From a0ef14e3d88dcd0bbc0e40d8441385c63fabab93 Mon Sep 17 00:00:00 2001 From: Juraj Vajda Date: Sun, 14 Mar 2021 10:30:53 -0400 Subject: [PATCH] mod docs update --- README.md | 18 +++++++----------- 1 file changed, 7 insertions(+), 11 deletions(-) diff --git a/README.md b/README.md index 9e6ce04..225efce 100644 --- a/README.md +++ b/README.md @@ -6,7 +6,7 @@ Adds bow and arrows to Minetest. ## Features -* bow will force you sneak when loaded +* bow will force you sneak when loaded (optional dep. playerphysics) * loaded bow will slightly adjust the player FOV * bow uses minetest tool capabilities - if the bow is not loaded for long enough (time from last puch) the arrow will fly shorter range * arrow uses raycast @@ -18,6 +18,7 @@ Adds bow and arrows to Minetest. * arrow continues to fly downwards when attached node is dug * arrow flies under water for short period of time and then sinks * arrows adjusts pitch when flying +* arrows can be picked up again after stuck in solid nodes * registers only one entity reused for all arrows * (experimental) poison arrow - dealing damage for 5s but will not kill the target @@ -27,16 +28,11 @@ Adds bow and arrows to Minetest. ## Optional Dependencies -- farming - - bow and target recipes -- 3d_armor - - calculates damage including the armor -- hbhunger - - changes hudbar when poisoned -- mesecons - - target can be used to trigger mesecon signal -- playerphysics - - force sneak when holding charged bow +- farming (bow and target recipes) +- 3d_armor (calculates damage including the armor) +- hbhunger (changes hudbar when poisoned) +- mesecons (target can be used to trigger mesecon signal) +- playerphysics (force sneak when holding charged bow) ## License: