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if (!user)
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break;
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entry_ref ref;
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if (msg->FindRef("ref", &ref) == B_OK) {
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BBitmap* bitmap = BTranslationUtils::GetBitmap(&ref);
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user->SetNotifyAvatarBitmap(bitmap);
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} else
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user->SetNotifyAvatarBitmap(NULL);
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break;
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}
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case IM_CREATE_CHAT:
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{
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BString user_id = msg->FindString("user_id");
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if (user_id.IsEmpty() == false) {
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User* user = ContactById(user_id, msg->FindInt64("instance"));
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user->GetProtocolLooper()->PostMessage(msg);
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}
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break;
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}
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case IM_CHAT_CREATED:
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{
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Conversation* chat = _EnsureConversation(msg);
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User* user = _EnsureUser(msg);
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if (chat != NULL && user != NULL) {
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chat->AddUser(user);
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chat->ShowView(false, true);
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}
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break;
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}
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case IM_JOIN_ROOM:
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{
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SendProtocolMessage(msg);
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break;
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}
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case IM_ROOM_JOINED:
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{
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_EnsureConversation(msg);
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break;
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}
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case IM_ROOM_PARTICIPANTS:
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{
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Conversation* chat = _EnsureConversation(msg);
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BStringList ids;
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BStringList name;
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msg->FindStrings("user_name", &name);
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if (msg->FindStrings("user_id", &ids) != B_OK)
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break;
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ProtocolLooper* protoLooper = _LooperFromMessage(msg);
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for (int i = 0; i < ids.CountStrings(); i++) {
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User* user = _EnsureUser(ids.StringAt(i), protoLooper);
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if (name.CountStrings() >= i) {
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user->SetNotifyName(name.StringAt(i));
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}
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chat->AddUser(user);
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}
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break;
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}
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case IM_ROOM_PARTICIPANT_JOINED:
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case IM_ROOM_PARTICIPANT_LEFT:
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case IM_ROOM_PARTICIPANT_BANNED:
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case IM_ROOM_PARTICIPANT_KICKED:
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{
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Conversation* chat = _EnsureConversation(msg);
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if (chat == NULL)
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break;
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chat->ImMessage(msg);
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break;
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}
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case IM_ROOM_METADATA:
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{
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Conversation* chat = _EnsureConversation(msg);
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if (chat != NULL)
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chat->ImMessage(msg);
