Commit Graph

95 Enmetoj

Author SHA1 Message Date
Jaidyn Ann 70c6001189 Add Vision-like Window menu, conversation list tweaks
ALT-↑ and ALT-↓ change the active conversation, based on its position
in the main window's ConversationListView. If a conversation is
registered by the main window, and no other conversation is selected, it
is automatically selected.
2021-05-30 20:46:53 -05:00
Jaidyn Ann 71ae1456c6 Use system colors instead of hardcoded for CayaRenderView 2021-05-30 19:34:07 -05:00
Jaidyn Ann cd3eb3cbf3 Re-enable logging, make appending messages to ConversationView safer
Now all instances of sending messages (bar status changes) to a
conversation's CayaRenderView only happen when attached to the window.

Messages sent by user appear after the protocol confirms it's been sent
(IM_MESSAGE_SENT), rather than appearing right after the user sends it
to the protocol (IM_SEND_MESSAGE).

Logs are now re-enabled (since they can safely be appended under any
circumstance).
2021-05-30 19:21:29 -05:00
Jaidyn Ann 641e8b1fb4 Correct spacing and sizes of main window views
Removes explicit setting of sizes in ConversationView and StatusView,
allowing them to be resized appropriately. Also rearranges StatusView
somewhat, so that it's more friendly to smaller sizes. (The avatar is
moved from being beside the status menu field to being beside the
nickname textbox.)
2021-05-30 12:30:57 -05:00
Jaidyn Ann f0492a995d Merge MainWindow and ChatWindow 2021-05-29 15:47:54 -05:00
Jaidyn Ann b9d120a8f6 Use a single ChatWindow for all conversations
All chats now stay in a single window, which removes and switches its
current ConversationView with the appropriate one using
Conversation::GetView().

This is a stepping-stone to merging the ChatWindow into the MainWindow.
2021-05-28 22:26:32 -05:00
Jaidyn Ann 3ace145248 Move bulk of chat window into a dedicated ConvesationView
This will help to move to a single-window layout, instead of having a
dedicated window per-chat.
2021-05-28 08:38:33 -05:00
Jaidyn Ann 13ea8fecdf Write conversation list, put it in main window
Now all active conversations will be listed in the main window, in a
ConversationListView. Clicking one of the items will open its
conversation window as you'd expect, etc.
2021-05-27 11:15:30 -05:00
Jaidyn Ann 3d020c4628 Populate conversations with logs, if any saved
Also adds a function to protocols to toggle this― if CayaProtocol::SaveLogs()
returns true, then local logs will be used to popualte conversation
windows. Otherwise, it's up to the protocol itself.

A new protocol IM_MESSAGE was also created, IM_LOGS_RECEIVED, which can
be used to populate conversations with old logs.
2021-05-24 19:12:42 -05:00
Jaidyn Ann 48d0b7bc96 Create Conversation class, use it instead of Contact for chats
This is a commit with it's foot in a lot of places, but:

The Conversation class was created as the abstraction of chats: All
ImMessages that are relevant to a conversation get routed through it,
meta-data on chats is stored in it (even if right now that's basically
limited to the user list and ID).

Server was given more methods to help accessing contacts―
ContactById(BString) and AddContact(Contact*). This better allows
Conversations to add and fetch Contacts as necessary. Right now, all
users in chats are treated as Contacts, so in the future creating an
independent userlist for Server (fUserMap?) would be useful.

Server also now stores all Conversations (fChatMap) and has some
convenience methods like for Contacts: Conversations(),
ConversationById(BString), and AddConversation(Conversation*).

CayaRenderView has been changed to not store user nicks, and will use
the appropriate nick of any arbitrarily-numbered user.

Users also have a map of all Conversations they are a part of
(fChatMap).

