Adds bow and arrows with API. The goal of this Mod is to make most complete single bow with arrow what will work with MTG damage system, time from last punch as simple as possible. Eventually due to the damage tiers in MTG additional arrows were added.
For bow to be loaded you have to have arrows in the arrow/quiver inventory - there should be extra tab in your inventory MOD to show arrow and quiver inventory slots.
Arrows and quivers in the players main inventory don't count and will not be used.
You have to have arrows and/or quiver in dedicated arrow/quiver inventory slots in order to charge the bow.
Charging bow will have slight sound effect and can be fired at any time with left click (PC)
* after shooting, arrow will have red particle trail
If you shoot the arrow before the bow is fully charged the speed/distance will be lower and no arrow particle trail will be shown (also no chance for critical arrow).
Changing the selection in hotbar will unload the bow and give you back arrow from the unloaded bow - this applies also when login in to the game (bow will be discharged and arrow will be returned to inventory) and also when you drop the charged arrow (discharged bow will be dropped with arrow item).
If you have `playerphysics` or `player_monoids` mod installed, charged bow will slow you down until you release the arrow.
Quiver item can hold inventory of arrows. When player has quiver in his/hers quiver inventory slot - there should be extra tab in your inventory MOD to show arrow and quiver inventory slots, bow can take arrows from quiver, otherwise arrows outside of the quiver are used to load the bow.
Though, if arrows from quiver are used to load the bow, the arrows have additional speed and damage.
If we are loading/shooting arrows from quiver, there is temporary quickview HUD overlay shown, peeking in to the quivers inventory from which the arrow was taken. Arrows used from quiver will be faster only when the bow is fully charged - see "How To - Bow" for more information on how to know when bow is fully charged.
There are few indications on how to know when the bow shot arrow from quiver:
* there is temporary HUD overview shown peeking in to the quiver inventory
* after shooting, arrow will have blue/purple particle trail (if bow was fully charged)