412 lines
13 KiB
Lua
412 lines
13 KiB
Lua
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--[[
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Everness. Never ending discovery in Everness mapgen.
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Copyright (C) 2023 SaKeL <juraj.vajda@gmail.com>
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Lesser General Public
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License as published by the Free Software Foundation; either
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version 2.1 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public
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License along with this library; if not, write to juraj.vajda@gmail.com
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--]]
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--
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-- Convert everness:dirt to something that fits the environment
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--
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minetest.register_abm({
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label = 'Everness Grass spread',
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nodenames = {
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'default:dirt',
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'everness:coral_dirt',
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'everness:cursed_dirt',
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'everness:crystal_dirt',
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},
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neighbors = {
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'air',
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'group:coral_grass',
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'group:cursed_grass',
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'group:crystal_grass',
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},
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interval = 6,
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chance = 50,
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catch_up = false,
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action = function(pos, node)
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-- Check for darkness: night, shadow or under a light-blocking node
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-- Returns if ignore above
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local above = { x = pos.x, y = pos.y + 1, z = pos.z }
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if (minetest.get_node_light(above) or 0) < 13 then
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return
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end
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-- Look for spreading dirt-type neighbours
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local p2 = minetest.find_node_near(pos, 1, 'group:everness_spreading_dirt_type')
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or minetest.find_node_near(pos, 1, 'group:spreading_dirt_type')
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if p2 then
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local n3 = minetest.get_node(p2)
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minetest.set_node(pos, { name = n3.name })
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return
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end
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-- Else, any seeding nodes on top?
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local name = minetest.get_node(above).name
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if minetest.get_item_group(name, 'coral_grass') ~= 0 then
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minetest.set_node(pos, { name = 'everness:dirt_with_coral_grass' })
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elseif minetest.get_item_group(name, 'cursed_grass') ~= 0 then
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minetest.set_node(pos, { name = 'everness:dirt_with_cursed_grass' })
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elseif minetest.get_item_group(name, 'crystal_grass') ~= 0 then
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minetest.set_node(pos, { name = 'everness:dirt_with_crystal_grass' })
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end
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end
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})
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-- Spread mold on stone
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minetest.register_abm({
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label = 'Everness Mold spread',
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nodenames = {
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'everness:mold_cobble'
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},
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neighbors = {
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'air',
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'group:moldy'
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},
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interval = 6,
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chance = 50,
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catch_up = false,
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action = function(pos, node)
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-- Check for darkness: night, shadow or under a light-blocking node
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-- Returns if ignore above
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local above = { x = pos.x, y = pos.y + 1, z = pos.z }
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-- Look for spreading dirt-type neighbours
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local p2 = minetest.find_node_near(pos, 1, 'group:everness_spreading_mold_type')
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if p2 then
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local n3 = minetest.get_node(p2)
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minetest.set_node(pos, { name = n3.name })
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return
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end
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-- Else, any seeding nodes on top?
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local name = minetest.get_node(above).name
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-- if minetest.get_item_group(name, 'coral_grass') ~= 0 then
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-- minetest.set_node(pos, { name = 'everness:dirt_with_coral_grass' })
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-- elseif minetest.get_item_group(name, 'cursed_grass') ~= 0 then
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-- minetest.set_node(pos, { name = 'everness:dirt_with_cursed_grass' })
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-- elseif minetest.get_item_group(name, 'crystal_grass') ~= 0 then
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-- minetest.set_node(pos, { name = 'everness:dirt_with_crystal_grass' })
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-- end
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end
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})
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--
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-- Grass and dry grass removed in darkness
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--
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minetest.register_abm({
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label = 'Everness Grass covered',
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nodenames = { 'group:everness_spreading_dirt_type' },
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interval = 8,
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chance = 50,
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catch_up = false,
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action = function(pos, node)
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local above = { x = pos.x, y = pos.y + 1, z = pos.z }
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local name = minetest.get_node(above).name
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local nodedef = minetest.registered_nodes[name]
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if name ~= 'ignore'
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and nodedef
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and not (
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(nodedef.sunlight_propagates or nodedef.paramtype == 'light')
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and nodedef.liquidtype == 'none'
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)
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then
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if node.name == 'everness:dirt_with_coral_grass' then
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minetest.set_node(pos, { name = 'everness:coral_dirt' })
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elseif node.name == 'everness:dirt_with_cursed_grass' then
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minetest.set_node(pos, { name = 'everness:cursed_dirt' })
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elseif node.name == 'everness:dirt_with_crystal_grass' then
