Tweak strings for translation-friendliness
Mainly replacing concats with individual names. No functional changes.
This commit is contained in:
parent
bf2b62f8fc
commit
a5ac304413
2
api.lua
2
api.lua
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@ -907,7 +907,7 @@ function Everness.register_node(self, name, def)
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if minetest.get_modpath('x_farming') and minetest.global_exists('x_farming') then
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-- X Farming
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if _def.groups and (_def.groups.compost or 0) > 0 then
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_def.description = _def.description .. '\n' .. S('Compost chance') .. ': ' .. def.groups.compost .. '%'
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_def.description = _def.description .. '\n' .. S('Compost chance: @1%', def.groups.compost)
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end
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end
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@ -217,7 +217,7 @@ bucket.register_liquid(
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'everness:mineral_water_flowing',
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'everness:bucket_mineral_water',
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'everness_bucket_mineral_water.png',
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S('Mineral') .. ' ' .. S('Water') .. ' ' .. S('Bucket'),
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S('Mineral Water Bucket'),
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{ tool = 1, water_bucket = 1 }
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)
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@ -20,6 +20,6 @@ minetest.register_chatcommand('everness:getbiomename', {
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local biome_name = minetest.get_biome_name(biome_data.biome)
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minetest.chat_send_player(name, 'Biome name: ' .. biome_name)
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minetest.chat_send_player(name, S('Biome name: @1', biome_name))
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end,
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})
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@ -32,7 +32,7 @@ Everness:register_craftitem('everness:bamboo_item', {
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})
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Everness:register_craftitem('everness:baobab_fruit_roasted', {
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description = S('Baobab Roasted Fruit') .. '\n'.. minetest.colorize(Everness.colors.brown, S('Hunger') .. ': 4'),
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description = S('Baobab Roasted Fruit') .. '\n'.. minetest.colorize(Everness.colors.brown, S('Hunger: @1', 4)),
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inventory_image = 'everness_baobab_tree_fruit_roasted.png',
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on_use = minetest.item_eat(4),
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})
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@ -48,7 +48,7 @@ Everness:register_craftitem('everness:pyrite_lump', {
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})
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Everness:register_craftitem('everness:coconut_fruit', {
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description = S('Coconut') .. '\n'.. minetest.colorize(Everness.colors.brown, S('Hunger') .. ': 4'),
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description = S('Coconut') .. '\n'.. minetest.colorize(Everness.colors.brown, S('Hunger: @1', 4)),
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inventory_image = 'everness_coconut_item.png',
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wield_scale = { x = 2, y = 2, z = 1 },
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on_use = minetest.item_eat(4),
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@ -1,195 +1,136 @@
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# textdomain: everness
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@1 will intersect protection on growth.=
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Compost chance: @1%=
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Everness Encyclopedia=
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You need "everness_encyclopedia" privilige to access this button.=
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Empty Bucket=
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Mineral Water Bucket=
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Lava Bucket=
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Get biome name where you are standing.=
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This command can only be executed in-game!=
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Biome name: @1=
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Locked Chest=
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Locked Chest (owned by @1)=
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You do not own this chest.=
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a locked chest=
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Chest=
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Quartz Crystal=
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Baobab Roasted Fruit=
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Pyrite Ingot=
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Pyrite Lump=
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Bamboo=
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Hunger: @1=
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Coconut=
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Coral Wood Fence Gate=
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Lava Tree Wood Door=
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Lava Tree Wood Trapdoor=
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Lava Tree Wood Fence Gate=
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Bamboo Door=
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Bamboo Trapdoor=
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Bamboo Wood Fence Gate=
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Bone Pyrit Door=
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Willow Door=
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Dry Wood Fence=
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Crystal Wood Door=
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Crystal Wood Trapdoor=
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Crystal Wood Fence Gate=
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Cursed Wood Door=
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Cursed Wood Trapdoor=
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Palm Wood Door=
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Palm Wood Trapdoor=
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Palm Wood Fence Gate=
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Dry Wood Fence Rail=
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Dry Wood Mese Post Light=
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Bamboo Wood Fence=
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Bamboo Wood Fence Rail=
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Bamboo Wood Mese Post Light=
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Pyrite Ore=
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Pyrite Block=
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Forged Pyrite Block=
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Pyrite Brick=
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Pyrite Slab Brick=
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Pyrite Spiral=
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Pyrite Pillar Bottom=
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Pyrite Pillar Middle=
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Pyrite Pillar Top=
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Pyrite Pillar Small=
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Polished Pyrite Block=
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Quartz Ore=
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Coral Desert Stone=
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Coral Bones=
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Coral Desert Cobblestone=
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Coral Mossy Cobblestone=
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Coral Desert Stone with Moss=
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Forsaken Desert Stone=
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Forsaken Desert Cobblestone Red=
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Forsaken Desert Cobblestone=
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Volcanic Rock=
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Volcanic Rock with Magma=
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Cursed Stone=
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Cursed Brick=
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Volcanic Sulfur Stone=
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Sulfur Stone=
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Forsaken Tundra Cobblestone=
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Forsaken Tundra Stone=
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Mold Cobble=
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Forsaken Tundra Brick=
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Forsaken Tundra Rocks=
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Blue Crying Obsidian=
