Support for taking items
That is, directly moving an entity from the map into the player’s pocket. Real simple implementation, it’s just another interact-function for use with your entities.
This commit is contained in:
parent
738239f50a
commit
2a78737d28
|
@ -40,6 +40,10 @@
|
|||
(in-package :flora-search-aurora)
|
||||
|
||||
|
||||
(defmacro aget-item (map item)
|
||||
`(assoc-utils:aget (gethash :items ,map) ,item))
|
||||
|
||||
|
||||
(defmacro getf-act (map act)
|
||||
`(getf (gethash :acts ,map) ,act))
|
||||
|
||||
|
@ -48,6 +52,56 @@
|
|||
`(getf (gethash :knows ,map) ,idea))
|
||||
|
||||
|
||||
|
||||
|
||||
;;; ———————————————————————————————————
|
||||
;;; Trans-map entity interactions
|
||||
;;; ———————————————————————————————————
|
||||
(defun take-item (map entity-id)
|
||||
"Take an entity from the MAP :ENTITIES and place it in the player’s pockets.
|
||||
That is, into MAP’s :ITEMS."
|
||||
(let ((item-plist (cdr (getf-entity map entity-id))))
|
||||
(when item-plist
|
||||
(setf (aget-item map entity-id) item-plist)
|
||||
(removef-entity map entity-id))))
|
||||
|
||||
|
||||
(defun take-item-dialogue (item-plist)
|
||||
"Return some dialogue expressing surprise/dread or whatever at the collection
|
||||
of a new item. The attributes set for the entity item should be:
|
||||
ID
|
||||
NAME-[EO|EN]
|
||||
DESC-[EO|EN]
|
||||
ADJECTIVE-[EO|EN]
|
||||
REACTION-FACE
|
||||
REACTION-TALKING
|
||||
All are optional, save ID."
|
||||
(start-dialogue
|
||||
(face 'player (or (getf item-plist :reaction-face) "^_^")
|
||||
(or (getf item-plist :reaction-talking) "^o^"))
|
||||
(mumble 'player :en (format nil "(Hey, it's a ~A! ~A!)"
|
||||
(or (getf item-plist :name-en) (getf item-plist :id))
|
||||
(or (getf item-plist :adjective-en) "Nice"))
|
||||
:eo (format nil "(Ho, jen ~A! ~A!)"
|
||||
(or (getf item-plist :name-eo) (getf item-plist :id))
|
||||
(or (getf item-plist :adjective-eo) "Interese")))
|
||||
(mumble 'player :en (if (getf item-plist :desc-en)
|
||||
(format nil "~~~~ ~A ~~~~" (getf item-plist :desc-en))
|
||||
"(I'm glad I found it.)")
|
||||
:eo (if (getf item-plist :desc-eo)
|
||||
(format nil "~~~~ ~A ~~~~" (getf item-plist :desc-eo))
|
||||
"(Kia bonŝanco!)"))))
|
||||
|
||||
|
||||
(defun take-item-interact (map interactee-id)
|
||||
"Try to “pick up” the interactee entity, then have the player react to the
|
||||
pickup. See TAKE-ITEM-DIALOGUE for customizing the reaction dialogue.
|
||||
Should be the `interact` function for takeable items."
|
||||
(let ((item-plist (cdr (getf-entity map interactee-id))))
|
||||
(when (take-item map interactee-id)
|
||||
(make-dialogue-state map (take-item-dialogue item-plist)))))
|
||||
|
||||
|
||||
|
||||
;;; ———————————————————————————————————
|
||||
;;; The Outside World™
|
||||
|
@ -129,7 +183,7 @@
|
|||
(childhood-friend-partings)))))
|
||||
|
||||
|
||||
(defun childhood-friend-interact (map)
|
||||
(defun childhood-friend-interact (map &optional interactee-id)
|
||||
(make-dialogue-state map (childhood-friend-dialogue map)))
|
||||
|
||||
|
||||
|
@ -152,7 +206,7 @@
|
|||
;;; ———————————————————————————————————
|
||||
;;; Random casino NPCs
|
||||
;;; ———————————————————————————————————
|
||||
(defun boozy-lady-dialogue (&optional map)
|
||||
(defun boozy-lady-dialogue ()
|
||||
(let ((messages
|
||||
'((:eo "SaaaAAAl' belul', ĉu vjifik...vekfj/?"
