HorseSeaHorse/README.md

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2024-01-29 14:08:00 -06:00
# HorseSeaHorse
HorseSeaHorse is an tank-control duel-ish game, where valiant non-horses are
pitted against one another.
![Screenshot of the net-play game lobby.](art/screenshot-lobby.png)
![Screenshot of gameplay.](art/screenshot-gameplay.png)
It was made for [LibreJam 2020-02](https://bytecrab.org/librejam/202102.html) of
the theme “SUBNAUTICAL,” where it tied with [f-a](https://www.ariis.it/)s
[Pigafetta](https://www.ariis.it/static/articles/game-misc/page.html).
## Running
Monkune should run just fine on any operating system with
[LÖVE](https://love2d.org) — including GNU/Linux, BSD, Haiku, and even Windows..
### UNIX-adjacent
Download the `horseseahorse.love` file from
[Releases](https://hak.xwx.moe/jadedctrl/HorseSeaHorse/releases/).
Make sure LÖVE (`love2d`) is installed through your package manager,
then run:
`$ love horseseahorse.love`
### Windows
Download the Win32 archive from [Releases](https://hak.xwx.moe/jadedctrl/HorseSeaHorse/releases/), then extract `
horseseahorse-win32.zip`.
Inside, youll find `horseseahorse.exe`. Run it!
## Building
The LÖVE file (`.love`) and Windows binary can be made using the Makefile.
Make sure you have LÖVE installed on your system, then run:
```
$ make love
$ make win32
```
## Meta
Author is Jaidyn Ann <jadedctrl@posteo.at>
Code under GPLv3 (see COPYING.txt)
Sprites all under the CC-BY 4.0
Music (*.ogg) all under the CC-BY 3.0 (by Kevin MacLeod)
Music (*.wav) all under the GPL (by Ziz of Hase)