Add MCL support and some new textures
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@ -488,7 +488,7 @@ GNU Lesser General Public License v2.1 or later (see included LICENSE file)
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- everness_baobab_tree_sapling.png
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- everness_baobab_tree_side.png
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- everness_baobab_tree_top.png
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- everness_baobab_wood.png -- Derived from texture Pixel Perfection by XSSheep (CC-BY-SA-4.0)
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- everness_baobab_wood.png
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- everness_bloodspore_plant_small.png
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- everness_bloodspore_plant.png
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- everness_blooming_cooksonia.png
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@ -853,6 +853,9 @@ GNU Lesser General Public License v2.1 or later (see included LICENSE file)
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- everness_mcl_doors_door_willow_upper.png
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- everness_mcl_doors_trapdoor_bamboo_side.png
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- everness_mcl_doors_trapdoor_crystal_wood_side.png
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- everness_coral_forest_deep_ocean_lantern_animated.png
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- everness_coral_forest_deep_ocean_lantern_bottom.png
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- everness_coral_forest_deep_ocean_lantern_top.png
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**CC-BY-SA-4.0, Pixel Perfection by XSSheep**, https://minecraft.curseforge.com/projects/pixel-perfection-freshly-updated
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@ -864,6 +867,7 @@ GNU Lesser General Public License v2.1 or later (see included LICENSE file)
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- everness_grass_top_2.png
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- everness_grass_with_blue_extra_top_2.png
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- everness_grass_with_yellow_extra_top_1.png
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- everness_rising_soul_particle.png
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### Sounds
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@ -315,12 +315,12 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
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'default:stone',
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'default:sand',
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'default:gravel',
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'everness_mapgen_stone_with_coal',
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'everness_mapgen_stone_with_iron',
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'everness_mapgen_stone_with_tin',
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'everness_mapgen_stone_with_gold',
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'everness_mapgen_stone_with_mese',
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'everness_mapgen_stone_with_diamond',
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'default:stone_with_coal',
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'default:stone_with_iron',
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'default:stone_with_tin',
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'default:stone_with_gold',
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'default:stone_with_mese',
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'default:stone_with_diamond',
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'everness:cave_barrel_cactus',
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'everness:venus_trap',
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'everness:illumi_root',
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@ -166,7 +166,7 @@ local function register_grass_decoration(offset, scale, length)
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biomes = { 'everness_bamboo_forest' },
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y_max = y_max,
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y_min = y_min,
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decoration = 'everness_mapgen_grass_' .. length,
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decoration = 'default:grass_' .. length,
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})
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end
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@ -187,7 +187,7 @@ local function register_flower(seed, flower_name)
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biomes = { 'everness_bamboo_forest' },
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y_max = y_max,
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y_min = y_min,
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decoration = flower_name,
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decoration = 'flowers:' .. flower_name,
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})
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end
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@ -248,14 +248,14 @@ register_grass_decoration(0.03, 0.03, 1)
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-- Flowers
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register_flower(436, 'flowers:rose')
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register_flower(19822, 'flowers:tulip')
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register_flower(1220999, 'flowers:dandelion_yellow')
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register_flower(800081, 'flowers:chrysanthemum_green')
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register_flower(36662, 'flowers:geranium')
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register_flower(1133, 'flowers:viola')
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register_flower(73133, 'flowers:dandelion_white')
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register_flower(42, 'flowers:tulip_black')
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register_flower(436, 'rose')
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register_flower(19822, 'tulip')
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register_flower(1220999, 'dandelion_yellow')
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register_flower(800081, 'chrysanthemum_green')
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register_flower(36662, 'geranium')
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register_flower(1133, 'viola')
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register_flower(73133, 'dandelion_white')
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register_flower(42, 'tulip_black')
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--
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-- On Generated
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@ -35,7 +35,7 @@ minetest.register_biome({
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depth_riverbed = 2,
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node_dungeon = 'default:cobble',
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node_dungeon_alt = 'default:mossycobble',
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node_dungeon_stair = 'everness_mapgen_stair_cobblestair_cobble',
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node_dungeon_stair = 'stairs:stair_cobble',
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y_max = y_max,
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y_min = y_min,
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heat_point = 35,
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@ -35,7 +35,7 @@ minetest.register_biome({
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depth_riverbed = 2,
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node_dungeon = 'default:cobble',
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node_dungeon_alt = 'default:mossycobble',
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node_dungeon_stair = 'everness_mapgen_stair_cobblestair_cobble',
