34 lines
1.6 KiB
Plaintext
34 lines
1.6 KiB
Plaintext
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===============================================================================
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X-IF
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===============================================================================
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X-IF is a portable & object-oriented interactive fiction engine/transpiler.
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The engine can be used to make classic Infocom-esque text-adventures that run
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in a terminal (with readline support), or to make IF with simple images and
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sound (with GTK or terminal; the latter via libsixel or manual ASCII art).
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It supports, as input, either text-entry (and parsing), like classic games—
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or it supports visual novel-esque branching dialogue/option selection, without
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text-entry entirely. Games can use one method, or intermix both.
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The transpiler lets you turn a game written in X-IF into a website or PDF with
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branching paths— so a game written in X-IF can effectively be made into a
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Choose-Your-Adventure-esque book!
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The transpiler is probably best used for branching dialogue games, rather than
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text-entry games, though it can be used for both.
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X-IF is multi-lingual and modular; right now, it can parse simple English and
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Esperanto sentences. Adding other languages should be trivial, and any contribs
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are welcome! <3
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————————————————————————————————————————
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BORING STUFF
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————————————————————————————————————————
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License is the GNU GPLv3:
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check COPYING.txt (/ipfs/QmTBpqbvJLZaq3hTMUhxX5hyJaSCeWe6Q5FRctQbsD6EsE)
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Author is Jaidyn Ann <jadedctrl@teknik.io>
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Sauce is at https://git.eunichx.us/x-if.git
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