---@meta ---@source System.Numerics.dll ---@class System.Numerics.BigInteger: System.ValueType ---@source System.Numerics.dll ---@field IsEven bool ---@source System.Numerics.dll ---@field IsOne bool ---@source System.Numerics.dll ---@field IsPowerOfTwo bool ---@source System.Numerics.dll ---@field IsZero bool ---@source System.Numerics.dll ---@field MinusOne System.Numerics.BigInteger ---@source System.Numerics.dll ---@field One System.Numerics.BigInteger ---@source System.Numerics.dll ---@field Sign int ---@source System.Numerics.dll ---@field Zero System.Numerics.BigInteger ---@source System.Numerics.dll CS.System.Numerics.BigInteger = {} ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@return BigInteger function CS.System.Numerics.BigInteger:Abs(value) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right System.Numerics.BigInteger ---@return BigInteger function CS.System.Numerics.BigInteger:Add(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right System.Numerics.BigInteger ---@return Int32 function CS.System.Numerics.BigInteger:Compare(left, right) end ---@source System.Numerics.dll ---@param other long ---@return Int32 function CS.System.Numerics.BigInteger.CompareTo(other) end ---@source System.Numerics.dll ---@param other System.Numerics.BigInteger ---@return Int32 function CS.System.Numerics.BigInteger.CompareTo(other) end ---@source System.Numerics.dll ---@param obj object ---@return Int32 function CS.System.Numerics.BigInteger.CompareTo(obj) end ---@source System.Numerics.dll ---@param other ulong ---@return Int32 function CS.System.Numerics.BigInteger.CompareTo(other) end ---@source System.Numerics.dll ---@param dividend System.Numerics.BigInteger ---@param divisor System.Numerics.BigInteger ---@return BigInteger function CS.System.Numerics.BigInteger:Divide(dividend, divisor) end ---@source System.Numerics.dll ---@param dividend System.Numerics.BigInteger ---@param divisor System.Numerics.BigInteger ---@param remainder System.Numerics.BigInteger ---@return BigInteger function CS.System.Numerics.BigInteger:DivRem(dividend, divisor, remainder) end ---@source System.Numerics.dll ---@param other long ---@return Boolean function CS.System.Numerics.BigInteger.Equals(other) end ---@source System.Numerics.dll ---@param other System.Numerics.BigInteger ---@return Boolean function CS.System.Numerics.BigInteger.Equals(other) end ---@source System.Numerics.dll ---@param obj object ---@return Boolean function CS.System.Numerics.BigInteger.Equals(obj) end ---@source System.Numerics.dll ---@param other ulong ---@return Boolean function CS.System.Numerics.BigInteger.Equals(other) end ---@source System.Numerics.dll ---@return Int32 function CS.System.Numerics.BigInteger.GetHashCode() end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right System.Numerics.BigInteger ---@return BigInteger function CS.System.Numerics.BigInteger:GreatestCommonDivisor(left, right) end ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@return Double function CS.System.Numerics.BigInteger:Log(value) end ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@param baseValue double ---@return Double function CS.System.Numerics.BigInteger:Log(value, baseValue) end ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@return Double function CS.System.Numerics.BigInteger:Log10(value) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right System.Numerics.BigInteger ---@return BigInteger function CS.System.Numerics.BigInteger:Max(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right System.Numerics.BigInteger ---@return BigInteger function CS.System.Numerics.BigInteger:Min(left, right) end ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@param exponent System.Numerics.BigInteger ---@param modulus System.Numerics.BigInteger ---@return BigInteger function CS.System.Numerics.BigInteger:ModPow(value, exponent, modulus) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right System.Numerics.BigInteger ---@return BigInteger function CS.System.Numerics.BigInteger:Multiply(left, right) end ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@return BigInteger function CS.System.Numerics.BigInteger:Negate(value) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right System.Numerics.BigInteger ---@return BigInteger function CS.System.Numerics.BigInteger:op_Addition(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right System.Numerics.BigInteger ---@return BigInteger function CS.System.Numerics.BigInteger:op_BitwiseAnd(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right System.Numerics.BigInteger ---@return BigInteger function CS.System.Numerics.BigInteger:op_BitwiseOr(left, right) end ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@return BigInteger function CS.System.Numerics.BigInteger:op_Decrement(value) end ---@source System.Numerics.dll ---@param dividend System.Numerics.BigInteger ---@param divisor System.Numerics.BigInteger ---@return BigInteger function CS.System.Numerics.BigInteger:op_Division(dividend, divisor) end ---@source System.Numerics.dll ---@param left long ---@param right System.Numerics.BigInteger ---@return Boolean function CS.System.Numerics.BigInteger:op_Equality(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right long ---@return Boolean function CS.System.Numerics.BigInteger:op_Equality(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right