everness/mapgen_crystal_forest_under...

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--[[
Everness. Never ending discovery in Everness mapgen.
Copyright (C) 2023 SaKeL <juraj.vajda@gmail.com>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to juraj.vajda@gmail.com
--]]
--
-- Register biomes
--
local y_max = Everness.settings.biomes.everness_crystal_forest_under.y_max
local y_min = Everness.settings.biomes.everness_crystal_forest_under.y_min
-- Crystal Forest Under
minetest.register_biome({
name = 'everness_crystal_forest_under',
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node_cave_liquid = { 'default:water_source', 'default:lava_source' },
node_dungeon = 'default:cobble',
node_dungeon_alt = 'default:mossycobble',
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node_dungeon_stair = 'stairs:stair_cobble',
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y_max = y_max,
y_min = y_min,
heat_point = 35,
humidity_point = 50,
})
--
-- Register decorations
--
minetest.register_decoration({
name = 'everness:crystal_forest_under_floors',
deco_type = 'simple',
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place_on = { 'default:stone' },
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sidelen = 16,
place_offset_y = -1,
fill_ratio = 10,
biomes = { 'everness_crystal_forest_under' },
y_max = y_max,
y_min = y_min,
decoration = {
'everness:crystal_cave_dirt_with_moss',
'everness:crystal_moss_block'
},
flags = 'all_floors, force_placement'
})
minetest.register_decoration({
name = 'everness:crystal_forest_under_ceilings',
deco_type = 'simple',
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place_on = { 'default:stone' },
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sidelen = 16,
fill_ratio = 0.4,
biomes = { 'everness_crystal_forest_under' },
y_max = y_max,
y_min = y_min,
flags = 'all_ceilings',
decoration = {
'everness:crystal_moss_block'
},
})
minetest.register_decoration({
name = 'everness:crystal_forest_under_vines',
deco_type = 'simple',
place_on = { 'everness:crystal_moss_block' },
sidelen = 16,
fill_ratio = 0.05,
biomes = { 'everness_crystal_forest_under' },
param2 = 8,
decoration = {
'everness:twisted_vine_1',
'everness:twisted_vine_2',
'everness:golden_vine_1',
'everness:golden_vine_2'
},
y_max = y_max,
y_min = y_min,
flags = 'all_ceilings',
spawn_by = 'air',
num_spawn_by = 8
})
minetest.register_decoration({
name = 'everness:crystal_forest_under_crystal_purple_cluster',
deco_type = 'schematic',
place_on = {
'everness:crystal_cave_dirt_with_moss',
'everness:crystal_moss_block'
},
place_offset_y = -7,
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.002,
spread = { x = 250, y = 250, z = 250 },
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = { 'everness_crystal_forest_under' },
y_max = y_max - 1500 > y_min and y_max - 1500 or y_max,
y_min = y_min,
schematic = minetest.get_modpath('everness') .. '/schematics/everness_crystal_purple_cluster.mts',
flags = 'place_center_x, place_center_z, all_floors, force_placement',
rotation = 'random',
spawn_by = {
'everness:crystal_cave_dirt_with_moss',
'everness:crystal_moss_block'
},
num_spawn_by = 8,
})
minetest.register_decoration({
name = 'everness:crystal_forest_under_crystal_orange_cluster',
deco_type = 'schematic',
place_on = {
'everness:crystal_cave_dirt_with_moss',
'everness:crystal_moss_block'
},
sidelen = 16,
place_offset_y = 1,
noise_params = {
offset = 0,
scale = 0.002,
spread = { x = 250, y = 250, z = 250 },
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = { 'everness_crystal_forest_under' },
y_max = y_max - 1000 > y_min and y_max - 1000 or y_max,
y_min = y_min,
schematic = minetest.get_modpath('everness') .. '/schematics/everness_crystal_orange_cluster.mts',
flags = 'place_center_x, place_center_z, all_floors',
rotation = 'random',
spawn_by = {
'everness:crystal_cave_dirt_with_moss',
'everness:crystal_moss_block'
},
num_spawn_by = 8,
})
minetest.register_decoration({
name = 'everness:crystal_forest_under_crystal_cyan',
deco_type = 'simple',
place_on = {
'everness:crystal_cave_dirt_with_moss',
'everness:crystal_moss_block'
},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.02,
spread = { x = 200, y = 200, z = 200 },
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = { 'everness_crystal_forest_under' },
y_max = y_max,
y_min = y_min,
decoration = 'everness:crystal_cyan',
flags = 'all_floors',
param2 = 1
})
minetest.register_decoration({
name = 'everness:crystal_forest_under_twisted_crystal_grass',
deco_type = 'simple',
place_on = {
'everness:crystal_cave_dirt_with_moss',
'everness:crystal_moss_block'
},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.2,
spread = { x = 100, y = 100, z = 100 },
seed = 801,
octaves = 3,
persist = 0.7
},
biomes = { 'everness_crystal_forest_under' },
y_max = y_max - 500 > y_min and y_max - 500 or y_max,
y_min = y_min,
decoration = 'everness:twisted_crystal_grass',
flags = 'all_floors'
})
minetest.register_decoration({
name = 'everness:crystal_forest_under_crystal_cyan_ceiling',
deco_type = 'simple',
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place_on = { 'default:stone' },
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sidelen = 16,
noise_params = {
offset = 0,
scale = 0.02,
spread = { x = 200, y = 200, z = 200 },
seed = 329,
octaves = 3,
persist = 0.6
},
biomes = { 'everness_crystal_forest_under' },
y_max = y_max,
y_min = y_min,
decoration = 'everness:crystal_cyan',
flags = 'all_ceilings',
})