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break;
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}
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case IM_ROOM_ROLECHANGED:
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{
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Conversation* chat = _EnsureConversation(msg);
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BString user_id;
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Role* role = _GetRole(msg);
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if (chat == NULL || msg->FindString("user_id", &user_id) != B_OK
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|| role == NULL)
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break;
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chat->SetRole(user_id, role);
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break;
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}
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case IM_ROOM_NAME_SET:
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{
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BString name;
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Conversation* chat = _EnsureConversation(msg);
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if (msg->FindString("chat_name", &name) != B_OK || chat == NULL)
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break;
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chat->SetNotifyName(name.String());
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break;
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}
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case IM_ROOM_SUBJECT_SET:
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{
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BString subject;
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Conversation* chat = _EnsureConversation(msg);
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if (msg->FindString("subject", &subject) != B_OK || chat == NULL)
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break;
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chat->SetNotifySubject(subject.String());
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break;
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}
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case IM_SEND_MESSAGE:
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{
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// Route this message through the appropriate ProtocolLooper
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Conversation* conversation = _EnsureConversation(msg);
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if (conversation->GetProtocolLooper())
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conversation->GetProtocolLooper()->PostMessage(msg);
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break;
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}
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case IM_MESSAGE_SENT:
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case IM_MESSAGE_RECEIVED:
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{
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Conversation* item = _EnsureConversation(msg);
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item->ImMessage(msg);
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break;
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}
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case IM_ROOM_INVITE_RECEIVED:
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{
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BString chat_id;
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User* user = _EnsureUser(msg);
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BString user_id = msg->FindString("user_id");
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BString user_name = user_id;
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BString chat_name = msg->FindString("chat_name");
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BString body = msg->FindString("body");
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ProtocolLooper* looper = _LooperFromMessage(msg);
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if (msg->FindString("chat_id", &chat_id) != B_OK || looper == NULL)
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{
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result = B_SKIP_MESSAGE;
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break;
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}
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if (chat_name.IsEmpty() == true)
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chat_name = chat_id;
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if (user != NULL)
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user_name = user->GetName();
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BString alertBody("You've been invited to %room%.");
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if (user_id.IsEmpty() == false)
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alertBody = "%user% has invited you to %room%.";
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if (body.IsEmpty() == false)
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alertBody << "\n\n\"%body%\"";
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alertBody.ReplaceAll("%user%", user_name);
