everness/api.lua

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2023-02-01 22:44:42 -06:00
--[[
Everness. Never ending discovery in Everness mapgen.
Copyright (C) 2023 SaKeL <juraj.vajda@gmail.com>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to juraj.vajda@gmail.com
--]]
--- Base class
---@class Everness
---@field bamboo {['growth_stages']: table<number, table>, ['top_leaves_schem']: table}
---@field loot_chest {['default']: table[]}
---@field skybox {['skybox']: table}
Everness = {
bamboo = {
-- based on height
growth_stages = {
--height
[1] = {
-- next plant
{ name = 'everness:bamboo_1' },
{ name = 'everness:bamboo_2' },
},
[2] = {
{ name = 'everness:bamboo_1' },
{ name = 'everness:bamboo_2' },
{ name = 'everness:bamboo_2' },
},
[3] = {
{ name = 'everness:bamboo_3' },
{ name = 'everness:bamboo_4' },
{ name = 'everness:bamboo_4' },
{ name = 'everness:bamboo_5' },
},
[4] = {
{ name = 'everness:bamboo_3' },
{ name = 'everness:bamboo_3' },
{ name = 'everness:bamboo_4' },
{ name = 'everness:bamboo_5' },
{ name = 'everness:bamboo_5' },
},
},
top_leaves_schem = {
{ name = 'everness:bamboo_4' },
{ name = 'everness:bamboo_5' },
{ name = 'everness:bamboo_5' },
}
},
loot_chest = {
default = {
{
name = 'default:stick',
max_count = 25,
chance = 25
},
{
name = 'default:paper',
max_count = 10,
chance = 25
},
{
name = 'default:book',
max_count = 2,
chance = 25
},
{
name = 'default:skeleton_key',
max_count = 2,
chance = 25
},
{
name = 'default:flint',
max_count = 2,
chance = 25
},
{
name = 'default:obsidian_shard',
max_count = 2,
chance = 25
},
{
name = 'default:clay_brick',
max_count = 2,
chance = 25
},
{
name = 'default:mese_crystal_fragment',
max_count = 2,
chance = 25
},
{
name = 'default:gold_ingot',
max_count = 2,
chance = 25
},
{
name = 'default:bronze_ingot',
max_count = 2,
chance = 25
},
{
name = 'default:tin_ingot',
max_count = 2,
chance = 25
},
{
name = 'default:copper_ingot',
max_count = 2,
chance = 25
},
{
name = 'default:steel_ingot',
max_count = 2,
chance = 25
},
{
name = 'default:coal_lump',
max_count = 2,
chance = 25
},
{
name = 'default:pick_stone',
max_count = 2,
chance = 25
},
{
name = 'default:pick_bronze',
max_count = 2,
chance = 25
},
{
name = 'default:pick_steel',
max_count = 2,
chance = 25
},
{
name = 'default:shovel_stone',
max_count = 2,
chance = 25
},
{
name = 'default:shovel_bronze',
max_count = 2,
chance = 25
},
{
name = 'default:shovel_steel',
max_count = 2,
chance = 25
},
{
name = 'default:axe_stone',
max_count = 2,
chance = 25
},
{
name = 'default:axe_bronze',
max_count = 2,
chance = 25
},
{
name = 'default:axe_steel',
max_count = 2,
chance = 25
},
{
name = 'default:sword_stone',
max_count = 2,
chance = 25
},
{
name = 'default:sword_bronze',
max_count = 2,
chance = 25
},
{
name = 'default:sword_steel',
max_count = 2,
chance = 25
},
{
name = 'default:bookshelf',
max_count = 2,
chance = 25
},
{
name = 'default:sign_wall_wood',
max_count = 2,
chance = 25
},
{
name = 'default:ladder_wood',
max_count = 5,
chance = 25
},
{
name = 'default:ladder_steel',
max_count = 5,
chance = 25
},
{
name = 'default:glass',
max_count = 10,
chance = 25
},
{
name = 'default:obsidian_glass',
max_count = 10,
chance = 25
},
{
name = 'default:tree',
max_count = 15,
chance = 25
},
{
name = 'default:jungletree',
max_count = 15,
chance = 25
},
{
name = 'default:pine_tree',
max_count = 15,
chance = 25
},
{
name = 'default:cactus',
max_count = 20,
chance = 25
},
{
name = 'default:large_cactus_seedling',
max_count = 2,
chance = 25
},
{
name = 'default:papyrus',
max_count = 20,
chance = 25
},
{
name = 'default:junglegrass',
max_count = 20,
chance = 25
},
{
name = 'default:blueberry_bush_sapling',
max_count = 2,
chance = 25
},
