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Author SHA1 Message Date
Jaidyn Ann d94c88616b Update README and LICENSE 2024-08-14 15:45:11 -05:00
Jaidyn Ann 341043430e Rebase code on Animalworld’s stingray
Also adds mobs dolphins eat as attack-targets.
2024-08-14 15:41:38 -05:00
crustyserve 2755667a41 Removed hard dependency to ethereal mod 2016-03-26 16:31:07 +01:00
crustyserve b65113959e Added minetest forum link 2016-03-26 13:08:15 +01:00
crustyserve ea6c3e82c8 refreshed readme 2016-03-26 09:28:00 +01:00
crustyserve d0254d8f54 Fixed rotation 2016-03-26 09:27:20 +01:00
crustyserve 0fe464b4a1 added known bugs to readme 2016-03-26 09:23:07 +01:00
crustyserve b93e11f6b0 updated readme 2016-03-25 22:53:37 +01:00
crustyserve cdb9a7e530 Added screenshot 2016-03-25 22:45:26 +01:00
Thierry Vercruysse 8ecf27d544 Pushed code for WIP release 2016-03-25 21:55:24 +01:00
8 changed files with 156 additions and 85 deletions

37
LICENSE Normal file
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DO WHAT YOU WANT TO PUBLIC LICENSE
or abbreviated DWYWPL
December 2nd 2015
License Copyright © 2015 Michael Tomaino (PlatinumArts@gmail.com)
www.sandboxgamemaker.com/DWYWPL/
DO WHAT YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
1. You are allowed to do whatever you want to with what content is using this license.
2. This content is provided 'as-is', without any express or implied warranty. In no event
will the authors be held liable for any damages arising from the use of this content.
MIT License
Copyright © 20212024 Skandarella, Jaidyn Ann
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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Licenses
Model/Textures: WTFPL
Author: crustyserve
***************
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. You just DO WHAT THE FUCK YOU WANT TO.

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# minetest-mobs_dolphin
Adds dolphin mob to minetest
# Minetest Mobs Dolphin
Adds peaceful dolphins to [Minetest](http://minetest.net) for Mobs Redo, based on crustyserves [mobs_dolphin](https://forum.minetest.net/viewtopic.php?f=9&t=14287) and [Animalworld](https://github.com/Skandarella/animalworld)s stingray.
## Meta:
- Source: https://hak.xwx.moe/jadedctrl/mobs_dolphin
- Code: MIT
- Model: DWYWPL
- Textures: Creative Commons
- Sounds: Public domain

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http://minecraft.novaskin.me/resourcepacks#mocreatures/assets/mocreatures/textures/models/dolphin5.png

