Pogger/src/Config.cpp

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#include <iostream>
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#include <String.h>
#include "Config.h"
Config::Config () {
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verbose = false;
daemon = true;
will_save = false;
updateFeeds = false;
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}
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// !! handle file status
void
Config::Load ()
{
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if ( configDir == NULL )
configDir = BString( "/boot/home/config/settings/Pogger/" );
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BString filename = BString(configDir);
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filename.Append("settings");
BFile* file = new BFile( filename.String(), B_READ_ONLY );
status_t result = file->InitCheck();
BMessage storage;
storage.Unflatten( file );
if ( outDir == NULL)
outDir = BString( storage.GetString("outDir", "/boot/home/feeds/") );
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if ( cacheDir == NULL)
cacheDir = BString( storage.GetString("cacheDir", "/boot/home/config/cache/Pogger/") );
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delete file;
}
// !! handle file status
void
Config::Save ()
{
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if ( configDir == NULL )
configDir = BString( "/boot/home/config/settings/Pogger/" );
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BPath* cfgPath = new BPath( configDir.String(), NULL, true );
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BEntry* cfgEntry = new BEntry( cfgPath->Path() );
BDirectory* cfgDir = new BDirectory;
cfgDir->CreateDirectory(cfgPath->Path(), NULL);
if ( cfgEntry->Exists() == false )
cfgDir->CreateDirectory( cfgPath->Path(), NULL );
BMessage storage;
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BString filename = BString( configDir ).Append("/settings");
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BFile* file = new BFile( filename.String(), B_WRITE_ONLY | B_CREATE_FILE | B_ERASE_FILE );
status_t result = file->InitCheck();
storage.AddString( "outDir", outDir.String() );
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storage.AddString( "cacheDir", cacheDir.String() );
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storage.Flatten( file );
}