{
name = 'default:sapling',
max_count = 2,
chance = 25
},
{
name = 'default:junglesapling',
max_count = 2,
chance = 25
},
{
name = 'default:pine_sapling',
max_count = 2,
chance = 25
},
{
name = 'default:acacia_sapling',
max_count = 2,
chance = 25
},
{
name = 'default:aspen_sapling',
max_count = 2,
chance = 25
},
{
name = 'default:clay_lump',
max_count = 5,
chance = 25
},
{
name = 'default:tin_lump',
max_count = 2,
chance = 25
},
{
name = 'default:copper_lump',
max_count = 5,
chance = 25
},
{
name = 'default:iron_lump',
max_count = 5,
chance = 25
},
{
name = 'default:coalblock',
max_count = 5,
chance = 25
},
{
name = 'default:steelblock',
max_count = 2,
chance = 25
},
{
name = 'default:copperblock',
max_count = 2,
chance = 25
},
{
name = 'default:tinblock',
max_count = 2,
chance = 25
},
{
name = 'default:bronzeblock',
max_count = 2,
chance = 25
},
{
name = 'default:mese',
max_count = 2,
chance = 25
},
{
name = 'default:meselamp',
max_count = 2,
chance = 25
},
{
name = 'default:obsidian',
max_count = 2,
chance = 25
},
{
name = 'default:mese_crystal',
max_count = 2,
chance = 25
},
{
name = 'default:diamond',
max_count = 2,
chance = 25
},
{
name = 'default:pick_mese',
max_count = 2,
chance = 25
},
{
name = 'default:shovel_mese',
max_count = 2,
chance = 25
},
{
name = 'default:axe_mese',
max_count = 2,
chance = 25
},
{
name = 'default:sword_mese',
max_count = 2,
chance = 25
},
{
name = 'everness:forsaken_fire',
max_count = 1,
chance = 50
},
}
},
skybox = {
biomes = {
everness_cursed_lands = {
sky_parameters = {
type = 'regular',
sky_color = {
day_sky = '#89adb1',
day_horizon = '#a9cdd1',
dawn_sky = '#a5c9cd',
dawn_horizon = '#aaced2',
night_sky = '#416569',
night_horizon = '#6a8e92',
indoors = '#4a6e72',
fog_sun_tint = '#7ca0a4',
fog_moon_tint = '#7da1a5'
}
},
sun_parameters = {
texture = 'everness_cursed_lands_sun.png',
scale = 1.57,
sunrise = 'everness_cursed_lands_sunrisebg.png',
tonemap = 'everness_cursed_lands_sun_tonemap.png'
},
moon_parameters = {
texture = 'everness_cursed_lands_moon.png',
tonemap = 'everness_cursed_lands_moon_tonemap.png'
},
cloud_parameters = {
density = 0.7,
color = '#a9cdd1e5',
speed = { x = -2, z = -2 }
}
},
everness_cursed_lands_dunes = {
sky_parameters = {
type = 'regular',
sky_color = {
day_sky = '#89adb1',
day_horizon = '#a9cdd1',
dawn_sky = '#a5c9cd',
dawn_horizon = '#aaced2',
night_sky = '#416569',
night_horizon = '#6a8e92',
indoors = '#4a6e72',
fog_sun_tint = '#7ca0a4',
fog_moon_tint = '#7da1a5'
}
},
sun_parameters = {
texture = 'everness_cursed_lands_sun.png',
scale = 1.57,
sunrise = 'everness_cursed_lands_sunrisebg.png',
tonemap = 'everness_cursed_lands_sun_tonemap.png'
},
moon_parameters = {
texture = 'everness_cursed_lands_moon.png',
tonemap = 'everness_cursed_lands_moon_tonemap.png'
},
cloud_parameters = {
density = 0.7,
color = '#a9cdd1e5',
speed = { x = -2, z = -2 }
}
},
everness_cursed_lands_swamp = {
sky_parameters = {
type = 'regular',
sky_color = {
day_sky = '#89adb1',
day_horizon = '#a9cdd1',
dawn_sky = '#a5c9cd',
dawn_horizon = '#aaced2',
night_sky = '#416569',
night_horizon = '#6a8e92',
indoors = '#4a6e72',
fog_sun_tint = '#7ca0a4',
fog_moon_tint = '#7da1a5'
}
},
sun_parameters = {
texture = 'everness_cursed_lands_sun.png',
scale = 1.57,
sunrise = 'everness_cursed_lands_sunrisebg.png',
tonemap = 'everness_cursed_lands_sun_tonemap.png'
},
moon_parameters = {
texture = 'everness_cursed_lands_moon.png',
tonemap = 'everness_cursed_lands_moon_tonemap.png'
},
cloud_parameters = {
density = 0.7,
color = '#a9cdd1e5',
speed = { x = -2, z = -2 }
}
},
everness_cursed_lands_ocean = {
sky_parameters = {
type = 'regular',
sky_color = {
day_sky = '#89adb1',
day_horizon = '#a9cdd1',
dawn_sky = '#a5c9cd',