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node_dungeon_stair = 'stairs:stair_cobble',
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vertical_blend = 1,
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y_max = y_max,
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y_min = y_min,
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@ -36,7 +36,7 @@ minetest.register_biome({
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node_cave_liquid = 'default:water_source',
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node_dungeon = 'default:cobble',
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node_dungeon_alt = 'default:mossycobble',
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node_dungeon_stair = 'everness_mapgen_stair_cobblestair_cobble',
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node_dungeon_stair = 'stairs:stair_cobble',
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y_max = y_max,
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y_min = y_min,
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heat_point = 35,
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@ -36,7 +36,7 @@ minetest.register_biome({
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node_cave_liquid = 'default:water_source',
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node_dungeon = 'default:cobble',
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node_dungeon_alt = 'default:mossycobble',
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node_dungeon_stair = 'everness_mapgen_stair_cobblestair_cobble',
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node_dungeon_stair = 'stairs:stair_cobble',
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y_max = y_max,
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y_min = y_min,
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heat_point = 35,
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@ -30,7 +30,7 @@ minetest.register_biome({
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node_cave_liquid = { 'default:water_source', 'default:lava_source' },
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node_dungeon = 'default:cobble',
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node_dungeon_alt = 'default:mossycobble',
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node_dungeon_stair = 'everness_mapgen_stair_cobblestair_cobble',
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node_dungeon_stair = 'stairs:stair_cobble',
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y_max = y_max,
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y_min = y_min,
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heat_point = 35,
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@ -30,7 +30,7 @@ minetest.register_biome({
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node_cave_liquid = { 'default:water_source', 'default:lava_source' },
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node_dungeon = 'default:cobble',
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node_dungeon_alt = 'default:mossycobble',
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node_dungeon_stair = 'everness_mapgen_stair_cobblestair_cobble',
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node_dungeon_stair = 'stairs:stair_cobble',
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y_max = y_max,
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y_min = y_min,
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heat_point = 100,
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2
mod.conf
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@ -1,6 +1,6 @@
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name = everness
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description = Never ending discovery in Everness mapgen.
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depends =
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optional_depends = default, xpanes, doors, stairs, walls, x_obsidianmese, x_tumbleweed, x_farming, x_clay, mcl_core, mcl_fences, mcl_walls, mcl_stairs, mcl_util, mcl_autogroup, mcl_doors, mcl_vars, mcl_mapgen_core, mcl_biomes, mcl_dungeons, mcl_structures, mcl_terrain_features, mcl_villages, tsm_railcorridors
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optional_depends = default, xpanes, doors, stairs, walls, x_obsidianmese, x_tumbleweed, x_farming, x_clay, mcl_core, mcl_fences, mcl_walls, mcl_stairs, mcl_util, mcl_autogroup, mcl_doors, mcl_mapgen_core, rp_default
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supported_games = minetest_game
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min_minetest_version = 5.4
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@ -162,6 +162,7 @@ minetest.register_alias('stairs:stair_outer_quartz_chiseled', 'mcl_stairs:stair_
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minetest.register_alias('stairs:stair_quartz_chiseled', 'mcl_stairs:stair_quartz_chiseled')
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minetest.register_alias('stairs:stair_inner_quartz_chiseled', 'mcl_stairs:stair_quartz_chiseled_inner')
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minetest.register_alias('stairs:slab_quartz_chiseled', 'mcl_stairs:slab_quartz_chiseled')
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minetest.register_alias('stairs:stair_coral_desert_stone_block', 'mcl_stairs:stair_coral_desert_stone_block')
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minetest.register_alias('everness:cursed_brick_wall', 'everness:cursedbrickwall')
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minetest.register_alias('walls:cobble', 'mcl_walls:cobble')
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@ -8567,17 +8567,18 @@ Everness:register_node('everness:floating_crystal', {
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Everness:register_node('everness:coral_forest_deep_ocean_lantern', {
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description = S('Coral Forest Deep Ocean Lantern'),
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tiles = {
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{ name = 'everness_coral_forest_deep_ocean_lantern_top.png' },
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{ name = 'everness_coral_forest_deep_ocean_lantern_bottom.png' },
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{
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name = 'everness_coral_forest_deep_ocean_lantern_animated.png',
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animation = {
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type = 'vertical_frames',
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aspect_w = 16,
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aspect_h = 16,
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length = 1,
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length = 2,
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},
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},
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},
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drawtype = 'glasslike',
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sunlight_propagates = true,
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is_ground_content = false,
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sounds = Everness.node_sound_glass_defaults(),
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@ -8594,5 +8595,5 @@ Everness:register_node('everness:coral_forest_deep_ocean_lantern', {
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_mcl_blast_resistance = 0.3,
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_mcl_hardness = 0.3,
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paramtype = 'light',
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light_source = 12,
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light_source = 14,
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})
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Before Width: | Height: | Size: 191 B After Width: | Height: | Size: 248 B |
Before Width: | Height: | Size: 876 B After Width: | Height: | Size: 1.4 KiB |
After Width: | Height: | Size: 261 B |
After Width: | Height: | Size: 261 B |
Before Width: | Height: | Size: 268 B After Width: | Height: | Size: 254 B |