The Remove* methods of KeyMap now return the removed item.
2021-05-24 01:47:21 -05:00
Jaidyn Ann 7822ec0449 Split 'Contact' class into two
This dichotomy is useful and necessary in multi-user chats, so I split
Contact into a parent class, User. User should be used for generic
members of rooms, Contact used mainly with the roster.
2021-05-23 15:10:14 -05:00
Jaidyn Ann fc16b9b090 Rename ContactLinker to Contact 2021-05-23 14:39:07 -05:00
Jaidyn Ann df55e1d9f5 Switch from Jam to Make 2021-05-19 16:12:19 -05:00
Jérôme Duval 3d2f70c527 x86_64 build fix. 2017-01-30 07:19:59 +01:00
barrett 14fee07aeb A lot of style fixes, fixed a lot of warnings in RunView and Theme classes. 2012-10-18 20:59:15 +00:00
barrett 9cf1222142 Fixed a bug of the RosterListView menu. 2012-10-01 12:29:15 +00:00
barrett 8a27f1f3db Added the 'Start Conversation' menu to the RosterListView. Disabled the menus referring to unimplemented features. 2012-09-28 21:19:24 +00:00
barrett 133d3be911 Solved a double free. 2012-09-28 20:55:40 +00:00
barrett 5df2084053 Some style fixes and updated some copyrights. Removed the experimental code around SearchBarTextControl, and restored it to the previous functionality (i.e. no placeholder, until i finish my BTextControl patch to allow it), added also a 'instant search' like functionality to such class (every time you press a character the list is refreshed). This revision will be probably the next candidate for the Caya's optional package. 2012-09-25 21:45:29 +00:00
barrett d661379bc4 Fixed style and a warning, removed unuseful source file. 2012-05-29 00:44:02 +00:00
barrett 8ec3b19976 Added missing SearchBarTextcontrol class 2012-05-15 19:34:23 +00:00
barrett 088a1bb5f5 Fixed a AIM plugin build error introduced in recent revs. 2012-05-15 19:28:56 +00:00
barrett 2ed795031f Fixed another memory leak. 2012-05-15 17:31:31 +00:00
barrett 7540f60d24 Resolved a memory leak, removed unuseful commented code, CAYA_EXTENDED_AWAY replaced with CAYA_CUSTOM_STATUS and added CAYA_INVISIBLE. 2012-05-15 17:20:11 +00:00
barrett 710a3c6526 Updated the contacts list BMenuItem with a complete redesign of the item, added an experimental version of the Search BTextControl showing a text that disappear when the user click on it, updated the Nickname text control to be a BTextView, other minor updates already WIP like more organization of statuses. 2012-05-15 16:48:53 +00:00
barrett 9df2b09f45 Added a little bitmap at the left of the avatar in the contact list, that show the icon of the contact's protocol. Added a needed little method in the ContactLinker to get the contact protocol's bitmap as well. 2012-05-01 19:48:15 +00:00
barrett 0696ce92db Updated replicant menu icons. 2012-03-12 01:41:46 +00:00
barrett 19869c3970 Fixed code style, fixed a regression that caused a bad position when the chat window is created. 2012-03-12 00:40:37 +00:00
barrett 730e9d3d49 Added a simple WIP ContactInfoWindow that will be improved while we add new informations available in the ContactLiker, actually it's useful to get the contact id/email. 2012-03-11 15:11:29 +00:00
barrett 8d04f539c2 Added code that allow the deskbar replicant to be disabled/enabled from the preferences 2012-03-04 02:27:16 +00:00
barrett 68e42252d6 Fixed a little build issue and a warning 2012-02-25 02:46:55 +00:00
barrett 4aff3e3422 Added a new deskbar replicant with related classes and icons, disabled libdownload and curl depencency, fixed some warnings and style violations around the code 2011-12-14 23:36:27 +00:00
plfiorini c0a63c8f26 Layout API changes. Tested on Haiku r39074, I really don't know what is the first revision with this changes. 2010-10-24 06:27:09 +00:00
plfiorini 082f2ad34e Added libdownload from xeD. 2010-07-10 13:37:58 +00:00
plfiorini afe167b86b Bitmap as const argument. 2010-06-22 19:02:42 +00:00
plfiorini f560943e6f Handle IM_OWN_AVATAR_SET.
There's only one little problem that will probably be solved after Alpha1: if you have multiple accounts, all of them will set the avatar icon and the user will see just the last icon set.
2010-05-30 08:51:19 +00:00
plfiorini 88c5eedc9b Some style violations fixed. 2010-05-20 21:31:55 +00:00
urnenfeld 52b169b0ba Implement 'Ignore Emoticons' feature in preferences 2010-05-20 18:37:01 +00:00
plfiorini b314c7abd8 * Rewrote BitmapView's MinSize(), MaxSize() and PreferredSize() methods.
* Added BitmapView::Bitmap() method.
* BitmapView::SetBitmap() now doesn't resize the view anymore.
* BitmapView has now a minimum size of 32x32.
* Draw bitmap on BitmapView using B_FILTER_BITMAP_BILINEAR.
* StatusView sets now explicit max and preferred size to 50x50 for the avatar icon view and doesn't resize the bitmap explicitely.
* Small style violation fixes.
2010-05-20 18:11:32 +00:00
plfiorini 4bdc37a60e Merged multiprotocol branch with trunk. 2010-05-16 21:02:50 +00:00
plfiorini 7d4a7d1c24 Use status icons instead of simple circles. 2010-05-12 18:59:17 +00:00
plfiorini b1ddb3c032 Use B_FILTER_BITMAP_BILINEAR. 2010-05-10 22:42:54 +00:00
plfiorini 2e8cd94f8c * Now using a grid layout.
* Implemented the "wrench" menu (it needs an icon).
2010-05-09 08:23:53 +00:00
plfiorini 4b01bd22bb Moved RescaleBitmap() utility function to BitmapUtils.{cpp,h}. 2010-05-08 16:21:36 +00:00
plfiorini 0bf4b59922 Usual SVN tree (branches, tags, trunk). 2010-05-07 09:47:10 +00:00