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minetest.set_node(pos, { name = 'everness:crystal_dirt' })
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elseif node.name == 'everness:mold_stone_with_moss' then
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minetest.set_node(pos, { name = 'everness:mold_cobble' })
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end
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end
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end
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})
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--
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-- Leafdecay
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--
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default.register_leafdecay({
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trunks = {
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'everness:coral_tree',
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'everness:dry_tree',
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'everness:crystal_tree',
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'everness:crystal_bush_stem',
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'everness:cursed_bush_stem'
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},
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leaves = {
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'everness:coral_leaves',
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'everness:dry_branches',
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'everness:crystal_leaves',
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'everness:crystal_bush_leaves'
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},
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radius = 3
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})
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-- Baobab Tree
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default.register_leafdecay({
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trunks = { 'everness:baobab_tree' },
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leaves = { 'everness:baobab_leaves', 'everness:baobab_fruit_renewable' },
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radius = 4,
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})
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--
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-- Moss growth on cobble near water
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--
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local moss_correspondences = {
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['everness:coral_desert_cobble'] = 'everness:coral_desert_mossy_cobble',
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-- ['stairs:slab_cobble'] = 'stairs:slab_mossycobble',
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-- ['stairs:stair_cobble'] = 'stairs:stair_mossycobble',
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-- ['stairs:stair_inner_cobble'] = 'stairs:stair_inner_mossycobble',
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-- ['stairs:stair_outer_cobble'] = 'stairs:stair_outer_mossycobble',
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-- ['walls:cobble'] = 'walls:mossycobble',
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}
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minetest.register_abm({
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label = 'Everness Moss growth',
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nodenames = {
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'everness:coral_desert_cobble',
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-- 'stairs:slab_cobble',
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-- 'stairs:stair_cobble',
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-- 'stairs:stair_inner_cobble',
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-- 'stairs:stair_outer_cobble',
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-- 'walls:cobble'
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},
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neighbors = { 'group:water' },
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interval = 16,
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chance = 200,
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catch_up = false,
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action = function(pos, node)
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node.name = moss_correspondences[node.name]
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if node.name then
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minetest.set_node(pos, node)
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end
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end
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})
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--
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-- Magma growth on cobble near lava
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--
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minetest.register_abm({
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label = 'Magma growth',
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nodenames = {
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'default:cobble',
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'stairs:slab_cobble',
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'stairs:stair_cobble',
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'stairs:stair_inner_cobble',
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'stairs:stair_outer_cobble',
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'walls:cobble',
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'everness:volcanic_rock',
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},
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neighbors = { 'group:lava' },
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interval = 16,
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chance = 200,
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catch_up = false,
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action = function(pos, node)
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if node.name == 'default:cobble' then
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minetest.set_node(pos, { name = 'everness:magmacobble' })
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elseif node.name == 'everness:volcanic_rock' then
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minetest.set_node(pos, { name = 'everness:volcanic_rock_with_magma' })
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elseif node.name == 'stairs:slab_cobble' then
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minetest.set_node(pos, { name = 'stairs:slab_magmacobble', param2 = node.param2 })
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elseif node.name == 'stairs:stair_cobble' then
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minetest.set_node(pos, { name = 'stairs:stair_magmacobble', param2 = node.param2 })
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elseif node.name == 'stairs:stair_inner_cobble' then
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minetest.set_node(pos, { name = 'stairs:stair_inner_magmacobble', param2 = node.param2 })
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elseif node.name == 'stairs:stair_outer_cobble' then
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minetest.set_node(pos, { name = 'stairs:stair_outer_magmacobble', param2 = node.param2 })
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elseif node.name == 'walls:cobble' then
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minetest.set_node(pos, { name = 'x_walls:magmacobble', param2 = node.param2 })
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end
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end
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})
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--
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-- Falling leaves
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--
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minetest.register_abm({
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label = 'everness:falling_leaves',
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nodenames = { 'group:falling_leaves' },
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neighbors = { 'air' },
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interval = 16,
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chance = 16,
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catch_up = false,
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action = function(pos, node)
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if not minetest.settings:get_bool('enable_particles') then
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return
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end
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local air_below = minetest.find_nodes_in_area(pos, { x = pos.x, y = pos.y + 3, z = pos.z }, { 'air' })
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if #air_below < 3 then
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return
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end
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-- particles