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Blue Weeping Obsidian=
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Weeping Obsidian=
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Mold Stone=
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Soul Sandstone=
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Soul Sandstone Veined=
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Purple Crystal Block=
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Orange Crystal Block=
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Quartz Block=
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Chiseled Quartz=
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Quartz Pillar=
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Forsaken Desert Brick=
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Forsaken Desert Brick Red=
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Forsaken Desert Chiseled Stone=
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Forsaken Desert Engraved Stone=
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Coral Dirt=
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Cursed Dirt=
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Crystal Dirt=
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Forsaken Tundra Dirt=
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Forsaken Tundra Dirt with Grass=
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Dirt with Coral Grass=
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Dirt with Cursed Grass=
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Dirt with Crystal Grass=
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Dry Ocean Dirt=
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Dirt=
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Dirt with Grass=
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Crystal Cave Dirt=
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Crystal Cave Dirt with Moss=
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Moss Block=
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Crystal Moss Block=
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Coral Sand=
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Coral White Sand=
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Cursed Sand=
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Crystal Sand=
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Forsaken Tundra Beach Sand=
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Forsaken Tundra Beach Sand with Shells=
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Forsaken Desert Sand=
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Frosted Snow Block=
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Frosted Ice=
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Frosted Ice Translucent=
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Frosted Cave Ice=
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Bone=
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Ancient Emerald Ice=
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Dense Emerald Ice=
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Emerald Ice=
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Cursed Mud=
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Cobweb=
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Cave Flower=
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Cave Flower with Particles=
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Forsaken Fire=
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Coral Tree Trunk=
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Coral Tree Bioluminescent=
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Cursed Dream Stone=
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Dry Tree Trunk=
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Baobab Tree Trunk=
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Sequoia Tree Trunk=
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Willow Tree Trunk=
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Willow Wood Planks=
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Dry Wood Planks=
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Hollow Tree Trunk=
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Crystal Tree Trunk=
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Mese Tree Trunk=
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Baobab Tree Leaves=
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Sequoia Tree Leaves=
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Baobab Fruit=
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Baobab Fruit Marker=
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Baobab Sapling=
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Willow Tree Leaves=
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Coral Tree Leaves=
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Dry Tree Branches=
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Crystal Tree Leaves=
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Coral Tree Sapling=
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Coral Tree Bioluminescent Sapling=
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Dry Tree Sapling=
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Cursed Dream Tree Sapling=
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Sequoia Tree Sapling=
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Crystal Tree Sapling=
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Crystal Tree Large Sapling=
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Crystal Bush Stem=
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Crystal Bush Leaves=
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Crystal Bush Sapling=
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Cursed Bush Stem=
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Cursed Bush Leaves=
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Cursed Bush Sapling=
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Coral Burdock=
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Coral Bush=
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Coral Shrub=
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Orange Coral Grass=
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Globulagus=
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Tall Coral Grass=
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Purple Crystal=
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Orange Crystal=
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Cyan Crystal=
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Coral Plant Bioluminescent=
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Blooming Cooksonia=
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Creeping Moss Spores=
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Frosted Icicle=
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Frosted Icicle Floor=
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Coral Grass=
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Red Castor=
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Crystal Mushrooms=
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Twisted Crystal Grass=
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Crystal Grass=
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Marsh Grass=
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Forsaken Plant=
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Blue Cactus=
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Cave Barrel Cactus=
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Venus Trap Plant=
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Illumi Root=
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Crystal Waterlily=
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Orange Cactus=
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Agave Leaf=
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Egg plant=
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Ivis Moss=
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Ngrass=
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Bamboo Sprout=
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Blood Spoore Plant=
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Blood Spoore Plant Small=
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Termite Block=
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Bamboo Block=
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Bamboo Planks=
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Bamboo Mosaic=
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Baobab Wood Planks=
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Sequoia Wood Planks=
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Coral Corals=
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Coral Frosted=
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Coral Starfish=
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Spine Kelp=
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Crystal Coral Dark=
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Crystal Coral Light=
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Skull with Candle=
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Forsythia Bush=
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Glowing Pillar=
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Blue Vine Lantern=
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Amaranita Lantern=
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Lumecorn=
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Tinted Glass Red=
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Pyrite Lantern=
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Pyrite Glass=