System.Numerics.BigInteger ---@return Boolean function CS.System.Numerics.BigInteger:op_Equality(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right ulong ---@return Boolean function CS.System.Numerics.BigInteger:op_Equality(left, right) end ---@source System.Numerics.dll ---@param left ulong ---@param right System.Numerics.BigInteger ---@return Boolean function CS.System.Numerics.BigInteger:op_Equality(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right System.Numerics.BigInteger ---@return BigInteger function CS.System.Numerics.BigInteger:op_ExclusiveOr(left, right) end ---@source System.Numerics.dll ---@param value decimal ---@return BigInteger function CS.System.Numerics.BigInteger:op_Explicit(value) end ---@source System.Numerics.dll ---@param value double ---@return BigInteger function CS.System.Numerics.BigInteger:op_Explicit(value) end ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@return Byte function CS.System.Numerics.BigInteger:op_Explicit(value) end ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@return Decimal function CS.System.Numerics.BigInteger:op_Explicit(value) end ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@return Double function CS.System.Numerics.BigInteger:op_Explicit(value) end ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@return Int16 function CS.System.Numerics.BigInteger:op_Explicit(value) end ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@return Int32 function CS.System.Numerics.BigInteger:op_Explicit(value) end ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@return Int64 function CS.System.Numerics.BigInteger:op_Explicit(value) end ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@return SByte function CS.System.Numerics.BigInteger:op_Explicit(value) end ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@return Single function CS.System.Numerics.BigInteger:op_Explicit(value) end ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@return UInt16 function CS.System.Numerics.BigInteger:op_Explicit(value) end ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@return UInt32 function CS.System.Numerics.BigInteger:op_Explicit(value) end ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@return UInt64 function CS.System.Numerics.BigInteger:op_Explicit(value) end ---@source System.Numerics.dll ---@param value float ---@return BigInteger function CS.System.Numerics.BigInteger:op_Explicit(value) end ---@source System.Numerics.dll ---@param left long ---@param right System.Numerics.BigInteger ---@return Boolean function CS.System.Numerics.BigInteger:op_GreaterThan(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right long ---@return Boolean function CS.System.Numerics.BigInteger:op_GreaterThan(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right System.Numerics.BigInteger ---@return Boolean function CS.System.Numerics.BigInteger:op_GreaterThan(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right ulong ---@return Boolean function CS.System.Numerics.BigInteger:op_GreaterThan(left, right) end ---@source System.Numerics.dll ---@param left ulong ---@param right System.Numerics.BigInteger ---@return Boolean function CS.System.Numerics.BigInteger:op_GreaterThan(left, right) end ---@source System.Numerics.dll ---@param left long ---@param right System.Numerics.BigInteger ---@return Boolean function CS.System.Numerics.BigInteger:op_GreaterThanOrEqual(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right long ---@return Boolean function CS.System.Numerics.BigInteger:op_GreaterThanOrEqual(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right System.Numerics.BigInteger ---@return Boolean function CS.System.Numerics.BigInteger:op_GreaterThanOrEqual(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right ulong ---@return Boolean function CS.System.Numerics.BigInteger:op_GreaterThanOrEqual(left, right) end ---@source System.Numerics.dll ---@param left ulong ---@param right System.Numerics.BigInteger ---@return Boolean function CS.System.Numerics.BigInteger:op_GreaterThanOrEqual(left, right) end ---@source System.Numerics.dll ---@param value byte ---@return BigInteger function CS.System.Numerics.BigInteger:op_Implicit(value) end ---@source System.Numerics.dll ---@param value short ---@return BigInteger function CS.System.Numerics.BigInteger:op_Implicit(value) end ---@source System.Numerics.dll ---@param value int ---@return BigInteger function CS.System.Numerics.BigInteger:op_Implicit(value) end ---@source System.Numerics.dll ---@param value long ---@return BigInteger function CS.System.Numerics.BigInteger:op_Implicit(value) end ---@source System.Numerics.dll ---@param value sbyte ---@return BigInteger function CS.System.Numerics.BigInteger:op_Implicit(value) end ---@source System.Numerics.dll ---@param value ushort ---@return BigInteger function CS.System.Numerics.BigInteger:op_Implicit(value) end ---@source System.Numerics.dll ---@param value uint ---@return BigInteger function CS.System.Numerics.BigInteger:op_Implicit(value) end ---@source System.Numerics.dll ---@param value ulong ---@return BigInteger function CS.System.Numerics.BigInteger:op_Implicit(value) end ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@return BigInteger function CS.System.Numerics.BigInteger:op_Increment(value) end ---@source System.Numerics.dll ---@param left long ---@param right System.Numerics.BigInteger ---@return Boolean function CS.System.Numerics.BigInteger:op_Inequality(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right long ---@return Boolean function CS.System.Numerics.BigInteger:op_Inequality(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right System.Numerics.BigInteger ---@return Boolean function CS.System.Numerics.BigInteger:op_Inequality(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right ulong ---@return Boolean function CS.System.Numerics.BigInteger:op_Inequality(left, right) end ---@source System.Numerics.dll ---@param left ulong ---@param right System.Numerics.BigInteger ---@return Boolean function CS.System.Numerics.BigInteger:op_Inequality(left, right) end ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@param shift int ---@return BigInteger function CS.System.Numerics.BigInteger:op_LeftShift(value, shift) end ---@source System.Numerics.dll ---@param left long ---@param right System.Numerics.BigInteger ---@return Boolean function CS.System.Numerics.BigInteger:op_LessThan(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right long ---@return Boolean function CS.System.Numerics.BigInteger:op_LessThan(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right System.Numerics.BigInteger ---@return Boolean function CS.System.Numerics.BigInteger:op_LessThan(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right ulong ---@return Boolean function CS.System.Numerics.BigInteger:op_LessThan(left, right) end ---@source System.Numerics.dll ---@param left ulong ---@param right System.Numerics.BigInteger ---@return Boolean function CS.System.Numerics.BigInteger:op_LessThan(left, right) end ---@source System.Numerics.dll ---@param left long ---@param right System.Numerics.BigInteger ---@return Boolean function CS.System.Numerics.BigInteger:op_LessThanOrEqual(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right long ---@return Boolean function CS.System.Numerics.BigInteger:op_LessThanOrEqual(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right System.Numerics.BigInteger ---@return Boolean function CS.System.Numerics.BigInteger:op_LessThanOrEqual(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right ulong ---@return Boolean function CS.System.Numerics.BigInteger:op_LessThanOrEqual(left, right) end ---@source System.Numerics.dll ---@param left ulong ---@param right System.Numerics.BigInteger ---@return Boolean function CS.System.Numerics.BigInteger:op_LessThanOrEqual(left, right) end ---@source System.Numerics.dll ---@param dividend System.Numerics.BigInteger ---@param divisor System.Numerics.BigInteger ---@return BigInteger function CS.System.Numerics.BigInteger:op_Modulus(dividend, divisor) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right System.Numerics.BigInteger ---@return BigInteger function CS.System.Numerics.BigInteger:op_Multiply(left, right) end ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@return BigInteger function CS.System.Numerics.BigInteger:op_OnesComplement(value) end ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@param shift int ---@return BigInteger function CS.System.Numerics.BigInteger:op_RightShift(value, shift) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right System.Numerics.BigInteger ---@return BigInteger function CS.System.Numerics.BigInteger:op_Subtraction(left, right) end ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@return BigInteger function CS.System.Numerics.BigInteger:op_UnaryNegation(value) end ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@return BigInteger function CS.System.Numerics.BigInteger:op_UnaryPlus(value) end ---@source System.Numerics.dll ---@param value string ---@return BigInteger function CS.System.Numerics.BigInteger:Parse(value) end ---@source System.Numerics.dll ---@param value string ---@param style System.Globalization.NumberStyles ---@return BigInteger function CS.System.Numerics.BigInteger:Parse(value, style) end ---@source System.Numerics.dll ---@param value string ---@param style System.Globalization.NumberStyles ---@param provider System.IFormatProvider ---@return BigInteger function CS.System.Numerics.BigInteger:Parse(value, style, provider) end ---@source System.Numerics.dll ---@param value string ---@param provider System.IFormatProvider ---@return BigInteger function CS.System.Numerics.BigInteger:Parse(value, provider) end ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@param exponent int ---@return BigInteger function CS.System.Numerics.BigInteger:Pow(value, exponent) end ---@source System.Numerics.dll ---@param dividend System.Numerics.BigInteger ---@param divisor System.Numerics.BigInteger ---@return BigInteger function CS.System.Numerics.BigInteger:Remainder(dividend, divisor) end ---@source System.Numerics.dll ---@param left System.Numerics.BigInteger ---@param right System.Numerics.BigInteger ---@return BigInteger function CS.System.Numerics.BigInteger:Subtract(left, right) end ---@source System.Numerics.dll function CS.System.Numerics.BigInteger.ToByteArray() end ---@source System.Numerics.dll ---@return String function CS.System.Numerics.BigInteger.ToString() end ---@source System.Numerics.dll ---@param provider System.IFormatProvider ---@return String function