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local particlespawner_def = {
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amount = 5,
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time = 1,
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minpos = { x = pos.x - 0.5, y = pos.y - 0.5, z = pos.z - 0.5 },
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maxpos = { x = pos.x + 0.5, y = pos.y - 0.5, z = pos.z + 0.5 },
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minvel = { x = -0.25, y = -0.25, z = -0.25 },
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maxvel = { x = 0.25, y = -0.5, z = 0.25 },
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minacc = { x = -0.25, y = -0.25, z = -0.25 },
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maxacc = { x = 0.25, y = -0.5, z = 0.25 },
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minexptime = 3,
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maxexptime = 6,
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minsize = 0.5,
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maxsize = 1.5,
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node = node
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}
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if minetest.has_feature({ dynamic_add_media_table = true, particlespawner_tweenable = true }) then
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-- new syntax, after v5.6.0
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particlespawner_def = {
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amount = 5,
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time = 1,
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size = {
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min = 0.5,
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max = 1.5,
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},
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exptime = {
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min = 3,
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max = 6
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},
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pos = {
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min = vector.new({ x = pos.x - 0.5, y = pos.y - 0.5, z = pos.z - 0.5 }),
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max = vector.new({ x = pos.x + 0.5, y = pos.y - 0.5, z = pos.z + 0.5 }),
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},
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vel = {
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min = vector.new({ x = -0.25, y = -0.25, z = -0.25 }),
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max = vector.new({ x = 0.25, y = -0.5, z = 0.25 })
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},
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acc = {
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min = vector.new({ x = -0.25, y = -0.25, z = -0.25 }),
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max = vector.new({ x = 0.25, y = -0.5, z = 0.25 })
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},
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node = {
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name = node.name
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}
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}
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end
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minetest.add_particlespawner(particlespawner_def)
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end
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})
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--
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-- Falling leaves - vines
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--
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minetest.register_abm({
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label = 'everness:falling_vines',
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nodenames = { 'group:falling_vines' },
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neighbors = { 'air' },
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interval = 16,
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chance = 16,
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catch_up = false,
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action = function(pos, node)
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if not minetest.settings:get_bool('enable_particles') then
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return
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end
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local air_around = minetest.find_nodes_in_area(
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{ x = pos.x - 1, y = pos.y, z = pos.z - 1 },
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{ x = pos.x + 1, y = pos.y, z = pos.z + 1 },
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{ 'air' }
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)
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if #air_around < 3 then
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return
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end
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-- particles
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local particlespawner_def = {
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amount = 5,
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time = 1,
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minpos = { x = pos.x - 0.5, y = pos.y - 0.5, z = pos.z - 0.5 },
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maxpos = { x = pos.x + 0.5, y = pos.y - 0.5, z = pos.z + 0.5 },
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minvel = { x = -0.25, y = -0.25, z = -0.25 },
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maxvel = { x = 0.25, y = -0.5, z = 0.25 },
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minacc = { x = -0.25, y = -0.25, z = -0.25 },
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maxacc = { x = 0.25, y = -0.5, z = 0.25 },
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minexptime = 15,
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maxexptime = 30,
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minsize = 0.5,
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maxsize = 1.5,
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node = node,
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glow = 7
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}
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if minetest.has_feature({ dynamic_add_media_table = true, particlespawner_tweenable = true }) then
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-- new syntax, after v5.6.0
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particlespawner_def = {
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amount = 5,
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time = 1,
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size = {
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min = 0.5,
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max = 1.5,
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},
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exptime = {
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min = 15,
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max = 30
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},
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pos = {
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min = vector.new(pos.x - 0.5, pos.y - 0.5, pos.z - 0.5),
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max = vector.new(pos.x + 0.5, pos.y - 0.5, pos.z + 0.5),
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},
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vel = {
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min = vector.new(-0.25, -0.15, -0.25),
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max = vector.new(0.25, -0.25, 0.25)
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},
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acc = {
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min = vector.new(-0.25, -0.05, -0.25),
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max = vector.new(0.25, -0.1, 0.25)
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},
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node = {
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name = node.name
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},
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glow = 7
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}
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end
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minetest.add_particlespawner(particlespawner_def)
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end
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})
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minetest.register_abm({
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label = 'Grow orange cactus',
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nodenames = { 'everness:cactus_orange' },
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neighbors = { 'group:mold_soil' },
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interval = 12,
|
||
|
chance = 83,
|
||
|
action = function(...)
|
||
|
Everness:grow_orange_cactus(...)
|
||
|
end
|
||
|
})
|