dawn_horizon = '#aaced2',
night_sky = '#416569',
night_horizon = '#6a8e92',
indoors = '#4a6e72',
fog_sun_tint = '#7ca0a4',
fog_moon_tint = '#7da1a5'
}
},
sun_parameters = {
texture = 'everness_cursed_lands_sun.png',
scale = 1.57,
sunrise = 'everness_cursed_lands_sunrisebg.png',
tonemap = 'everness_cursed_lands_sun_tonemap.png'
},
moon_parameters = {
texture = 'everness_cursed_lands_moon.png',
tonemap = 'everness_cursed_lands_moon_tonemap.png'
},
cloud_parameters = {
density = 0.7,
color = '#a9cdd1e5',
speed = { x = -2, z = -2 }
}
},
everness_cursed_lands_under = {
sky_parameters = {
type = 'regular',
sky_color = {
day_sky = '#89adb1',
day_horizon = '#a9cdd1',
dawn_sky = '#a5c9cd',
dawn_horizon = '#aaced2',
night_sky = '#416569',
night_horizon = '#6a8e92',
indoors = '#4a6e72',
fog_sun_tint = '#7ca0a4',
fog_moon_tint = '#7da1a5'
}
},
sun_parameters = {
texture = 'everness_cursed_lands_sun.png',
scale = 1.57,
sunrise = 'everness_cursed_lands_sunrisebg.png',
tonemap = 'everness_cursed_lands_sun_tonemap.png'
},
moon_parameters = {
texture = 'everness_cursed_lands_moon.png',
tonemap = 'everness_cursed_lands_moon_tonemap.png'
},
cloud_parameters = {
density = 0.7,
color = '#a9cdd1e5',
speed = { x = -2, z = -2 }
}
},
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everness_coral_forest = {
sky_parameters = {
type = 'regular',
sky_color = {
-- day_sky = '#c492a5',
day_sky = '',
day_horizon = '#e4b2c5',
dawn_sky = '#e0aec1',
dawn_horizon = '#e5b3c6',
night_sky = '#7c4a5d',
night_horizon = '#a57386',
indoors = '#855366',
fog_sun_tint = '#b78598',
fog_moon_tint = '#b88699'
}
},
},
everness_coral_forest_dunes = {
sky_parameters = {
type = 'regular',
sky_color = {
-- day_sky = '#c492a5',
day_sky = '',
day_horizon = '#e4b2c5',
dawn_sky = '#e0aec1',
dawn_horizon = '#e5b3c6',
night_sky = '#7c4a5d',
night_horizon = '#a57386',
indoors = '#855366',
fog_sun_tint = '#b78598',
fog_moon_tint = '#b88699'
}
},
},
everness_coral_forest_ocean = {
sky_parameters = {
type = 'regular',
sky_color = {
-- day_sky = '#c492a5',
day_sky = '',
day_horizon = '#e4b2c5',
dawn_sky = '#e0aec1',
dawn_horizon = '#e5b3c6',
night_sky = '#7c4a5d',
night_horizon = '#a57386',
indoors = '#855366',
fog_sun_tint = '#b78598',
fog_moon_tint = '#b88699'
}
},
},
everness_coral_forest_under = {
sky_parameters = {
type = 'regular',
sky_color = {
-- day_sky = '#c492a5',
day_sky = '',
day_horizon = '#e4b2c5',
dawn_sky = '#e0aec1',
dawn_horizon = '#e5b3c6',
night_sky = '#7c4a5d',
night_horizon = '#a57386',
indoors = '#855366',
fog_sun_tint = '#b78598',
fog_moon_tint = '#b88699'
}
},
},
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everness_bamboo_forest = {
sky_parameters = {
type = 'regular',
sky_color = {
-- day_sky = '#5dd35d',
day_sky = '',
day_horizon = '#7df37d',
-- dawn_sky = '#79ef79',
dawn_sky = '',
dawn_horizon = '#7ef47e',
-- night_sky = '#158b15',
night_sky = '',
night_horizon = '#3eb43e',
indoors = '#1e941e',
fog_sun_tint = '#50c650',
fog_moon_tint = '#51c751'
}
},
},
everness_bamboo_forest_under = {
sky_parameters = {
type = 'regular',
sky_color = {
-- day_sky = '#5dd35d',
day_sky = '',
day_horizon = '#7df37d',
-- dawn_sky = '#79ef79',
dawn_sky = '',
dawn_horizon = '#7ef47e',
-- night_sky = '#158b15',
night_sky = '',
night_horizon = '#3eb43e',
indoors = '#1e941e',
fog_sun_tint = '#50c650',
fog_moon_tint = '#51c751'
}
},
},
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everness_frosted_icesheet = {
sky_parameters = {
type = 'regular',
sky_color = {
day_sky = '#9da4aa',
day_horizon = '#bdc4ca',
dawn_sky = '#b9c0c6',
dawn_horizon = '#bec5cb',
night_sky = '#555c62',
night_horizon = '#7e858b',
indoors = '#5e656b',
fog_sun_tint = '#90979d',
