Chat-O-Matic/application/Conversation.cpp

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/*
* Copyright 2021, Jaidyn Levesque <jadedctrl@teknik.io>
* All rights reserved. Distributed under the terms of the MIT license.
*/
#include "Conversation.h"
#include "CayaPreferences.h"
#include "CayaProtocolMessages.h"
#include "ChatWindow.h"
#include "MainWindow.h"
#include "Server.h"
#include "TheApp.h"
#include "WindowsManager.h"
Conversation::Conversation(BString id, BMessenger msgn)
:
fID(id),
fName(id),
fMessenger(msgn),
fChatWindow(NULL),
fNewWindow(true),
fLooper(NULL)
{
}
BString
Conversation::GetId() const
{
return fID;
}
void
Conversation::ImMessage(BMessage* msg)
{
int32 im_what = msg->FindInt32("im_what");
switch(im_what)
{
case IM_MESSAGE_RECEIVED:
{
_EnsureUser(msg);
ChatWindow* win = GetChatWindow();
ShowWindow();
win->PostMessage(msg);
break;
}
default:
GetChatWindow()->PostMessage(msg);
}
}
void
Conversation::ObserveString(int32 what, BString str)
{
if (fChatWindow != NULL)
fChatWindow->ObserveString(what, str);
}
void
Conversation::ObservePointer(int32 what, void* ptr)
{
if (fChatWindow != NULL)
fChatWindow->ObservePointer(what, ptr);
}
void
Conversation::ObserveInteger(int32 what, int32 val)
{
if (fChatWindow != NULL)
fChatWindow->ObserveInteger(what, val);
}
ChatWindow*
Conversation::GetChatWindow()
{
if (fChatWindow == NULL)
_CreateChatWindow();
return fChatWindow;
}
void
Conversation::DeleteWindow()
{
if (fChatWindow != NULL) {
if (fChatWindow->Lock()) {
fChatWindow->Quit();
fChatWindow = NULL;
fNewWindow = true;
}
}
}
void
Conversation::ShowWindow(bool typing, bool userAction)
{
if (fChatWindow == NULL)
_CreateChatWindow();
fChatWindow->AvoidFocus(true);
if (CayaPreferences::Item()->MoveToCurrentWorkspace)
fChatWindow->SetWorkspaces(B_CURRENT_WORKSPACE);
if (fNewWindow || userAction) {
fChatWindow->AvoidFocus(false);
fChatWindow->ShowWindow();
fNewWindow = false;
} else {
if (typing) {
if (CayaPreferences::Item()->RaiseUserIsTyping)
fChatWindow->ShowWindow();
} else {
if (CayaPreferences::Item()->RaiseOnMessageReceived
|| fChatWindow->IsHidden())
fChatWindow->ShowWindow();
}
}
fChatWindow->AvoidFocus(false);
}
void
Conversation::HideWindow()
{
if ((fChatWindow != NULL) && !fChatWindow->IsHidden())
fChatWindow->Hide();
}
BMessenger
Conversation::Messenger() const
{
return fMessenger;
}
void
Conversation::SetMessenger(BMessenger messenger)
{
fMessenger = messenger;
}
ProtocolLooper*
Conversation::GetProtocolLooper() const
{
return fLooper;
}
void
Conversation::SetProtocolLooper(ProtocolLooper* looper)
{
fLooper = looper;
}
BString
Conversation::GetName() const
{
return fName;
}
UserMap
Conversation::Users()
{
return fUsers;
}
Contact*
Conversation::UserById(BString id)
{
bool found = false;
return fUsers.ValueFor(id, &found);
}
void
Conversation::AddUser(User* user)
{
BMessage msg;
msg.AddString("user_id", user->GetId());
_EnsureUser(&msg);
}
void
Conversation::_CreateChatWindow()
{
fChatWindow = new ChatWindow(this);
WindowsManager::Get()->RelocateWindow(fChatWindow);
}
Contact*
Conversation::_EnsureUser(BMessage* msg)
{
BString id = msg->FindString("user_id");
if (id.IsEmpty() == true) return NULL;
Contact* user = UserById(id);
Contact* serverUser = _GetServer()->ContactById(id);
if (user == NULL && serverUser != NULL) {
fUsers.AddItem(id, serverUser);
user = serverUser;
}
else if (user == NULL) {
user = new Contact(id, _GetServer()->Looper());
user->SetProtocolLooper(fLooper);
_GetServer()->AddContact(user);
fUsers.AddItem(id, user);
}
user->RegisterObserver(this);
return user;
}
Server*
Conversation::_GetServer()
{
return ((TheApp*)be_app)->GetMainWindow()->GetServer();
}