Some cleanup
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cffdf77e6a
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@ -352,7 +352,6 @@ local function get_recipes(player, item)
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local no_recipes = not recipes or #recipes == 0
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if no_recipes and not usages then return end
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usages = apply_recipe_filters(usages, player)
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local no_usages = not usages or #usages == 0
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return not no_recipes and recipes or nil,
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29
src/gui.lua
29
src/gui.lua
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@ -760,27 +760,38 @@ end
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local function get_output_fs(fs, data, rcp, is_recipe, shapeless, right, btn_size, _btn_size)
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local custom_recipe = i3.craft_types[rcp.type]
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local cooking = rcp.type == "cooking"
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local fuel = rcp.type == "fuel"
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if custom_recipe or shapeless or rcp.type == "cooking" then
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local icon = custom_recipe and custom_recipe.icon or shapeless and "shapeless" or "furnace"
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if custom_recipe or shapeless or cooking then
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local icon, tooltip = PNG.blank
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if not custom_recipe then
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icon = fmt("i3_%s.png^\\[resize:16x16", icon)
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if custom_recipe and true_str(custom_recipe.icon) then
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icon = fmt("%s^\\[resize:16x16", custom_recipe.icon)
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elseif shapeless then
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icon = PNG.shapeless
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end
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local pos_x = right + btn_size + 0.42
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local pos_y = data.yoffset + 0.9
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if sub(icon, 1, 10) == "i3_furnace" then
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if cooking then
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fs("animated_image", pos_x, pos_y, 0.5, 0.5, PNG.furnace_anim, 8, 180)
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else
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fs("image", pos_x, pos_y, 0.5, 0.5, icon)
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end
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local tooltip = custom_recipe and custom_recipe.description or
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shapeless and S"Shapeless" or S"Cooking"
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if custom_recipe and true_str(custom_recipe.description) then
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tooltip = custom_recipe.description
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elseif shapeless then
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tooltip = S"Shapeless"
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elseif cooking then
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tooltip = S"Cooking"
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end
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fs("tooltip", pos_x, pos_y, 0.5, 0.5, ESC(tooltip))
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if tooltip then
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fs("tooltip", pos_x, pos_y, 0.5, 0.5, ESC(tooltip))
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end
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end
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local arrow_X = right + 0.2 + (_btn_size or i3.ITEM_BTN_SIZE)
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@ -789,7 +800,7 @@ local function get_output_fs(fs, data, rcp, is_recipe, shapeless, right, btn_siz
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fs("image", arrow_X, Y + 0.06, 1, 1, PNG.arrow)
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if rcp.type == "fuel" then
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if fuel then
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fs("animated_image", X + 0.05, Y, i3.ITEM_BTN_SIZE, i3.ITEM_BTN_SIZE, PNG.fire_anim, 8, 180)
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return
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end
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@ -1,4 +1,5 @@
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local PNG = {
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blank = "i3_blank.png",
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bg = "i3_bg.png",
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bg_full = "i3_bg_full.png",
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bg_content = "i3_bg_content.png",
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@ -27,6 +28,7 @@ local PNG = {
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tab_small = "i3_tab_small.png",
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tab_top = "i3_tab.png^\\[transformFY",
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furnace_anim = "i3_furnace_anim.png",
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shapeless = "i3_shapeless.png",
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bag = "i3_bag.png",
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armor = "i3_armor.png",
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awards = "i3_award.png",
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