add unified_inventory and i3 support
This commit is contained in:
parent
9a95e998a3
commit
13bca40275
|
@ -60,5 +60,7 @@ read_globals = {
|
|||
"hb",
|
||||
"mesecon",
|
||||
"armor",
|
||||
"default"
|
||||
"default",
|
||||
"i3",
|
||||
"unified_inventory"
|
||||
}
|
||||
|
|
372
api.lua
372
api.lua
|
@ -1932,15 +1932,15 @@ function XBowsQuiver.sfinv_register_page(self)
|
|||
get = function(this, player, context)
|
||||
local formspec = {
|
||||
---arrow
|
||||
'label[0,0;Arrows you are wearing:]',
|
||||
'label[0,0;Arrows you are holding:]',
|
||||
'list[current_player;x_bows:arrow_inv;0,0.5;1,1;]',
|
||||
'image[0,0.5;1,1;x_bows_arrow_slot.png;]',
|
||||
'listring[current_player;x_bows:arrow_inv]',
|
||||
'listring[current_player;main]',
|
||||
---quiver
|
||||
'label[0,1.5;Quiver you are wearing:]',
|
||||
'list[current_player;x_bows:quiver_inv;0,2;1,1;]',
|
||||
'image[0,2;1,1;x_bows_quiver_slot.png]',
|
||||
'label[2.5,0;Quiver you are wearing:]',
|
||||
'list[current_player;x_bows:quiver_inv;2.5,0.5;1,1;]',
|
||||
'image[2.5,0.5;1,1;x_bows_quiver_slot.png]',
|
||||
'listring[current_player;x_bows:quiver_inv]',
|
||||
'listring[current_player;main]',
|
||||
}
|
||||
|
@ -1957,7 +1957,7 @@ function XBowsQuiver.sfinv_register_page(self)
|
|||
local x_bows_registered_arrow_def = self.registered_arrows[context._itemstack_arrow:get_name()]
|
||||
|
||||
if x_bows_registered_arrow_def then
|
||||
formspec[#formspec + 1] = 'label[2.5,0;' .. minetest.formspec_escape(context._itemstack_arrow:get_short_description()) .. '\n'.. minetest.formspec_escape(x_bows_registered_arrow_def.custom.description_abilities) ..']'
|
||||
formspec[#formspec + 1] = 'label[0,1.5;' .. minetest.formspec_escape(context._itemstack_arrow:get_short_description()) .. '\n'.. minetest.formspec_escape(x_bows_registered_arrow_def.custom.description_abilities) ..']'
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -1968,28 +1968,12 @@ function XBowsQuiver.sfinv_register_page(self)
|
|||
|
||||
---description
|
||||
formspec[#formspec + 1] = 'label[2.5,1.5;' .. minetest.formspec_escape(context._itemstack_quiver:get_short_description()) .. ']'
|
||||
formspec[#formspec + 1] = 'list[detached:'..quiver_id..';main;0,3.2;3,1;]'
|
||||
formspec[#formspec + 1] = 'list[detached:'..quiver_id..';main;3.5,0.5;3,1;]'
|
||||
formspec[#formspec + 1] = 'listring[detached:'..quiver_id..';main]'
|
||||
formspec[#formspec + 1] = 'listring[current_player;main]'
|
||||
end
|
||||
|
||||
return sfinv.make_formspec(player, context, table.concat(formspec, ''), true)
|
||||
end,
|
||||
on_enter = function(this, player, context)
|
||||
if not context._itemstack_quiver then
|
||||
context._itemstack_quiver = player:get_inventory():get_stack('x_bows:quiver_inv', 1)
|
||||
end
|
||||
|
||||
if context._itemstack_quiver and not context._itemstack_quiver:is_empty() then
|
||||
local st_meta = context._itemstack_quiver:get_meta()
|
||||
local quiver_id = st_meta:get_string('quiver_id')
|
||||
|
||||
self:get_or_create_detached_inv(
|
||||
quiver_id,
|
||||
player:get_player_name(),
|
||||
st_meta:get_string('quiver_items')
|
||||
)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
|
@ -2080,6 +2064,7 @@ function XBowsQuiver.sfinv_register_page(self)
|
|||
sfinv.set_player_inventory_formspec(player)
|
||||
elseif action == 'take' and inventory_info.listname == 'x_bows:arrow_inv' then
|
||||
local context = sfinv.get_or_create_context(player)
|
||||
|
||||
context._itemstack_arrow = nil
|
||||
sfinv.set_context(player, context)
|
||||
sfinv.set_player_inventory_formspec(player)
|
||||
|
@ -2118,16 +2103,355 @@ function XBowsQuiver.sfinv_register_page(self)
|
|||
elseif action == 'put' and inventory_info.listname == 'x_bows:quiver_inv' then
|
||||
local context = sfinv.get_or_create_context(player)
|
||||
|
||||
if minetest.get_item_group(inventory_info.stack:get_name(), 'quiver') ~= 0 then
|
||||
context._itemstack_quiver = inventory_info.stack
|
||||
sfinv.set_context(player, context)
|
||||
sfinv.set_player_inventory_formspec(player)
|
||||
end
|
||||
elseif action == 'take' and inventory_info.listname == 'x_bows:quiver_inv' then
|
||||
local context = sfinv.get_or_create_context(player)
|
||||
|
||||
context._itemstack_quiver = nil
|
||||
sfinv.set_context(player, context)
|
||||
sfinv.set_player_inventory_formspec(player)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
---Register i3 page
|
||||
function XBowsQuiver.i3_register_page(self)
|
||||
i3.new_tab('x_bows:quiver_page', {
|
||||
description = 'X Bows',
|
||||
formspec = function(player, data, fs)
|
||||
local formspec = {
|
||||
---arrow
|
||||
'label[1,1;Arrows you are holding:]',
|
||||
'list[current_player;x_bows:arrow_inv;1,1.5;1,1;]',
|
||||
'listring[current_player;x_bows:arrow_inv]',
|
||||
'listring[current_player;main]',
|
||||
---quiver
|
||||
'label[3,1;Quiver you are wearing:]',
|
||||
'list[current_player;x_bows:quiver_inv;3,1.5;1,1;]',
|
||||
'listring[current_player;x_bows:quiver_inv]',
|
||||
'listring[current_player;main]',
|
||||
---main
|
||||
'background9[0,0;10.23,12;i3_bg_full.png;false;12]',
|
||||
'listcolors[#bababa50;#bababa99]',
|
||||
'style_type[box;colors=#77777710,#77777710,#777,#777]',
|
||||
'box[0.22,6.9;1,1;]',
|
||||
'box[1.32,6.9;1,1;]',
|
||||
'box[2.42,6.9;1,1;]',
|
||||
'box[3.52,6.9;1,1;]',
|
||||
'box[4.62,6.9;1,1;]',
|
||||
'box[5.72,6.9;1,1;]',
|
||||
'box[6.82,6.9;1,1;]',
|
||||
'box[7.92,6.9;1,1;]',
|
||||
'box[9.02,6.9;1,1;]',
|
||||
'style_type[list;size=1;spacing=0.1]',
|
||||
'list[current_player;main;0.22,6.9;9,1;]',
|
||||
'style_type[list;size=1;spacing=0.1,0.1]',
|
||||
'list[current_player;main;0.22,8.05;9,4;9]',
|
||||
'style_type[list;size=1;spacing=0.15]',
|
||||
'listring[current_player;craft]listring[current_player;main]'
|
||||
}
|
||||
|
||||
local context = {}
|
||||
local player_inv = player:get_inventory()
|
||||
context._itemstack_arrow = player_inv:get_stack('x_bows:arrow_inv', 1)
|
||||
context._itemstack_quiver = player_inv:get_stack('x_bows:quiver_inv', 1)
|
||||
|
||||
if context._itemstack_arrow and not context._itemstack_arrow:is_empty() then
|
||||
local x_bows_registered_arrow_def = self.registered_arrows[context._itemstack_arrow:get_name()]
|
||||
|
||||
if x_bows_registered_arrow_def then
|
||||
formspec[#formspec + 1] = 'label[1,3;' .. minetest.formspec_escape(context._itemstack_arrow:get_short_description()) .. '\n'.. minetest.formspec_escape(x_bows_registered_arrow_def.custom.description_abilities) ..']'
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if context._itemstack_quiver and not context._itemstack_quiver:is_empty() then
|
||||
local st_meta = context._itemstack_quiver:get_meta()
|
||||
local quiver_id = st_meta:get_string('quiver_id')
|
||||
|
||||
---description
|
||||
formspec[#formspec + 1] = 'label[3,3;' .. minetest.formspec_escape(context._itemstack_quiver:get_short_description()) .. ']'
|
||||
formspec[#formspec + 1] = 'list[detached:'..quiver_id..';main;4.5,1.5;3,1;]'
|
||||
formspec[#formspec + 1] = 'listring[detached:'..quiver_id..';main]'
|
||||
formspec[#formspec + 1] = 'listring[current_player;main]'
|
||||
end
|
||||
|
||||
formspec = table.concat(formspec, '')
|
||||
|
||||
fs(formspec)
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_allow_player_inventory_action(function(player, action, inventory, inventory_info)
|
||||
---arrow inventory
|
||||
if action == 'move' and inventory_info.to_list == 'x_bows:arrow_inv' then
|
||||
local stack = inventory:get_stack(inventory_info.from_list, inventory_info.from_index)
|
||||
|
||||
if minetest.get_item_group(stack:get_name(), 'arrow') ~= 0 then
|
||||
return inventory_info.count
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif action == 'move' and inventory_info.from_list == 'x_bows:arrow_inv' then
|
||||
local stack = inventory:get_stack(inventory_info.from_list, inventory_info.from_index)
|
||||
|
||||
if minetest.get_item_group(stack:get_name(), 'arrow') ~= 0 then
|
||||
return inventory_info.count
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif action == 'put' and inventory_info.listname == 'x_bows:arrow_inv' then
|
||||
if minetest.get_item_group(inventory_info.stack:get_name(), 'arrow') ~= 0 then
|
||||
return inventory_info.stack:get_count()
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif action == 'take' and inventory_info.listname == 'x_bows:arrow_inv' then
|
||||
if minetest.get_item_group(inventory_info.stack:get_name(), 'arrow') ~= 0 then
|
||||
return inventory_info.stack:get_count()
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end
|
||||
|
||||
---quiver inventory
|
||||
if action == 'move' and inventory_info.to_list == 'x_bows:quiver_inv' then
|
||||
local stack = inventory:get_stack(inventory_info.from_list, inventory_info.from_index)
|
||||
if minetest.get_item_group(stack:get_name(), 'quiver') ~= 0 then
|
||||
return inventory_info.count
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif action == 'move' and inventory_info.from_list == 'x_bows:quiver_inv' then
|
||||
local stack = inventory:get_stack(inventory_info.from_list, inventory_info.from_index)
|
||||
if minetest.get_item_group(stack:get_name(), 'quiver') ~= 0 then
|
||||
return inventory_info.count
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif action == 'put' and inventory_info.listname == 'x_bows:quiver_inv' then
|
||||
if minetest.get_item_group(inventory_info.stack:get_name(), 'quiver') ~= 0 then
|
||||
return inventory_info.stack:get_count()
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif action == 'take' and inventory_info.listname == 'x_bows:quiver_inv' then
|
||||
if minetest.get_item_group(inventory_info.stack:get_name(), 'quiver') ~= 0 then
|
||||
return inventory_info.stack:get_count()
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end
|
||||
|
||||
return inventory_info.count or inventory_info.stack:get_count()
|
||||
end)
|
||||
|
||||
minetest.register_on_player_inventory_action(function(player, action, inventory, inventory_info)
|
||||
---arrow
|
||||
if action == 'move' and inventory_info.to_list == 'x_bows:arrow_inv' then
|
||||
i3.set_fs(player)
|
||||
elseif action == 'move' and inventory_info.from_list == 'x_bows:arrow_inv' then
|
||||
i3.set_fs(player)
|
||||
elseif action == 'put' and inventory_info.listname == 'x_bows:arrow_inv' then
|
||||
i3.set_fs(player)
|
||||
elseif action == 'take' and inventory_info.listname == 'x_bows:arrow_inv' then
|
||||
i3.set_fs(player)
|
||||
end
|
||||
|
||||
---quiver
|
||||
if action == 'move' and inventory_info.to_list == 'x_bows:quiver_inv' then
|
||||
local stack = inventory:get_stack(inventory_info.to_list, inventory_info.to_index)
|
||||
local st_meta = stack:get_meta()
|
||||
local player_name = player:get_player_name()
|
||||
local quiver_id = st_meta:get_string('quiver_id')
|
||||
|
||||
if quiver_id == '' then
|
||||
quiver_id = stack:get_name()..'_'..uuid()
|
||||
st_meta:set_string('quiver_id', quiver_id)
|
||||
inventory:set_stack(inventory_info.to_list, inventory_info.to_index, stack)
|
||||
end
|
||||
|
||||
self:get_or_create_detached_inv(
|
||||
quiver_id,
|
||||
player_name,
|
||||
st_meta:get_string('quiver_items')
|
||||
)
|
||||
|
||||
i3.set_fs(player)
|
||||
elseif action == 'move' and inventory_info.from_list == 'x_bows:quiver_inv' then
|
||||
i3.set_fs(player)
|
||||
elseif action == 'put' and inventory_info.listname == 'x_bows:quiver_inv' then
|
||||
i3.set_fs(player)
|
||||
elseif action == 'take' and inventory_info.listname == 'x_bows:quiver_inv' then
|
||||
i3.set_fs(player)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
---Register i3 page
|
||||
function XBowsQuiver.ui_register_page(self)
|
||||
unified_inventory.register_page('x_bows:quiver_page', {
|
||||
get_formspec = function(player, data, fs)
|
||||
local formspec = {
|
||||
unified_inventory.style_full.standard_inv_bg,
|
||||
'listcolors[#00000000;#00000000]',
|
||||
---arrow
|
||||
'label[0.5,0.5;Arrows you are holding:]',
|
||||
unified_inventory.single_slot(0.4,0.9),
|
||||
'list[current_player;x_bows:arrow_inv;0.5,1;1,1;]',
|
||||
'listring[current_player;x_bows:arrow_inv]',
|
||||
'listring[current_player;main]',
|
||||
---quiver
|
||||
'label[3,0.5;Quiver you are wearing:]',
|
||||
unified_inventory.single_slot(2.9,0.9),
|
||||
'list[current_player;x_bows:quiver_inv;3,1;1,1;]',
|
||||
'listring[current_player;x_bows:quiver_inv]',
|
||||
'listring[current_player;main]',
|
||||
}
|
||||
|
||||
local context = {}
|
||||
context._itemstack_arrow = player:get_inventory():get_stack('x_bows:arrow_inv', 1)
|
||||
context._itemstack_quiver = player:get_inventory():get_stack('x_bows:quiver_inv', 1)
|
||||
|
||||
if context._itemstack_arrow and not context._itemstack_arrow:is_empty() then
|
||||
local x_bows_registered_arrow_def = self.registered_arrows[context._itemstack_arrow:get_name()]
|
||||
|
||||
if x_bows_registered_arrow_def then
|
||||
formspec[#formspec + 1] = 'label[0.5,2.5;' .. minetest.formspec_escape(context._itemstack_arrow:get_short_description()) .. '\n'.. minetest.formspec_escape(x_bows_registered_arrow_def.custom.description_abilities) ..']'