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Lumabus Vine Lantern=
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Eye Vine Lantern=
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Cursed Pumpkin Lantern=
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Floating Crystal=
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Bamboo=
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Pyrite Glass Pane=
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Crystal Wood Fence Rail=
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Crystal Wood Mese Post Light=
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Palm Wood Fence Rail=
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Palm Wood Mese Post Light=
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Coral Wood Fence=
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Coral Wood Fence Rail=
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Coral Wood Mese Post Light=
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Lava Tree Wood Fence=
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Lava Tree Wood Fence Rail=
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Lava Tree Wood Mese Post Light=
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Dry Wood Fence=
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Bamboo Wood Fence=
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Crystal Wood Fence=
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Palm Wood Fence=
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Dry Wood Fence Gate=
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Coral Desert Stone Stair=
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Coral Desert Stone Slab=
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Double Coral Desert Stone Slab=
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Coral Desert Cobblestone Stair=
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Coral Desert Cobblestone Slab=
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Double Coral Desert Cobblestone Slab=
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Coral Mossy Cobblestone Stair=
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Coral Mossy Cobblestone Slab=
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Double Coral Mossy Cobblestone Slab=
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Cursed Brick Stair=
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Cursed Brick Slab=
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Double Cursed Brick Slab=
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Cursed Brick with Growth Stair=
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Cursed Brick with Growth Slab=
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Double Cursed Brick with Growth Slab=
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Double Coral Bones Block Slab=
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Double Coral Bones Brick Slab=
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Double Quartz Block Slab=
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Double Quartz Chiseled Slab=
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Double Quartz Pillar Slab=
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Double Dry Wood Slab=
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Double Coral Wood Slab=
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Double Bamboo Wood Slab=
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Double Bamboo Mosaic Wood Slab=
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Double Forsaken Desert Brick Slab=
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Double Forsaken Desert Brick Red Slab=
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Double Forsaken Desert Chiseled Stone Slab=
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Double Baobab Wood Slab=
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Double Sequoia Wood Slab=
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Double Forsaken Tundra Cobblestone Slab=
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Double Forsaken Tundra Stone Slab=
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Double Forsaken Tundra Brick Slab=
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Double Willow Wood Slab=
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Double Magma Cobblestone Slab=
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Double Volcanic Rock Slab=
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Double Volcanic Rock with Magma Slab=
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Double Coral Depp Ocean Sandstone Block Slab=
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Double Coral Depp Ocean Sandstone Brick Slab=
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Double Coral White Sandstone Slab=
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Double Coral White Sandstone Pillar Slab=
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Double Coral White Sandstone Brick Slab=
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Double Coral Desert Stone Block Slab=
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Double Coral Desert Stone Brick Slab=
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Double Coral Sandstone Slab=
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Double Coral Sandstone Brick Slab=
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Double Coral Sandstone Chiseled Slab=
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Double Coral Sandstone Carved Slab=
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Double Cursed Lands Deep Ocean Sandstone Block Slab=
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Double Cursed Lands Deep Ocean Sandstone Brick Slab=
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Double Crystal Forest Deep Ocean Sandstone Block Slab=
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Double Crystal Forest Deep Ocean Sandstone Brick Slab=
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Double Crystal Cobblestone Slab=
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Double Crystal Mossy Cobblestone Slab=
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Double Crystal Stone Brick Slab=
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Double Crystal Wood Slab=
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Double Mese Wood Slab=
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Double Mineral Stone Slab=
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Double Mineral Cobblestone Slab=
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Double Mineral Stone Block Slab=
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Double Mineral Stone Brick Slab=
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Double Mineral Sandstone Slab=
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Double Mineral Sandstone Block Slab=
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Double Mineral Sandstone Brick Slab=
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Double Mineral Sandstone Brick Block Slab=
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Double Mineral Stone Brick with Growth Slab=
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Double Mineral Stone Brick with Flower Growth Slab=
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Double Palm Tree Wood Planks Slab=
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A bucket can be used to collect and release liquids. This one is filled with mineral water.=
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Place it to empty the bucket and create a mineral water source.=
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Places a mineral water source=
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Coral Bones Block Stair=
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Coral Bones Block Slab=
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Coral Bones Brick Stair=
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Coral Bones Brick Slab=
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Quartz Block Stair=
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Quartz Block Slab=
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Quartz Chiseled Stair=
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@ -198,6 +139,8 @@ Quartz Pillar Stair=
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Quartz Pillar Slab=
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Dry Wood Stair=
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Dry Wood Slab=
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Coral Wood Stair=
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Coral Wood Slab=
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Bamboo Wood Stair=
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Bamboo Wood Slab=
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Bamboo Mosaic Wood Stair=
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@ -226,9 +169,422 @@ Volcanic Rock Stair=
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Volcanic Rock Slab=
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Volcanic Rock with Magma Stair=
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Volcanic Rock with Magma Slab=
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Coral Depp Ocean Sandstone Block Stair=
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Coral Depp Ocean Sandstone Block Slab=
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Coral Depp Ocean Sandstone Brick Stair=
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Coral Depp Ocean Sandstone Brick Slab=
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Coral White Sandstone Stair=
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Coral White Sandstone Slab=
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Coral White Sandstone Pillar Stair=
