mod docs update

This commit is contained in:
Juraj Vajda 2021-03-14 10:30:53 -04:00
parent d9171a4003
commit a0ef14e3d8

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@ -6,7 +6,7 @@ Adds bow and arrows to Minetest.
## Features ## Features
* bow will force you sneak when loaded * bow will force you sneak when loaded (optional dep. playerphysics)
* loaded bow will slightly adjust the player FOV * loaded bow will slightly adjust the player FOV
* bow uses minetest tool capabilities - if the bow is not loaded for long enough (time from last puch) the arrow will fly shorter range * bow uses minetest tool capabilities - if the bow is not loaded for long enough (time from last puch) the arrow will fly shorter range
* arrow uses raycast * arrow uses raycast
@ -18,6 +18,7 @@ Adds bow and arrows to Minetest.
* arrow continues to fly downwards when attached node is dug * arrow continues to fly downwards when attached node is dug
* arrow flies under water for short period of time and then sinks * arrow flies under water for short period of time and then sinks
* arrows adjusts pitch when flying * arrows adjusts pitch when flying
* arrows can be picked up again after stuck in solid nodes
* registers only one entity reused for all arrows * registers only one entity reused for all arrows
* (experimental) poison arrow - dealing damage for 5s but will not kill the target * (experimental) poison arrow - dealing damage for 5s but will not kill the target
@ -27,16 +28,11 @@ Adds bow and arrows to Minetest.
## Optional Dependencies ## Optional Dependencies
- farming - farming (bow and target recipes)
- bow and target recipes - 3d_armor (calculates damage including the armor)
- 3d_armor - hbhunger (changes hudbar when poisoned)
- calculates damage including the armor - mesecons (target can be used to trigger mesecon signal)
- hbhunger - playerphysics (force sneak when holding charged bow)
- changes hudbar when poisoned
- mesecons
- target can be used to trigger mesecon signal
- playerphysics
- force sneak when holding charged bow
## License: ## License: