331 lines
11 KiB
Lua
331 lines
11 KiB
Lua
--[[
|
|
Everness. Never ending discovery in Everness mapgen.
|
|
Copyright (C) 2024 SaKeL
|
|
|
|
This library is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU Lesser General Public
|
|
License as published by the Free Software Foundation; either
|
|
version 2.1 of the License, or (at your option) any later version.
|
|
|
|
This library is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Lesser General Public License for more details.
|
|
|
|
--]]
|
|
|
|
--
|
|
-- Register biomes
|
|
--
|
|
|
|
local y_max = Everness.settings.biomes.everness_forsaken_desert_under.y_max
|
|
local y_min = Everness.settings.biomes.everness_forsaken_desert_under.y_min
|
|
|
|
-- Forsaken Desert Under
|
|
|
|
Everness:register_biome({
|
|
name = 'everness:forsaken_desert_under',
|
|
node_cave_liquid = { 'mapgen_water_source', 'mapgen_lava_source' },
|
|
node_dungeon = 'default:cobble',
|
|
node_dungeon_alt = 'default:mossycobble',
|
|
node_dungeon_stair = 'stairs:stair_cobble',
|
|
y_max = y_max,
|
|
y_min = y_min,
|
|
heat_point = 100,
|
|
humidity_point = 30,
|
|
})
|
|
|
|
--
|
|
-- Register decorations
|
|
--
|
|
|
|
Everness:register_decoration({
|
|
name = 'everness:forsaken_desert_under_floors',
|
|
deco_type = 'simple',
|
|
place_on = { 'default:stone' },
|
|
sidelen = 16,
|
|
place_offset_y = -1,
|
|
fill_ratio = 10,
|
|
biomes = { 'everness:forsaken_desert_under' },
|
|
y_max = y_max,
|
|
y_min = y_min,
|
|
flags = 'all_floors, force_placement',
|
|
decoration = {
|
|
'everness:forsaken_desert_sand'
|
|
},
|
|
})
|
|
|
|
Everness:register_decoration({
|
|
name = 'everness:forsaken_desert_under_floors_chiseled',
|
|
deco_type = 'simple',
|
|
place_on = { 'everness:forsaken_desert_sand' },
|
|
sidelen = 16,
|
|
place_offset_y = -1,
|
|
fill_ratio = 0.2,
|
|
biomes = { 'everness:forsaken_desert_under' },
|
|
y_max = y_max - 500 > y_min and y_max - 500 or y_max,
|
|
y_min = y_min,
|
|
decoration = {
|
|
'everness:forsaken_desert_chiseled_stone',
|
|
'everness:forsaken_desert_brick',
|
|
'everness:forsaken_desert_brick_red',
|
|
'everness:forsaken_desert_engraved_stone',
|
|
'everness:forsaken_desert_cobble_red',
|
|
'everness:forsaken_desert_cobble',
|
|
},
|
|
flags = 'all_floors, force_placement'
|
|
})
|
|
|
|
Everness:register_decoration({
|
|
name = 'everness:forsaken_desert_under_ceilings',
|
|
deco_type = 'simple',
|
|
place_on = { 'everness:forsaken_desert_sand' },
|
|
sidelen = 16,
|
|
fill_ratio = 0.4,
|
|
biomes = { 'everness:forsaken_desert_under' },
|
|
y_max = y_max,
|
|
y_min = y_min,
|
|
flags = 'all_ceilings',
|
|
decoration = {
|
|
'everness:moss_block'
|
|
},
|
|
})
|
|
|
|
Everness:register_decoration({
|
|
name = 'everness:forsaken_desert_under_cactus_blue',
|
|
deco_type = 'simple',
|
|
place_on = { 'everness:forsaken_desert_sand' },
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = -0.004,
|
|
scale = 0.01,
|
|
spread = { x = 100, y = 100, z = 100 },
|
|
seed = 137,
|
|
octaves = 3,
|
|
persist = 0.7,
|
|
},
|
|
biomes = { 'everness:forsaken_desert_under' },
|
|
y_max = y_max - 500 > y_min and y_max - 500 or y_max,
|
|
y_min = y_min,
|
|
decoration = 'everness:cactus_blue',
|
|
height = 2,
|
|
