Chat-O-Matic/application/preferences/PreferencesDialog.cpp

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/*
* Copyright 2009-2010, Pier Luigi Fiorini. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Authors:
* Pier Luigi Fiorini, pierluigi.fiorini@gmail.com
*/
#include <Button.h>
#include <ControlLook.h>
#include <LayoutBuilder.h>
#include <TabView.h>
#include "PreferencesDialog.h"
#include "PreferencesAccounts.h"
#include "PreferencesBehavior.h"
#include "PreferencesChatWindow.h"
const uint32 kApply = 'SAVE';
PreferencesDialog::PreferencesDialog()
: BWindow(BRect(0, 0, 500, 500), "Preferences", B_TITLED_WINDOW,
B_NOT_RESIZABLE | B_NOT_ZOOMABLE | B_CLOSE_ON_ESCAPE)
{
BTabView* tabView = new BTabView("tabView", B_WIDTH_AS_USUAL);
tabView->AddTab(new PreferencesAccounts());
tabView->AddTab(new PreferencesBehavior());
tabView->AddTab(new PreferencesChatWindow());
BButton* ok = new BButton("OK", new BMessage(kApply));
const float spacing = be_control_look->DefaultItemSpacing();
BLayoutBuilder::Group<>(this, B_VERTICAL)
.Add(tabView)
.AddGroup(B_HORIZONTAL)
.AddGlue()
.Add(ok)
.SetInsets(spacing, spacing, 0, 0)
.End()
.SetInsets(spacing, spacing, spacing, spacing);
CenterOnScreen();
}
void
PreferencesDialog::MessageReceived(BMessage* msg)
{
switch (msg->what) {
case kApply:
Close();
break;
default:
BWindow::MessageReceived(msg);
}
}