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Coral White Sandstone Pillar Slab=
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Coral White Sandstone Brick Stair=
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Coral White Sandstone Brick Slab=
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Coral Desert Stone Block Stair=
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Coral Desert Stone Block Slab=
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Coral Desert Stone Brick Stair=
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Coral Desert Stone Brick Slab=
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Coral Sandstone Stair=
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Coral Sandstone Slab=
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Coral Sandstone Brick Stair=
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Coral Sandstone Brick Slab=
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Coral Sandstone Chiseled Stair=
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Coral Sandstone Chiseled Slab=
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Coral Sandstone Carved Stair=
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Coral Sandstone Carved Slab=
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Cursed Lands Deep Ocean Sandstone Block Stair=
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Cursed Lands Deep Ocean Sandstone Block Slab=
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Cursed Lands Deep Ocean Sandstone Brick Stair=
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Cursed Lands Deep Ocean Sandstone Brick Slab=
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Crystal Forest Deep Ocean Sandstone Block Stair=
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Crystal Forest Deep Ocean Sandstone Block Slab=
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Crystal Forest Deep Ocean Sandstone Brick Stair=
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Crystal Forest Deep Ocean Sandstone Brick Slab=
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Crystal Cobblestone Stair=
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Crystal Cobblestone Slab=
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Crystal Mossy Cobblestone Stair=
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Crystal Mossy Cobblestone Slab=
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Crystal Stone Brick Stair=
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Crystal Stone Brick Slab=
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Crystal Wood Stair=
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Crystal Wood Slab=
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Mese Wood Stair=
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Mese Wood Slab=
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Mineral Stone Stair=
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Mineral Stone Slab=
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Mineral Cobblestone Stair=
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Mineral Cobblestone Slab=
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Mineral Stone Block Stair=
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Mineral Stone Block Slab=
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Mineral Stone Brick Stair=
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Mineral Stone Brick Slab=
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Mineral Sandstone Stair=
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Mineral Sandstone Slab=
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Mineral Sandstone Block Stair=
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Mineral Sandstone Block Slab=
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Mineral Sandstone Brick Stair=
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Mineral Sandstone Brick Slab=
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Mineral Sandstone Brick Block Stair=
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Mineral Sandstone Brick Block Slab=
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Mineral Stone Brick with Growth Stair=
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Mineral Stone Brick with Growth Slab=
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Mineral Stone Brick with Flower Growth Stair=
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Mineral Stone Brick with Flower Growth Slab=
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Palm Tree Wood Planks Stair=
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Palm Tree Wood Planks Slab=
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Coral Cobblestone Wall=
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Coral Mossy Cobblestone Wall=
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Cursed Brick Wall=
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Cursed Brick with Growth Wall=
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Forsaken Tundra Cobblestone Wall=
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Forsaken Tundra Stone Wall=
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Forsaken Tundra Brick Wall=
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Magma Cobblestone Wall=
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Volcanic Rock Wall=
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Volcanic Rock with Magma Wall=
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Coal Ore=
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Pyrite Ore=
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Ceramic Sherds. Use archeological pickaxe to have a chance of getting various different sherds.=
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Ceramic Sherds=
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Pyrite Block=
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Forged Pyrite Block=
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Pyrite Brick=
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Pyrite Slab Brick=
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Pyrite Spiral=
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Pyrite Pillar Bottom=
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Pyrite Pillar Middle=
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Pyrite Pillar Top=
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Pyrite Pillar Small=
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Polished Pyrite Block=
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Quartz Ore=
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Coral Desert Stone=
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Crystal Stone=
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Coral Sandstone=
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Coral Sandstone Brick=
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Coral Sandstone Chiseled Block=
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Coral Sandstone Carved Block=
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Coral White Sandstone=
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Coral White Sandstone Brick=
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Coral White Sandstone Pillar=
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Coral Desert Stone Block=
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Coral Desert Stone Brick=
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Coral Bones=
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Coral Bones Block=
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Coral Bones Brick=
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Crystal Cobblestone=
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Crystal Mossy Cobblestone=
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Crystal Stone Brick=
|
||||
Coral Desert Cobblestone=
|
||||
Coral Mossy Cobblestone=
|
||||
Coral Desert Stone with Moss=
|
||||
Coral Deep Ocean Sandstone Block=
|
||||
Coral Deep Ocean Sandstone Brick=
|
||||
Cursed Lands Deep Ocean Sandstone Block=
|
||||
Cursed Lands Deep Ocean Sandstone Brick=
|
||||
Crystal Forest Deep Ocean Sandstone Block=
|
||||
Crystal Forest Deep Ocean Sandstone Brick=
|
||||
Forsaken Desert Stone=
|
||||
Forsaken Desert Cobblestone Red=
|
||||
Forsaken Desert Cobblestone=
|
||||
Volcanic Rock=
|
||||
Volcanic Rock with Magma=
|
||||
Cursed Stone=
|
||||
Cursed Stone Carved=
|
||||
Cursed Brick=
|
||||
Cursed Brick with Growth=
|
||||
Cursed Brick Mixed=
|
||||
Cursed Brick Carved=
|
||||
Volcanic Sulfur Stone=
|
||||
Sulfur Stone=
|
||||
Forsaken Tundra Cobblestone=
|
||||
Forsaken Tundra Stone=
|
||||
Mold Cobble=
|
||||
Forsaken Tundra Brick=
|
||||
Forsaken Tundra Rocks=
|
||||
Blue Crying Obsidian=
|
||||
Blue Weeping Obsidian=
|
||||
Weeping Obsidian=
|
||||
Mold Stone=
|
||||
Soul Sandstone=
|
||||
Soul Sandstone Veined=
|
||||
Purple Crystal Block=
|
||||
Orange Crystal Block=
|
||||
Cyan Crystal Block=
|
||||
Quartz Block=
|
||||
Chiseled Quartz=
|
||||
Quartz Pillar=
|
||||
Forsaken Desert Brick=
|
||||
Forsaken Desert Brick Red=
|
||||
Forsaken Desert Engraved Stone=
|
||||
Crystal Sandstone=
|
||||
Crystal Sandstone Brick=
|
||||
Crystal Sandstone Chiseled=
|
||||
Cursed Sandstone Block=
|
||||
Cursed Sandstone Brick=
|
||||
Mineral Stone=
|
||||
Mineral Cobblestone=
|
||||
Mineral Stone Block=
|
||||
Mineral Stone Brick=
|
||||
Mineral Sandstone=
|
||||
Mineral Sandstone Block=
|
||||
Mineral Stone Brick with Growth=
|
||||
Mineral Stone Brick with Flower Growth=
|
||||
Mineral Sandstone Brick=
|
||||
Mineral Sandstone Brick Block=
|
||||
Coral Dirt=
|
||||
Coral Deep Ocean Mud=
|
||||
Cursed Dirt=
|
||||
Crystal Dirt=
|
||||
Forsaken Tundra Dirt=
|
||||
Forsaken Tundra Dirt with Grass=
|
||||
Dirt with Coral Grass=
|
||||