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alertBody.ReplaceAll("%room%", chat_name);
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alertBody.ReplaceAll("%body%", body);
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BMessage* accept = new BMessage(IM_MESSAGE);
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accept->AddInt32("im_what", IM_ROOM_INVITE_ACCEPT);
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accept->AddString("chat_id", chat_id);
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BMessage* reject = new BMessage(IM_MESSAGE);
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accept->AddInt32("im_what", IM_ROOM_INVITE_REFUSE);
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reject->AddString("chat_id", chat_id);
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InviteDialogue* invite = new InviteDialogue(BMessenger(looper),
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"Invitation received",
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alertBody.String(), accept, reject);
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invite->Go();
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break;
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}
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case IM_USER_STARTED_TYPING:
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case IM_USER_STOPPED_TYPING:
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{
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// User* user = _EnsureUser();
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// Conversation* chat = _EnsureConversation();
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result = B_SKIP_MESSAGE;
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break;
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}
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case IM_PROGRESS:
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{
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const char* protocol = NULL;
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const char* title = NULL;
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const char* message = NULL;
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float progress = 0.0f;
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if (msg->FindString("protocol", &protocol) != B_OK)
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return result;
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if (msg->FindString("title", &title) != B_OK)
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return result;
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if (msg->FindString("message", &message) != B_OK)
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return result;
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if (msg->FindFloat("progress", &progress) != B_OK)
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return result;
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if (!CayaPreferences::Item()->NotifyProtocolStatus)
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break;
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CayaProtocolAddOn* addOn
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= ProtocolManager::Get()->ProtocolAddOn(protocol);
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BNotification notification(B_PROGRESS_NOTIFICATION);
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notification.SetGroup(BString("Caya"));
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notification.SetTitle(title);
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notification.SetIcon(addOn->ProtoIcon());
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notification.SetContent(message);
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notification.SetProgress(progress);
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notification.Send();
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break;
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}
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case IM_NOTIFICATION:
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{
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int32 type = (int32)B_INFORMATION_NOTIFICATION;
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const char* protocol = NULL;
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const char* title = NULL;
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const char* message = NULL;
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if (msg->FindString("protocol", &protocol) != B_OK)
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return result;
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if (msg->FindInt32("type", &type) != B_OK)
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return result;
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if (msg->FindString("title", &title) != B_OK)
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return result;
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if (msg->FindString("message", &message) != B_OK)
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return result;
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if (!CayaPreferences::Item()->NotifyProtocolStatus)
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break;
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CayaProtocolAddOn* addOn
