Commit Graph

32 Enmetoj

Author SHA1 Message Date
Jaidyn Ann 3689f6cee3 Searching through chat with TextSearch 2021-08-31 22:04:19 -05:00
Jaidyn Ann d8d89d245e Toggling of room flags through right-click menu
Room flags (e.g., whether or not to auto-join, whether notifications
should be sent on message receive) can now be toggled through a room's
right-click menu in the room-list.

Two new room flags were added for notifications as well― ROOM_NOTIFY_DM
and ROOM_NOTIFY_ALL. If ROOM_NOTIFY_DM is enabled, the user will receive
notifications if they are in a one-on-one chat. If ROOM_NOTIFY_ALL, they
will receive notifications on every message sent to the room.

The default menu items for the room's pop-up menu were moved from
Templates.rdef to be built into the app.

Everything else in Templates.rdef should follow suit― B_TRANSLATE
can't be used in rdef files!
2021-08-19 00:59:03 -05:00
Jaidyn Ann 5e0782b553 Ensure implicit room-members are real
If a message/event is sent to a room that's tied to a user that hasn't
been formally declared (through IM_ROOM_PARTICIPANTS or
IM_ROOM_PARTICIPANT_JOINED), that user won't be unconditionally kept
anymore.

Now, after adding an implicit user, the participant list will be
requested again― upon receiving the list, all implicitly-defined users
will be removed. If they really existed to begin with, they should be
re-added quickly through this re-sending of IM_ROOM_PARTICIPANTS.

Ghosts should be treated as ghosts, not users.
2021-08-18 14:18:24 -05:00
Jaidyn Ann c7593fa7dd Make User/ConversationInfoWindow Observers
Now they will observe changes in their corresponding object (if the
room's name changes, so will the label in the ConversationInfoWindow,
etc).
2021-08-04 13:51:31 -05:00
Jaidyn Ann 8855464d02 Set default room icon based on user-count
If a room doesn't have a set icon (and it isn't a one-on-one chat, for
which the icon'll come from the other user's avatar), the default icon
is now determined based on user count.

If there's X users, an icon with X people will be displayed, up to four.
After that, a "+" is overlayed on the icon.

Not really necessary… but I think it's cute. :-)
2021-07-31 15:01:04 -05:00
Jaidyn Ann 89ff195c8d Set room topic/name through conversation view
If the user has permission to change a room's subject or name, they can
now edit the text views displaying them (toward the top of the window).
When enter is pressed, the changes will be sent to the protocol.

To do this, a BTextView subclass was added to libinterface
(splitting somewhat from SendTextView)― EnterTextView sends a message
containing the text to the given target when the user hits enter sans
modifiers.
2021-07-29 22:00:01 -05:00
Jaidyn Ann 7df377d996 Default chat icon, use other user's avatar
For one-on-one chats without a custom icon, the other user's avatar will
be used as the chat's icon.

A default chat icon was also added
(haiku/data/artwork/icons/WebsiteComments).
2021-07-27 19:51:55 -05:00
Jaidyn Ann bba3d3d866 Sort conversation and user lists 2021-07-25 14:42:38 -05:00
Jaidyn Ann 6f73db12b7 Highlight room list-items, auto-scroll in chat
When a new message is posted (or the user is messaged), the room's item
in the roomlist is now highlighted, like Vision.

Chat also auto-scrolls when new messages are posted.
2021-07-17 00:23:56 -05:00
Jaidyn Ann fe4d0661a7 Move notifications from ConversationView to Conversation itself 2021-07-16 16:28:58 -05:00
Jaidyn Ann 52a580e03d Remove own user from contacts; fix roster bitmaps
It doesn't make sense to lump the user themself with their contacts
list― their Contact object is now stored seperately.

BBitmap loading for RosterItems are fixed, as well.

Fixes #33
2021-07-06 14:46:28 -05:00
Jaidyn Ann 4ee453d0d6 Update room subject; accept user_name in OWN_CONTACT_INFO 2021-06-21 02:32:49 -05:00
Jaidyn Ann 46d6d0a0b0 Basic command storage and parsing
A new class was added (ChatCommand) to represent commands, which are
all stored in the Server iself.

A command can be assigned any arbitrary BMessage, and can be given
arguments with some semantic meaning (so far just "string" or "room
participant," etc).