height_max = 6,
|
|
flags = 'all_floors'
|
|
})
|
|
|
|
Everness:register_decoration({
|
|
name = 'everness:forsaken_desert_under_cave_barrel_cactus',
|
|
deco_type = 'simple',
|
|
place_on = {
|
|
'everness:forsaken_desert_sand',
|
|
'everness:forsaken_desert_chiseled_stone',
|
|
'everness:forsaken_desert_brick',
|
|
'everness:forsaken_desert_engraved_stone'
|
|
},
|
|
sidelen = 16,
|
|
fill_ratio = 0.005,
|
|
biomes = { 'everness:forsaken_desert_under' },
|
|
y_max = y_max - 250 > y_min and y_max - 250 or y_max,
|
|
y_min = y_min,
|
|
decoration = {
|
|
'everness:cave_barrel_cactus',
|
|
'everness:venus_trap'
|
|
},
|
|
flags = 'all_floors',
|
|
param2_max = 3
|
|
})
|
|
|
|
Everness:register_decoration({
|
|
name = 'everness:forsaken_desert_under_cave_illumi_root',
|
|
deco_type = 'simple',
|
|
place_on = {
|
|
'everness:forsaken_desert_sand',
|
|
'everness:forsaken_desert_chiseled_stone',
|
|
'everness:forsaken_desert_brick',
|
|
'everness:forsaken_desert_engraved_stone'
|
|
},
|
|
sidelen = 16,
|
|
fill_ratio = 0.005,
|
|
biomes = { 'everness:forsaken_desert_under' },
|
|
y_max = y_max,
|
|
y_min = y_min,
|
|
decoration = { 'everness:illumi_root' },
|
|
flags = 'all_floors'
|
|
})
|
|
|
|
Everness:register_decoration({
|
|
name = 'everness:forsaken_desert_under_vines',
|
|
deco_type = 'simple',
|
|
place_on = { 'everness:moss_block' },
|
|
sidelen = 16,
|
|
fill_ratio = 0.09,
|
|
biomes = { 'everness:forsaken_desert_under' },
|
|
param2 = 8,
|
|
decoration = {
|
|
'everness:dense_vine_1',
|
|
'everness:dense_vine_2'
|
|
},
|
|
y_max = y_max,
|
|
y_min = y_min,
|
|
flags = 'all_ceilings',
|
|
spawn_by = 'air',
|
|
num_spawn_by = 8
|
|
})
|
|
|
|
Everness:register_decoration({
|
|
name = 'everness:forsaken_desert_under_hollow_tree',
|
|
deco_type = 'simple',
|
|
place_on = { 'everness:forsaken_desert_sand' },
|
|
sidelen = 16,
|
|
noise_params = {
|
|
offset = 0,
|
|
scale = 0.006,
|
|
spread = { x = 250, y = 250, z = 250 },
|
|
seed = 2,
|
|
octaves = 3,
|
|
persist = 0.66
|
|
},
|
|
biomes = { 'everness:forsaken_desert_under' },
|
|
y_max = y_max,
|
|
y_min = y_min,
|
|
decoration = 'everness:hollow_tree',
|
|
height = 3,
|
|
height_max = 7,
|
|
flags = 'all_floors'
|
|
})
|
|
|
|
--
|
|
-- On Generated
|
|
--
|
|
|
|
local disp = 16
|
|
local chance = 20
|
|
local schem = minetest.get_modpath('everness') .. '/schematics/everness_forsaken_desert_temple_2.mts'
|
|
local size = { x = 16, y = 17, z = 15 }
|
|
local size_x = math.round(size.x / 2)
|
|
local size_z = math.round(size.z / 2)
|
|
|
|
local c_forsaken_desert_sand = minetest.get_content_id('everness:forsaken_desert_sand')
|
|
local c_forsaken_desert_chiseled_stone = minetest.get_content_id('everness:forsaken_desert_chiseled_stone')
|
|
local c_forsaken_desert_brick = minetest.get_content_id('everness:forsaken_desert_brick')
|
|
local c_forsaken_desert_engraved_stone = minetest.get_content_id('everness:forsaken_desert_engraved_stone')
|
|
|
|
local biome_id_everness_forsaken_desert_under = minetest.get_biome_id('everness:forsaken_desert_under')
|
|
|
|
Everness:add_to_queue_on_generated({
|
|
name = 'everness:forsaken_desert_under',
|
|
can_run = function(biomemap)
|
|
return table.indexof(biomemap, biome_id_everness_forsaken_desert_under) ~= -1