Dirt with Cursed Grass=
|
||||
Dirt with Crystal Grass=
|
||||
Dry Ocean Dirt=
|
||||
Everness Gravel=
|
||||
Permanent Fire=
|
||||
Dirt=
|
||||
Dry Dirt=
|
||||
Dirt with Dry Grass=
|
||||
Dirt with Grass=
|
||||
Crystal Cave Dirt=
|
||||
Crystal Cave Dirt with Moss=
|
||||
Moss Block=
|
||||
Crystal Moss Block=
|
||||
Coral Sand=
|
||||
Coral White Sand=
|
||||
Cursed Sand=
|
||||
Crystal Sand=
|
||||
Crystal Forest Deep Ocean Sand with Crack=
|
||||
Forsaken Tundra Beach Sand=
|
||||
Forsaken Tundra Beach Sand with Shells=
|
||||
Forsaken Desert Sand=
|
||||
Coral Forest Deep Ocean Sand=
|
||||
Cursed Lands Deep Ocean Sand=
|
||||
Cursed Lands Deep Ocean Sand with Crack=
|
||||
Crystal Forest Deep Ocean Sand=
|
||||
Mineral Sand=
|
||||
Frosted Snow Block=
|
||||
Frosted Ice=
|
||||
Frosted Ice Translucent=
|
||||
Frosted Cave Ice=
|
||||
Bone=
|
||||
Ancient Emerald Ice=
|
||||
Dense Emerald Ice=
|
||||
Emerald Ice=
|
||||
Cursed Mud=
|
||||
Cobweb=
|
||||
Cave Flower=
|
||||
Cave Flower with Particles=
|
||||
Lotus Flower pink=
|
||||
Lotus Flower pink Animated=
|
||||
Lotus Flower purple=
|
||||
Lotus Flower purple Animated=
|
||||
Lotus Flower white=
|
||||
Lotus Flower white Animated=
|
||||
Lotus Leaf=
|
||||
Lotus Leaf Dry=
|
||||
Forsaken Fire=
|
||||
Coral Tree Trunk=
|
||||
Coral Wood Planks=
|
||||
Coral Tree Bioluminescent=
|
||||
Cursed Dream Stone=
|
||||
Dry Tree Trunk=
|
||||
Baobab Tree Trunk=
|
||||
Sequoia Tree Trunk=
|
||||
Willow Tree Trunk=
|
||||
Willow Wood Planks=
|
||||
Dry Wood Planks=
|
||||
Hollow Tree Trunk=
|
||||
Crystal Tree Trunk=
|
||||
Crystal Wood Planks=
|
||||
Mese Tree Trunk=
|
||||
Palm Tree Trunk=
|
||||
Palm Tree Leaves=
|
||||
Palm Tree Wood Planks=
|
||||
Mese Tree Leaves=
|
||||
Baobab Tree Leaves=
|
||||
Sequoia Tree Leaves=
|
||||
Baobab Fruit=
|
||||
Baobab Fruit Marker=
|
||||
Baobab Sapling=
|
||||
Willow Tree Leaves=
|
||||
Coral Tree Leaves=
|
||||
Dry Tree Branches=
|
||||
Crystal Tree Leaves=
|
||||
Coral Tree Sapling=
|
||||
Coral Tree Bioluminescent Sapling=
|
||||
Dry Tree Sapling=
|
||||
Cursed Dream Tree Sapling=
|
||||
Willow Tree Sapling=
|
||||
Sequoia Tree Sapling=
|
||||
Crystal Tree Sapling=
|
||||
Crystal Tree Large Sapling=
|
||||
Crystal Bush Stem=
|
||||
Crystal Bush Leaves=
|
||||
Crystal Bush Sapling=
|
||||
Cursed Bush Stem=
|
||||
Cursed Bush Leaves=
|
||||
Cursed Bush Sapling=
|
||||
Flowers=
|
||||
Magenta Flowers=
|
||||
Coral Burdock=
|
||||
Coral Bush=
|
||||
Coral Shrub=
|
||||
Orange Coral Grass=
|
||||
Globulagus=
|
||||
Tall Coral Grass=
|
||||
Purple Crystal=
|
||||
Orange Crystal=
|
||||
Cyan Crystal=
|
||||
Coral Plant Bioluminescent=
|
||||
Blooming Cooksonia=
|
||||
Creeping Moss Spores=
|
||||
Frosted Icicle=
|
||||
Frosted Icicle Floor=
|
||||
Coral Grass=
|
||||
Baobab Savanna Grass=
|
||||
Red Castor=
|
||||
Crystal Mushrooms=
|
||||
Twisted Crystal Grass=
|
||||
Crystal Grass=
|
||||
Marsh Grass=
|
||||
Forsaken Plant=
|
||||
Blue Cactus=
|
||||
Cave Barrel Cactus=
|
||||
Venus Trap Plant=
|
||||
Illumi Root=
|
||||
Crystal Waterlily=
|
||||
Orange Cactus=
|
||||
Agave Leaf=
|
||||
Mese Fruit=
|
||||
Mese Tree Sapling=
|
||||
Palm Tree Sapling=
|
||||
Egg plant=
|
||||
Ivis Moss=
|
||||
Ngrass=
|
||||
Bamboo Sprout=
|
||||
Blood Spoore Plant=
|
||||
Blood Spoore Plant Small=
|
||||
Termite Block=
|
||||
Bamboo Block=
|
||||
Bamboo Planks=
|
||||
Bamboo Mosaic=
|
||||
Baobab Wood Planks=
|
||||
Sequoia Wood Planks=
|
||||
Mese Wood Planks=
|
||||
Coral Corals=
|
||||
Coral Frosted=
|
||||
Coral Starfish=
|
||||
Spine Kelp=
|
||||
Coral Bulbs=
|
||||
Coral Tree=
|
||||
Coral Palm=
|
||||
Coral Anemone=
|
||||
Coral Darkilluma=
|
||||
Coral Demon=
|
||||
Crystal Forest Deep Ocean Coral Plant Cyan=
|
||||
Crystal Forest Deep Ocean Coral Plant Orange=
|
||||
Crystal Forest Deep Ocean Coral Plant Pink=
|
||||
Crystal Coral Dark=
|
||||
Crystal Coral Light=
|
||||
Coral Forest Deep Ocean Coral Pink=
|
||||
Coral Forest Deep Ocean Coral Cyan=
|
||||
Coral Forest Deep Ocean Coral Green=
|
||||
Coral Forest Deep Ocean Coral Red=
|
||||
Coral Alcyonacea=
|
||||
Coral Ostracod=
|
||||
Coral Octocurse=
|
||||
Crystal Forest Deep Ocean Coral Green=
|
||||
Crystal Forest Deep Ocean Coral Orange=
|
||||
Crystal Forest Deep Ocean Coral Cyan=
|
||||
Coral Skeleton=
|
||||
Mineral Water Weed=
|
||||
Skull with Candle=
|
||||
Forsythia Bush=
|
||||
Rose Bush=
|
||||
Glowing Pillar=
|
||||
Blue Vine Lantern=
|
||||
Amaranita Lantern=
|
||||
Lumecorn=
|
||||
Everness Glass=
|
||||
Tinted Glass Red=
|
||||
Pyrite Lantern=
|
||||
Pyrite Glass=
|
||||
Lumabus Vine Lantern=
|
||||
Eye Vine Lantern=
|
||||
Cursed Pumpkin Lantern=
|
||||
Floating Crystal=
|
||||
Coral Forest Deep Ocean Lantern=
|
||||
Mineral Water Source=
|
||||
Flowing Mineral Water=
|
||||
Lava Source=
|
||||
Flowing Lava=
|
||||
Water Geyser=
|
||||
Water Geyser Active=
|
||||
Ceramic Pot blank=
|
||||
Ceramic Pot blank Sherd=
|
||||
Ceramic Pot flowers=
|
||||
Ceramic Pot flowers Sherd=
|
||||
Ceramic Pot lines=
|
||||
Ceramic Pot lines Sherd=
|
||||
Ceramic Pot tribal=
|
||||
Ceramic Pot tribal Sherd=
|
||||
If destroyed by archelogical pick axe, it will drop ceramic sherds instead of ceramic pot item.=
|
||||
(owned by @1)=
|
||||
Sand Castle Wall=
|
||||
Forsaken Desert Chiseled Stone=
|
||||
Coral Dirt Soil=
|
||||
Dirt Soil=
|
||||
Crystal Dirt Soil=
|
||||
Crystal Cave Dirt Soil=
|
||||
Cursed Dirt Soil=
|
||||
Dry Dirt Soil=
|
||||
Coral Dirt Wet Soil=
|
||||
Crystal Dirt Wet Soil=
|
||||
Crystal Cave Dirt Wet Soil=
|
||||
Cursed Dirt Wet Soil=
|
||||
Mineral Cave Stone=
|
||||
Mineral Cave Cobblestone=
|
||||
Mineral Lava Stone with lava=
|
||||
Mineral Lava Stone without lava=
|
||||
Mineral Lava Stone with moss=
|
||||
Volcanic Spike @1=
|
||||
Mineral Lava Stone Spike @1=
|
||||
Lava Tree Trunk=
|
||||
Lava Tree Trunk with Lava Veins=
|
||||
Lava Tree Wood Planks=
|
||||
Lava Tree Sapling=
|
||||
Lava Tree Leaves=
|
||||
Mineral Cave Moss Grass=
|
||||
Pyrite Glass Pane=
|
||||
Cursed Steel Bars=
|
||||
Cursed Steel Bar Door=
|
||||
Steel Bar Trapdoor=
|
||||
Dry Tree Trunk Stair=
|
||||
Dry Tree Trunk Slab=
|
||||
Forsaken Desert Engraved Stone Stair=
|
||||
Forsaken Desert Engraved Stone Slab=
|
||||
Forsaken Desert Cobblestone Stair=
|
||||
Forsaken Desert Cobblestone Slab=
|
||||
Forsaken Desert Cobblestone Red Stair=
|
||||
Forsaken Desert Cobblestone Red Slab=
|
||||
Everness Glass Stair=
|
||||
Everness Glass Slab=
|
||||
Mineral Cave Stone Stair=
|
||||
Mineral Cave Stone Slab=
|
||||
Mineral Cave Cobblestone Stair=
|
||||
Mineral Cave Cobblestone Slab=
|
||||
Mineral Lava Stone with lava Stair=
|
||||
Mineral Lava Stone with lava Slab=
|
||||
Mineral Lava Stone without lava Stair=
|
||||
Mineral Lava Stone without lava Slab=
|
||||
Vine Shears=
|
||||
Silk Shovel=
|
||||
Shell of Underwater Breating=
|
||||
Hammer=
|
||||
Sharp Hammer=
|
||||
Mineral Torch=
|
||||
Cave Vine=
|
||||
Cave Vine with Mese Leaves=
|
||||
Whispering Gourd Vine=
|
||||
Bulb Vine=
|
||||
Willow Vine=
|
||||
|
@ -237,15 +593,27 @@ Lumabus Vine=
|
|||
Ivis Vine=
|
||||
Flowered Vine=
|
||||
Reeds Vine=
|
||||
Tenanea Flowers Vine=
|
||||
Twisted Vine=
|
||||
Golden Vine=
|
||||
Dense Vine=
|
||||
Coral Cobblestone Wall=
|
||||
Coral Mossy Cobblestone Wall=
|
||||
Cursed Brick Wall=
|
||||
Forsaken Tundra Cobblestone Wall=
|
||||
Forsaken Tundra Stone Wall=
|
||||
Forsaken Tundra Brick Wall=
|
||||
Magma Cobblestone Wall=
|
||||
Volcanic Rock Wall=
|
||||
Volcanic Rock with Magma Wall=
|
||||
Wall Cave Vine Green=
|
||||
Wall Cave Vine Blue=
|
||||
Wall Cave Vine Cyan=
|
||||
Wall Cave Vine Violet=
|
||||
Coral Bones Block Wall=
|
||||
Coral Bones Brick Wall=
|
||||
Crystal Cobblestone Wall=
|
||||
Crystal Mossy Cobblestone Wall=
|
||||
Cursed Sandstone Brick Wall=
|
||||
Cursed Sandstone Block Wall=
|
||||
Cursed Stone Carved Wall=
|
||||
Forsaken Desert Cobblestone Wall=
|
||||
Forsaken Desert Cobblestone Red Wall=
|
||||
Forsaken Desert Brick Wall=
|
||||
Forsaken Desert Brick Red Wall=
|
||||
Forsaken Desert Engraved Stone Wall=
|
||||
Mineral Cave Stone Wall=
|
||||
Mineral Cave Cobblestone Wall=
|
||||
Mineral Lava Stone with lava Wall=
|
||||
Mineral Lava Stone without lava Wall=
|
||||
|
|
|
@ -930,12 +930,12 @@ mcl_stairs.register_stair_and_slab(
|
|||
align_style = 'world',
|
||||
scale = 2
|
||||
}},
|
||||
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Stair'),
|
||||
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Slab'),
|
||||
S('Mineral Stone Stair'),
|
||||
S('Mineral Stone Slab'),
|
||||
Everness.node_sound_stone_defaults(),
|
||||
6,
|
||||
1.5,
|
||||
S('Double') .. ' ' .. S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Slab'),
|
||||
S('Double Mineral Stone Slab'),
|
||||
nil
|
||||
)
|
||||
|
||||
|
@ -948,12 +948,12 @@ mcl_stairs.register_stair_and_slab(
|
|||
align_style = 'world',
|
||||
scale = 2
|
||||
}},
|
||||
S('Mineral') .. ' ' .. S('Cobblestone') .. ' ' .. S('Stair'),
|
||||
S('Mineral') .. ' ' .. S('Cobblestone') .. ' ' .. S('Slab'),
|
||||
S('Mineral Cobblestone Stair'),
|
||||
S('Mineral Cobblestone Slab'),
|
||||
Everness.node_sound_stone_defaults(),
|
||||
6,
|
||||
1.5,
|
||||
S('Double') .. ' ' .. S('Mineral') .. ' ' .. S('Cobblestone') .. ' ' .. S('Slab'),
|
||||
S('Double Mineral Cobblestone Slab'),
|
||||
nil
|
||||
)
|
||||
|
||||
|
@ -966,12 +966,12 @@ mcl_stairs.register_stair_and_slab(
|
|||
align_style = 'world',
|
||||
scale = 2
|
||||
}},
|
||||
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Block') .. ' ' .. S('Stair'),
|
||||
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Block') .. ' ' .. S('Slab'),
|
||||
S('Mineral Stone Block Stair'),
|
||||
S('Mineral Stone Block Slab'),
|
||||
Everness.node_sound_stone_defaults(),
|
||||
6,
|
||||
1.5,
|
||||
