0326cee687
The roster list is now split from MainWindow into RosterWindow, which can be used arbitrarily for selecting something from contacts. The im_what, title, and target can be specified. Right now it's in use under the Chat menu, "New chat…". Chats can only have two members (DM/PM), so "New chat…" directly leads to the roster list. In the future, roster list might be extended to allow specification of non-contact users based on their identifiers, or filtering based on protocol/account― this could help it with "invites" to future rooms, etc. IM_CREATE_CHAT and IM_CHAT_CREATED were also added to the protocol API, allowing a new chat to be explicitly created from Caya or the protocol.
248 lines
5.1 KiB
C++
248 lines
5.1 KiB
C++
/*
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* Copyright 2009-2011, Andrea Anzani. All rights reserved.
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* Copyright 2009-2011, Pier Luigi Fiorini. All rights reserved.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Andrea Anzani, andrea.anzani@gmail.com
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* Pier Luigi Fiorini, pierluigi.fiorini@gmail.com
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*/
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#include <Application.h>
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#include <Alert.h>
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#include <LayoutBuilder.h>
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#include <MenuBar.h>
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#include <MenuItem.h>
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#include <Notification.h>
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#include <ScrollView.h>
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#include <StringView.h>
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#include <TextControl.h>
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#include <TranslationUtils.h>
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#include <libinterface/BitmapUtils.h>
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#include "AccountManager.h"
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#include "CayaConstants.h"
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#include "CayaMessages.h"
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#include "CayaProtocolMessages.h"
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#include "CayaPreferences.h"
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#include "NotifyMessage.h"
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#include "MainWindow.h"
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#include "PreferencesDialog.h"
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#include "ReplicantStatusView.h"
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#include "RosterWindow.h"
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#include "Server.h"
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#include "StatusView.h"
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const uint32 kLogin = 'LOGI';
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const uint32 CAYA_NEW_CHAT = 'CRCH';
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MainWindow::MainWindow()
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:
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BWindow(BRect(0, 0, 300, 400), "Caya", B_TITLED_WINDOW, 0),
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fWorkspaceChanged(false)
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{
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fStatusView = new StatusView("statusView");
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// Menubar
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BMenuBar* menuBar = new BMenuBar("MenuBar");
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BMenu* programMenu = new BMenu("Program");
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programMenu->AddItem(new BMenuItem("About" B_UTF8_ELLIPSIS,
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new BMessage(B_ABOUT_REQUESTED)));
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programMenu->AddItem(new BMenuItem("Preferences" B_UTF8_ELLIPSIS,
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new BMessage(CAYA_SHOW_SETTINGS), ',', B_COMMAND_KEY));
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programMenu->AddItem(new BSeparatorItem());
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programMenu->AddItem(new BMenuItem("Quit",
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new BMessage(B_QUIT_REQUESTED), 'Q', B_COMMAND_KEY));
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programMenu->SetTargetForItems(this);
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BMenu* chatMenu = new BMenu("Chat");
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chatMenu->AddItem(new BMenuItem("New chat" B_UTF8_ELLIPSIS,
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new BMessage(CAYA_NEW_CHAT)));
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chatMenu->SetTargetForItems(this);
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menuBar->AddItem(programMenu);
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menuBar->AddItem(chatMenu);
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BLayoutBuilder::Group<>(this, B_VERTICAL, 0.0f)
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.Add(menuBar)
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.AddGroup(B_VERTICAL)
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.SetInsets(5, 5, 5, 10)
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.Add(fStatusView)
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.End()
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.End();
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// Filter messages using Server
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fServer = new Server();
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AddFilter(fServer);
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CenterOnScreen();
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//TODO check for errors here
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ReplicantStatusView::InstallReplicant();
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}
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void
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MainWindow::Start()
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{
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// Login all accounts
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fServer->LoginAll();
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}
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bool
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MainWindow::QuitRequested()
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{
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int32 button_index = 0;
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if(!CayaPreferences::Item()->DisableQuitConfirm)
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{
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BAlert* alert = new BAlert("Closing", "Are you sure you want to quit?",
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"Yes", "No", NULL, B_WIDTH_AS_USUAL, B_OFFSET_SPACING,
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B_WARNING_ALERT);
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alert->SetShortcut(0, B_ESCAPE);
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button_index = alert->Go();
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}
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if(button_index == 0) {
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fServer->Quit();
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CayaPreferences::Get()->Save();
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ReplicantStatusView::RemoveReplicant();
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be_app->PostMessage(B_QUIT_REQUESTED);
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return true;
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} else {
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return false;
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}
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}
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void
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MainWindow::MessageReceived(BMessage* message)
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{
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switch (message->what) {
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case CAYA_SHOW_SETTINGS:
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{
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PreferencesDialog* dialog = new PreferencesDialog();
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dialog->Show();
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break;
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}
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case CAYA_NEW_CHAT:
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{
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RosterWindow* roster = new RosterWindow("Invite contact to chat"
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B_UTF8_ELLIPSIS, IM_CREATE_CHAT, new BMessenger(this), fServer);
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roster->Show();
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break;
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}
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case CAYA_REPLICANT_STATUS_SET:
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{
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int32 status;
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message->FindInt32("status", &status);
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AccountManager* accountManager = AccountManager::Get();
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accountManager->SetStatus((CayaStatus)status);
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break;
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}
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case CAYA_REPLICANT_SHOW_WINDOW:
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{
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if (LockLooper()) {
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SetWorkspaces(B_CURRENT_WORKSPACE);
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if ((IsMinimized() || IsHidden())
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|| fWorkspaceChanged) {
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Minimize(false);
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Show();
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fWorkspaceChanged = false;
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} else if ((!IsMinimized() || !IsHidden())
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|| (!fWorkspaceChanged)) {
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Minimize(true);
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}
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UnlockLooper();
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}
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break;
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}
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case IM_MESSAGE:
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ImMessage(message);
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break;
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case IM_ERROR:
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ImError(message);
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break;
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case B_ABOUT_REQUESTED:
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be_app->PostMessage(message);
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break;
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default:
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BWindow::MessageReceived(message);
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}
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}
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void
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MainWindow::ImError(BMessage* msg)
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{
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const char* error = NULL;
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const char* detail = msg->FindString("detail");
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if (msg->FindString("error", &error) != B_OK)
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return;
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// Format error message
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BString errMsg(error);
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if (detail)
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errMsg << "\n" << detail;
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BAlert* alert = new BAlert("Error", errMsg.String(), "OK", NULL, NULL,
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B_WIDTH_AS_USUAL, B_STOP_ALERT);
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alert->Go();
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}
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void
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MainWindow::ImMessage(BMessage* msg)
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{
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int32 im_what = msg->FindInt32("im_what");
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switch (im_what) {
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case IM_OWN_CONTACT_INFO:
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fStatusView->SetName(msg->FindString("name"));
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break;
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case IM_OWN_AVATAR_SET:
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{
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entry_ref ref;
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if (msg->FindRef("ref", &ref) == B_OK) {
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BBitmap* bitmap = BTranslationUtils::GetBitmap(&ref);
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fStatusView->SetAvatarIcon(bitmap);
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}
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break;
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}
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}
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}
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void
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MainWindow::ObserveInteger(int32 what, int32 val)
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{
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switch (what) {
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case INT_ACCOUNT_STATUS:
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fStatusView->SetStatus((CayaStatus)val);
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break;
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}
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}
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void
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MainWindow::WorkspaceActivated(int32 workspace, bool active)
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{
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if (active)
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fWorkspaceChanged = false;
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else
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fWorkspaceChanged = true;
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}
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