"invite" and moderation commands were added (ban/kick/mute etc).
2021-06-15 00:22:35 -05:00
Jaidyn Ann b2489a5551 Cache roomflags, autojoin/autocreate based on them
Fixes #3
2021-06-13 02:35:16 -05:00
Jaidyn Ann 7c9d1d9eaa Rework communication of room metadata, add room flags
In the API, a firm distinction between initially fetching a room's
metadata and receiving further changes has been made:
IM_ROOM_METADATA will be sent to Caya on request (IM_GET_ROOM_METADATA)
with the room's name, subject, etc. The other metadata-related messages
should only be sent to Caya after the room is initialized, not as a
means of initially setting its metadata.

Basic room flags were added, though they aren't yet used― they should
allow the protocol/add-on/user to configure some room features. Logging,
auto-joining, etc.
2021-06-13 01:16:30 -05:00
Jaidyn Ann 07350b3a0a Auto-join cached rooms on log-in
Rooms are now cached in ~/config/settings/Caya/Cache/$account/Rooms/,
with each file representing a seperate room. The filename is used as the
identifier, and these files now also serve as log files. The log
attribute name has also changed from "logs" to "Caya:logs".

When a protocol has succesfuly connected, all cached rooms are
automatically joined.
2021-06-12 21:42:10 -05:00
Jaidyn Ann dcc5e443d3 Support temporary disabling of accounts
Accounts can now be temporarily disabled (in a Pidgin-like style)
through Preferences->Accounts. Work is still required to allow
enabling/re-enabling of accounts on-the-fly, and for keeping an
account's disabled state persistent.
2021-06-11 20:33:28 -05:00
Jaidyn Ann 5b5840a79e Explicitly tie Conversations, Contacts, and Users to their ProtocolLoopers
Previously, all Conversations/Contacts/Users were stored in the Server,
each in their respective KeyMaps, identified solely by their
identifiers. This leads to the glaring problem of overlap― if the user
has multiple accounts, some users/rooms might be used or present in multiple
accounts at the same time.

Now, each accounts' Contacts, Conversations, and Users are stored in
its ProtocolLooper, making this overlap impossible. An oversight of only
allowing one user identifier to be stored (fMySelf) in Server was also fixed
this way.

This is the bulk of the work required for multi-account support― now,
the user can join the same XMPP room on two seperate accounts, and it
works perfectly.
2021-06-10 15:16:43 -05:00
Jaidyn Ann fde681bbf4 Update conversation name & window title
Allow updating a conversation's name through IM_ROOM_NAME, and change
the Caya window's title whenever a new chat is selected.
2021-06-06 18:06:46 -05:00
Jaidyn Ann dc3fdd65c8 Store chatlogs in binary and text formats
If chat logs are stored in an endless plain-text file, they're going to be a
pain to parse. If they're stored in a binary file, they're a pain for
the user to `grep` or go through manually, but they're easier to parse.

Why not both?

Logs are now stored with a BMessage (with BStringLists) in the 'logs'
attribute, and the plain-text logs in the file itself.

The attribute will only store 20 messages, but the file itself will be
appended to forever.

The logs directory also changed, from ~/config/settings/Caya/Cache/Logs
to ~/config/settings/Caya/Logs.

Useful functions for reading/writing messages to and from an attribute were
borrowed from BePodder's libfunky. :-)
2021-06-06 12:02:26 -05:00
Jaidyn Ann 6e1ca87890 Support for "Roles" (user, moderator, admin, etc.)
Add scaffodling support for arbitrary roles and permission-based (and
varying!) UI.

A new class, Role, represents a user's role in a given room, with three
values:
	* The role's title
	* The role's permission-set
	* The role's priority

The permission set is a bitmask value for various permissions (e.g.,
PERM_WRITE, PERM_BAN, etc), and priority is position in the hierarchy.
A user with higher priority (and PERM_BAN) can ban a user with lower
priority, but not vice-versa. Two users with the same priority can't
ban/kick/mute each other, etc.

These permissions should be used to determine what UI elements are
displayed― if the user doesn't have permission to ban users, then a
"Ban" button shouldn't exist. If the user is muted, they shouldn't be
able to type. So on and so forth.

For now, permissions are sent with a IM_ROLECHANGE message and stored
by the Conversation, but aren't really in use yet.

