47 lines
1.5 KiB
Markdown
47 lines
1.5 KiB
Markdown
# HorseSeaHorse
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HorseSeaHorse is an tank-control duel-ish game, where valiant non-horses are
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pitted against one another.
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![Screenshot of the net-play game lobby.](art/screenshot-lobby.png)
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![Screenshot of gameplay.](art/screenshot-gameplay.png)
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It was made for [LibreJam 2020-02](https://bytecrab.org/librejam/202102.html) of
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the theme “SUBNAUTICAL,” where it tied with [f-a](https://www.ariis.it/)’s
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[Pigafetta](https://www.ariis.it/static/articles/game-misc/page.html).
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## Running
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Monkune should run just fine on any operating system with
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[LÖVE](https://love2d.org) — including GNU/Linux, BSD, Haiku, and even Windows..
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### UNIX-adjacent
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Download the `horseseahorse.love` file from
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[Releases](https://hak.xwx.moe/jadedctrl/HorseSeaHorse/releases/).
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Make sure LÖVE (`love2d`) is installed through your package manager,
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then run:
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`$ love horseseahorse.love`
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### Windows
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Download the Win32 archive from [Releases](https://hak.xwx.moe/jadedctrl/HorseSeaHorse/releases/), then extract `
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horseseahorse-win32.zip`.
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Inside, you’ll find `horseseahorse.exe`. Run it!
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## Building
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The LÖVE file (`.love`) and Windows binary can be made using the Makefile.
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Make sure you have LÖVE installed on your system, then run:
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```
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$ make love
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$ make win32
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```
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## Meta
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Author is Jaidyn Ann <jadedctrl@posteo.at>
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Code under GPLv3 (see COPYING.txt)
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Sprites all under the CC-BY 4.0
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Music (*.ogg) all under the CC-BY 3.0 (by Kevin MacLeod)
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Music (*.wav) all under the GPL (by Ziz of Hase)
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