fog_moon_tint = '#91989e'
}
},
},
everness_frosted_icesheet_ocean = {
sky_parameters = {
type = 'regular',
sky_color = {
day_sky = '#9da4aa',
day_horizon = '#bdc4ca',
dawn_sky = '#b9c0c6',
dawn_horizon = '#bec5cb',
night_sky = '#555c62',
night_horizon = '#7e858b',
indoors = '#5e656b',
fog_sun_tint = '#90979d',
fog_moon_tint = '#91989e'
}
},
},
everness_frosted_icesheet_under = {
sky_parameters = {
type = 'regular',
sky_color = {
day_sky = '#9da4aa',
day_horizon = '#bdc4ca',
dawn_sky = '#b9c0c6',
dawn_horizon = '#bec5cb',
night_sky = '#555c62',
night_horizon = '#7e858b',
indoors = '#5e656b',
fog_sun_tint = '#90979d',
fog_moon_tint = '#91989e'
}
},
},
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everness_crystal_forest = {
sky_parameters = {
type = 'regular',
sky_color = {
-- day_sky = '#b992c5',
day_sky = '',
day_horizon = '#d9b2e5',
dawn_sky = '#d5aee1',
dawn_horizon = '#dab3e6',
night_sky = '#714a7d',
night_horizon = '#9a73a6',
indoors = '#7a5386',
fog_sun_tint = '#ac85b8',
fog_moon_tint = '#ad86b9'
}
},
star_parameters = {
count = 6000,
scale = 0.5
}
},
everness_crystal_forest_dunes = {
sky_parameters = {
type = 'regular',
sky_color = {
-- day_sky = '#b992c5',
day_sky = '',
day_horizon = '#d9b2e5',
dawn_sky = '#d5aee1',
dawn_horizon = '#dab3e6',
night_sky = '#714a7d',
night_horizon = '#9a73a6',
indoors = '#7a5386',
fog_sun_tint = '#ac85b8',
fog_moon_tint = '#ad86b9'
}
},
star_parameters = {
count = 6000,
scale = 0.5
}
},
everness_crystal_forest_shore = {
sky_parameters = {
type = 'regular',
sky_color = {
-- day_sky = '#b992c5',
day_sky = '',
day_horizon = '#d9b2e5',
dawn_sky = '#d5aee1',
dawn_horizon = '#dab3e6',
night_sky = '#714a7d',
night_horizon = '#9a73a6',
indoors = '#7a5386',
fog_sun_tint = '#ac85b8',
fog_moon_tint = '#ad86b9'
}
},
star_parameters = {
count = 6000,
scale = 0.5
}
},
everness_crystal_forest_ocean = {
sky_parameters = {
type = 'regular',
sky_color = {
-- day_sky = '#b992c5',
day_sky = '',
day_horizon = '#d9b2e5',
dawn_sky = '#d5aee1',
dawn_horizon = '#dab3e6',
night_sky = '#714a7d',
night_horizon = '#9a73a6',
indoors = '#7a5386',
fog_sun_tint = '#ac85b8',
fog_moon_tint = '#ad86b9'
}
},
star_parameters = {
count = 6000,
scale = 0.5
}
},
everness_crystal_forest_under = {
sky_parameters = {
type = 'regular',
sky_color = {
-- day_sky = '#b992c5',
day_sky = '',
day_horizon = '#d9b2e5',
dawn_sky = '#d5aee1',
dawn_horizon = '#dab3e6',
night_sky = '#714a7d',
night_horizon = '#9a73a6',
indoors = '#7a5386',
fog_sun_tint = '#ac85b8',
fog_moon_tint = '#ad86b9'
}
},
star_parameters = {
count = 6000,
scale = 0.5
}
},
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everness_forsaken_desert = {
sky_parameters = {
type = 'regular',
sky_color = {
day_sky = '#d5946e',
day_horizon = '#f5b48e',
dawn_sky = '#f1b08a',
dawn_horizon = '#f6b58f',
night_sky = '#8d4c26',
night_horizon = '#b6754f',
indoors = '#96552f',
fog_sun_tint = '#c88761',
fog_moon_tint = '#c98862'
}
}
},
everness_forsaken_desert_ocean = {
sky_parameters = {
type = 'regular',
sky_color = {
day_sky = '#d5946e',
day_horizon = '#f5b48e',
dawn_sky = '#f1b08a',
dawn_horizon = '#f6b58f',
night_sky = '#8d4c26',
night_horizon = '#b6754f',
indoors = '#96552f',
fog_sun_tint = '#c88761',
fog_moon_tint = '#c98862'
}
}
},
everness_forsaken_desert_under = {
sky_parameters = {
type = 'regular',
sky_color = {
day_sky = '#d5946e',
day_horizon = '#f5b48e',
dawn_sky = '#f1b08a',
dawn_horizon = '#f6b58f',
night_sky = '#8d4c26',
night_horizon = '#b6754f',
indoors = '#96552f',
fog_sun_tint = '#c88761',
fog_moon_tint = '#c98862'
}
}
},
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everness_baobab_savanna = {
sky_parameters = {
type = 'regular',
sky_color = {
day_sky = '#c4a156',
