Layout API changes. Tested on Haiku r39074, I really don't know what is the first revision with this changes.
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@ -9,8 +9,7 @@
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#include <Alert.h>
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#include <Button.h>
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#include <ControlLook.h>
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#include <GroupLayout.h>
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#include <GroupLayoutBuilder.h>
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#include <LayoutBuilder.h>
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#include <TextControl.h>
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#include <String.h>
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@ -51,9 +50,7 @@ AccountDialog::AccountDialog(const char* title, ProtocolSettings* settings,
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BButton* ok = new BButton("OK", new BMessage(kOK));
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const float spacing = be_control_look->DefaultItemSpacing();
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SetLayout(new BGroupLayout(B_VERTICAL, spacing));
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AddChild(BGroupLayoutBuilder(B_VERTICAL, spacing)
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BLayoutBuilder::Group<>(this, B_VERTICAL)
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.Add(fAccountName)
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.Add(divider)
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.Add(fTop)
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@ -63,8 +60,7 @@ AccountDialog::AccountDialog(const char* title, ProtocolSettings* settings,
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.Add(ok)
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.End()
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.AddGlue()
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.SetInsets(spacing, spacing, spacing, 0)
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);
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.SetInsets(spacing, spacing, spacing, 0);
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fAccountName->MakeFocus(true);
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@ -70,6 +70,7 @@ PreferencesBehavior::PreferencesBehavior()
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.Add(fIgnoreEmoticons)
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.AddGlue()
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.SetInsets(spacing, spacing, spacing, spacing)
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.TopView()
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);
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}
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@ -8,8 +8,7 @@
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#include <Button.h>
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#include <ControlLook.h>
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#include <GroupLayout.h>
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#include <GroupLayoutBuilder.h>
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#include <LayoutBuilder.h>
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#include <TabView.h>
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#include "PreferencesDialog.h"
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@ -30,18 +29,14 @@ PreferencesDialog::PreferencesDialog()
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BButton* ok = new BButton("OK", new BMessage(kApply));
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const float spacing = be_control_look->DefaultItemSpacing();
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SetLayout(new BGroupLayout(B_VERTICAL,
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be_control_look->DefaultItemSpacing()));
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AddChild(BGroupLayoutBuilder(B_VERTICAL)
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BLayoutBuilder::Group<>(this, B_VERTICAL)
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.Add(tabView)
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.AddGroup(B_HORIZONTAL)
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.AddGlue()
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.Add(ok)
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.SetInsets(spacing, spacing, 0, 0)
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.End()
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.SetInsets(spacing, spacing, spacing, spacing)
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);
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.SetInsets(spacing, spacing, spacing, spacing);
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CenterOnScreen();
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}
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@ -49,6 +49,7 @@ ContactPopUp::ContactPopUp(ContactLinker* contact)
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.End()
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.Add(fAvatarView)
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.SetInsets(10, 10, 10, 10)
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.TopView()
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);
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}
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@ -76,6 +76,7 @@ StatusView::StatusView(const char* name)
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.AddGlue()
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.End()
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.Add(fAvatar)
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.TopView()
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);
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}
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