CS.System.Numerics.BigInteger.ToString(provider) end ---@source System.Numerics.dll ---@param format string ---@return String function CS.System.Numerics.BigInteger.ToString(format) end ---@source System.Numerics.dll ---@param format string ---@param provider System.IFormatProvider ---@return String function CS.System.Numerics.BigInteger.ToString(format, provider) end ---@source System.Numerics.dll ---@param value string ---@param style System.Globalization.NumberStyles ---@param provider System.IFormatProvider ---@param result System.Numerics.BigInteger ---@return Boolean function CS.System.Numerics.BigInteger:TryParse(value, style, provider, result) end ---@source System.Numerics.dll ---@param value string ---@param result System.Numerics.BigInteger ---@return Boolean function CS.System.Numerics.BigInteger:TryParse(value, result) end ---@source System.Numerics.dll ---@class System.Numerics.Complex: System.ValueType ---@source System.Numerics.dll ---@field ImaginaryOne System.Numerics.Complex ---@source System.Numerics.dll ---@field One System.Numerics.Complex ---@source System.Numerics.dll ---@field Zero System.Numerics.Complex ---@source System.Numerics.dll ---@field Imaginary double ---@source System.Numerics.dll ---@field Magnitude double ---@source System.Numerics.dll ---@field Phase double ---@source System.Numerics.dll ---@field Real double ---@source System.Numerics.dll CS.System.Numerics.Complex = {} ---@source System.Numerics.dll ---@param value System.Numerics.Complex ---@return Double function CS.System.Numerics.Complex:Abs(value) end ---@source System.Numerics.dll ---@param value System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:Acos(value) end ---@source System.Numerics.dll ---@param left System.Numerics.Complex ---@param right System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:Add(left, right) end ---@source System.Numerics.dll ---@param value System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:Asin(value) end ---@source System.Numerics.dll ---@param value System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:Atan(value) end ---@source System.Numerics.dll ---@param value System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:Conjugate(value) end ---@source System.Numerics.dll ---@param value System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:Cos(value) end ---@source System.Numerics.dll ---@param value System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:Cosh(value) end ---@source System.Numerics.dll ---@param dividend System.Numerics.Complex ---@param divisor System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:Divide(dividend, divisor) end ---@source System.Numerics.dll ---@param value System.Numerics.Complex ---@return Boolean function CS.System.Numerics.Complex.Equals(value) end ---@source System.Numerics.dll ---@param obj object ---@return Boolean function CS.System.Numerics.Complex.Equals(obj) end ---@source System.Numerics.dll ---@param value System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:Exp(value) end ---@source System.Numerics.dll ---@param magnitude double ---@param phase double ---@return Complex function CS.System.Numerics.Complex:FromPolarCoordinates(magnitude, phase) end ---@source System.Numerics.dll ---@return Int32 function CS.System.Numerics.Complex.GetHashCode() end ---@source System.Numerics.dll ---@param value System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:Log(value) end ---@source System.Numerics.dll ---@param value System.Numerics.Complex ---@param baseValue double ---@return Complex function CS.System.Numerics.Complex:Log(value, baseValue) end ---@source System.Numerics.dll ---@param value System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:Log10(value) end ---@source System.Numerics.dll ---@param left System.Numerics.Complex ---@param right System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:Multiply(left, right) end ---@source System.Numerics.dll ---@param value System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:Negate(value) end ---@source System.Numerics.dll ---@param left System.Numerics.Complex ---@param right System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:op_Addition(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.Complex ---@param right System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:op_Division(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.Complex ---@param right System.Numerics.Complex ---@return Boolean function CS.System.Numerics.Complex:op_Equality(left, right) end ---@source System.Numerics.dll ---@param value decimal ---@return Complex function CS.System.Numerics.Complex:op_Explicit(value) end ---@source System.Numerics.dll ---@param value System.Numerics.BigInteger ---@return Complex function CS.System.Numerics.Complex:op_Explicit(value) end ---@source System.Numerics.dll ---@param value byte ---@return Complex function CS.System.Numerics.Complex:op_Implicit(value) end ---@source System.Numerics.dll ---@param value double ---@return Complex function CS.System.Numerics.Complex:op_Implicit(value) end ---@source System.Numerics.dll ---@param value short ---@return Complex function CS.System.Numerics.Complex:op_Implicit(value) end ---@source System.Numerics.dll ---@param value int ---@return Complex function CS.System.Numerics.Complex:op_Implicit(value) end ---@source