S('Double') .. ' ' .. S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Block') .. ' ' .. S('Slab'),
|
||||
S('Double Mineral Stone Block Slab'),
|
||||
nil
|
||||
)
|
||||
|
||||
|
@ -984,12 +984,12 @@ mcl_stairs.register_stair_and_slab(
|
|||
align_style = 'world',
|
||||
scale = 2
|
||||
}},
|
||||
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('Stair'),
|
||||
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('Slab'),
|
||||
S('Mineral Stone Brick Stair'),
|
||||
S('Mineral Stone Brick Slab'),
|
||||
Everness.node_sound_stone_defaults(),
|
||||
6,
|
||||
1.5,
|
||||
S('Double') .. ' ' .. S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('Slab'),
|
||||
S('Double Mineral Stone Brick Slab'),
|
||||
nil
|
||||
)
|
||||
|
||||
|
@ -998,12 +998,12 @@ mcl_stairs.register_stair_and_slab(
|
|||
'everness:mineral_sandstone',
|
||||
{ pickaxey = 3 },
|
||||
{ 'everness_mineral_sandstone.png' },
|
||||
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Stair'),
|
||||
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Slab'),
|
||||
S('Mineral Sandstone Stair'),
|
||||
S('Mineral Sandstone Slab'),
|
||||
Everness.node_sound_stone_defaults(),
|
||||
6,
|
||||
1.5,
|
||||
S('Double') .. ' ' .. S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Slab'),
|
||||
S('Double Mineral Sandstone Slab'),
|
||||
nil
|
||||
)
|
||||
|
||||
|
@ -1016,12 +1016,12 @@ mcl_stairs.register_stair_and_slab(
|
|||
align_style = 'world',
|
||||
scale = 2
|
||||
}},
|
||||
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Block') .. ' ' .. S('Stair'),
|
||||
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Block') .. ' ' .. S('Slab'),
|
||||
S('Mineral Sandstone Block Stair'),
|
||||
S('Mineral Sandstone Block Slab'),
|
||||
Everness.node_sound_stone_defaults(),
|
||||
6,
|
||||
1.5,
|
||||
S('Double') .. ' ' .. S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Block') .. ' ' .. S('Slab'),
|
||||
S('Double Mineral Sandstone Block Slab'),
|
||||
nil
|
||||
)
|
||||
|
||||
|
@ -1034,12 +1034,12 @@ mcl_stairs.register_stair_and_slab(
|
|||
align_style = 'world',
|
||||
scale = 2
|
||||
}},
|
||||
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Brick') .. ' ' .. S('Stair'),
|
||||
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Brick') .. ' ' .. S('Slab'),
|
||||
S('Mineral Sandstone Brick Stair'),
|
||||
S('Mineral Sandstone Brick Slab'),
|
||||
Everness.node_sound_stone_defaults(),
|
||||
6,
|
||||
1.5,
|
||||
S('Double') .. ' ' .. S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Brick') .. ' ' .. S('Slab'),
|
||||
S('Double Mineral Sandstone Brick Slab'),
|
||||
nil
|
||||
)
|
||||
|
||||
|
@ -1052,12 +1052,12 @@ mcl_stairs.register_stair_and_slab(
|
|||
align_style = 'world',
|
||||
scale = 2
|
||||
}},
|
||||
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Brick') .. ' ' .. S('Block') .. ' ' .. S('Stair'),
|
||||
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Brick') .. ' ' .. S('Block') .. ' ' .. S('Slab'),
|
||||
S('Mineral Sandstone Brick Block Stair'),
|
||||
S('Mineral Sandstone Brick Block Slab'),
|
||||
Everness.node_sound_stone_defaults(),
|
||||
6,
|
||||
1.5,
|
||||
S('Double') .. ' ' .. S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Brick') .. ' ' .. S('Block') .. ' ' .. S('Slab'),
|
||||
S('Double Mineral Sandstone Brick Block Slab'),
|
||||
nil
|
||||
)
|
||||
|
||||
|
@ -1070,12 +1070,12 @@ mcl_stairs.register_stair_and_slab(
|
|||
align_style = 'world',
|
||||
scale = 2
|
||||
}},
|
||||
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('with Growth') .. ' ' .. S('Stair'),
|
||||
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('with Growth') .. ' ' .. S('Slab'),
|
||||
S('Mineral Stone Brick with Growth Stair'),
|
||||
S('Mineral Stone Brick with Growth Slab'),
|
||||
Everness.node_sound_stone_defaults(),
|
||||
6,
|
||||
1.5,
|
||||
S('Double') .. ' ' .. S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('with Growth') .. ' ' .. S('Slab'),
|
||||
S('Double Mineral Stone Brick with Growth Slab'),
|
||||
nil
|
||||
)
|
||||
|
||||
|
@ -1088,12 +1088,12 @@ mcl_stairs.register_stair_and_slab(
|
|||
align_style = 'world',
|
||||
scale = 2
|
||||
}},
|
||||
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('with Flower Growth') .. ' ' .. S('Stair'),
|
||||
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('with Flower Growth') .. ' ' .. S('Slab'),
|
||||
S('Mineral Stone Brick with Flower Growth Stair'),
|
||||
S('Mineral Stone Brick with Flower Growth Slab'),
|
||||
Everness.node_sound_stone_defaults(),
|
||||
6,
|
||||
1.5,
|
||||
S('Double') .. ' ' .. S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('with Flower Growth') .. ' ' .. S('Slab'),
|
||||
S('Double Mineral Stone Brick with Flower Growth Slab'),
|
||||
nil
|
||||
)
|
||||
|
||||
|
@ -1107,12 +1107,12 @@ mcl_stairs.register_stair_and_slab(
|
|||
align_style = 'world',
|
||||
scale = 2
|
||||
}},
|
||||
S('Palm') .. ' ' .. S('Tree') .. ' ' .. S('Wood') .. ' ' .. S('Planks') .. ' ' .. S('Stair'),
|
||||
S('Palm') .. ' ' .. S('Tree') .. ' ' .. S('Wood') .. ' ' .. S('Planks') .. ' ' .. S('Slab'),
|
||||
S('Palm Tree Wood Planks Stair'),
|
||||
S('Palm Tree Wood Planks Slab'),
|
||||
Everness.node_sound_wood_defaults(),
|
||||
6,
|
||||
2,
|
||||
S('Double') .. ' ' .. S('Palm') .. ' ' .. S('Tree') .. ' ' .. S('Wood') .. ' ' .. S('Planks') .. ' ' .. S('Slab'),
|
||||
S('Double Palm Tree Wood Planks Slab'),
|
||||
nil
|
||||
)
|
||||
|
||||
|
@ -1343,7 +1343,7 @@ mcl_buckets.register_liquid({
|
|||
source_take = { 'everness:mineral_water_source' },
|
||||
bucketname = 'everness:bucket_mineral_water',
|
||||
inventory_image = 'everness_mcl_bucket_mineral_water.png',
|
||||
name = S('Mineral') .. ' ' .. S('Water') .. ' ' .. S('Bucket'),
|
||||
name = S('Mineral Water Bucket'),
|
||||
longdesc = S('A bucket can be used to collect and release liquids. This one is filled with mineral water.'),
|
||||
usagehelp = S('Place it to empty the bucket and create a mineral water source.'),
|
||||
tt_help = S('Places a mineral water source'),
|
||||
|
|
|
@ -26,7 +26,7 @@ if minetest.get_modpath('bucket') then
|
|||
'everness:mineral_water_flowing',
|
||||
'everness:bucket_mineral_water',
|
||||
'everness_mtg_bucket_mineral_water.png',
|
||||
S('Mineral') .. ' ' .. S('Water') .. ' ' .. S('Bucket'),
|
||||
S('Mineral Water Bucket'),
|
||||
{ tool = 1, water_bucket = 1 }
|
||||
)
|
||||
|
||||
|
|
97
nodes.lua
97
nodes.lua
|
@ -1928,7 +1928,7 @@ Everness:register_node('everness:cursed_sandstone_brick', {
|
|||
})
|
||||
|
||||
Everness:register_node('everness:mineral_stone', {
|
||||
description = S('Mineral') .. ' ' .. S('Stone'),
|
||||
description = S('Mineral Stone'),
|
||||
tiles = {
|
||||
{
|
||||
name = 'everness_mineral_stone.png',
|
||||
|
@ -1954,7 +1954,7 @@ Everness:register_node('everness:mineral_stone', {
|
|||
})
|
||||
|
||||
Everness:register_node('everness:mineral_stone_cobble', {
|
||||
description = S('Mineral') .. ' ' .. S('Cobblestone'),
|
||||
description = S('Mineral Cobblestone'),
|
||||
tiles = {
|
||||
{
|
||||
name = 'everness_mineral_cobblestone.png',
|
||||
|
@ -1979,7 +1979,7 @@ Everness:register_node('everness:mineral_stone_cobble', {
|
|||
})
|
||||
|
||||
Everness:register_node('everness:mineral_stone_block', {
|
||||
description = S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Block'),
|
||||
description = S('Mineral Stone Block'),
|
||||
tiles = {
|
||||
{
|
||||
name = 'everness_mineral_stone_block.png',
|
||||
|
@ -2006,7 +2006,7 @@ Everness:register_node('everness:mineral_stone_block', {
|
|||
})
|
||||
|
||||
Everness:register_node('everness:mineral_stone_brick', {
|
||||
description = S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick'),
|
||||
description = S('Mineral Stone Brick'),
|
||||
paramtype2 = 'facedir',
|
||||
is_ground_content = false,
|
||||
place_param2 = 0,
|
||||
|
@ -2034,7 +2034,7 @@ Everness:register_node('everness:mineral_stone_brick', {
|
|||
})
|
||||
|
||||
Everness:register_node('everness:mineral_sandstone', {
|
||||
description = S('Mineral') .. ' ' .. S('Sandstone'),
|
||||
description = S('Mineral Sandstone'),
|
||||
tiles = { 'everness_mineral_sandstone.png' },
|
||||
groups = {
|
||||
-- MTG
|
||||
|
@ -2055,7 +2055,7 @@ Everness:register_node('everness:mineral_sandstone', {
|
|||
})
|
||||
|
||||
Everness:register_node('everness:mineral_sandstone_block', {
|
||||
description = S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Block'),
|
||||
description = S('Mineral Sandstone Block'),
|
||||
tiles = {
|
||||
{
|
||||
name = 'everness_mineral_sandstone_block.png',
|
||||
|
@ -2079,7 +2079,7 @@ Everness:register_node('everness:mineral_sandstone_block', {
|
|||
})
|
||||
|
||||
Everness:register_node('everness:mineral_stone_brick_with_growth', {
|
||||
description = S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('with Growth'),
|
||||
description = S('Mineral Stone Brick with Growth'),
|
||||
paramtype2 = 'facedir',
|
||||
is_ground_content = false,
|
||||
place_param2 = 0,
|
||||
|
@ -2107,7 +2107,7 @@ Everness:register_node('everness:mineral_stone_brick_with_growth', {
|
|||
})
|
||||
|
||||
Everness:register_node('everness:mineral_stone_brick_with_flower_growth', {
|
||||
description = S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('with Flower Growth'),
|
||||
description = S('Mineral Stone Brick with Flower Growth'),
|
||||
paramtype2 = 'facedir',
|
||||
is_ground_content = false,
|
||||
place_param2 = 0,
|
||||
|
@ -2135,7 +2135,7 @@ Everness:register_node('everness:mineral_stone_brick_with_flower_growth', {
|
|||
})
|
||||
|
||||
Everness:register_node('everness:mineral_sandstone_brick', {
|
||||
description = S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Brick'),
|
||||
description = S('Mineral Sandstone Brick'),
|
||||
paramtype2 = 'facedir',
|
||||
is_ground_content = false,
|
||||
place_param2 = 0,
|
||||
|