day_horizon = '#e4c176',
dawn_sky = '#e0bd72',
dawn_horizon = '#e5c277',
night_sky = '#7c590e',
night_horizon = '#a58237',
indoors = '#856217',
fog_sun_tint = '#b79449',
fog_moon_tint = '#b8954a'
}
}
},
everness_forsaken_tundra = {
sky_parameters = {
type = 'regular',
sky_color = {
day_sky = '#a3a49f',
-- day_sky = '#caa339',
day_horizon = '#eac359',
dawn_sky = '#e6bf55',
dawn_horizon = '#ebc45a',
-- night_sky = '#5b5c57',
night_sky = '#7c5b01',
night_horizon = '#ab841a',
indoors = '#896401',
fog_sun_tint = '#bd962c',
fog_moon_tint = '#be972d'
}
}
},
everness_forsaken_tundra_beach = {
sky_parameters = {
type = 'regular',
sky_color = {
day_sky = '#a3a49f',
-- day_sky = '#caa339',
day_horizon = '#eac359',
dawn_sky = '#e6bf55',
dawn_horizon = '#ebc45a',
-- night_sky = '#5b5c57',
night_sky = '#7c5b01',
night_horizon = '#ab841a',
indoors = '#896401',
fog_sun_tint = '#bd962c',
fog_moon_tint = '#be972d'
}
}
},
everness_forsaken_tundra_ocean = {
sky_parameters = {
type = 'regular',
sky_color = {
day_sky = '#a3a49f',
-- day_sky = '#caa339',
day_horizon = '#eac359',
dawn_sky = '#e6bf55',
dawn_horizon = '#ebc45a',
-- night_sky = '#5b5c57',
night_sky = '#7c5b01',
night_horizon = '#ab841a',
indoors = '#896401',
fog_sun_tint = '#bd962c',
fog_moon_tint = '#be972d'
}
}
},
everness_forsaken_tundra_under = {
sky_parameters = {
type = 'regular',
sky_color = {
day_sky = '#a3a49f',
-- day_sky = '#caa339',
day_horizon = '#eac359',
dawn_sky = '#e6bf55',
dawn_horizon = '#ebc45a',
-- night_sky = '#5b5c57',
night_sky = '#7c5b01',
night_horizon = '#ab841a',
indoors = '#896401',
fog_sun_tint = '#bd962c',
fog_moon_tint = '#be972d'
}
}
},
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}
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},
settings = {
biomes = {
everness_coral_forest = {
enabled = minetest.settings:get_bool('everness_coral_forest', true),
y_max = tonumber(minetest.settings:get('everness_coral_forest_y_max')) or 31000,
y_min = tonumber(minetest.settings:get('everness_coral_forest_y_min')) or 6,
},
everness_coral_forest_dunes = {
enabled = minetest.settings:get_bool('everness_coral_forest_dunes', true),
y_max = tonumber(minetest.settings:get('everness_coral_forest_dunes_y_max')) or 5,
y_min = tonumber(minetest.settings:get('everness_coral_forest_dunes_y_min')) or 4,
},
everness_coral_forest_ocean = {
enabled = minetest.settings:get_bool('everness_coral_forest_ocean', true),
y_max = tonumber(minetest.settings:get('everness_coral_forest_ocean_y_max')) or 3,
y_min = tonumber(minetest.settings:get('everness_coral_forest_ocean_y_min')) or -255,
},
everness_coral_forest_under = {
enabled = minetest.settings:get_bool('everness_coral_forest_under', true),
y_max = tonumber(minetest.settings:get('everness_coral_forest_under_y_max')) or -256,
y_min = tonumber(minetest.settings:get('everness_coral_forest_under_y_min')) or -31000,
},
everness_frosted_icesheet = {
enabled = minetest.settings:get_bool('everness_frosted_icesheet', true),
y_max = tonumber(minetest.settings:get('everness_frosted_icesheet_y_max')) or 31000,
y_min = tonumber(minetest.settings:get('everness_frosted_icesheet_y_min')) or -8,
},
everness_frosted_icesheet_ocean = {
enabled = minetest.settings:get_bool('everness_frosted_icesheet_ocean', true),
y_max = tonumber(minetest.settings:get('everness_frosted_icesheet_ocean_y_max')) or -9,
y_min = tonumber(minetest.settings:get('everness_frosted_icesheet_ocean_y_min')) or -255,
},
everness_frosted_icesheet_under = {
enabled = minetest.settings:get_bool('everness_frosted_icesheet_under', true),
y_max = tonumber(minetest.settings:get('everness_frosted_icesheet_under_y_max')) or -256,