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= ProtocolManager::Get()->ProtocolAddOn(protocol);
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BNotification notification((notification_type)type);
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notification.SetGroup(BString("Caya"));
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notification.SetTitle(title);
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notification.SetIcon(addOn->ProtoIcon());
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notification.SetContent(message);
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notification.Send();
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break;
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}
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case IM_PROTOCOL_READY:
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{
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// Ready notification
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ProtocolLooper* looper = _LooperFromMessage(msg);
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if (looper == NULL)
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break;
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CayaProtocol* proto = looper->Protocol();
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BString content("%user% has connected!");
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content.ReplaceAll("%user%", looper->Protocol()->GetName());
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BNotification notification(B_INFORMATION_NOTIFICATION);
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notification.SetGroup(BString("Caya"));
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notification.SetTitle("Connected");
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notification.SetContent(content);
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notification.SetIcon(proto->Icon());
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notification.Send();
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// Join cached rooms
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BEntry entry;
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char fileName[B_FILE_NAME_LENGTH] = {'\0'};
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BDirectory dir(CayaRoomsCachePath(proto->GetName()));
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while (dir.GetNextEntry(&entry, true) == B_OK)
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if (entry.GetName(fileName) == B_OK) {
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int32 flags;
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BFile file(&entry, B_READ_ONLY);
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if (file.InitCheck() != B_OK)
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continue;
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if (file.ReadAttr("Caya:flags", B_INT32_TYPE, 0, &flags,
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sizeof(int32)) < 0)
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continue;
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if (!(flags & ROOM_AUTOJOIN) && !(flags & ROOM_AUTOCREATE))
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continue;
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BMessage join(IM_MESSAGE);
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int32 im_what = IM_JOIN_ROOM;
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if (flags & ROOM_AUTOCREATE) {
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im_what = IM_CREATE_CHAT;
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join.AddString("user_id", fileName);
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}
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join.AddInt32("im_what", im_what);
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join.AddString("chat_id", fileName);
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looper->PostMessage(&join);
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}
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break;
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}
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default:
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break;
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}
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|
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return result;
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}
|
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|
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|
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void
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Server::AddProtocolLooper(bigtime_t instanceId, CayaProtocol* cayap)
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{
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ProtocolLooper* looper = new ProtocolLooper(cayap, instanceId);
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fLoopers.AddItem(instanceId, looper);
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fAccounts.AddItem(cayap->GetName(), instanceId);
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}
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|
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|
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void