@ -2163,7 +2163,7 @@ Everness:register_node('everness:mineral_sandstone_brick', {
|
|||
})
|
||||
|
||||
Everness:register_node('everness:mineral_sandstone_brick_block', {
|
||||
description = S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Brick') .. ' ' .. S('Block'),
|
||||
description = S('Mineral Sandstone Brick Block'),
|
||||
paramtype2 = 'facedir',
|
||||
is_ground_content = false,
|
||||
place_param2 = 0,
|
||||
|
@ -2451,7 +2451,7 @@ Everness:register_node('everness:dry_ocean_dirt', {
|
|||
})
|
||||
|
||||
Everness:register_node('everness:gravel', {
|
||||
description = 'Everness ' .. S('Gravel'),
|
||||
description = S('Everness Gravel'),
|
||||
tiles = { 'everness_gravel.png' },
|
||||
groups = {
|
||||
-- MTG
|
||||
|
@ -3740,11 +3740,16 @@ local lotus_flower_def = {
|
|||
use_texture_alpha = 'blend'
|
||||
}
|
||||
|
||||
-- For detection by update_translations script.
|
||||
-- S('Lotus Flower pink'); S('Lotus Flower pink Animated')
|
||||
-- S('Lotus Flower purple'); S('Lotus Flower purple Animated')
|
||||
-- S('Lotus Flower white'); S('Lotus Flower white Animated')
|
||||
for _, color in ipairs({ 'pink', 'purple', 'white' }) do
|
||||
local def = table.copy(lotus_flower_def)
|
||||
local flower_name = 'Lotus Flower ' .. color
|
||||
|
||||
def.description = S('Lotus') .. ' ' .. S('Flower') .. ' ' .. S(color)
|
||||
def.short_description = S('Lotus') .. ' ' .. S('Flower') .. ' ' .. S(color)
|
||||
def.description = S(flower_name)
|
||||
def.short_description = S(flower_name)
|
||||
def.tiles = {
|
||||
{ name = 'everness_lotus_flower_' .. color .. '_mesh.png' },
|
||||
{ name = 'everness_lotus_flower_mesh_not_animated.png' }
|
||||
|
@ -3802,8 +3807,8 @@ for _, color in ipairs({ 'pink', 'purple', 'white' }) do
|
|||
-- Animated Def
|
||||
local def_anim = table.copy(def)
|
||||
|
||||
def_anim.description = S('Lotus') .. ' ' .. S('Flower') .. ' ' .. S(color) .. ' ' .. S('Animated')
|
||||
def_anim.short_description = S('Lotus') .. ' ' .. S('Flower') .. ' ' .. S(color) .. ' ' .. S('Animated')
|
||||
def_anim.description = S(flower_name .. ' Animated')
|
||||
def_anim.short_description = S(flower_name .. ' Animated')
|
||||
def_anim.tiles = {
|
||||
{ name = 'everness_lotus_flower_' .. color .. '_mesh.png' },
|
||||
{
|
||||
|
@ -3850,8 +3855,8 @@ for _, color in ipairs({ 'pink', 'purple', 'white' }) do
|
|||
end
|
||||
|
||||
Everness:register_node('everness:lotus_leaf', {
|
||||
description = S('Lotus') .. ' ' .. S('Leaf'),
|
||||
short_description = S('Lotus') .. ' ' .. S('Leaf'),
|
||||
description = S('Lotus Leaf'),
|
||||
short_description = S('Lotus Leaf'),
|
||||
drawtype = 'nodebox',
|
||||
-- Textures of node; +Y, -Y, +X, -X, +Z, -Z
|
||||
tiles = {
|
||||
|
@ -3954,8 +3959,8 @@ Everness:register_node('everness:lotus_leaf', {
|
|||
})
|
||||
|
||||
Everness:register_node('everness:lotus_leaf_2', {
|
||||
description = S('Lotus') .. ' ' .. S('Leaf'),
|
||||
short_description = S('Lotus') .. ' ' .. S('Leaf'),
|
||||
description = S('Lotus Leaf'),
|
||||
short_description = S('Lotus Leaf'),
|
||||
drawtype = 'nodebox',
|
||||
-- Textures of node; +Y, -Y, +X, -X, +Z, -Z
|
||||
tiles = {
|
||||
|
@ -4058,8 +4063,8 @@ Everness:register_node('everness:lotus_leaf_2', {
|
|||
})
|
||||
|
||||
Everness:register_node('everness:lotus_leaf_3', {
|
||||
description = S('Lotus') .. ' ' .. S('Leaf') .. ' ' .. S('Dry'),
|
||||
short_description = S('Lotus') .. ' ' .. S('Leaf') .. ' ' .. S('Dry'),
|
||||
description = S('Lotus Leaf Dry'),
|
||||
short_description = S('Lotus Leaf Dry'),
|
||||
drawtype = 'nodebox',
|
||||
-- Textures of node; +Y, -Y, +X, -X, +Z, -Z
|
||||
tiles = {
|
||||
|
@ -4615,8 +4620,8 @@ Everness:register_node('everness:mese_tree', {
|
|||
})
|
||||
|
||||
Everness:register_node('everness:palm_tree', {
|
||||
description = S('Palm') .. ' ' .. S('Tree') .. ' ' .. S('Trunk'),
|
||||
short_description = S('Palm') .. ' ' .. S('Tree') .. ' ' .. S('Trunk'),
|
||||
description = S('Palm Tree Trunk'),
|
||||
short_description = S('Palm Tree Trunk'),
|
||||
tiles = { 'everness_palm_tree_top.png', 'everness_palm_tree_top.png', 'everness_palm_tree_side.png' },
|
||||
paramtype2 = 'facedir',
|
||||
use_texture_alpha = 'blend', -- only needed for stairs API
|
||||
|
@ -4643,8 +4648,8 @@ Everness:register_node('everness:palm_tree', {
|
|||
})
|
||||
|
||||
Everness:register_node('everness:palm_leaves', {
|
||||
description = S('Palm') .. ' ' .. S('Tree') .. ' ' .. S('Leaves'),
|
||||
short_description = S('Palm') .. ' ' .. S('Tree') .. ' ' .. S('Leaves'),
|
||||
description = S('Palm Tree Leaves'),
|
||||
short_description = S('Palm Tree Leaves'),
|
||||
drawtype = 'allfaces_optional',
|
||||
waving = 1,
|
||||
tiles = { 'everness_palm_tree_leaves.png' },
|
||||
|
@ -4698,7 +4703,7 @@ Everness:register_node('everness:palm_leaves', {
|
|||
})
|
||||
|
||||
Everness:register_node('everness:palm_tree_wood', {
|
||||
description = S('Palm') .. ' ' .. S('Tree') .. ' ' .. S('Wood') .. ' ' .. S('Planks'),
|
||||
description = S('Palm Tree Wood Planks'),
|
||||
paramtype2 = 'facedir',
|
||||
place_param2 = 0,
|
||||
tiles = {
|
||||
|
@ -4979,7 +4984,7 @@ Everness:register_node('everness:baobab_fruit_mark', {
|
|||
})
|
||||
|
||||
Everness:register_node('everness:baobab_fruit', {
|
||||
description = S('Baobab Fruit') .. '\n'.. minetest.colorize(Everness.colors.brown, S('Hunger') .. ': 2'),
|
||||
description = S('Baobab Fruit') .. '\n'.. minetest.colorize(Everness.colors.brown, S('Hunger: @1', 2)),
|
||||
short_description = S('Baobab Fruit'),
|
||||
drawtype = 'plantlike',
|
||||
paramtype2 = 'wallmounted',
|
||||
|
@ -7495,7 +7500,7 @@ for i = 2, 4 do
|
|||
end
|
||||
|
||||
Everness:register_node('everness:crystal_mushrooms', {
|
||||
description = S('Crystal Mushrooms') .. '\n'.. minetest.colorize(Everness.colors.brown, S('Hunger') .. ': 1'),
|
||||
description = S('Crystal Mushrooms') .. '\n'.. minetest.colorize(Everness.colors.brown, S('Hunger: @1', 1)),
|
||||
tiles = { 'everness_crystal_mushrooms.png' },
|
||||
inventory_image = 'everness_crystal_mushrooms.png',
|
||||
wield_image = 'everness_crystal_mushrooms.png',
|
||||
|
@ -8385,8 +8390,8 @@ Everness:register_node('everness:mese_tree_sapling', {
|
|||
})
|
||||
|
||||
Everness:register_node('everness:palm_tree_sapling', {
|
||||
description = S('Palm') .. ' ' .. S('Tree') .. ' ' .. S('Sapling'),
|
||||
short_description = S('Palm') .. ' ' .. S('Tree') .. ' ' .. S('Sapling'),
|
||||
description = S('Palm Tree Sapling'),
|
||||
short_description = S('Palm Tree Sapling'),
|
||||
drawtype = 'plantlike',
|
||||
tiles = { 'everness_palm_tree_sapling.png' },
|
||||
inventory_image = 'everness_palm_tree_sapling.png',
|
||||
|
@ -11594,7 +11599,7 @@ minetest.register_node('everness:lava_flowing', {
|
|||
})
|
||||
|
||||
Everness:register_node('everness:water_geyser', {
|
||||
description = S('Water') .. ' ' .. S('Geyser'),
|
||||
description = S('Water Geyser'),
|
||||
drawtype = 'mesh',
|
||||
mesh = 'everness_water_geyser.obj',
|
||||
tiles = {
|
||||
|
@ -11622,7 +11627,7 @@ Everness:register_node('everness:water_geyser', {
|
|||
})
|
||||
|
||||
Everness:register_node('everness:water_geyser_active', {
|
||||
description = S('Water') .. ' ' .. S('Geyser') .. ' ' .. S('Active'),
|
||||
description = S('Water Geyser Active'),
|
||||
drawtype = 'mesh',
|
||||
mesh = 'everness_water_geyser.obj',
|
||||
tiles = {
|
||||
|
@ -11666,10 +11671,16 @@ Everness:register_node('everness:water_geyser_active', {
|
|||
end
|
||||
})
|
||||
|
||||
-- For detection by update_translations script.
|
||||
-- S('Ceramic Pot blank'); S('Ceramic Pot blank Sherd')
|
||||
-- S('Ceramic Pot flowers'); S('Ceramic Pot flowers Sherd')
|
||||
-- S('Ceramic Pot lines'); S('Ceramic Pot lines Sherd')
|
||||
-- S('Ceramic Pot tribal'); S('Ceramic Pot tribal Sherd')
|
||||
for i, v in ipairs({ 'blank', 'flowers', 'lines', 'tribal' }) do
|
||||
local pot_name = 'Ceramic Pot ' .. v
|
||||
Everness:register_node('everness:ceramic_pot_' .. v, {
|
||||
description = S('Ceramic') .. ' ' .. S('Pot') .. ' ' .. S(v) .. '. ' .. S('If destroyed by archelogical pick axe, it will drop ceramic sherds instead of ceramic pot item.'),
|
||||
short_description = S('Ceramic') .. ' ' .. S('Pot') .. ' ' .. S(v),
|
||||
description = S(pot_name) .. '. ' .. S('If destroyed by archelogical pick axe, it will drop ceramic sherds instead of ceramic pot item.'),
|
||||
short_description = S(pot_name),
|
||||
drawtype = 'mesh',
|
||||
mesh = 'everness_ceramic_pot.obj',
|
||||
tiles = { 'everness_ceramic_pot_' .. v .. '_mesh.png' },
|
||||
|
@ -11714,7 +11725,7 @@ for i, v in ipairs({ 'blank', 'flowers', 'lines', 'tribal' }) do
|
|||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
local inv = meta:get_inventory()
|
||||
meta:set_string('infotext', S('Ceramic') .. ' ' .. S('Pot') .. ' ' .. S(v))
|
||||
meta:set_string('infotext', S(pot_name))
|
||||
meta:set_string('owner', '')
|
||||
inv:set_size('main', 1)
|
||||
end,
|
||||
|
@ -11734,11 +11745,11 @@ for i, v in ipairs({ 'blank', 'flowers', 'lines', 'tribal' }) do
|
|||
local inv = meta:get_inventory()
|
||||
local inv_stack = inv:get_stack('main', 1)
|
||||
local label_copy = {
|
||||
S('Ceramic') .. ' ' .. S('Pot') .. ' ' .. S(v)
|
||||
S(pot_name)
|
||||
}
|
||||
|
||||
if meta:get_string('owner') ~= '' then
|
||||
label_copy[#label_copy + 1] = ' (' .. S('owned by') .. ' ' .. meta:get_string('owner') .. ')'
|
||||
label_copy[#label_copy + 1] = ' ' .. S('(owned by @1)', meta:get_string('owner'))
|
||||
end
|
||||
|
||||
label_copy[#label_copy + 1] = '\n' .. inv_stack:get_description()
|
||||
|
@ -11813,11 +11824,11 @@ for i, v in ipairs({ 'blank', 'flowers', 'lines', 'tribal' }) do
|
|||
local inv = meta:get_inventory()
|
||||
local inv_stack = inv:get_stack('main', 1)
|
||||
local label_copy = {
|
||||
S('Ceramic') .. ' ' .. S('Pot') .. ' ' .. S(v)
