2023-02-20 10:24:04 -06:00
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--[[
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Everness. Never ending discovery in Everness mapgen.
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Copyright (C) 2023 SaKeL <juraj.vajda@gmail.com>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to juraj.vajda@gmail.com
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--]]
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--
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-- Register biomes
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--
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local y_max = Everness.settings.biomes.everness_crystal_forest_under.y_max
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local y_min = Everness.settings.biomes.everness_crystal_forest_under.y_min
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-- Crystal Forest Under
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minetest.register_biome({
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name = 'everness_crystal_forest_under',
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node_cave_liquid = { 'default:water_source', 'default:lava_source' },
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node_dungeon = 'default:cobble',
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node_dungeon_alt = 'default:mossycobble',
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node_dungeon_stair = 'stairs:stair_cobble',
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y_max = y_max,
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y_min = y_min,
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heat_point = 35,
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humidity_point = 50,
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})
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--
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-- Register decorations
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--
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minetest.register_decoration({
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name = 'everness:crystal_forest_under_floors',
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deco_type = 'simple',
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place_on = { 'default:stone' },
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sidelen = 16,
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place_offset_y = -1,
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fill_ratio = 10,
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biomes = { 'everness_crystal_forest_under' },
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y_max = y_max,
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y_min = y_min,
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decoration = {
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'everness:crystal_cave_dirt_with_moss',
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'everness:crystal_moss_block'
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},
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flags = 'all_floors, force_placement'
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})
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minetest.register_decoration({
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name = 'everness:crystal_forest_under_ceilings',
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deco_type = 'simple',
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place_on = { 'default:stone' },
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sidelen = 16,
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fill_ratio = 0.4,
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biomes = { 'everness_crystal_forest_under' },
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y_max = y_max,
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y_min = y_min,
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flags = 'all_ceilings',
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decoration = {
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'everness:crystal_moss_block'
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},
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})
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minetest.register_decoration({
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name = 'everness:crystal_forest_under_vines',
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deco_type = 'simple',
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place_on = { 'everness:crystal_moss_block' },
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sidelen = 16,
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fill_ratio = 0.05,
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biomes = { 'everness_crystal_forest_under' },
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param2 = 8,
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decoration = {
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'everness:twisted_vine_1',
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'everness:twisted_vine_2',
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'everness:golden_vine_1',
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'everness:golden_vine_2'
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},
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y_max = y_max,
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y_min = y_min,
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flags = 'all_ceilings',
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spawn_by = 'air',
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num_spawn_by = 8
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})
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minetest.register_decoration({
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name = 'everness:crystal_forest_under_crystal_purple_cluster',
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deco_type = 'schematic',
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place_on = {
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'everness:crystal_cave_dirt_with_moss',
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'everness:crystal_moss_block'
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},
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place_offset_y = -7,
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.002,
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spread = { x = 250, y = 250, z = 250 },
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = { 'everness_crystal_forest_under' },
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y_max = y_max - 1500 > y_min and y_max - 1500 or y_max,
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y_min = y_min,
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schematic = minetest.get_modpath('everness') .. '/schematics/everness_crystal_purple_cluster.mts',
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flags = 'place_center_x, place_center_z, all_floors, force_placement',
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rotation = 'random',
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spawn_by = {
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'everness:crystal_cave_dirt_with_moss',
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'everness:crystal_moss_block'
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},
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num_spawn_by = 8,
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})
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minetest.register_decoration({
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name = 'everness:crystal_forest_under_crystal_orange_cluster',
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deco_type = 'schematic',
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place_on = {
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'everness:crystal_cave_dirt_with_moss',
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'everness:crystal_moss_block'
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},
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sidelen = 16,
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place_offset_y = 1,
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noise_params = {
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offset = 0,
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scale = 0.002,
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spread = { x = 250, y = 250, z = 250 },
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seed = 2,
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octaves = 3,
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persist = 0.66
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},
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biomes = { 'everness_crystal_forest_under' },
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y_max = y_max - 1000 > y_min and y_max - 1000 or y_max,
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y_min = y_min,
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schematic = minetest.get_modpath('everness') .. '/schematics/everness_crystal_orange_cluster.mts',
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flags = 'place_center_x, place_center_z, all_floors',
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rotation = 'random',
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spawn_by = {
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'everness:crystal_cave_dirt_with_moss',
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'everness:crystal_moss_block'
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},
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num_spawn_by = 8,
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})
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minetest.register_decoration({
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name = 'everness:crystal_forest_under_crystal_cyan',
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deco_type = 'simple',
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place_on = {
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'everness:crystal_cave_dirt_with_moss',
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'everness:crystal_moss_block'
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},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.02,
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spread = { x = 200, y = 200, z = 200 },
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seed = 329,
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octaves = 3,
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persist = 0.6
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},
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biomes = { 'everness_crystal_forest_under' },
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y_max = y_max,
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y_min = y_min,
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decoration = 'everness:crystal_cyan',
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flags = 'all_floors',
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param2 = 1
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})
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minetest.register_decoration({
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name = 'everness:crystal_forest_under_twisted_crystal_grass',
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deco_type = 'simple',
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place_on = {
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'everness:crystal_cave_dirt_with_moss',
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'everness:crystal_moss_block'
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},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.2,
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spread = { x = 100, y = 100, z = 100 },
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seed = 801,
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octaves = 3,
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persist = 0.7
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},
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biomes = { 'everness_crystal_forest_under' },
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y_max = y_max - 500 > y_min and y_max - 500 or y_max,
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y_min = y_min,
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decoration = 'everness:twisted_crystal_grass',
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flags = 'all_floors'
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})
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minetest.register_decoration({
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name = 'everness:crystal_forest_under_crystal_cyan_ceiling',
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deco_type = 'simple',
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place_on = { 'default:stone' },
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.02,
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spread = { x = 200, y = 200, z = 200 },
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seed = 329,
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octaves = 3,
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persist = 0.6
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},
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biomes = { 'everness_crystal_forest_under' },
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y_max = y_max,
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y_min = y_min,
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decoration = 'everness:crystal_cyan',
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flags = 'all_ceilings',
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})
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