---@meta -- --This attribute provides a way to declaratively define a Lumin privilege requirement that is automatically added to the manifest at build time. -- ---@source UnityEngine.CoreModule.dll ---@class UnityEngine.Lumin.UsesLuminPrivilegeAttribute: System.Attribute ---@source UnityEngine.CoreModule.dll ---@field privilege string ---@source UnityEngine.CoreModule.dll CS.UnityEngine.Lumin.UsesLuminPrivilegeAttribute = {}