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if context._itemstack_quiver and not context._itemstack_quiver:is_empty() then
|
||||
local st_meta = context._itemstack_quiver:get_meta()
|
||||
local quiver_id = st_meta:get_string('quiver_id')
|
||||
|
||||
---description
|
||||
formspec[#formspec + 1] = 'label[3,2.5;' .. minetest.formspec_escape(context._itemstack_quiver:get_short_description()) .. ']'
|
||||
formspec[#formspec + 1] = unified_inventory.single_slot(4.4,0.9)
|
||||
formspec[#formspec + 1] = unified_inventory.single_slot(5.65,0.9)
|
||||
formspec[#formspec + 1] = unified_inventory.single_slot(6.9,0.9)
|
||||
formspec[#formspec + 1] = 'list[detached:'..quiver_id..';main;4.5,1;3,1;]'
|
||||
formspec[#formspec + 1] = 'listring[detached:'..quiver_id..';main]'
|
||||
formspec[#formspec + 1] = 'listring[current_player;main]'
|
||||
end
|
||||
|
||||
return {
|
||||
formspec = table.concat(formspec, '')
|
||||
}
|
||||
end
|
||||
})
|
||||
|
||||
unified_inventory.register_button('x_bows:quiver_page', {
|
||||
type = 'image',
|
||||
image = "x_bows_bow_wood_charged.png",
|
||||
tooltip = 'X Bows',
|
||||
})
|
||||
|
||||
minetest.register_allow_player_inventory_action(function(player, action, inventory, inventory_info)
|
||||
---arrow inventory
|
||||
if action == 'move' and inventory_info.to_list == 'x_bows:arrow_inv' then
|
||||
local stack = inventory:get_stack(inventory_info.from_list, inventory_info.from_index)
|
||||
|
||||
if minetest.get_item_group(stack:get_name(), 'arrow') ~= 0 then
|
||||
return inventory_info.count
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif action == 'move' and inventory_info.from_list == 'x_bows:arrow_inv' then
|
||||
local stack = inventory:get_stack(inventory_info.from_list, inventory_info.from_index)
|
||||
|
||||
if minetest.get_item_group(stack:get_name(), 'arrow') ~= 0 then
|
||||
return inventory_info.count
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif action == 'put' and inventory_info.listname == 'x_bows:arrow_inv' then
|
||||
if minetest.get_item_group(inventory_info.stack:get_name(), 'arrow') ~= 0 then
|
||||
return inventory_info.stack:get_count()
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif action == 'take' and inventory_info.listname == 'x_bows:arrow_inv' then
|
||||
if minetest.get_item_group(inventory_info.stack:get_name(), 'arrow') ~= 0 then
|
||||
return inventory_info.stack:get_count()
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end
|
||||
|
||||
---quiver inventory
|
||||
if action == 'move' and inventory_info.to_list == 'x_bows:quiver_inv' then
|
||||
local stack = inventory:get_stack(inventory_info.from_list, inventory_info.from_index)
|
||||
if minetest.get_item_group(stack:get_name(), 'quiver') ~= 0 then
|
||||
return inventory_info.count
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif action == 'move' and inventory_info.from_list == 'x_bows:quiver_inv' then
|
||||
local stack = inventory:get_stack(inventory_info.from_list, inventory_info.from_index)
|
||||
if minetest.get_item_group(stack:get_name(), 'quiver') ~= 0 then