This system should be flexible groundwork to account for the varying
administrative hierarchies and norms of different protocols.
2021-06-06 00:59:07 -05:00
Jaidyn Ann 89905fe23c Show/receive room subjects, show protocol icon in conversation view
The conversation view now displays the protocol icon and room subject.
Messages for receiving room names (IM_ROOM_NAME) and subjects
(IM_ROOM_SUBJECT) were added, and support for the latter was given to
the XMPP add-on.

New message APIs were added, and several (room-related) im_what values were
moved into the 150s/160s.

UserItem::_TintColor() was moved to CayaUtils, because it can be used in
several different contexts.
2021-06-04 13:57:04 -05:00
Jaidyn Ann dd298281e2 Changes to Notifier→Observer relations
The new Notifier→Observer relation chain:
	* Conversation → ConversationItem, ConversationView
	* User → UserListItem, UserInfoWindow, UserPopUp
	* Contact → RosterItem

These line up pretty intuitively― if something changes in the conversation, you
want the list item and view to change too.

But there's one more here that's less intuitive:
	* User → Conversation

If Conversation observes something from a user (i.e., status change), it
immediately knows to do one thing only: invalidate the user list, because
something's changed.
2021-06-03 23:39:50 -05:00
Jaidyn Ann ad1c7b5782 Receive lists and changes in room participants from protocols
Two new messages were added to the protocol API to do this:
M_ROOM_PARTICIPANTS, which can be used when someone joins a room, or
on joining a room to send a full list of users, and IM_ROOM_PARTICIPANT_LEFT,
for when a user has left the room/disconnected.

IM_SET_STATUS no longer assumes received data comes from contacts, but
any general user.

UserItem was made to reflect changes in the User's name.

Chat messages can now be reliably received in a given room. :)
2021-06-02 16:53:03 -05:00
Jaidyn Ann 0581bf1df9 Use 'User' over 'Contact' where appropriate 2021-05-31 11:56:45 -05:00
Jaidyn Ann 70c6001189 Add Vision-like Window menu, conversation list tweaks
ALT-↑ and ALT-↓ change the active conversation, based on its position
in the main window's ConversationListView. If a conversation is
registered by the main window, and no other conversation is selected, it
is automatically selected.
2021-05-30 20:46:53 -05:00
Jaidyn Ann b9d120a8f6 Use a single ChatWindow for all conversations
All chats now stay in a single window, which removes and switches its
current ConversationView with the appropriate one using
Conversation::GetView().

This is a stepping-stone to merging the ChatWindow into the MainWindow.
2021-05-28 22:26:32 -05:00
Jaidyn Ann 13ea8fecdf Write conversation list, put it in main window
Now all active conversations will be listed in the main window, in a
ConversationListView. Clicking one of the items will open its
conversation window as you'd expect, etc.
2021-05-27 11:15:30 -05:00
Jaidyn Ann 3d020c4628 Populate conversations with logs, if any saved
Also adds a function to protocols to toggle this― if CayaProtocol::SaveLogs()
returns true, then local logs will be used to popualte conversation
windows. Otherwise, it's up to the protocol itself.

A new protocol IM_MESSAGE was also created, IM_LOGS_RECEIVED, which can
be used to populate conversations with old logs.
2021-05-24 19:12:42 -05:00
Jaidyn Ann cba947475c Log message recieve times 2021-05-24 14:48:25 -05:00
Jaidyn Ann 385bfbff35 Add text logging of chats
Now chat sessions are logged to ~/config/settings/Caya/Cache/Logs/.
2021-05-24 14:20:57 -05:00
Jaidyn Ann 48d0b7bc96 Create Conversation class, use it instead of Contact for chats
This is a commit with it's foot in a lot of places, but:

The Conversation class was created as the abstraction of chats: All
ImMessages that are relevant to a conversation get routed through it,
meta-data on chats is stored in it (even if right now that's basically
limited to the user list and ID).

Server was given more methods to help accessing contacts―
ContactById(BString) and AddContact(Contact*). This better allows
Conversations to add and fetch Contacts as necessary. Right now, all
users in chats are treated as Contacts, so in the future creating an
independent userlist for Server (fUserMap?) would be useful.

Server also now stores all Conversations (fChatMap) and has some
convenience methods like for Contacts: Conversations(),
ConversationById(BString), and AddConversation(Conversation*).

CayaRenderView has been changed to not store user nicks, and will use
the appropriate nick of any arbitrarily-numbered user.

Users also have a map of all Conversations they are a part of
(fChatMap).

The Remove* methods of KeyMap now return the removed item.
2021-05-24 01:47:21 -05:00