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Server::RemoveProtocolLooper(bigtime_t instanceId)
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{
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ProtocolLooper* looper = GetProtocolLooper(instanceId);
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if (looper == NULL)
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return;
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|
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ChatMap chats = looper->Conversations();
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for (int i = 0; i < chats.CountItems(); i++)
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delete chats.ValueAt(i);
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UserMap users = looper->Users();
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for (int i = 0; i < users.CountItems(); i++)
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delete users.ValueAt(i);
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fLoopers.RemoveItemFor(instanceId);
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fAccounts.RemoveItemFor(looper->Protocol()->GetName());
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looper->Lock();
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looper->Quit();
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}
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|
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ProtocolLooper*
|
|
Server::GetProtocolLooper(bigtime_t instanceId)
|
|
{
|
|
bool found = false;
|
|
return fLoopers.ValueFor(instanceId, &found);
|
|
}
|
|
|
|
|
|
AccountInstances
|
|
Server::GetAccounts()
|
|
{
|
|
return fAccounts;
|
|
}
|
|
|
|
|
|
void
|
|
Server::SendProtocolMessage(BMessage* msg)
|
|
{
|
|
// Skip null messages
|
|
if (!msg)
|
|
return;
|
|
|
|
// Check if message contains the instance field
|
|
bigtime_t id;
|
|
if (msg->FindInt64("instance", &id) == B_OK) {
|
|
bool found = false;
|
|
ProtocolLooper* looper
|
|
= fLoopers.ValueFor(id, &found);
|
|
|
|
if (found)
|
|
looper->PostMessage(msg);
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
Server::SendAllProtocolMessage(BMessage* msg)
|
|
{
|
|
// Skip null messages
|
|
if (!msg)
|
|
return;
|
|
|
|
// Send message to all protocols
|
|
for (uint32 i = 0; i < fLoopers.CountItems(); i++) {
|
|
ProtocolLooper* looper = fLoopers.ValueAt(i);
|
|
looper->PostMessage(msg);
|
|
}
|
|
}
|
|
|
|
|
|
RosterMap
|
|
Server::Contacts() const
|
|
{
|
|
RosterMap contacts;
|
|
|
|
for (int i = 0; i < fAccounts.CountItems(); i++) {
|
|
ProtocolLooper* fruitLoop = fLoopers.ValueFor(fAccounts.ValueAt(i));
|
|
if (fruitLoop == NULL) continue;
|
|
|
|
RosterMap accContacts = fruitLoop->Contacts();
|
|
for (int i = 0; i < accContacts.CountItems(); i++)
|
|
contacts.AddItem(accContacts.KeyAt(i), accContacts.ValueAt(i));
|
|
}
|
|
|
|
return contacts;
|
|
}
|
|
|
|
|
|
Contact*
|
|
Server::ContactById(BString id, int64 instance)
|
|
{
|
|
ProtocolLooper* looper = fLoopers.ValueFor(instance);
|
|
Contact* result = NULL;
|
|
if (looper != NULL)
|
|
result = looper->ContactById(id);
|
|
return result;
|
|
}
|
|
|
|
|
|
void
|
|
Server::AddContact(Contact* contact, int64 instance)
|
|
{
|
|
ProtocolLooper* looper = fLoopers.ValueFor(instance);
|
|
if (looper != NULL)
|
|
looper->AddContact(contact);
|
|
}
|
|
|
|
|
|
UserMap
|
|
Server::Users() const
|
|
{
|
|
UserMap users;
|
|
|
|
for (int i = 0; i < fAccounts.CountItems(); i++) {
|
|
ProtocolLooper* fruitLoop = fLoopers.ValueFor(fAccounts.ValueAt(i));
|
|
if (fruitLoop == NULL) continue;
|
|
|
|
UserMap accUsers = fruitLoop->Users();
|
|
for (int i = 0; i < accUsers.CountItems(); i++)
|
|
users.AddItem(accUsers.KeyAt(i), accUsers.ValueAt(i));
|
|
}
|
|
|
|
return users;
|
|
}
|
|
|
|
|
|
User*
|
|
Server::UserById(BString id, int64 instance)
|
|
{
|
|
ProtocolLooper* looper = fLoopers.ValueFor(instance);
|
|
User* result = NULL;
|
|
if (looper != NULL)
|
|
result = looper->UserById(id);
|
|
return result;
|
|
}
|
|
|
|
|
|
void
|
|
Server::AddUser(User* user, int64 instance)
|
|
{
|
|
ProtocolLooper* looper = fLoopers.ValueFor(instance);
|
|
if (looper != NULL)
|
|
looper->AddUser(user);
|
|
}
|
|
|
|
|
|
ChatMap
|
|
Server::Conversations() const
|
|
{
|
|
ChatMap chats;
|
|
|
|
for (int i = 0; i < fAccounts.CountItems(); i++) {
|
|
ProtocolLooper* fruitLoop = fLoopers.ValueFor(fAccounts.ValueAt(i));
|
|
if (fruitLoop == NULL) continue;
|
|
|
|
ChatMap accChats = fruitLoop->Conversations();
|
|
for (int i = 0; i < accChats.CountItems(); i++)
|
|
chats.AddItem(accChats.KeyAt(i), accChats.ValueAt(i));
|
|
}
|
|
|
|
return chats;
|
|
}
|
|
|
|
|
|
Conversation*
|
|
Server::ConversationById(BString id, int64 instance)
|
|
{
|
|
ProtocolLooper* looper = fLoopers.ValueFor(instance);
|
|
Conversation* result = NULL;
|
|
if (looper != NULL)
|
|
result = looper->ConversationById(id);
|
|
return result;
|
|
}
|
|
|
|
|
|
void
|
|
Server::AddConversation(Conversation* chat, int64 instance)
|
|
{
|
|
ProtocolLooper* looper = fLoopers.ValueFor(instance);
|
|
if (looper != NULL)
|
|
looper->AddConversation(chat);
|
|
}
|
|
|
|
|
|
CommandMap
|
|
Server::Commands()
|
|
{
|
|
return fCommands;
|
|
}
|
|
|
|
|
|
ChatCommand*
|
|
Server::CommandById(BString id)
|
|
{
|
|
return fCommands.ValueFor(id);
|
|
}
|
|
|
|
|
|
ProtocolLooper*
|
|
Server::_LooperFromMessage(BMessage* message)