|
||||
:en "HeeeEey sweet-cheeks, u wan sum..?")
|
||||
|
@ -173,11 +227,11 @@
|
|||
(nth (random (length messages)) messages))))))
|
||||
|
||||
|
||||
(defun boozy-lady-interact (map)
|
||||
(make-dialogue-state map (boozy-lady-dialogue map)))
|
||||
(defun boozy-lady-interact (map &optional interactee-id)
|
||||
(make-dialogue-state map (boozy-lady-dialogue)))
|
||||
|
||||
|
||||
(defun boozy-friend-interact (map)
|
||||
(defun boozy-friend-interact (map &optional interactee-id)
|
||||
(make-dialogue-state
|
||||
map
|
||||
(start-dialogue
|
||||
|
@ -187,7 +241,7 @@
|
|||
:en "It's so embarrasing..."))))
|
||||
|
||||
|
||||
(defun casino-attendant-interact (map)
|
||||
(defun casino-attendant-interact (map &optional interactee-id)
|
||||
(make-dialogue-state
|
||||
map
|
||||
(start-dialogue
|
||||
|
@ -197,7 +251,7 @@
|
|||
:en "Have fun; may lady luck blow you a kiss!"))))
|
||||
|
||||
|
||||
(defun casino-bartender-interact (map)
|
||||
(defun casino-bartender-interact (map &optional interactee-id)
|
||||
(make-dialogue-state
|
||||
map
|
||||
(start-dialogue
|
||||
|
@ -292,7 +346,7 @@
|
|||
:en "Five feet under, maybe..."))))))
|
||||
|
||||
|
||||
(defun bad-gambler-partings (&optional map)
|
||||
(defun bad-gambler-partings (map)
|
||||
(let ((messages
|
||||
'((:eo "... kaj ŝiaj mamoj tiom belis..."
|
||||
:en "... her titties were so nice, too...")
|
||||
|
@ -320,7 +374,7 @@
|
|||
(bad-gambler-partings)))))
|
||||
|
||||
|
||||
(defun bad-gambler-interact (map)
|
||||
(defun bad-gambler-interact (map &optional interactee-id)
|
||||
(make-dialogue-state map (bad-gambler-dialogue map)))
|
||||
|
||||
|
||||
|
@ -334,8 +388,7 @@
|
|||
|
||||
(defparameter *main-menu* `(((LABEL :en "PLAY" :eo "EKLUDI")
|
||||
(selection . 100) (selected . t)
|
||||
(return . ,(🌍:make-overworld-state
|
||||
(format nil "~Ares/casino.tmx" (uiop:getcwd)))))
|
||||
(return . ,(🌍:make-overworld-state *casino-map*)))
|
||||
((LABEL :en "SUBMENU" :eo "SUBMENUO")
|
||||
(return . ,(📋:make-menu-state *submenu*)))
|
||||
((LABEL :en "QUIT" :eo "REZIGNI")
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
(:export #:overworld-state #:make-overworld-state #:overworld-state-draw
|
||||
#:merge-maps
|
||||
#:world-coords->screen-coords
|
||||
#:getf-entity #:getf-entity-data
|
||||
#:getf-entity #:getf-entity-data #:removef-entity
|
||||
#:move-entity-to #:move-entity
|
||||
:left :right
|
||||
:player))
|
||||
|
@ -44,6 +44,13 @@ rectangle as defined by its TOP-LEFT-CORNER & BOTTOM-RIGHT-CORNER."
|
|||
(>= (getf point :y) (getf top-left-corner :y))))
|
||||
|
||||
|
||||
(defmacro remove-from-alistf (key alist)
|
||||
"Remove the given item from an associative list destructively."
|
||||
`(alexandria:removef
|
||||
,alist ,key
|
||||
:test (lambda (key item) (eq key (car item)))))
|
||||
|
||||
|
||||
|
||||
;;; ———————————————————————————————————
|
||||
;;; Accessors
|
||||
|
@ -61,6 +68,15 @@ rectangle as defined by its TOP-LEFT-CORNER & BOTTOM-RIGHT-CORNER."