|
||||
S(pot_name)
|
||||
}
|
||||
|
||||
if meta:get_string('owner') ~= '' then
|
||||
label_copy[#label_copy + 1] = ' (' .. S('owned by') .. ' ' .. meta:get_string('owner') .. ')'
|
||||
label_copy[#label_copy + 1] = ' ' .. S('(owned by @1)', meta:get_string('owner'))
|
||||
end
|
||||
|
||||
label_copy[#label_copy + 1] = '\n' .. inv_stack:get_description()
|
||||
|
@ -11832,11 +11843,11 @@ for i, v in ipairs({ 'blank', 'flowers', 'lines', 'tribal' }) do
|
|||
local inv = meta:get_inventory()
|
||||
local inv_stack = inv:get_stack('main', 1)
|
||||
local label_copy = {
|
||||
S('Ceramic') .. ' ' .. S('Pot') .. ' ' .. S(v)
|
||||
S(pot_name)
|
||||
}
|
||||
|
||||
if meta:get_string('owner') ~= '' then
|
||||
label_copy[#label_copy + 1] = ' (' .. S('owned by') .. ' ' .. meta:get_string('owner') .. ')'
|
||||
label_copy[#label_copy + 1] = ' ' .. S('(owned by @1)', meta:get_string('owner'))
|
||||
end
|
||||
|
||||
label_copy[#label_copy + 1] = '\n' .. inv_stack:get_description()
|
||||
|
@ -11848,7 +11859,7 @@ for i, v in ipairs({ 'blank', 'flowers', 'lines', 'tribal' }) do
|
|||
})
|
||||
|
||||
Everness:register_craftitem('everness:ceramic_pot_sherd_' .. v, {
|
||||
description = S('Ceramic') .. ' ' .. S('Pot') .. ' ' .. S(v) .. ' ' .. S('Sherd'),
|
||||
description = S(pot_name .. ' Sherd'),
|
||||
inventory_image = 'everness_ceramic_pot_' .. v .. '_sherd.png',
|
||||
})
|
||||
|
||||
|
@ -11874,7 +11885,7 @@ end
|
|||
local fence_collision_extra = minetest.settings:get_bool('enable_fence_tall') and 3/8 or 0
|
||||
|
||||
Everness:register_node('everness:sand_castle_wall', {
|
||||
description = S('Sand') .. ' ' .. S('Castle') .. ' ' .. S('Wall'),
|
||||
description = S('Sand Castle Wall'),
|
||||
drawtype = 'nodebox',
|
||||
node_box = {
|
||||
type = 'connected',
|
||||
|
|
|
@ -195,7 +195,7 @@ for i = 1, 7 do
|
|||
local last = i == 7
|
||||
|
||||
Everness:register_node('everness:volcanic_spike_' .. i, {
|
||||
description = S('Volcanic Spike') .. ' ' .. i,
|
||||
description = S('Volcanic Spike @1', i),
|
||||
tiles = { 'everness_volcanic_rock.png' },
|
||||
sounds = Everness.node_sound_stone_defaults(),
|
||||
drawtype = 'nodebox',
|
||||
|
@ -255,7 +255,7 @@ for i = 1, 7 do
|
|||
})
|
||||
|
||||
Everness:register_node('everness:mineral_cave_stone_spike_' .. i, {
|
||||
description = S('Mineral Lava Stone Spike') .. ' ' .. i,
|
||||
description = S('Mineral Lava Stone Spike @1', i),
|
||||
-- Textures of node; +Y, -Y, +X, -X, +Z, -Z
|
||||
tiles = {
|
||||
{
|
||||
|
@ -333,7 +333,7 @@ for i = 1, 7 do
|
|||
})
|
||||
|
||||
Everness:register_node('everness:mineral_lava_stone_spike_' .. i, {
|
||||
description = S('Mineral Lava Stone Spike') .. ' ' .. i,
|
||||
description = S('Mineral Lava Stone Spike @1', i),
|
||||
-- Textures of node; +Y, -Y, +X, -X, +Z, -Z
|
||||
tiles = {
|
||||
{
|
||||
|
@ -520,8 +520,8 @@ Everness:register_node('everness:lava_tree_wood', {
|
|||
})
|
||||
|
||||
Everness:register_node('everness:lava_tree_sapling', {
|
||||
description = S('Lava') .. ' ' .. S('Tree') .. ' ' .. S('Sapling'),
|
||||
short_description = S('Lava') .. ' ' .. S('Tree') .. ' ' .. S('Sapling'),
|
||||
description = S('Lava Tree Sapling'),
|
||||
short_description = S('Lava Tree Sapling'),
|
||||
drawtype = 'plantlike',
|
||||
tiles = { 'everness_lava_tree_sapling.png' },
|
||||
inventory_image = 'everness_lava_tree_sapling.png',
|
||||
|
@ -574,8 +574,8 @@ Everness:register_node('everness:lava_tree_sapling', {
|
|||
})
|
||||
|
||||
Everness:register_node('everness:lava_tree_leaves', {
|
||||
description = S('Lava') .. ' ' .. S('Tree') .. ' ' .. S('Leaves'),
|
||||
short_description = S('Lava') .. ' ' .. S('Tree') .. ' ' .. S('Leaves'),
|
||||
description = S('Lava Tree Leaves'),
|
||||
short_description = S('Lava Tree Leaves'),
|
||||
drawtype = 'allfaces_optional',
|
||||
tiles = {
|
||||
{
|
||||
|
|
46
stairs.lua
46
stairs.lua
|
@ -700,8 +700,8 @@ stairs.register_stair_and_slab(
|
|||
align_style = 'world',
|
||||
scale = 2
|
||||
}},
|
||||
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Stair'),
|
||||
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Slab'),
|
||||
S('Mineral Stone Stair'),
|
||||
S('Mineral Stone Slab'),
|
||||
Everness.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
|
@ -715,8 +715,8 @@ stairs.register_stair_and_slab(
|
|||
align_style = 'world',
|
||||
scale = 2
|
||||
}},
|
||||
S('Mineral') .. ' ' .. S('Cobblestone') .. ' ' .. S('Stair'),
|
||||
S('Mineral') .. ' ' .. S('Cobblestone') .. ' ' .. S('Slab'),
|
||||
S('Mineral Cobblestone Stair'),
|
||||
S('Mineral Cobblestone Slab'),
|
||||
Everness.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
|
@ -730,8 +730,8 @@ stairs.register_stair_and_slab(
|
|||
align_style = 'world',
|
||||
scale = 2
|
||||
}},
|
||||
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Block') .. ' ' .. S('Stair'),
|
||||
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Block') .. ' ' .. S('Slab'),
|
||||
S('Mineral Stone Block Stair'),
|
||||
S('Mineral Stone Block Slab'),
|
||||
Everness.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
|
@ -745,8 +745,8 @@ stairs.register_stair_and_slab(
|
|||
align_style = 'world',
|
||||
scale = 2
|
||||
}},
|
||||
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('Stair'),
|
||||
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('Slab'),
|
||||
S('Mineral Stone Brick Stair'),
|
||||
S('Mineral Stone Brick Slab'),
|
||||
Everness.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
|
@ -756,8 +756,8 @@ stairs.register_stair_and_slab(
|
|||
'everness:mineral_sandstone',
|
||||
{ cracky = 3 },
|
||||
{ 'everness_mineral_sandstone.png' },
|
||||
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Stair'),
|
||||
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Slab'),
|
||||
S('Mineral Sandstone Stair'),
|
||||
S('Mineral Sandstone Slab'),
|
||||
Everness.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
|
@ -771,8 +771,8 @@ stairs.register_stair_and_slab(
|
|||
align_style = 'world',
|
||||
scale = 2
|
||||
}},
|
||||
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Block') .. ' ' .. S('Stair'),
|
||||
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Block') .. ' ' .. S('Slab'),
|
||||
S('Mineral Sandstone Block Stair'),
|
||||
S('Mineral Sandstone Block Slab'),
|
||||
Everness.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
|
@ -786,8 +786,8 @@ stairs.register_stair_and_slab(
|
|||
align_style = 'world',
|
||||
scale = 2
|
||||
}},
|
||||
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Brick') .. ' ' .. S('Stair'),
|
||||
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Brick') .. ' ' .. S('Slab'),
|
||||
S('Mineral Sandstone Brick Stair'),
|
||||
S('Mineral Sandstone Brick Slab'),
|
||||
Everness.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
|
@ -805,8 +805,8 @@ stairs.register_stair_and_slab(
|
|||
scale = 2
|
||||
}
|
||||
},
|
||||
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Brick') .. ' ' .. S('Block') .. ' ' .. S('Stair'),
|
||||
S('Mineral') .. ' ' .. S('Sandstone') .. ' ' .. S('Brick') .. ' ' .. S('Block') .. ' ' .. S('Slab'),
|
||||
S('Mineral Sandstone Brick Block Stair'),
|
||||
S('Mineral Sandstone Brick Block Slab'),
|
||||
Everness.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
|
@ -820,8 +820,8 @@ stairs.register_stair_and_slab(
|
|||
align_style = 'world',
|
||||
scale = 2
|
||||
}},
|
||||
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('with Growth') .. ' ' .. S('Stair'),
|
||||
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('with Growth') .. ' ' .. S('Slab'),
|
||||
S('Mineral Stone Brick with Growth Stair'),
|
||||
S('Mineral Stone Brick with Growth Slab'),
|
||||
Everness.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
|
@ -835,8 +835,8 @@ stairs.register_stair_and_slab(
|
|||
align_style = 'world',
|
||||
scale = 2
|
||||
}},
|
||||
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('with Flower Growth') .. ' ' .. S('Stair'),
|
||||
S('Mineral') .. ' ' .. S('Stone') .. ' ' .. S('Brick') .. ' ' .. S('with Flower Growth') .. ' ' .. S('Slab'),
|
||||
S('Mineral Stone Brick with Flower Growth Stair'),
|
||||
S('Mineral Stone Brick with Flower Growth Slab'),
|
||||
Everness.node_sound_stone_defaults(),
|
||||
true
|
||||
)
|
||||
|
@ -851,8 +851,8 @@ stairs.register_stair_and_slab(
|
|||
align_style = 'world',
|
||||
scale = 2
|
||||
}},
|
||||
S('Palm') .. ' ' .. S('Tree') .. ' ' .. S('Wood') .. ' ' .. S('Planks') .. ' ' .. S('Stair'),
|
||||
S('Palm') .. ' ' .. S('Tree') .. ' ' .. S('Wood') .. ' ' .. S('Planks') .. ' ' .. S('Slab'),
|
||||
S('Palm Tree Wood Planks Stair'),
|
||||
S('Palm Tree Wood Planks Slab'),
|
||||
Everness.node_sound_wood_defaults(),
|
||||
true
|
||||
)
|
||||
|
@ -882,7 +882,7 @@ stairs.register_stair_and_slab(
|
|||
align_style = 'world',
|
||||
scale = 2
|
||||
}},
|
||||
S('Mineral Cave Cobblestone Stair'),
|
||||
S ('Mineral Cave Cobblestone Stair'),
|
||||
S('Mineral Cave Cobblestone Slab'),
|
||||
Everness.node_sound_stone_defaults(),
|
||||
true
|
||||
|
|
|
@ -346,7 +346,7 @@ Everness:register_node('everness:hammer', {
|
|||
})
|
||||
|
||||
Everness:register_node('everness:hammer_sharp', {
|
||||
description = S('Sharp') .. ' ' .. S('Hammer'),
|
||||
description = S('Sharp Hammer'),
|
||||
mod_origin = 'evermess',
|
||||
inventory_image = 'everness_hammer_sharp_item.png',
|
||||
use_texture_alpha = 'clip',
|
||||
|
|
|
@ -49,7 +49,7 @@ local function on_flood(pos, oldnode, newnode)
|
|||
end
|
||||
|
||||
Everness:register_node('everness:mineral_torch', {
|
||||
description = S('Mineral') .. ' ' .. S('Torch'),
|
||||
description = S('Mineral Torch'),
|
||||
drawtype = 'mesh',
|
||||
mesh = 'everness_mineral_torch.obj',
|
||||
inventory_image = 'everness_mineral_torch_item.png',
|
||||
|
|
Ŝarĝante…
Reference in New Issue