find_directory instead of hardcoded paths
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TODO.txt
1
TODO.txt
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@ -12,7 +12,6 @@ Important improvements:
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so.
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* _Huge_ problem, but I haven't had luck figuring it out yet…
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* Move from BLists to BObjectLists where possible
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* No hardcoded paths
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* General input sanitization
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* File error-handling
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* e.g., Utils.cpp's userFileError
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@ -212,9 +212,6 @@ App::_OpenSourceFile(BMessage* refMessage)
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}
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const char* configPath = "/boot/home/config/settings/Pogger/";
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int
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main(int argc, char** argv)
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{
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@ -45,8 +45,6 @@ private:
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int main(int argc, char** argv);
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extern const char* configPath;
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#endif // APP_H
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@ -26,9 +26,13 @@ Feed::Feed(BUrl xml)
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: Feed()
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{
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SetXmlUrl(xml);
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BString cache("/boot/home/config/cache/Pogger/");
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BPath cache;
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find_directory(B_USER_CACHE_DIRECTORY, &cache);
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cache.Append("Pogger");
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cache.Append(urlToFilename(xmlUrl));
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SetCachePath(cache);
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SetCachePath(cache.Path());
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}
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@ -90,7 +90,12 @@ FeedController::MessageReceived(BMessage* msg)
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BList
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FeedController::SubscribedFeeds()
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{
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BDirectory subDir("/boot/home/config/settings/Pogger/Subscriptions");
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BPath subPath;
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find_directory(B_USER_SETTINGS_DIRECTORY, &subPath);
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subPath.Append("Pogger");
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subPath.Append("Subscriptions");
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BDirectory subDir(subPath.Path());
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BEntry feedEntry;
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BList feeds;
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@ -121,11 +121,15 @@ FeedEditWindow::_InitInterface()
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.End();
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}
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#include <iostream>
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void
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FeedEditWindow::_SaveFeed()
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{
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BString subLocation("/boot/home/config/settings/Pogger/Subscriptions/");
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BPath subPath;
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find_directory(B_USER_SETTINGS_DIRECTORY, &subPath);
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subPath.Append("Pogger");
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subPath.Append("Subscriptions");
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BString title(fFeedNameText->Text());
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const char* urlString = fFeedUrlText->Text();
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BString filename;
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@ -133,10 +137,10 @@ FeedEditWindow::_SaveFeed()
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filename = BString(urlString);
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else
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filename = BString(title);
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subLocation.Append(filename);
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subPath.Append(filename);
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if (fFeed->GetCachePath().IsEmpty())
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fFeed->SetCachePath(subLocation);
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fFeed->SetCachePath(BString(subPath.Path()));
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if (!title.IsEmpty())
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fFeed->SetTitle(title.String());
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@ -22,10 +22,11 @@ Preferences::Preferences(Preferences* pref) {
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void
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Preferences::Load()
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{
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BString configDir("/boot/home/config/settings/Pogger/");
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BPath cfgPath;
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find_directory(B_USER_SETTINGS_DIRECTORY, &cfgPath);
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cfgPath.Append("Pogger");
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BString filename = BString(cfgPath.Path()).Append("/Settings");
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BString filename = BString(configDir);
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filename.Append("Settings");
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BFile file(filename.String(), B_READ_ONLY);
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status_t result = file.InitCheck();
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@ -53,23 +54,22 @@ Preferences::Load()
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void
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Preferences::Save()
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{
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BString configDir = BString("/boot/home/config/settings/Pogger/");
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BPath cfgPath;
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find_directory(B_USER_SETTINGS_DIRECTORY, &cfgPath);
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cfgPath.Append("Pogger");
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BEntry cfgEntry = BEntry(cfgPath.Path());
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BDirectory cfgDir;
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BPath* cfgPath = new BPath(configDir.String(), NULL, true);
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BEntry* cfgEntry = new BEntry(cfgPath->Path());
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BDirectory* cfgDir = new BDirectory;
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cfgDir.CreateDirectory(cfgPath.Path(), NULL);
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cfgDir->CreateDirectory(cfgPath->Path(), NULL);
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if (cfgEntry->Exists() == false)
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cfgDir->CreateDirectory(cfgPath->Path(), NULL);
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if (cfgEntry.Exists() == false)
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cfgDir.CreateDirectory(cfgPath.Path(), NULL);
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BMessage storage;
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BString filename = BString(configDir).Append("/Settings");
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BString filename = BString(cfgPath.Path()).Append("/Settings");
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BFile* file = new BFile(filename.String(), B_WRITE_ONLY | B_CREATE_FILE
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| B_ERASE_FILE);
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status_t result = file->InitCheck();
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BFile file(filename.String(), B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE);
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status_t result = file.InitCheck();
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storage.AddString("entryDir", fEntryDir.String());
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storage.AddString("openWith", fOpenWith.String());
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@ -83,7 +83,7 @@ Preferences::Save()
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storage.AddRect("feedEditWindow", fFeedEditRect);
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storage.AddInt32("tabSelection", fTabSelection);
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storage.Flatten(file);
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storage.Flatten(&file);
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}
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