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9d0a87b3a1
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LICENSE
37
LICENSE
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DO WHAT YOU WANT TO PUBLIC LICENSE
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or abbreviated DWYWPL
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December 2nd 2015
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License Copyright © 2015 Michael Tomaino (PlatinumArts@gmail.com)
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www.sandboxgamemaker.com/DWYWPL/
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DO WHAT YOU WANT TO PUBLIC LICENSE
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TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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1. You are allowed to do whatever you want to with what content is using this license.
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2. This content is provided 'as-is', without any express or implied warranty. In no event
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will the authors be held liable for any damages arising from the use of this content.
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MIT License
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Copyright © 2021–2024 Skandarella, Jaidyn Ann
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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Licenses
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Model/Textures: WTFPL
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Author: crustyserve
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***************
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DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
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Version 2, December 2004
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Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
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Everyone is permitted to copy and distribute verbatim or modified
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copies of this license document, and changing it is allowed as long
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as the name is changed.
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DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
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TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
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0. You just DO WHAT THE FUCK YOU WANT TO.
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12
README.md
12
README.md
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# Minetest Mobs Dolphin
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Adds peaceful dolphins to [Minetest](http://minetest.net) for Mobs Redo, based on crustyserve’s [mobs_dolphin](https://forum.minetest.net/viewtopic.php?f=9&t=14287) and [Animalworld](https://github.com/Skandarella/animalworld)’s stingray.
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## Meta:
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- Source: https://hak.xwx.moe/jadedctrl/mobs_dolphin
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- Code: MIT
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- Model: DWYWPL
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- Textures: Creative Commons
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- Sounds: Public domain
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# minetest-mobs_dolphin
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Adds dolphin mob to minetest
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http://minecraft.novaskin.me/resourcepacks#mocreatures/assets/mocreatures/textures/models/dolphin5.png
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Binary file not shown.
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default
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mobs
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159
init.lua
159
init.lua
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-- animalworld:stingray was used as the base for this file:
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-- https://github.com/Skandarella/animalworld/
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local S = minetest.get_translator(minetest.get_current_modname())
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if mobs.mod and mobs.mod == "redo" then
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mobs:register_mob("mobs_dolphin:dolphin", {
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stepheight = 0.0,
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type = "animal",
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attack_type = "dogfight",
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attack_animals = true,
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specific_attack = {
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"animalworld:beluga", "animalworld:seahorse", "animalworld:squid", "animalworld:trout",
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"mobs_fish:clownfish", "mobs_fish:tropical"
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},
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reach = 2,
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damage = 6,
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hp_min = 15,
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hp_max = 65,
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armor = 100,
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collisionbox = {-0.7, -0.01, -0.7, 0.7, 0.95, 0.7},
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visual = "mesh",
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mesh = "mobs_dolphin.b3d",
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visual_size = {x = 1.0, y = 1.0},
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textures = {
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{"dolphin_pink.png"},
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{"dolphin_blue.png"},
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{"dolphin_white.png"}
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},
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sounds = {
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random = "dolphin"
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},
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makes_footstep_sound = false,
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walk_velocity = 4,
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run_velocity = 6,
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fly = true,
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fall_speed = 0,
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runaway = false,
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jump = false,
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stepheight = 0.0,
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stay_near = {
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{
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"marinara:sand_with_alage", "mcl_ocean:bubble_coral", "mcl_ocean:tubeff_coral",
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"mcl_ocean:fire_coral", "mcl_ocean:brain_coral", "mcl_ocean:seagrass_gravel",
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"mcl_flowers:waterlily", "marinara:sand_with_seagrass", "default:sand_with_kelp",
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"marinara:sand_with_kelp", "marinara:reed_root", "flowers:waterlily_waving",
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"naturalbiomes:waterlily", "default:clay"
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local l_water_level = minetest.setting_get("water_level") - 1
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mobs:register_mob("mobs_dolphin:dolphin", {
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type = "animal",
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attack_type = "dogfight",
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damage = 10,
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reach = 3,
