mod docs update
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README.md
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README.md
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@ -6,7 +6,7 @@ Adds bow and arrows to Minetest.
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## Features
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## Features
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* bow will force you sneak when loaded
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* bow will force you sneak when loaded (optional dep. playerphysics)
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* loaded bow will slightly adjust the player FOV
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* loaded bow will slightly adjust the player FOV
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* bow uses minetest tool capabilities - if the bow is not loaded for long enough (time from last puch) the arrow will fly shorter range
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* bow uses minetest tool capabilities - if the bow is not loaded for long enough (time from last puch) the arrow will fly shorter range
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* arrow uses raycast
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* arrow uses raycast
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* arrow continues to fly downwards when attached node is dug
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* arrow continues to fly downwards when attached node is dug
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* arrow flies under water for short period of time and then sinks
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* arrow flies under water for short period of time and then sinks
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* arrows adjusts pitch when flying
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* arrows adjusts pitch when flying
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* arrows can be picked up again after stuck in solid nodes
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* registers only one entity reused for all arrows
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* registers only one entity reused for all arrows
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* (experimental) poison arrow - dealing damage for 5s but will not kill the target
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* (experimental) poison arrow - dealing damage for 5s but will not kill the target
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## Optional Dependencies
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## Optional Dependencies
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- farming
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- farming (bow and target recipes)
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- bow and target recipes
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- 3d_armor (calculates damage including the armor)
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- 3d_armor
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- hbhunger (changes hudbar when poisoned)
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- calculates damage including the armor
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- mesecons (target can be used to trigger mesecon signal)
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- hbhunger
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- playerphysics (force sneak when holding charged bow)
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- changes hudbar when poisoned
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- mesecons
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- target can be used to trigger mesecon signal
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- playerphysics
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- force sneak when holding charged bow
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## License:
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## License:
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