115 lines
2.9 KiB
C++
115 lines
2.9 KiB
C++
/*
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* Copyright 2010, Oliver Ruiz Dorantes. All rights reserved.
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* Distributed under the terms of the MIT License.
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*/
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#include <Button.h>
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#include <CheckBox.h>
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#include <ControlLook.h>
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#include <GroupLayout.h>
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#include <GroupLayoutBuilder.h>
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#include <ScrollView.h>
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#include <StringView.h>
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#include "CayaProtocol.h"
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#include "PreferencesBehavior.h"
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#include "CayaPreferences.h"
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#include "ProtocolManager.h"
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#include "ProtocolSettings.h"
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#include "MainWindow.h"
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#include "TheApp.h"
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const uint32 kToCurrentWorkspace = 'CBcw';
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const uint32 kActivateChatWindow = 'CBac';
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const uint32 kIgnoreEmoticons = 'CBhe';
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PreferencesBehavior::PreferencesBehavior()
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: BView("Behavior", B_WILL_DRAW)
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{
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fOnIncoming = new BStringView("onIncoming", "On incoming message...");
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fOnIncoming->SetExplicitAlignment(BAlignment(B_ALIGN_LEFT, B_ALIGN_MIDDLE));
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fOnIncoming->SetFont(be_bold_font);
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fToCurrentWorkspace = new BCheckBox("ToCurrentWorkspace",
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"Move window to current workspace",
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new BMessage(kToCurrentWorkspace));
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fActivateChatWindow = new BCheckBox("ActivateChatWindow",
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"Get focus ",
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new BMessage(kActivateChatWindow));
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fPlaySoundOnMessageReceived = new BCheckBox("PlaySoundOnMessageReceived",
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"Play sound event", NULL);
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fPlaySoundOnMessageReceived->SetEnabled(false); // not implemented
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fIgnoreEmoticons = new BCheckBox("IgnoreEmoticons",
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"Ignore Emoticons",
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new BMessage(kIgnoreEmoticons));
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fIgnoreEmoticons->SetEnabled(true);
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fMarkUnreadWindow = new BCheckBox("MarkUnreadWindow",
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"Mark unread window chat", NULL);
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fMarkUnreadWindow->SetEnabled(false);
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// not implemented
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const float spacing = be_control_look->DefaultItemSpacing();
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SetLayout(new BGroupLayout(B_HORIZONTAL, spacing));
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AddChild(BGroupLayoutBuilder(B_VERTICAL)
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.Add(fOnIncoming)
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.AddGroup(B_VERTICAL, spacing)
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.Add(fToCurrentWorkspace)
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.Add(fActivateChatWindow)
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.Add(fMarkUnreadWindow)
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.Add(fPlaySoundOnMessageReceived)
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.SetInsets(spacing * 2, spacing, spacing, spacing)
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.End()
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.Add(fIgnoreEmoticons)
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.AddGlue()
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.SetInsets(spacing, spacing, spacing, spacing)
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.TopView()
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);
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}
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void
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PreferencesBehavior::AttachedToWindow()
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{
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fToCurrentWorkspace->SetTarget(this);
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fActivateChatWindow->SetTarget(this);
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fIgnoreEmoticons->SetTarget(this);
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fToCurrentWorkspace->SetValue(
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CayaPreferences::Item()->MoveToCurrentWorkspace);
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fActivateChatWindow->SetValue(
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CayaPreferences::Item()->ActivateWindow);
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fIgnoreEmoticons->SetValue(
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CayaPreferences::Item()->IgnoreEmoticons);
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}
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void
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PreferencesBehavior::MessageReceived(BMessage* message)
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{
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switch (message->what) {
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case kToCurrentWorkspace:
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CayaPreferences::Item()->MoveToCurrentWorkspace
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= fToCurrentWorkspace->Value();
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break;
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case kActivateChatWindow:
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CayaPreferences::Item()->ActivateWindow
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= fActivateChatWindow->Value();
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break;
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case kIgnoreEmoticons:
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CayaPreferences::Item()->IgnoreEmoticons
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= fIgnoreEmoticons->Value();
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break;
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default:
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BView::MessageReceived(message);
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}
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}
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