|
|||
,key))
|
||||
|
||||
|
||||
(defun removef-entity (map entity-id)
|
||||
"Remove an entity of the given ID from the map entirely. Nuke ‘em!
|
||||
Literally kill them, show no mercy, dig your sharp nails into their fleshy
|
||||
stomache and PULL HARD, show NO REMORSE. RAAAAAA 🗡🩸"
|
||||
(mapcar (lambda (chunk-alist)
|
||||
(overworld::remove-from-alistf entity-id (cdr chunk-alist)))
|
||||
(gethash :entities map)))
|
||||
|
||||
|
||||
(defun entities-near-coords (coords radius entities &key (x-radius radius) (y-radius radius))
|
||||
"Return a list of entity-plists that are near the given coordinates within the given RADIUS."
|
||||
(remove-if-not
|
||||
|
@ -128,9 +144,10 @@ Returns parameters to be used in the next invocation of OVERWORLD-STATE."
|
|||
((…:plist= input '(:modifier nil :char #\return))
|
||||
(let* ((player (getf-entity map 'player))
|
||||
(interactee (car (entities-near-entity player (gethash :entities map))))
|
||||
(interactee-id (car interactee))
|
||||
(interaction (getf (cdr interactee) :interact)))
|
||||
(if interaction
|
||||
(apply (intern (string-upcase interaction)) (list map))
|
||||
(apply (intern (string-upcase interaction)) (list map interactee-id))
|
||||
(list :map map))))
|
||||
;; The pause-menu…
|
||||
;; ((plist = input '(:modifier nil :char #\Esc)))
|
||||
|
@ -288,7 +305,7 @@ alist containing a character (:CHAR) and :X & :Y coordinates."
|
|||
;;; Overworld loop
|
||||
;;; ———————————————————————————————————
|
||||
(defun overworld-state
|
||||
(matrix &key (map-path nil) (map (load-map map-path)))
|
||||
(matrix &key map)
|
||||
"Render the given map to the matrix and take user-input — for one frame.
|
||||
A state-function for use with STATE-LOOP."
|
||||
(sleep .02)
|
||||
|
@ -296,12 +313,12 @@ A state-function for use with STATE-LOOP."
|
|||
(overworld-state-update map))
|
||||
|
||||
|
||||
(defun make-overworld-state (map-path)
|
||||
(defun make-overworld-state (map)
|
||||
"Return a state-function for a a map, for use with STATE-LOOP."
|
||||
(lambda (matrix &rest args)
|
||||
(lambda (matrix &key (map map))
|
||||
(apply #'🌍:overworld-state
|
||||
(append (list matrix :map-path map-path)
|
||||
args))))
|
||||
(list matrix :map map))))
|
||||
|
||||
|
||||
|
||||
(defun merge-maps (map-a map-b)
|
||||
|
|
|
@ -18,7 +18,7 @@
|
|||
;;;; used by the overworld.
|
||||
|
||||
(defpackage :flora-search-aurora.overworld.tiled
|
||||
(:nicknames :fsa.o.t :overworld.tiled)
|
||||
(:nicknames :fsa.o.t :overworld.tiled :🌍.🀨)
|
||||
(:use :cl :anaphora-basic
|
||||
:flora-search-aurora.overworld.util)
|
||||
(:export #:load-map))
|
||||
|
|
|
@ -208,8 +208,15 @@
|
|||
</object>
|
||||
<object id="10" name="Ring" type="Entity" x="603.68" y="620.126">
|
||||
<properties>
|
||||
<property name="adjective-en" value="pretty"/>
|
||||
<property name="adjective-eo" value="bele"/>
|
||||
<property name="avatar" value="~o~"/>
|
||||
<property name="desc-en" value="It shines in the moonlight, as all else is gone."/>
|
||||
<property name="id" value="ring"/>
|
||||
<property name="interact" value="ring-interact"/>
|
||||
<property name="interact" value="take-item-interact"/>
|
||||
<property name="name-en" value="ring"/>
|
||||
<property name="name-eo" value="ringo"/>
|
||||
<property name="reaction-face" value=">_<"/>
|
||||
</properties>
|
||||
<point/>
|
||||
</object>
|
||||
|
|
Ŝarĝante…
Reference in New Issue