|
|
end,
|
|
after_set_data = function(minp, maxp, vm, area, data, p2data, gennotify, rand, shared_args)
|
|
local sidelength = maxp.x - minp.x + 1
|
|
local x_disp = rand:next(0, disp)
|
|
local z_disp = rand:next(0, disp)
|
|
shared_args.schem_positions = {}
|
|
|
|
for y = minp.y, maxp.y do
|
|
local vi = area:index(minp.x + sidelength / 2 + x_disp, y, minp.z + sidelength / 2 + z_disp)
|
|
|
|
if
|
|
(
|
|
data[vi] == c_forsaken_desert_sand
|
|
or data[vi] == c_forsaken_desert_chiseled_stone
|
|
or data[vi] == c_forsaken_desert_brick
|
|
or data[vi] == c_forsaken_desert_engraved_stone
|
|
)
|
|
and rand:next(0, 100) < chance
|
|
then
|
|
local s_pos = area:position(vi)
|
|
|
|
--
|
|
-- Forsaken Desert Temple 2
|
|
--
|
|
|
|
local schem_pos = vector.new(s_pos.x, s_pos.y, s_pos.z)
|
|
|
|
-- find floor big enough
|
|
local positions = minetest.find_nodes_in_area_under_air(
|
|
vector.new(s_pos.x - size_x, s_pos.y - 1, s_pos.z - size_z),
|
|
vector.new(s_pos.x + size_x, s_pos.y + 1, s_pos.z + size_z),
|
|
{
|
|
'everness:forsaken_desert_sand',
|
|
'everness:forsaken_desert_chiseled_stone',
|
|
'everness:forsaken_desert_brick',
|
|
'everness:forsaken_desert_engraved_stone',
|
|
'group:stone',
|
|
'group:sand',
|
|
'group:everness_sand',
|
|
'default:gravel',
|
|
'default:stone_with_coal',
|
|
'default:stone_with_iron',
|
|
'default:stone_with_tin',
|
|
'default:stone_with_gold',
|
|
'default:stone_with_mese',
|
|
'default:stone_with_diamond',
|
|
'everness:cave_barrel_cactus',
|
|
'everness:venus_trap',
|
|
'group:flora',
|
|
'everness:quartz_ore',
|
|
'everness:stone_with_pyrite',
|
|
}
|
|
)
|
|
|
|
if #positions < size.x * size.z then
|
|
-- not enough space
|
|
return
|
|
end
|
|
|
|
-- enough air to place structure ?
|
|
local air_positions = minetest.find_nodes_in_area(
|
|
vector.new(s_pos.x - size_x, s_pos.y, s_pos.z - size_z),
|
|
vector.new(s_pos.x + size_x, s_pos.y + size.y, s_pos.z + size_z),
|
|
{
|
|
'air'
|
|
}
|
|
)
|
|
|
|
if #air_positions > (size.x * size.y * size.z) / 2 then
|
|
minetest.place_schematic_on_vmanip(
|
|
vm,
|
|
schem_pos,
|
|
schem,
|
|
'random',
|
|
nil,
|
|
true,
|
|
'place_center_x, place_center_z'
|
|
)
|
|
|
|
shared_args.schem_positions.everness_forsaken_desert_temple_2 = shared_args.schem_positions.everness_forsaken_desert_temple_2 or {}
|
|
|
|
table.insert(shared_args.schem_positions.everness_forsaken_desert_temple_2, {
|
|
pos = schem_pos,
|
|
minp = vector.new(s_pos.x - size_x, s_pos.y, s_pos.z - size_z),
|
|
maxp = vector.new(s_pos.x + size_x, s_pos.y + size.y, s_pos.z + size_z)
|
|
})
|
|
|
|
minetest.log('action', '[Everness] Forsaken Desert Temple 2 was placed at ' .. schem_pos:to_string())
|
|
end
|
|
end
|
|
end
|
|
end,
|
|
after_write_to_map = function(shared_args)
|
|
local schem_positions = shared_args.schem_positions or {}
|
|
|
|
for name, tbl in pairs(schem_positions) do
|
|
if next(tbl) then
|
|
for i, v in ipairs(tbl) do
|
|
local chest_positions = minetest.find_nodes_in_area(
|
|
v.minp,
|
|
v.maxp,
|
|
{ 'everness:chest' }
|
|
)
|
|
|
|
if #chest_positions > 0 then
|
|
Everness:populate_loot_chests(chest_positions)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
})
|