|
|
{
|
|
if (!message)
|
|
return NULL;
|
|
|
|
bigtime_t identifier;
|
|
|
|
if (message->FindInt64("instance", &identifier) == B_OK) {
|
|
bool found = false;
|
|
|
|
ProtocolLooper* looper = fLoopers.ValueFor(identifier, &found);
|
|
if (found)
|
|
return looper;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
Contact*
|
|
Server::_EnsureContact(BMessage* message)
|
|
{
|
|
BString id = message->FindString("user_id");
|
|
ProtocolLooper* looper = _LooperFromMessage(message);
|
|
if (looper == NULL) return NULL;
|
|
|
|
Contact* contact = looper->ContactById(id);
|
|
|
|
if (contact == NULL && id.IsEmpty() == false && looper != NULL) {
|
|
contact = new Contact(id, Looper());
|
|
contact->SetProtocolLooper(looper);
|
|
looper->AddContact(contact);
|
|
}
|
|
|
|
return contact;
|
|
}
|
|
|
|
|
|
User*
|
|
Server::_EnsureUser(BMessage* message)
|
|
{
|
|
BString id = message->FindString("user_id");
|
|
return _EnsureUser(id, _LooperFromMessage(message));
|
|
}
|
|
|
|
|
|
User*
|
|
Server::_EnsureUser(BString id, ProtocolLooper* protoLooper)
|
|
{
|
|
User* user = protoLooper->UserById(id);
|
|
|
|
if (user == NULL && id.IsEmpty() == false) {
|
|
user = new User(id, Looper());
|
|
user->SetProtocolLooper(protoLooper);
|
|
protoLooper->AddUser(user);
|
|
}
|
|
|
|
return user;
|
|
}
|
|
|
|
|
|
Conversation*
|
|
Server::_EnsureConversation(BMessage* message)
|
|
{
|
|
ProtocolLooper* looper;
|
|
if (!message || (looper = _LooperFromMessage(message)) == NULL)
|
|
return NULL;
|
|
|
|
BString chat_id = message->FindString("chat_id");
|
|
Conversation* item = NULL;
|
|
|
|
if (chat_id.IsEmpty() == false) {
|
|
item = looper->ConversationById(chat_id);
|
|
|
|
if (item == NULL) {
|
|
item = new Conversation(chat_id, Looper());
|
|
item->SetProtocolLooper(looper);
|
|
item->AddUser(looper->ContactById(looper->GetOwnId()));
|
|
looper->AddConversation(item);
|
|
|
|
BMessage meta(IM_MESSAGE);
|
|
meta.AddInt32("im_what", IM_GET_ROOM_METADATA);
|
|
meta.AddString("chat_id", chat_id);
|
|
|
|
BMessage users(IM_MESSAGE);
|
|
users.AddInt32("im_what", IM_GET_ROOM_PARTICIPANTS);
|
|
users.AddString("chat_id", chat_id);
|
|
|
|
looper->MessageReceived(&meta);
|
|
looper->MessageReceived(&users);
|
|
}
|
|
}
|
|
return item;
|
|
}
|
|
|
|
|
|
Role*
|
|
Server::_GetRole(BMessage* msg)
|
|
{
|
|
if (!msg)
|
|
return NULL;
|
|
|
|
BString title;
|
|
int32 perms;
|
|
int32 priority;
|
|
|
|
if (msg->FindString("role_title", &title) != B_OK
|
|
|| msg->FindInt32("role_perms", &perms) != B_OK
|
|
|| msg->FindInt32("role_priority", &priority) != B_OK)
|
|
return NULL;
|
|
|
|
return new Role(title, perms, priority);
|
|
}
|
|
|
|
void
|
|
Server::_InitDefaultCommands()
|
|
{
|
|
List<int32> roomUser;
|
|
roomUser.AddItem(CMD_ROOM_PARTICIPANT);
|
|
List<int32> kickBody;
|
|
kickBody.AddItem(CMD_ROOM_PARTICIPANT);
|
|
kickBody.AddItem(CMD_BODY_STRING);
|
|
List<int32> knownUser;
|
|
knownUser.AddItem(CMD_KNOWN_USER);
|
|
List<int32> anyUser;
|
|
anyUser.AddItem(CMD_ANY_USER);
|
|
|
|
BMessage kickMsg(IM_MESSAGE);
|
|
kickMsg.AddInt32("im_what", IM_ROOM_KICK_PARTICIPANT);
|
|
ChatCommand* kick = new ChatCommand("kick", kickMsg, true, kickBody);
|
|
kick->SetDesc("Force a user to temporarily leave the room, assuming your "
|
|
"power level's high enough.");
|
|
fCommands.AddItem("kick", kick);
|
|
|
|
BMessage banMsg(IM_MESSAGE);
|
|
banMsg.AddInt32("im_what", IM_ROOM_BAN_PARTICIPANT);
|
|
ChatCommand* ban = new ChatCommand("ban", banMsg, true, kickBody);
|
|
ban->SetDesc("Kick a user out of the room and slam the door behind them― "
|
|
"locking it while you're at it.");
|
|
fCommands.AddItem("ban", ban);
|
|
|
|
BMessage unbanMsg(IM_MESSAGE);
|
|
unbanMsg.AddInt32("im_what", IM_ROOM_UNBAN_PARTICIPANT);
|
|
ChatCommand* unban = new ChatCommand("unban", unbanMsg, true, anyUser);
|
|
unban->SetDesc("Undo a previous ban, allowing the user to rejoin (if they "
|
|
"still want to).");
|
|
fCommands.AddItem("unban", unban);
|
|
|
|
BMessage muteMsg(IM_MESSAGE);
|
|
muteMsg.AddInt32("im_what", IM_ROOM_MUTE_PARTICIPANT);
|
|
ChatCommand* mute = new ChatCommand("mute", muteMsg, true, roomUser);
|
|
mute->SetDesc("Disallow a user from sending visible messages.");
|
|
fCommands.AddItem("mute", mute);
|
|
|
|
BMessage unmuteMsg(IM_MESSAGE);
|
|
unmuteMsg.AddInt32("im_what", IM_ROOM_UNMUTE_PARTICIPANT);
|
|
ChatCommand* unmute = new ChatCommand("unmute", unmuteMsg, true, roomUser);
|
|
unmute->SetDesc("Restore a user's ability to send messages.");
|
|
fCommands.AddItem("unmute", unmute);
|
|
|
|
BMessage deafenMsg(IM_MESSAGE);
|
|
deafenMsg.AddInt32("im_what", IM_ROOM_DEAFEN_PARTICIPANT);
|
|
ChatCommand* deafen = new ChatCommand("deafen", deafenMsg, true, roomUser);
|
|
deafen->SetDesc("Disallow a user from reading messages sent in the room.");
|
|
fCommands.AddItem("deafen", deafen);
|
|
|
|
BMessage undeafenMsg(IM_MESSAGE);
|
|
undeafenMsg.AddInt32("im_what", IM_ROOM_UNDEAFEN_PARTICIPANT);
|
|
ChatCommand* undeafen = new ChatCommand("undeafen", undeafenMsg, true, roomUser);
|
|
undeafen->SetDesc("Restore a user's ability to receive messages.");
|
|
fCommands.AddItem("undeafen", undeafen);
|
|
|
|
BMessage inviteMsg(IM_MESSAGE);
|
|
inviteMsg.AddInt32("im_what", IM_ROOM_SEND_INVITE);
|
|
ChatCommand* invite = new ChatCommand("invite", inviteMsg, true, knownUser);
|
|
invite->SetDesc("Invite a user to the current room.");
|
|
fCommands.AddItem("invite", invite);
|
|
}
|
|
|
|
|