y_min = tonumber(minetest.settings:get('everness_frosted_icesheet_under_y_min')) or -31000,
},
everness_cursed_lands = {
enabled = minetest.settings:get_bool('everness_cursed_lands', true),
y_max = tonumber(minetest.settings:get('everness_cursed_lands_y_max')) or 31000,
y_min = tonumber(minetest.settings:get('everness_cursed_lands_y_min')) or 6,
},
everness_cursed_lands_dunes = {
enabled = minetest.settings:get_bool('everness_cursed_lands_dunes', true),
y_max = tonumber(minetest.settings:get('everness_cursed_lands_dunes_y_max')) or 5,
y_min = tonumber(minetest.settings:get('everness_cursed_lands_dunes_y_min')) or 1,
},
everness_cursed_lands_swamp = {
enabled = minetest.settings:get_bool('everness_cursed_lands_swamp', true),
y_max = tonumber(minetest.settings:get('everness_cursed_lands_swamp_y_max')) or 0,
y_min = tonumber(minetest.settings:get('everness_cursed_lands_swamp_y_min')) or -1,
},
everness_cursed_lands_ocean = {
enabled = minetest.settings:get_bool('everness_cursed_lands_ocean', true),
y_max = tonumber(minetest.settings:get('everness_cursed_lands_ocean_y_max')) or -2,
y_min = tonumber(minetest.settings:get('everness_cursed_lands_ocean_y_min')) or -255,
},
everness_cursed_lands_under = {
enabled = minetest.settings:get_bool('everness_cursed_lands_under', true),
y_max = tonumber(minetest.settings:get('everness_cursed_lands_under_y_max')) or -256,
y_min = tonumber(minetest.settings:get('everness_cursed_lands_under_y_min')) or -31000,
},
everness_crystal_forest = {
enabled = minetest.settings:get_bool('everness_crystal_forest', true),
y_max = tonumber(minetest.settings:get('everness_crystal_forest_y_max')) or 31000,
y_min = tonumber(minetest.settings:get('everness_crystal_forest_y_min')) or 6,
},
everness_crystal_forest_dunes = {
enabled = minetest.settings:get_bool('everness_crystal_forest_dunes', true),
y_max = tonumber(minetest.settings:get('everness_crystal_forest_dunes_y_max')) or 5,
y_min = tonumber(minetest.settings:get('everness_crystal_forest_dunes_y_min')) or 1,
},
everness_crystal_forest_shore = {
enabled = minetest.settings:get_bool('everness_crystal_forest_shore', true),
y_max = tonumber(minetest.settings:get('everness_crystal_forest_shore_y_max')) or 0,
y_min = tonumber(minetest.settings:get('everness_crystal_forest_shore_y_min')) or -1,
},
everness_crystal_forest_ocean = {
enabled = minetest.settings:get_bool('everness_crystal_forest_ocean', true),
y_max = tonumber(minetest.settings:get('everness_crystal_forest_ocean_y_max')) or -2,
y_min = tonumber(minetest.settings:get('everness_crystal_forest_ocean_y_min')) or -255,
},
everness_crystal_forest_under = {
enabled = minetest.settings:get_bool('everness_crystal_forest_under', true),
y_max = tonumber(minetest.settings:get('everness_crystal_forest_under_y_max')) or -256,
y_min = tonumber(minetest.settings:get('everness_crystal_forest_under_y_min')) or -31000,
},
everness_bamboo_forest = {
enabled = minetest.settings:get_bool('everness_bamboo_forest', true),
y_max = tonumber(minetest.settings:get('everness_bamboo_forest_y_max')) or 31000,
y_min = tonumber(minetest.settings:get('everness_bamboo_forest_y_min')) or 1,
},
everness_bamboo_forest_under = {
enabled = minetest.settings:get_bool('everness_bamboo_forest_under', true),
y_max = tonumber(minetest.settings:get('everness_bamboo_forest_under_y_max')) or -256,
y_min = tonumber(minetest.settings:get('everness_bamboo_forest_under_y_min')) or -31000,
},
everness_forsaken_desert = {
enabled = minetest.settings:get_bool('everness_forsaken_desert', true),
y_max = tonumber(minetest.settings:get('everness_forsaken_desert_y_max')) or 31000,
y_min = tonumber(minetest.settings:get('everness_forsaken_desert_y_min')) or 4,
},
everness_forsaken_desert_ocean = {
