The BTextBox used for sending messages has been moved from the main
window to individual ConversationViews, allowing seperate histories,
texts, etc., to exist in different conversations.
EditingFilter (a filter that hooked into MainWindow) was previously used
to field special key combos with this textbox, including "ENTER" for
sending, but this has been replaced with a new textview subclass
(SendTextView).
The "room" template has been split into two seperate
templates― "join_room" and "create_room". Before, "room" was used in the
room creation window, but now that's delegated to "create_room".
"join_room" is used with the join window― so now, the add-on has total
control over the slots used to join/create rooms generally, if they
specify the templates. Even a "/join" command could be overriden by the
add-on.
Also, default templates are now in use. Rather than add-ons being
required to specify templates, there are sensible defaults included with
Cardie for each one.
Registration of custom chat commands and menu-items for protocols was
done by the IM_REGISTER_* messages, and is now done through direct calls
to the CayaProtocol object.
The new model for call/message for protocols is this: Temporary
information (chat messages, roster members, etc.) should be accessed
through messages. Relatively static data (protocol name, commands)
should be accessed through direct calls to the protocol object.
Now roster members can be deleted through the RosterEditWindow.
IM_CONTACT_LIST_REMOVED_CONTACT was renamed to
IM_CONTACT_LIST_CONTACT_REMOVED to fit style of other API messages.
Fixes#1.
Roster members' can now be edited (through Roster->Edit Roster / CMD+R)
TemplateWindows can now be populated through sending any IM_MESSAGE to
it (it will assume the slots of the message correspond to the
template's).
IM_CONTACT_LIST_ADDED_CONTACT was removed (for redundancy), and
IM_CONTACT_LIST_EDIT_CONTACT was added.
The base for roster management (RosterEditWindow) has been made, and
adding new contacts works. Up next is contact removal and editing.
This leverages a new template (as defined in a protocol's
CayaProtocol::SettingsTemplate()), "roster," which should contain all
slots pertinent to editing/adding a contact member.
Two new API messages were added for this― IM_CONTACT_LIST_CONTACT_ADDED
and IM_CONTACT_LIST_CONTACT_REMOVED. The former will functionally just
be IM_CONTACT_INFO, but with some semantical meaning.
A new CayaMessage (CAYA_EDIT_ROSTER) was also added.
TemplateWindow was also edited to this end: Now, like RosterWindow/View,
it can be given a specific accounts' instance id, and it will prevent
the selection of another account. A new constructor was also added, to
allow a ProtocolTemplate to be explicitly passed to it― probably from
the program itself.
Most of RosterWindow's special functions have been split into a special
BGroupView (including both the roster search-box and roster list),
RosterView.
This will give some more flexibility in other uses of the roster list.
In addition, RosterViews can be tied to a specific account by its
looper's instance ID, allowing it to either show all contacts (globally;
if the ID is set to -1) or only those of the specified account.
This can be useful, for example, when inviting contacts to a room―
you can only invite contacts that use the same protocol, and are
associated with your account, so showing all contacts doesn't make
sense.
The SearchBarTextControl class was removed, as it isn't particularly
necessary.
Explicit room-creation using protocol's own "room" template is now
supported.
Two new protocol API messages were added― IM_CREATE_ROOM and
IM_ROOM_CREATED, which are parallels to IM_CREATE_CHAT and
IM_CHAT_CREATED. Rather than the latter two, though, these are wholy
based on the "room" template― their slots are completely determined by
the protocol.
A generic "TemplateWindow" was created, which allows catch-all creation
of windows that leverage protocols' templates. It's used for the
room-creation window (Chat->New Room / Alt+N), for example.
At some point, it ideally should replace even the JoinRoom window, and
maybe others.
Use IM_MESSAGEs, IM_REGISTER_COMMAND and IM_REGISTER_USER_ITEM, for
registering commands and user-list pop-up items.
The former replaces CayaProtocol::Commands(), which was a real bad idea
in the first place. Just awful. No idea why I did that instead of this,
which is nicer and significantly easier anyway.
When no accounts are active, all items in the Menubar->Chat menu are
disabled, and some other menu items related to starting/managing chats
are disabled in other views.
One new message was added to the API― IM_PROTOCOL_READY, which tells
Caya that a given protocol has logged in and is ready to receive
messages (rather than just sending).
This is currently done in XMPP after the roster is loaded, which be a
process that stalls the protocol for a few seconds. IM_PROTOCOL_READY
should only be sent after those initial, potentially time-heavy
operations.
Accounts can now be temporarily disabled (in a Pidgin-like style)
through Preferences->Accounts. Work is still required to allow
enabling/re-enabling of accounts on-the-fly, and for keeping an
account's disabled state persistent.
The ConversationListView is now an BOutlineListView, and rooms are
added as subitems to the item of their associated account. Right now,
account items aren't selectable or useful.
Previously, all Conversations/Contacts/Users were stored in the Server,
each in their respective KeyMaps, identified solely by their
identifiers. This leads to the glaring problem of overlap― if the user
has multiple accounts, some users/rooms might be used or present in multiple
accounts at the same time.
Now, each accounts' Contacts, Conversations, and Users are stored in
its ProtocolLooper, making this overlap impossible. An oversight of only
allowing one user identifier to be stored (fMySelf) in Server was also fixed
this way.
This is the bulk of the work required for multi-account support― now,
the user can join the same XMPP room on two seperate accounts, and it
works perfectly.