Commit Graph

10 Enmetoj

Author SHA1 Message Date
Jaidyn Ann 63d8bbef26 Add user-list to the conversation view, menu tweaks
UserListView and UserItem were added as the backbone of the user-list,
and the (currently unused) Caya message CAYA_SEND_INVITE was established
for inviting users to rooms.

Some menus were reworked (e.g., pop-ups of the RosterListView) or
generally tweaked to be more sensical or consistent.
2021-05-31 10:50:43 -05:00
Jaidyn Ann 70c6001189 Add Vision-like Window menu, conversation list tweaks
ALT-↑ and ALT-↓ change the active conversation, based on its position
in the main window's ConversationListView. If a conversation is
registered by the main window, and no other conversation is selected, it
is automatically selected.
2021-05-30 20:46:53 -05:00
Jaidyn Ann cd3eb3cbf3 Re-enable logging, make appending messages to ConversationView safer
Now all instances of sending messages (bar status changes) to a
conversation's CayaRenderView only happen when attached to the window.

Messages sent by user appear after the protocol confirms it's been sent
(IM_MESSAGE_SENT), rather than appearing right after the user sends it
to the protocol (IM_SEND_MESSAGE).

Logs are now re-enabled (since they can safely be appended under any
circumstance).
2021-05-30 19:21:29 -05:00
Jaidyn Ann f0492a995d Merge MainWindow and ChatWindow 2021-05-29 15:47:54 -05:00
Jaidyn Ann b9d120a8f6 Use a single ChatWindow for all conversations
All chats now stay in a single window, which removes and switches its
current ConversationView with the appropriate one using
Conversation::GetView().

This is a stepping-stone to merging the ChatWindow into the MainWindow.
2021-05-28 22:26:32 -05:00
Jaidyn Ann 13ea8fecdf Write conversation list, put it in main window
Now all active conversations will be listed in the main window, in a
ConversationListView. Clicking one of the items will open its
conversation window as you'd expect, etc.
2021-05-27 11:15:30 -05:00
Jaidyn Ann 3d020c4628 Populate conversations with logs, if any saved
Also adds a function to protocols to toggle this― if CayaProtocol::SaveLogs()
returns true, then local logs will be used to popualte conversation
windows. Otherwise, it's up to the protocol itself.

A new protocol IM_MESSAGE was also created, IM_LOGS_RECEIVED, which can
be used to populate conversations with old logs.
2021-05-24 19:12:42 -05:00
Jaidyn Ann cba947475c Log message recieve times 2021-05-24 14:48:25 -05:00
Jaidyn Ann 385bfbff35 Add text logging of chats
Now chat sessions are logged to ~/config/settings/Caya/Cache/Logs/.
2021-05-24 14:20:57 -05:00
Jaidyn Ann 48d0b7bc96 Create Conversation class, use it instead of Contact for chats
This is a commit with it's foot in a lot of places, but:

The Conversation class was created as the abstraction of chats: All
ImMessages that are relevant to a conversation get routed through it,
meta-data on chats is stored in it (even if right now that's basically
limited to the user list and ID).

Server was given more methods to help accessing contacts―
ContactById(BString) and AddContact(Contact*). This better allows
Conversations to add and fetch Contacts as necessary. Right now, all
users in chats are treated as Contacts, so in the future creating an
independent userlist for Server (fUserMap?) would be useful.

Server also now stores all Conversations (fChatMap) and has some
convenience methods like for Contacts: Conversations(),
ConversationById(BString), and AddConversation(Conversation*).

CayaRenderView has been changed to not store user nicks, and will use
the appropriate nick of any arbitrarily-numbered user.

Users also have a map of all Conversations they are a part of
(fChatMap).

The Remove* methods of KeyMap now return the removed item.
2021-05-24 01:47:21 -05:00