Now, instead of using Utils.cpp's AccountCachePath and AddOnCachePath,
and add-on should implement ChatProtocol::SetAccountCachePath and
ChatProtocol::SetAddOnCachePath.
In addition, most path-related functions in Utils now return BPaths― and
some of interest to chat add-ons can accept the path given by
ChatProtocol::SetAccountCachePath as the main argument.
Registration of custom chat commands and menu-items for protocols was
done by the IM_REGISTER_* messages, and is now done through direct calls
to the CayaProtocol object.
The new model for call/message for protocols is this: Temporary
information (chat messages, roster members, etc.) should be accessed
through messages. Relatively static data (protocol name, commands)
should be accessed through direct calls to the protocol object.
The base for roster management (RosterEditWindow) has been made, and
adding new contacts works. Up next is contact removal and editing.
This leverages a new template (as defined in a protocol's
CayaProtocol::SettingsTemplate()), "roster," which should contain all
slots pertinent to editing/adding a contact member.
Two new API messages were added for this― IM_CONTACT_LIST_CONTACT_ADDED
and IM_CONTACT_LIST_CONTACT_REMOVED. The former will functionally just
be IM_CONTACT_INFO, but with some semantical meaning.
A new CayaMessage (CAYA_EDIT_ROSTER) was also added.
TemplateWindow was also edited to this end: Now, like RosterWindow/View,
it can be given a specific accounts' instance id, and it will prevent
the selection of another account. A new constructor was also added, to
allow a ProtocolTemplate to be explicitly passed to it― probably from
the program itself.
Use IM_MESSAGEs, IM_REGISTER_COMMAND and IM_REGISTER_USER_ITEM, for
registering commands and user-list pop-up items.
The former replaces CayaProtocol::Commands(), which was a real bad idea
in the first place. Just awful. No idea why I did that instead of this,
which is nicer and significantly easier anyway.
With the new use of RoomFlags for signifying whether or not a room's
chat should be populated with local logs (ROOM_POPULATE_LOGS),
SaveLogs() is redundant.
A Commands() method was added to the CayaProtocol class returning a
CommandMap, which will be used by Caya when searching for commands.
KeyList::AddList() and List::AddList() were also added to libsupport,
for convenience.
In the API, a firm distinction between initially fetching a room's
metadata and receiving further changes has been made:
IM_ROOM_METADATA will be sent to Caya on request (IM_GET_ROOM_METADATA)
with the room's name, subject, etc. The other metadata-related messages
should only be sent to Caya after the room is initialized, not as a
means of initially setting its metadata.
Basic room flags were added, though they aren't yet used― they should
allow the protocol/add-on/user to configure some room features. Logging,
auto-joining, etc.
New API messages were added to distinguish between a user leaving of
their own volition and being kicked/banned.
Messages are now shown in the chat view when a user leaves or or
kicked/banned, etc.
Allow kicking/banning/muting/unmuting/deafening and undeafening through
the UserListView right-click menu (if permissions are sufficient).
Support for banning, kicking, and muting were added to the XMPP add-on―
deafening isn't supported, so is left out.
Add scaffodling support for arbitrary roles and permission-based (and
varying!) UI.
A new class, Role, represents a user's role in a given room, with three
values:
* The role's title
* The role's permission-set
* The role's priority
The permission set is a bitmask value for various permissions (e.g.,
PERM_WRITE, PERM_BAN, etc), and priority is position in the hierarchy.
A user with higher priority (and PERM_BAN) can ban a user with lower
priority, but not vice-versa. Two users with the same priority can't
ban/kick/mute each other, etc.
These permissions should be used to determine what UI elements are
displayed― if the user doesn't have permission to ban users, then a
"Ban" button shouldn't exist. If the user is muted, they shouldn't be
able to type. So on and so forth.
For now, permissions are sent with a IM_ROLECHANGE message and stored
by the Conversation, but aren't really in use yet.
This system should be flexible groundwork to account for the varying
administrative hierarchies and norms of different protocols.
Adds basic support for joining MUCs― so basic that Caya won't even tell
the user they've joined, and messages can't be received.
The scaffolding for further MUC development was added, and some
much-needed error-handling for stanzas has been created.
The roster list is now split from MainWindow into RosterWindow, which
can be used arbitrarily for selecting something from contacts. The
im_what, title, and target can be specified.
Right now it's in use under the Chat menu, "New chat…". Chats can only
have two members (DM/PM), so "New chat…" directly leads to the roster
list.
In the future, roster list might be extended to allow specification of
non-contact users based on their identifiers, or filtering based on
protocol/account― this could help it with "invites" to future rooms,
etc.
IM_CREATE_CHAT and IM_CHAT_CREATED were also added to the protocol API,
allowing a new chat to be explicitly created from Caya or the protocol.
Also adds a function to protocols to toggle this― if CayaProtocol::SaveLogs()
returns true, then local logs will be used to popualte conversation
windows. Otherwise, it's up to the protocol itself.
A new protocol IM_MESSAGE was also created, IM_LOGS_RECEIVED, which can
be used to populate conversations with old logs.
Now an add-on can contain multiple protocols, and the protocol API has
changed. An add-on must now export protocol_count() and protocol_at(),
with the latter replacing protocol(). protocol_count() returning the
amount of protocols in a given add-on, and protocol_at(i) giving a
new CayaProtocol* "at" the given index.
CayaProtocol has also been changed, adding Signature(),
FriendlySignature(), Icon(), Path(), and SetPath(). The reasoning is
that different protocols (even within a single add-on) will have
different signatures and icons, so this data should be accessible from
the protocol itself.
CayaProtocolAddOn now has CountProtocols() and ProtocolAt(i), allowing
the accessing of multiple protocols. A CayaProtocolAddOn can be given a
default protocol index in the constructor, whose protocol will be
returned with Protocol(). Version() was also moved from CayaProtocol to
CayaProtocolAddOn.