System.Numerics.dll ---@param value long ---@return Complex function CS.System.Numerics.Complex:op_Implicit(value) end ---@source System.Numerics.dll ---@param value sbyte ---@return Complex function CS.System.Numerics.Complex:op_Implicit(value) end ---@source System.Numerics.dll ---@param value float ---@return Complex function CS.System.Numerics.Complex:op_Implicit(value) end ---@source System.Numerics.dll ---@param value ushort ---@return Complex function CS.System.Numerics.Complex:op_Implicit(value) end ---@source System.Numerics.dll ---@param value uint ---@return Complex function CS.System.Numerics.Complex:op_Implicit(value) end ---@source System.Numerics.dll ---@param value ulong ---@return Complex function CS.System.Numerics.Complex:op_Implicit(value) end ---@source System.Numerics.dll ---@param left System.Numerics.Complex ---@param right System.Numerics.Complex ---@return Boolean function CS.System.Numerics.Complex:op_Inequality(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.Complex ---@param right System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:op_Multiply(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.Complex ---@param right System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:op_Subtraction(left, right) end ---@source System.Numerics.dll ---@param value System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:op_UnaryNegation(value) end ---@source System.Numerics.dll ---@param value System.Numerics.Complex ---@param power double ---@return Complex function CS.System.Numerics.Complex:Pow(value, power) end ---@source System.Numerics.dll ---@param value System.Numerics.Complex ---@param power System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:Pow(value, power) end ---@source System.Numerics.dll ---@param value System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:Reciprocal(value) end ---@source System.Numerics.dll ---@param value System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:Sin(value) end ---@source System.Numerics.dll ---@param value System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:Sinh(value) end ---@source System.Numerics.dll ---@param value System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:Sqrt(value) end ---@source System.Numerics.dll ---@param left System.Numerics.Complex ---@param right System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:Subtract(left, right) end ---@source System.Numerics.dll ---@param value System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:Tan(value) end ---@source System.Numerics.dll ---@param value System.Numerics.Complex ---@return Complex function CS.System.Numerics.Complex:Tanh(value) end ---@source System.Numerics.dll ---@return String function CS.System.Numerics.Complex.ToString() end ---@source System.Numerics.dll ---@param provider System.IFormatProvider ---@return String function CS.System.Numerics.Complex.ToString(provider) end ---@source System.Numerics.dll ---@param format string ---@return String function CS.System.Numerics.Complex.ToString(format) end ---@source System.Numerics.dll ---@param format string ---@param provider System.IFormatProvider ---@return String function CS.System.Numerics.Complex.ToString(format, provider) end ---@source System.Numerics.dll ---@class System.Numerics.Matrix3x2: System.ValueType ---@source System.Numerics.dll ---@field M11 float ---@source System.Numerics.dll ---@field M12 float ---@source System.Numerics.dll ---@field M21 float ---@source System.Numerics.dll ---@field M22 float ---@source System.Numerics.dll ---@field M31 float ---@source System.Numerics.dll ---@field M32 float ---@source System.Numerics.dll ---@field Identity System.Numerics.Matrix3x2 ---@source System.Numerics.dll ---@field IsIdentity bool ---@source System.Numerics.dll ---@field Translation System.Numerics.Vector2 ---@source System.Numerics.dll CS.System.Numerics.Matrix3x2 = {} ---@source System.Numerics.dll ---@param value1 System.Numerics.Matrix3x2 ---@param value2 System.Numerics.Matrix3x2 ---@return Matrix3x2 function CS.System.Numerics.Matrix3x2:Add(value1, value2) end ---@source System.Numerics.dll ---@param radians float ---@return Matrix3x2 function CS.System.Numerics.Matrix3x2:CreateRotation(radians) end ---@source System.Numerics.dll ---@param radians float ---@param centerPoint System.Numerics.Vector2 ---@return Matrix3x2 function CS.System.Numerics.Matrix3x2:CreateRotation(radians, centerPoint) end ---@source System.Numerics.dll ---@param scales System.Numerics.Vector2 ---@return Matrix3x2 function CS.System.Numerics.Matrix3x2:CreateScale(scales) end ---@source System.Numerics.dll ---@param scales System.Numerics.Vector2 ---@param centerPoint System.Numerics.Vector2 ---@return Matrix3x2 function CS.System.Numerics.Matrix3x2:CreateScale(scales, centerPoint) end ---@source System.Numerics.dll ---@param scale float ---@return Matrix3x2 function CS.System.Numerics.Matrix3x2:CreateScale(scale) end ---@source System.Numerics.dll ---@param scale float ---@param centerPoint System.Numerics.Vector2 ---@return Matrix3x2 function CS.System.Numerics.Matrix3x2:CreateScale(scale, centerPoint) end ---@source System.Numerics.dll ---@param xScale float ---@param yScale float ---@return Matrix3x2 function CS.System.Numerics.Matrix3x2:CreateScale(xScale, yScale) end ---@source System.Numerics.dll ---@param xScale float ---@param yScale float ---@param centerPoint System.Numerics.Vector2 ---@return Matrix3x2 function CS.System.Numerics.Matrix3x2:CreateScale(xScale, yScale, centerPoint) end ---@source System.Numerics.dll ---@param radiansX float ---@param radiansY float ---@return Matrix3x2 function CS.System.Numerics.Matrix3x2:CreateSkew(radiansX, radiansY) end ---@source System.Numerics.dll ---@param radiansX float ---@param radiansY float ---@param centerPoint System.Numerics.Vector2 ---@return Matrix3x2 function CS.System.Numerics.Matrix3x2:CreateSkew(radiansX, radiansY, centerPoint) end ---@source System.Numerics.dll ---@param position System.Numerics.Vector2 ---@return Matrix3x2 function CS.System.Numerics.Matrix3x2:CreateTranslation(position) end ---@source System.Numerics.dll ---@param xPosition float ---@param yPosition float ---@return Matrix3x2 function CS.System.Numerics.Matrix3x2:CreateTranslation(xPosition, yPosition) end ---@source System.Numerics.dll ---@param other System.Numerics.Matrix3x2 ---@return Boolean function CS.System.Numerics.Matrix3x2.Equals(other) end ---@source System.Numerics.dll ---@param obj object ---@return Boolean function CS.System.Numerics.Matrix3x2.Equals(obj) end ---@source System.Numerics.dll ---@return Single function CS.System.Numerics.Matrix3x2.GetDeterminant() end ---@source System.Numerics.dll ---@return Int32 function CS.System.Numerics.Matrix3x2.GetHashCode() end ---@source System.Numerics.dll ---@param matrix System.Numerics.Matrix3x2 ---@param result System.Numerics.Matrix3x2 ---@return Boolean function CS.System.Numerics.Matrix3x2:Invert(matrix, result) end ---@source System.Numerics.dll ---@param matrix1 System.Numerics.Matrix3x2 ---@param matrix2 System.Numerics.Matrix3x2 ---@param amount float ---@return Matrix3x2 function CS.System.Numerics.Matrix3x2:Lerp(matrix1, matrix2, amount) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Matrix3x2 ---@param value2 System.Numerics.Matrix3x2 ---@return Matrix3x2 function CS.System.Numerics.Matrix3x2:Multiply(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Matrix3x2 ---@param value2 float ---@return Matrix3x2 function CS.System.Numerics.Matrix3x2:Multiply(value1, value2) end ---@source System.Numerics.dll ---@param value System.Numerics.Matrix3x2 ---@return Matrix3x2 function CS.System.Numerics.Matrix3x2:Negate(value) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Matrix3x2 ---@param value2 System.Numerics.Matrix3x2 ---@return Matrix3x2 function CS.System.Numerics.Matrix3x2:op_Addition(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Matrix3x2 ---@param value2 System.Numerics.Matrix3x2 ---@return Boolean function CS.System.Numerics.Matrix3x2:op_Equality(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Matrix3x2 ---@param value2 System.Numerics.Matrix3x2 ---@return Boolean function CS.System.Numerics.Matrix3x2:op_Inequality(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Matrix3x2 ---@param value2 System.Numerics.Matrix3x2 ---@return Matrix3x2 function CS.System.Numerics.Matrix3x2:op_Multiply(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Matrix3x2 ---@param value2 float ---@return Matrix3x2 function CS.System.Numerics.Matrix3x2:op_Multiply(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Matrix3x2 ---@param value2 System.Numerics.Matrix3x2 ---@return Matrix3x2 function CS.System.Numerics.Matrix3x2:op_Subtraction(value1, value2) end ---@source System.Numerics.dll ---@param value System.Numerics.Matrix3x2 ---@return Matrix3x2 function CS.System.Numerics.Matrix3x2:op_UnaryNegation(value) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Matrix3x2 ---@param value2 System.Numerics.Matrix3x2 ---@return Matrix3x2 function CS.System.Numerics.Matrix3x2:Subtract(value1, value2) end ---@source System.Numerics.dll ---@return String function CS.System.Numerics.Matrix3x2.ToString() end ---@source System.Numerics.dll ---@class System.Numerics.Matrix4x4: System.ValueType ---@source System.Numerics.dll ---@field M11 float ---@source System.Numerics.dll ---@field M12 float ---@source System.Numerics.dll ---@field M13 float ---@source System.Numerics.dll ---@field M14 float ---@source System.Numerics.dll ---@field M21 float ---@source System.Numerics.dll ---@field M22 float ---@source System.Numerics.dll ---@field M23 float ---@source System.Numerics.dll ---@field M24 float ---@source System.Numerics.dll ---@field M31 float ---@source System.Numerics.dll ---@field M32 float ---@source System.Numerics.dll ---@field M33 float ---@source System.Numerics.dll ---@field M34 float ---@source System.Numerics.dll ---@field M41 float ---@source System.Numerics.dll ---@field M42 float ---@source System.Numerics.dll ---@field M43 float ---@source System.Numerics.dll ---@field M44 float ---@source System.Numerics.dll ---@field Identity System.Numerics.Matrix4x4 ---@source System.Numerics.dll ---@field IsIdentity bool ---@source System.Numerics.dll ---@field Translation System.Numerics.Vector3 ---@source System.Numerics.dll CS.System.Numerics.Matrix4x4 = {} ---@source System.Numerics.dll ---@param value1 System.Numerics.Matrix4x4 ---@param value2 System.Numerics.Matrix4x4 ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:Add(value1, value2) end ---@source System.Numerics.dll ---@param objectPosition System.Numerics.Vector3 ---@param cameraPosition