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default
mobs

165
init.lua
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if mobs.mod and mobs.mod == "redo" then
local l_water_level = minetest.setting_get("water_level") - 1
mobs:register_mob("mobs_dolphin:dolphin", {
type = "animal",
attack_type = "dogfight",
damage = 10,
reach = 3,
hp_min = 20,
hp_max = 25,
armor = 150,
collisionbox = {-0.75, -0.5, -0.75, 0.75, 0.5, 0.75},
visual = "mesh",
mesh = "mobs_dolphin.b3d",
textures = {
{"dolphin_pink.png"},
{"dolphin_blue.png"},
{"dolphin_white.png"}
},
sounds = {
random = "dolphin",
},
drops = {
{name = "ethereal:fish_raw", chance = 1, min = 1, max = 1},
},
makes_footstep_sound = false,
walk_velocity = 4,
run_velocity = 6,
fly = true,
fly_in = "default:water_source",
fall_speed = 0,
rotate = 270,
view_range = 10,
water_damage = 0,
lava_damage = 10,
light_damage = 0,
animation = {
speed_normal = 15,
speed_run = 15,
stand_start = 66,
stand_end = 90,
walk_start = 0,
walk_end = 40,
run_start = 40,
run_end = 60,
punch_start = 40,
punch_end = 40,
},
follow = {"ethereal:fish_raw"},
on_rightclick = function(self, clicker)
mobs:capture_mob(self, clicker, 80, 100, 0, true, nil)
end
})
--name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height
mobs:spawn_specific("mobs_dolphin:dolphin", {"default:water_source"}, {"default:water_flowing","default:water_source"}, 5, 20, 30, 10000, 2, -31000, l_water_level)
mobs:register_egg("mobs_dolphin:dolphin", "Dolphin", "dolphin_inv.png", 0)
end
-- animalworld:stingray was used as the base for this file:
-- https://github.com/Skandarella/animalworld/
local S = minetest.get_translator(minetest.get_current_modname())
mobs:register_mob("mobs_dolphin:dolphin", {
stepheight = 0.0,
type = "animal",
attack_type = "dogfight",
attack_animals = true,
specific_attack = {
"animalworld:beluga", "animalworld:seahorse", "animalworld:squid", "animalworld:trout",
"mobs_fish:clownfish", "mobs_fish:tropical"
},
reach = 2,
damage = 6,
hp_min = 15,
hp_max = 65,
armor = 100,
collisionbox = {-0.7, -0.01, -0.7, 0.7, 0.95, 0.7},
visual = "mesh",
mesh = "mobs_dolphin.b3d",
visual_size = {x = 1.0, y = 1.0},
textures = {
{"dolphin_pink.png"},
{"dolphin_blue.png"},
{"dolphin_white.png"}
},
sounds = {
random = "dolphin"
},
makes_footstep_sound = false,
walk_velocity = 4,
run_velocity = 6,
fly = true,
fall_speed = 0,
runaway = false,
jump = false,
stepheight = 0.0,
stay_near = {
{
"marinara:sand_with_alage", "mcl_ocean:bubble_coral", "mcl_ocean:tubeff_coral",
"mcl_ocean:fire_coral", "mcl_ocean:brain_coral", "mcl_ocean:seagrass_gravel",
"mcl_flowers:waterlily", "marinara:sand_with_seagrass", "default:sand_with_kelp",
"marinara:sand_with_kelp", "marinara:reed_root", "flowers:waterlily_waving",
"naturalbiomes:waterlily", "default:clay"
},
5
},
drops = {
{name = "animalworld:rawfish", chance = 1, min = 1, max = 1},
},
water_damage = 0,
air_damage = 2,
lava_damage = 4,
light_damage = 0,
fear_height = 2,
animation = {
speed_normal = 100,
stand_start = 0,
stand_end = 100,
fly_start = 100, -- swim animation
fly_end = 200,
punch_start = 200,
punch_end = 300,
die_start = 200,
die_end = 300,
die_speed = 50,
die_loop = false,
die_rotate = true,
},
fly_in = "group:water",
floats = 0,
follow = {
"mobs:meat_raw", "animalworld:raw_athropod", "xocean:fish_edible", "ethereal:fish_raw",
"mobs:clownfish_raw", "mobs:bluefish_raw", "fishing:bait_worm", "fishing:clownfish_raw",
"fishing:bluewhite_raw", "fishing:exoticfish_raw", "fishing:fish_raw", "fishing:carp_raw",
"fishing:perch_raw", "water_life:meat_raw", "fishing:shark_raw", "fishing:pike_raw",
"animalworld:rawfish"
},
view_range = 2,
on_rightclick = function(self, clicker)
-- feed or tame
if mobs:feed_tame(self, clicker, 4, false, true) then return end
if mobs:protect(self, clicker) then return end
if mobs:capture_mob(self, clicker, 0, 25, 0, false, nil) then return end
end,
})
mobs:spawn({
name = "mobs_dolphin:dolphin",
nodes = {
"mcl_core:water_source", "default:water_source", "default:river_water_source",
"mcl_core:water_source", "mcl_core:water_flowing"
},
neighbors = {"naturalbiomes:palmbeach_sand", "mcl_core:sand", "mcl_core:gravel"},
min_light = 0,
interval = 60,
active_object_count = 2,
chance = 2000, -- 15000
min_height = -10,
max_height = 5,
})
mobs:register_egg("mobs_dolphin:dolphin", S("Dolphin"), "dolphin_inv.png")

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mod.conf Normal file
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name = mobs_dolphin
depends = mobs
description = Adds peaceful dolphins to the oceans.