enabled = minetest.settings:get_bool('everness_forsaken_desert_ocean', true),
y_max = tonumber(minetest.settings:get('everness_forsaken_desert_ocean_y_max')) or 3,
y_min = tonumber(minetest.settings:get('everness_forsaken_desert_ocean_y_min')) or -8,
},
everness_forsaken_desert_under = {
enabled = minetest.settings:get_bool('everness_forsaken_desert_under', true),
y_max = tonumber(minetest.settings:get('everness_forsaken_desert_under_y_max')) or -256,
y_min = tonumber(minetest.settings:get('everness_forsaken_desert_under_y_min')) or -31000,
},
everness_baobab_savanna = {
enabled = minetest.settings:get_bool('everness_baobab_savanna', true),
y_max = tonumber(minetest.settings:get('everness_baobab_savanna_y_max')) or 31000,
y_min = tonumber(minetest.settings:get('everness_baobab_savanna_y_min')) or 1,
},
everness_forsaken_tundra = {
enabled = minetest.settings:get_bool('everness_forsaken_tundra', true),
y_max = tonumber(minetest.settings:get('everness_forsaken_tundra_y_max')) or 31000,
y_min = tonumber(minetest.settings:get('everness_forsaken_tundra_y_min')) or 2,
},
everness_forsaken_tundra_beach = {
enabled = minetest.settings:get_bool('everness_forsaken_tundra_beach', true),
y_max = tonumber(minetest.settings:get('everness_forsaken_tundra_beach_y_max')) or 1,
y_min = tonumber(minetest.settings:get('everness_forsaken_tundra_beach_y_min')) or -3,
},
everness_forsaken_tundra_ocean = {
enabled = minetest.settings:get_bool('everness_forsaken_tundra_ocean', true),
y_max = tonumber(minetest.settings:get('everness_forsaken_tundra_ocean_y_max')) or -4,
y_min = tonumber(minetest.settings:get('everness_forsaken_tundra_ocean_y_min')) or -255,
},
everness_forsaken_tundra_under = {
enabled = minetest.settings:get_bool('everness_forsaken_tundra_under', true),
y_max = tonumber(minetest.settings:get('everness_forsaken_tundra_under_y_max')) or -256,
y_min = tonumber(minetest.settings:get('everness_forsaken_tundra_under_y_min')) or -31000,
},
}
},
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}
function Everness.grow_cactus(self, pos, node, params)
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if node.param2 >= 4 then
return
end
pos.y = pos.y - 1
if minetest.get_item_group(minetest.get_node(pos).name, 'mold_soil') == 0
or minetest.get_item_group(minetest.get_node(pos).name, 'sand') == 0
then
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return
end
pos.y = pos.y + 1
local height = 0
while (node.name == 'everness:cactus_orange' or node.name == 'everness:cactus_blue') and height < 5 do
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height = height + 1
pos.y = pos.y + 1
node = minetest.get_node(pos)
end
if height == 5 or node.name ~= 'air' then
return
end
if minetest.get_node_light(pos) < 13 then
return
end
minetest.set_node(pos, { name = node.name })
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return true
end
function Everness.emerge_area(self, blockpos, action, calls_remaining, param)
if not param.total then
param.total = calls_remaining + 1
param.current = 0
end
param.current = param.current + 1
if param.total == param.current then
param.callback(param.data)
end
end
-- how often node timers for plants will tick, +/- some random value
function Everness.tick_vine(self, pos)
minetest.get_node_timer(pos):start(math.random(5, 10))
end
-- how often a growth failure tick is retried (e.g. too dark)
function Everness.tick_vine_again(self, pos)
minetest.get_node_timer(pos):start(math.random(40, 80))
end
-- how often node timers for plants will tick, +/- some random value
function Everness.tick_sulfur_stone(self, pos)
minetest.get_node_timer(pos):start(math.random(5, 10))
end
-- how often a growth failure tick is retried (e.g. too dark)