System.Numerics.Vector3 ---@param cameraUpVector System.Numerics.Vector3 ---@param cameraForwardVector System.Numerics.Vector3 ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreateBillboard(objectPosition, cameraPosition, cameraUpVector, cameraForwardVector) end ---@source System.Numerics.dll ---@param objectPosition System.Numerics.Vector3 ---@param cameraPosition System.Numerics.Vector3 ---@param rotateAxis System.Numerics.Vector3 ---@param cameraForwardVector System.Numerics.Vector3 ---@param objectForwardVector System.Numerics.Vector3 ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreateConstrainedBillboard(objectPosition, cameraPosition, rotateAxis, cameraForwardVector, objectForwardVector) end ---@source System.Numerics.dll ---@param axis System.Numerics.Vector3 ---@param angle float ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreateFromAxisAngle(axis, angle) end ---@source System.Numerics.dll ---@param quaternion System.Numerics.Quaternion ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreateFromQuaternion(quaternion) end ---@source System.Numerics.dll ---@param yaw float ---@param pitch float ---@param roll float ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreateFromYawPitchRoll(yaw, pitch, roll) end ---@source System.Numerics.dll ---@param cameraPosition System.Numerics.Vector3 ---@param cameraTarget System.Numerics.Vector3 ---@param cameraUpVector System.Numerics.Vector3 ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreateLookAt(cameraPosition, cameraTarget, cameraUpVector) end ---@source System.Numerics.dll ---@param width float ---@param height float ---@param zNearPlane float ---@param zFarPlane float ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreateOrthographic(width, height, zNearPlane, zFarPlane) end ---@source System.Numerics.dll ---@param left float ---@param right float ---@param bottom float ---@param top float ---@param zNearPlane float ---@param zFarPlane float ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreateOrthographicOffCenter(left, right, bottom, top, zNearPlane, zFarPlane) end ---@source System.Numerics.dll ---@param width float ---@param height float ---@param nearPlaneDistance float ---@param farPlaneDistance float ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreatePerspective(width, height, nearPlaneDistance, farPlaneDistance) end ---@source System.Numerics.dll ---@param fieldOfView float ---@param aspectRatio float ---@param nearPlaneDistance float ---@param farPlaneDistance float ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreatePerspectiveFieldOfView(fieldOfView, aspectRatio, nearPlaneDistance, farPlaneDistance) end ---@source System.Numerics.dll ---@param left float ---@param right float ---@param bottom float ---@param top float ---@param nearPlaneDistance float ---@param farPlaneDistance float ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreatePerspectiveOffCenter(left, right, bottom, top, nearPlaneDistance, farPlaneDistance) end ---@source System.Numerics.dll ---@param value System.Numerics.Plane ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreateReflection(value) end ---@source System.Numerics.dll ---@param radians float ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreateRotationX(radians) end ---@source System.Numerics.dll ---@param radians float ---@param centerPoint System.Numerics.Vector3 ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreateRotationX(radians, centerPoint) end ---@source System.Numerics.dll ---@param radians float ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreateRotationY(radians) end ---@source System.Numerics.dll ---@param radians float ---@param centerPoint System.Numerics.Vector3 ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreateRotationY(radians, centerPoint) end ---@source System.Numerics.dll ---@param radians float ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreateRotationZ(radians) end ---@source System.Numerics.dll ---@param radians float ---@param centerPoint System.Numerics.Vector3 ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreateRotationZ(radians, centerPoint) end ---@source System.Numerics.dll ---@param scales System.Numerics.Vector3 ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreateScale(scales) end ---@source System.Numerics.dll ---@param scales System.Numerics.Vector3 ---@param centerPoint System.Numerics.Vector3 ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreateScale(scales, centerPoint) end ---@source System.Numerics.dll ---@param scale float ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreateScale(scale) end ---@source System.Numerics.dll ---@param scale float ---@param centerPoint System.Numerics.Vector3 ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreateScale(scale, centerPoint) end ---@source System.Numerics.dll ---@param xScale float ---@param yScale float ---@param zScale float ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreateScale(xScale, yScale, zScale) end ---@source System.Numerics.dll ---@param xScale float ---@param yScale float ---@param zScale float ---@param centerPoint System.Numerics.Vector3 ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreateScale(xScale, yScale, zScale, centerPoint) end ---@source System.Numerics.dll ---@param lightDirection System.Numerics.Vector3 ---@param