Explicit room-creation using protocol's own "room" template is now
supported.
Two new protocol API messages were added― IM_CREATE_ROOM and
IM_ROOM_CREATED, which are parallels to IM_CREATE_CHAT and
IM_CHAT_CREATED. Rather than the latter two, though, these are wholy
based on the "room" template― their slots are completely determined by
the protocol.
A generic "TemplateWindow" was created, which allows catch-all creation
of windows that leverage protocols' templates. It's used for the
room-creation window (Chat->New Room / Alt+N), for example.
At some point, it ideally should replace even the JoinRoom window, and
maybe others.
Use IM_MESSAGEs, IM_REGISTER_COMMAND and IM_REGISTER_USER_ITEM, for
registering commands and user-list pop-up items.
The former replaces CayaProtocol::Commands(), which was a real bad idea
in the first place. Just awful. No idea why I did that instead of this,
which is nicer and significantly easier anyway.
A new class was added (ChatCommand) to represent commands, which are
all stored in the Server iself.
A command can be assigned any arbitrary BMessage, and can be given
arguments with some semantic meaning (so far just "string" or "room
participant," etc).
"invite" and moderation commands were added (ban/kick/mute etc).
In the API, a firm distinction between initially fetching a room's
metadata and receiving further changes has been made:
IM_ROOM_METADATA will be sent to Caya on request (IM_GET_ROOM_METADATA)
with the room's name, subject, etc. The other metadata-related messages
should only be sent to Caya after the room is initialized, not as a
means of initially setting its metadata.
Basic room flags were added, though they aren't yet used― they should
allow the protocol/add-on/user to configure some room features. Logging,
auto-joining, etc.
When no accounts are active, all items in the Menubar->Chat menu are
disabled, and some other menu items related to starting/managing chats
are disabled in other views.
One new message was added to the API― IM_PROTOCOL_READY, which tells
Caya that a given protocol has logged in and is ready to receive
messages (rather than just sending).
This is currently done in XMPP after the roster is loaded, which be a
process that stalls the protocol for a few seconds. IM_PROTOCOL_READY
should only be sent after those initial, potentially time-heavy
operations.
A BAlert is used to inform the user of room invitations― InviteDialogue―
and to send their response directly to the protocol's looper.
Some new protocol messages were added (and older ones were moved around
to compenstate)― IM_ROOM_SEND_INVITE, IM_ROOM_INVITE_REFUSED,
IM_ROOM_INVITE_RECEIVED, IM_ROOM_INVITE_ACCEPT, and
IM_ROOM_INVITE_REFUSE.
New API messages were added to distinguish between a user leaving of
their own volition and being kicked/banned.
Messages are now shown in the chat view when a user leaves or or
kicked/banned, etc.
Allow kicking/banning/muting/unmuting/deafening and undeafening through
the UserListView right-click menu (if permissions are sufficient).
Support for banning, kicking, and muting were added to the XMPP add-on―
deafening isn't supported, so is left out.
Add scaffodling support for arbitrary roles and permission-based (and
varying!) UI.
A new class, Role, represents a user's role in a given room, with three
values:
* The role's title
* The role's permission-set
* The role's priority
The permission set is a bitmask value for various permissions (e.g.,
PERM_WRITE, PERM_BAN, etc), and priority is position in the hierarchy.
A user with higher priority (and PERM_BAN) can ban a user with lower
priority, but not vice-versa. Two users with the same priority can't
ban/kick/mute each other, etc.
These permissions should be used to determine what UI elements are
displayed― if the user doesn't have permission to ban users, then a
"Ban" button shouldn't exist. If the user is muted, they shouldn't be
able to type. So on and so forth.
For now, permissions are sent with a IM_ROLECHANGE message and stored
by the Conversation, but aren't really in use yet.
This system should be flexible groundwork to account for the varying
administrative hierarchies and norms of different protocols.
Now the user can leave or be forced to leave a chat.
For this, two protocol API messages were added: IM_LEAVE_ROOM, and IM_ROOM_LEFT.
Aside from that, IM_ROOM_BAN_PARTICIPANT and IM_ROOM_KICK_PARTICIPANT
were added, though they aren't used yet.
The conversation view now displays the protocol icon and room subject.
Messages for receiving room names (IM_ROOM_NAME) and subjects
(IM_ROOM_SUBJECT) were added, and support for the latter was given to
the XMPP add-on.
New message APIs were added, and several (room-related) im_what values were
moved into the 150s/160s.
UserItem::_TintColor() was moved to CayaUtils, because it can be used in
several different contexts.
Two new messages were added to the protocol API to do this:
M_ROOM_PARTICIPANTS, which can be used when someone joins a room, or
on joining a room to send a full list of users, and IM_ROOM_PARTICIPANT_LEFT,
for when a user has left the room/disconnected.
IM_SET_STATUS no longer assumes received data comes from contacts, but
any general user.
UserItem was made to reflect changes in the User's name.
Chat messages can now be reliably received in a given room. :)
Protocol messages was added to the API to allow joining abstract rooms
by their chat_id― IM_JOIN_ROOM and IM_ROOM_JOINED. To make room in
anticipation of future room-related calls, some messages' values have
been shifted.
A JoinWindow was created (found through [Chat→Join Room] or [Alt-J] in
the main window), to allow joining a room with this protocol message.
The user can select which account the room should be joined from through
a drop-down menu in the lower left-hand corner― a design I think could
be replicated in other parts of Caya well.
Path() and SetPath() in CayaProtocol were renamed to AddOnPath() and
SetAddOnPath() respectively. GetName() and SetName() were also added,
where "name" is the account name (aka the leaf of the protocols settings
path).
To Server, a new KeyMap was added for convenience (AccountInstances), to
associate these account names with their instance IDs.
The roster list is now split from MainWindow into RosterWindow, which
can be used arbitrarily for selecting something from contacts. The
im_what, title, and target can be specified.
Right now it's in use under the Chat menu, "New chat…". Chats can only
have two members (DM/PM), so "New chat…" directly leads to the roster
list.
In the future, roster list might be extended to allow specification of
non-contact users based on their identifiers, or filtering based on
protocol/account― this could help it with "invites" to future rooms,
etc.
IM_CREATE_CHAT and IM_CHAT_CREATED were also added to the protocol API,
allowing a new chat to be explicitly created from Caya or the protocol.
Also adds a function to protocols to toggle this― if CayaProtocol::SaveLogs()
returns true, then local logs will be used to popualte conversation
windows. Otherwise, it's up to the protocol itself.
A new protocol IM_MESSAGE was also created, IM_LOGS_RECEIVED, which can
be used to populate conversations with old logs.
* Shows notifications when contacts go online or offline. Unfortunately XMPP plugins will send presence notifications when the roster is populate so presence notification is shown for every online contact when the roster list view is populated the first time.