function Everness.tick_sulfur_stone_again(self, pos)
minetest.get_node_timer(pos):start(math.random(40, 80))
end
function Everness.grow_vine(self, pos, elapsed, params)
local node = minetest.get_node(pos)
local pos_under = vector.new(pos.x, pos.y - 1, pos.z)
local node_under = minetest.get_node(pos_under)
local node_names = params.node_names
local end_node_name = params.end_node_name
local end_node_param2 = params.end_node_param2
-- get length
local length = 0
local temp_node = node
while minetest.get_item_group(temp_node.name, 'vine') > 0 and length < 16 do
length = length + 1
temp_node = minetest.get_node(vector.new(pos.x, pos.y + length, pos.z))
end
-- stop growing - random height between 12 - 16 nodes
if length > 11 and length < 16 then
if math.random(1, 3) == 2 then
return
end
end
if length >= 16 then
return
end
if minetest.get_item_group(node_under.name, 'vine') > 0 then
-- stop timer for gown vine
return
end
if node_under.name ~= 'air' then
Everness:tick_vine_again(pos)
return
end
local new_node_name = node_names[math.random(1, #node_names)]
minetest.set_node(pos, { name = new_node_name, param2 = node.param2 })
-- last hanging vine
minetest.set_node(pos_under, { name = end_node_name, param2 = end_node_param2 and end_node_param2 or node.param2 })
Everness:tick_vine(pos_under)
end
function Everness.dig_vine(self, pos, node_name, digger)
--only dig give the vine if shears are used
if not digger then
return
end
local wielded_item = digger:get_wielded_item()
if 'everness:vine_shears' == wielded_item:get_name() then
local inv = digger:get_inventory()
if inv then
inv:add_item('main', ItemStack(node_name))
end
end
end
--
-- Sounds
--
function Everness.node_sound_defaults(table)
table = table or {}
table.footstep = table.footstep or
{ name = '', gain = 1.0 }
table.dug = table.dug or
{ name = 'default_dug_node', gain = 0.25 }
table.place = table.place or
{ name = 'default_place_node_hard', gain = 1.0 }
return table
end
function Everness.node_sound_frosted_snow_defaults(table)
table = table or {}
table.footstep = table.footstep or
{ name = 'everness_frosted_snow_footstep', gain = 0.2 }
table.dig = table.dig or
{ name = 'everness_frosted_snow_footstep', gain = 0.3 }
table.dug = table.dug or
{ name = 'everness_frosted_snow_footstep', gain = 0.3 }
table.place = table.place or
{ name = 'default_place_node', gain = 1.0 }
default.node_sound_defaults(table)
return table
end
function Everness.node_sound_crystal_defaults(table)
table = table or {}
table.footstep = table.footstep or
{ name = 'everness_crystal_chime', gain = 0.2 }
table.dig = table.dig or
{ name = 'everness_crystal_chime', gain = 0.3 }
table.dug = table.dug or
{ name = 'default_hard_footstep', gain = 0.3 }
table.place = table.place or
{ name = 'everness_crystal_chime', gain = 1.0 }
default.node_sound_defaults(table)
return table
end
function Everness.node_sound_bamboo_defaults(table)
table = table or {}
table.footstep = table.footstep or
{ name = 'everness_bamboo_hit', gain = 0.2 }
table.dig = table.dig or
{ name = 'everness_bamboo_hit', gain = 0.3 }
table.dug = table.dug or
{ name = 'everness_bamboo_dug', gain = 0.1 }
table.place = table.place or
{ name = 'everness_bamboo_hit', gain = 1.0 }
default.node_sound_defaults(table)
return table
end
function Everness.node_sound_mud_defaults(table)
table = table or {}
table.footstep = table.footstep or
{ name = 'everness_mud_footstep', gain = 0.2 }
table.dig = table.dig or
{ name = 'everness_mud_footstep', gain = 0.3 }
table.dug = table.dug or
{ name = 'everness_mud_footstep', gain = 0.1 }
table.place = table.place or
{ name = 'everness_mud_footstep', gain = 1.0 }
default.node_sound_defaults(table)
return table
end