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hp_min = 20,
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hp_max = 25,
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armor = 150,
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collisionbox = {-0.75, -0.5, -0.75, 0.75, 0.5, 0.75},
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visual = "mesh",
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mesh = "mobs_dolphin.b3d",
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textures = {
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{"dolphin_pink.png"},
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{"dolphin_blue.png"},
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{"dolphin_white.png"}
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},
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5
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},
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drops = {
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{name = "animalworld:rawfish", chance = 1, min = 1, max = 1},
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},
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water_damage = 0,
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air_damage = 2,
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lava_damage = 4,
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light_damage = 0,
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fear_height = 2,
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animation = {
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speed_normal = 100,
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stand_start = 0,
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stand_end = 100,
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fly_start = 100, -- swim animation
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fly_end = 200,
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punch_start = 200,
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punch_end = 300,
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die_start = 200,
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die_end = 300,
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die_speed = 50,
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die_loop = false,
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die_rotate = true,
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},
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fly_in = "group:water",
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floats = 0,
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follow = {
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"mobs:meat_raw", "animalworld:raw_athropod", "xocean:fish_edible", "ethereal:fish_raw",
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"mobs:clownfish_raw", "mobs:bluefish_raw", "fishing:bait_worm", "fishing:clownfish_raw",
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"fishing:bluewhite_raw", "fishing:exoticfish_raw", "fishing:fish_raw", "fishing:carp_raw",
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"fishing:perch_raw", "water_life:meat_raw", "fishing:shark_raw", "fishing:pike_raw",
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"animalworld:rawfish"
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},
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view_range = 2,
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sounds = {
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random = "dolphin",
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},
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drops = {
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{name = "ethereal:fish_raw", chance = 1, min = 1, max = 1},
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},
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makes_footstep_sound = false,
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walk_velocity = 4,
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run_velocity = 6,
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fly = true,
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fly_in = "default:water_source",
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fall_speed = 0,
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rotate = 270,
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view_range = 10,
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water_damage = 0,
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lava_damage = 10,
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light_damage = 0,
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animation = {
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speed_normal = 15,
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speed_run = 15,
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stand_start = 66,
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stand_end = 90,
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walk_start = 0,
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walk_end = 40,
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run_start = 40,
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run_end = 60,
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punch_start = 40,
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punch_end = 40,
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},
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follow = {"ethereal:fish_raw"},
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on_rightclick = function(self, clicker)
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mobs:capture_mob(self, clicker, 80, 100, 0, true, nil)
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end
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})
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--name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
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mobs:spawn_specific("mobs_dolphin:dolphin", {"default:water_source"}, {"default:water_flowing","default:water_source"}, 5, 20, 30, 10000, 2, -31000, l_water_level)
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mobs:register_egg("mobs_dolphin:dolphin", "Dolphin", "dolphin_inv.png", 0)
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on_rightclick = function(self, clicker)
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-- feed or tame
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if mobs:feed_tame(self, clicker, 4, false, true) then return end
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if mobs:protect(self, clicker) then return end
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if mobs:capture_mob(self, clicker, 0, 25, 0, false, nil) then return end
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end,
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})
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mobs:spawn({
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name = "mobs_dolphin:dolphin",
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nodes = {
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"mcl_core:water_source", "default:water_source", "default:river_water_source",
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"mcl_core:water_source", "mcl_core:water_flowing"
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},
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neighbors = {"naturalbiomes:palmbeach_sand", "mcl_core:sand", "mcl_core:gravel"},
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min_light = 0,
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interval = 60,
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active_object_count = 2,
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chance = 2000, -- 15000
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min_height = -10,
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max_height = 5,
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})
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mobs:register_egg("mobs_dolphin:dolphin", S("Dolphin"), "dolphin_inv.png")
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end
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