everness/torches.lua
Jaidyn Ann a5ac304413 Tweak strings for translation-friendliness
Mainly replacing concats with individual names.
No functional changes.
2024-07-28 10:51:12 -05:00

243 lines
6.8 KiB
Lua

--[[
Everness. Never ending discovery in Everness mapgen.
Copyright (C) 2024 SaKeL
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
Authors of source code
----------------------
Originally by celeron55, Perttu Ahola <celeron55@gmail.com> (LGPLv2.1+)
Various Minetest developers and contributors (LGPLv2.1+)
The torch code was derived by sofar from the 'torches' mod by
BlockMen (LGPLv2.1+)
--]]
local S = minetest.get_translator(minetest.get_current_modname())
local function on_flood(pos, oldnode, newnode)
minetest.add_item(pos, ItemStack('everness:mineral_torch 1'))
-- Play flame-extinguish sound if liquid is not an 'igniter'
local nodedef = minetest.registered_items[newnode.name]
if not (
nodedef
and nodedef.groups
and nodedef.groups.igniter
and nodedef.groups.igniter > 0
) then
minetest.sound_play('default_cool_lava',
{
pos = pos,
max_hear_distance = 16,
gain = 0.07
},
true
)
end
-- Remove the torch node
return false
end
Everness:register_node('everness:mineral_torch', {
description = S('Mineral Torch'),
drawtype = 'mesh',
mesh = 'everness_mineral_torch.obj',
inventory_image = 'everness_mineral_torch_item.png',
wield_image = 'everness_mineral_torch_item.png',
wield_scale = { x = 2, y = 2, z = 1 },
tiles = {
{ name = 'everness_mineral_torch_mesh.png' },
{
name = 'everness_mineral_torch_animated.png',
animation = {
type = 'vertical_frames',
aspect_w = 36,
aspect_h = 6,
length = 1
},
backface_culling = false
}
},
use_texture_alpha = 'blend',
paramtype = 'light',
paramtype2 = 'wallmounted',
sunlight_propagates = true,
walkable = false,
liquids_pointable = false,
light_source = 12,
groups = {
choppy = 2,
dig_immediate = 3,
flammable = 1,
attached_node = 1,
torch = 1
},
drop = 'everness:mineral_torch',
selection_box = {
type = 'wallmounted',
wall_bottom = { -1 / 8, -1 / 2, -1 / 8, 1 / 8, 2 / 16, 1 / 8 },
},
sounds = Everness.node_sound_wood_defaults(),
on_place = function(itemstack, placer, pointed_thing)
local under = pointed_thing.under
local node = minetest.get_node(under)
local def = minetest.registered_nodes[node.name]
if def
and def.on_rightclick
and not (
placer
and placer:is_player()
and placer:get_player_control().sneak
)
then
return def.on_rightclick(under, node, placer, itemstack,
pointed_thing) or itemstack
end
local above = pointed_thing.above
local wdir = minetest.dir_to_wallmounted(vector.subtract(under, above))
local fakestack = itemstack
if wdir == 0 then
fakestack:set_name('everness:mineral_torch_ceiling')
elseif wdir == 1 then
fakestack:set_name('everness:mineral_torch')
else
fakestack:set_name('everness:mineral_torch_wall')
end
itemstack = minetest.item_place(fakestack, placer, pointed_thing, wdir)
itemstack:set_name('everness:mineral_torch')
return itemstack
end,
floodable = true,
on_flood = on_flood,
on_rotate = false
})
Everness:register_node('everness:mineral_torch_wall', {
drawtype = 'mesh',
mesh = 'everness_mineral_torch_wall.obj',
tiles = {
{ name = 'everness_mineral_torch_mesh.png' },
{
name = 'everness_mineral_torch_animated.png',
animation = {
type = 'vertical_frames',
aspect_w = 36,
aspect_h = 6,
length = 1
},
backface_culling = false
}
},
use_texture_alpha = 'blend',
paramtype = 'light',
paramtype2 = 'wallmounted',
sunlight_propagates = true,
walkable = false,
light_source = 12,
groups = {
choppy = 2,
dig_immediate = 3,
flammable = 1,
not_in_creative_inventory = 1,
attached_node = 1,
torch = 1
},
drop = 'everness:mineral_torch',
selection_box = {
type = 'wallmounted',
wall_side = { -1 / 2, -1 / 2, -1 / 8, -1 / 8, 1 / 8, 1 / 8 },
},
sounds = Everness.node_sound_wood_defaults(),
floodable = true,
on_flood = on_flood,
on_rotate = false
})
Everness:register_node('everness:mineral_torch_ceiling', {
drawtype = 'mesh',
mesh = 'everness_mineral_torch_ceiling.obj',
tiles = {
{ name = 'everness_mineral_torch_mesh.png' },
{
name = 'everness_mineral_torch_animated.png',
animation = {
type = 'vertical_frames',
aspect_w = 36,
aspect_h = 6,
length = 1
},
backface_culling = false
}
},
use_texture_alpha = 'blend',
paramtype = 'light',
paramtype2 = 'wallmounted',
sunlight_propagates = true,
walkable = false,
light_source = 12,
groups = {
choppy = 2,
dig_immediate = 3,
flammable = 1,
not_in_creative_inventory = 1,
attached_node = 1,
torch = 1
},
drop = 'everness:mineral_torch',
selection_box = {
type = 'wallmounted',
wall_top = { -1 / 8, -1 / 16, -5 / 16, 1 / 8, 1 / 2, 1 / 8 },
},
sounds = Everness.node_sound_wood_defaults(),
floodable = true,
on_flood = on_flood,
on_rotate = false
})
minetest.register_craft({
output = 'everness:mineral_torch 16',
recipe = {
{ 'everness:lotus_flower_pink' },
{ 'everness:palm_tree_wood' },
}
})
minetest.register_craft({
output = 'everness:mineral_torch 16',
recipe = {
{ 'everness:lotus_flower_purple' },
{ 'everness:palm_tree_wood' },
}
})
minetest.register_craft({
output = 'everness:mineral_torch 16',
recipe = {
{ 'everness:lotus_flower_white' },
{ 'everness:palm_tree_wood' },
}
})
minetest.register_craft({
type = 'fuel',
recipe = 'everness:mineral_torch',
burntime = 4,
})