|
||||
return inventory_info.count
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif action == 'put' and inventory_info.listname == 'x_bows:quiver_inv' then
|
||||
if minetest.get_item_group(inventory_info.stack:get_name(), 'quiver') ~= 0 then
|
||||
return inventory_info.stack:get_count()
|
||||
else
|
||||
return 0
|
||||
end
|
||||
elseif action == 'take' and inventory_info.listname == 'x_bows:quiver_inv' then
|
||||
if minetest.get_item_group(inventory_info.stack:get_name(), 'quiver') ~= 0 then
|
||||
return inventory_info.stack:get_count()
|
||||
else
|
||||
return 0
|
||||
end
|
||||
end
|
||||
|
||||
return inventory_info.count or inventory_info.stack:get_count()
|
||||
end)
|
||||
|
||||
minetest.register_on_player_inventory_action(function(player, action, inventory, inventory_info)
|
||||
---arrow
|
||||
if action == 'move' and inventory_info.to_list == 'x_bows:arrow_inv' then
|
||||
unified_inventory.set_inventory_formspec(player, 'x_bows:quiver_page')
|
||||
elseif action == 'move' and inventory_info.from_list == 'x_bows:arrow_inv' then
|
||||
unified_inventory.set_inventory_formspec(player, 'x_bows:quiver_page')
|
||||
elseif action == 'put' and inventory_info.listname == 'x_bows:arrow_inv' then
|
||||
unified_inventory.set_inventory_formspec(player, 'x_bows:quiver_page')
|
||||
elseif action == 'take' and inventory_info.listname == 'x_bows:arrow_inv' then
|
||||
unified_inventory.set_inventory_formspec(player, 'x_bows:quiver_page')
|
||||
end
|
||||
|
||||
---quiver
|
||||
if action == 'move' and inventory_info.to_list == 'x_bows:quiver_inv' then
|
||||
local stack = inventory:get_stack(inventory_info.to_list, inventory_info.to_index)
|
||||
local st_meta = stack:get_meta()
|
||||
local player_name = player:get_player_name()
|
||||
local quiver_id = st_meta:get_string('quiver_id')
|
||||
|
||||
if quiver_id == '' then
|
||||
quiver_id = stack:get_name()..'_'..uuid()
|
||||
st_meta:set_string('quiver_id', quiver_id)
|
||||
inventory:set_stack(inventory_info.to_list, inventory_info.to_index, stack)
|
||||
end
|
||||
|
||||
self:get_or_create_detached_inv(
|
||||
quiver_id,
|
||||
player_name,
|
||||
st_meta:get_string('quiver_items')
|
||||
)
|
||||
|
||||
unified_inventory.set_inventory_formspec(player, 'x_bows:quiver_page')
|
||||
elseif action == 'move' and inventory_info.from_list == 'x_bows:quiver_inv' then
|
||||
unified_inventory.set_inventory_formspec(player, 'x_bows:quiver_page')
|
||||
elseif action == 'put' and inventory_info.listname == 'x_bows:quiver_inv' then
|
||||
unified_inventory.set_inventory_formspec(player, 'x_bows:quiver_page')
|
||||
elseif action == 'take' and inventory_info.listname == 'x_bows:quiver_inv' then
|
||||
unified_inventory.set_inventory_formspec(player, 'x_bows:quiver_page')
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
|
20
init.lua
20
init.lua
|
@ -20,7 +20,14 @@ dofile(path .. '/arrow.lua')
|
|||
dofile(path .. '/items.lua')
|
||||
dofile(path .. '/quiver.lua')
|
||||
|
||||
|
||||
if minetest.get_modpath('i3') then
|
||||
XBowsQuiver:i3_register_page()
|
