mod docs update
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README.md
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README.md
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Adds bow and arrows to Minetest.
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<!-- ![screenshot](screenshot.png) -->
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![screenshot](screenshot.png)
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## Features
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* bow will force you sneak when loaded
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* loaded bow will slightly adjust the player FOV
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* bow uses minetest tool capabilities - if the bow is not loaded for long enough (time from last puch) the arrow will fly shorter range
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* arrow uses raycast
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* arrow has chance of critical shots/hits (only on full punch interval)
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* arrow uses minetest damage calculation (including 3d_armor) for making damage (no hardcoded values)
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* arrows stick to nodes, players and entitites
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* arrows remove them self from the world after some time
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* arrows remove them self if there are already too many arrows attached to node, player, entity
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* arrow continues to fly downwards when attached node is dug
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* arrow flies under water for short period of time and then sinks
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* arrows adjusts pitch when flying
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* registers only one entity reused for all arrows
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* (experimental) poison arrow - dealing damage for 5s but will not kill the target
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## Dependencies
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@ -74,11 +88,13 @@ Modified by SaKeL:
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**Creative Commons License, robinhood76**, https://freesound.org
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- x_bows_bow_shoot.1.ogg
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- x_bows_arrow_hit.1.ogg
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- x_bows_arrow_hit.2.ogg
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- x_bows_arrow_hit.3.ogg
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**Creative Commons License, brendan89**, https://freesound.org
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- x_bows_bow_shoot.1.ogg
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**Creative Commons License, natty23**, https://freesound.org
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mod.conf
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mod.conf
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name = x_bows
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description = Adds bows to Minetest.
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description = Adds bow and arrows to Minetest.
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depends =
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optional_depends = farming, 3d_armor, hbhunger, mesecons, playerphysics
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