||||
elseif minetest.get_modpath('unified_inventory') then
|
||||
XBowsQuiver:ui_register_page()
|
||||
else
|
||||
XBowsQuiver:sfinv_register_page()
|
||||
end
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local inv_quiver = player:get_inventory()--[[@as InvRef]]
|
||||
|
@ -28,6 +35,19 @@ minetest.register_on_joinplayer(function(player)
|
|||
|
||||
inv_quiver:set_size('x_bows:quiver_inv', 1 * 1)
|
||||
inv_arrow:set_size('x_bows:arrow_inv', 1 * 1)
|
||||
|
||||
local quiver = player:get_inventory():get_stack('x_bows:quiver_inv', 1)
|
||||
|
||||
if quiver and not quiver:is_empty() then
|
||||
local st_meta = quiver:get_meta()
|
||||
local quiver_id = st_meta:get_string('quiver_id')
|
||||
|
||||
XBowsQuiver:get_or_create_detached_inv(
|
||||
quiver_id,
|
||||
player:get_player_name(),
|
||||
st_meta:get_string('quiver_items')
|
||||
)
|
||||
end
|
||||
end)
|
||||
|
||||
---backwards compatibility
|
||||
|
|
|
@ -23,6 +23,7 @@ XBows:register_bow('bow_wood', {
|
|||
|
||||
XBows:register_arrow('arrow_wood', {
|
||||
description = 'Arrow Wood',
|
||||
short_description = 'Arrow Wood',
|
||||
inventory_image = 'x_bows_arrow_wood.png',
|
||||
custom = {
|
||||
recipe = {
|
||||
|
@ -41,6 +42,7 @@ XBows:register_arrow('arrow_wood', {
|
|||
|
||||
XBows:register_arrow('arrow_stone', {
|
||||
description = 'Arrow Stone',
|
||||
short_description = 'Arrow Stone',
|
||||
inventory_image = 'x_bows_arrow_stone.png',
|
||||
custom = {
|
||||
recipe = {
|
||||
|
@ -58,6 +60,7 @@ XBows:register_arrow('arrow_stone', {
|
|||
|
||||
XBows:register_arrow('arrow_bronze', {
|
||||
description = 'Arrow Bronze',
|
||||
short_description = 'Arrow Bronze',
|
||||
inventory_image = 'x_bows_arrow_bronze.png',
|
||||
custom = {
|
||||
recipe = {
|
||||
|
@ -75,6 +78,7 @@ XBows:register_arrow('arrow_bronze', {
|
|||
|
||||
XBows:register_arrow('arrow_steel', {
|
||||
description = 'Arrow Steel',
|
||||
short_description = 'Arrow Steel',
|
||||
inventory_image = 'x_bows_arrow_steel.png',
|
||||
custom = {
|
||||
recipe = {
|
||||
|
@ -92,6 +96,7 @@ XBows:register_arrow('arrow_steel', {
|
|||
|
||||
XBows:register_arrow('arrow_mese', {
|
||||
description = 'Arrow Mese',
|
||||
short_description = 'Arrow Mese',
|
||||
inventory_image = 'x_bows_arrow_mese.png',
|
||||
custom = {
|
||||
recipe = {
|
||||
|
@ -109,6 +114,7 @@ XBows:register_arrow('arrow_mese', {
|
|||
|
||||
XBows:register_arrow('arrow_diamond', {
|
||||
description = 'Arrow Diamond',
|
||||
short_description = 'Arrow Diamond',
|
||||
inventory_image = 'x_bows_arrow_diamond.png',
|
||||
custom = {
|
||||
recipe = {
|
||||
|
|
2
mod.conf
2
mod.conf
|
@ -1,6 +1,6 @@
|
|||
name = x_bows
|
||||
description = Adds bow and arrows to Minetest.
|
||||
depends =
|
||||
optional_depends = default, farming, 3d_armor, mesecons, playerphysics, player_monoids, wool
|
||||
optional_depends = default, farming, 3d_armor, mesecons, playerphysics, player_monoids, wool, i3, unified_inventory
|
||||
supported_games = minetest_game
|
||||
min_minetest_version = 5.4
|
||||
|
|
Ŝarĝante…
Reference in New Issue