plane System.Numerics.Plane ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreateShadow(lightDirection, plane) end ---@source System.Numerics.dll ---@param position System.Numerics.Vector3 ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreateTranslation(position) end ---@source System.Numerics.dll ---@param xPosition float ---@param yPosition float ---@param zPosition float ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreateTranslation(xPosition, yPosition, zPosition) end ---@source System.Numerics.dll ---@param position System.Numerics.Vector3 ---@param forward System.Numerics.Vector3 ---@param up System.Numerics.Vector3 ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:CreateWorld(position, forward, up) end ---@source System.Numerics.dll ---@param matrix System.Numerics.Matrix4x4 ---@param scale System.Numerics.Vector3 ---@param rotation System.Numerics.Quaternion ---@param translation System.Numerics.Vector3 ---@return Boolean function CS.System.Numerics.Matrix4x4:Decompose(matrix, scale, rotation, translation) end ---@source System.Numerics.dll ---@param other System.Numerics.Matrix4x4 ---@return Boolean function CS.System.Numerics.Matrix4x4.Equals(other) end ---@source System.Numerics.dll ---@param obj object ---@return Boolean function CS.System.Numerics.Matrix4x4.Equals(obj) end ---@source System.Numerics.dll ---@return Single function CS.System.Numerics.Matrix4x4.GetDeterminant() end ---@source System.Numerics.dll ---@return Int32 function CS.System.Numerics.Matrix4x4.GetHashCode() end ---@source System.Numerics.dll ---@param matrix System.Numerics.Matrix4x4 ---@param result System.Numerics.Matrix4x4 ---@return Boolean function CS.System.Numerics.Matrix4x4:Invert(matrix, result) end ---@source System.Numerics.dll ---@param matrix1 System.Numerics.Matrix4x4 ---@param matrix2 System.Numerics.Matrix4x4 ---@param amount float ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:Lerp(matrix1, matrix2, amount) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Matrix4x4 ---@param value2 System.Numerics.Matrix4x4 ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:Multiply(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Matrix4x4 ---@param value2 float ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:Multiply(value1, value2) end ---@source System.Numerics.dll ---@param value System.Numerics.Matrix4x4 ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:Negate(value) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Matrix4x4 ---@param value2 System.Numerics.Matrix4x4 ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:op_Addition(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Matrix4x4 ---@param value2 System.Numerics.Matrix4x4 ---@return Boolean function CS.System.Numerics.Matrix4x4:op_Equality(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Matrix4x4 ---@param value2 System.Numerics.Matrix4x4 ---@return Boolean function CS.System.Numerics.Matrix4x4:op_Inequality(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Matrix4x4 ---@param value2 System.Numerics.Matrix4x4 ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:op_Multiply(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Matrix4x4 ---@param value2 float ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:op_Multiply(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Matrix4x4 ---@param value2 System.Numerics.Matrix4x4 ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:op_Subtraction(value1, value2) end ---@source System.Numerics.dll ---@param value System.Numerics.Matrix4x4 ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:op_UnaryNegation(value) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Matrix4x4 ---@param value2 System.Numerics.Matrix4x4 ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:Subtract(value1, value2) end ---@source System.Numerics.dll ---@return String function CS.System.Numerics.Matrix4x4.ToString() end ---@source System.Numerics.dll ---@param value System.Numerics.Matrix4x4 ---@param rotation System.Numerics.Quaternion ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:Transform(value, rotation) end ---@source System.Numerics.dll ---@param matrix System.Numerics.Matrix4x4 ---@return Matrix4x4 function CS.System.Numerics.Matrix4x4:Transpose(matrix) end ---@source System.Numerics.dll ---@class System.Numerics.Plane: System.ValueType ---@source System.Numerics.dll ---@field D float ---@source System.Numerics.dll ---@field Normal System.Numerics.Vector3 ---@source System.Numerics.dll CS.System.Numerics.Plane = {} ---@source System.Numerics.dll ---@param point1 System.Numerics.Vector3 ---@param point2 System.Numerics.Vector3 ---@param point3 System.Numerics.Vector3 ---@return Plane function CS.System.Numerics.Plane:CreateFromVertices(point1, point2, point3) end ---@source System.Numerics.dll ---@param plane System.Numerics.Plane ---@param value System.Numerics.Vector4 ---@return Single function CS.System.Numerics.Plane:Dot(plane, value) end ---@source System.Numerics.dll ---@param plane System.Numerics.Plane ---@param value System.Numerics.Vector3 ---@return Single function CS.System.Numerics.Plane:DotCoordinate(plane, value) end ---@source System.Numerics.dll ---@param plane System.Numerics.Plane ---@param value System.Numerics.Vector3 ---@return Single function CS.System.Numerics.Plane:DotNormal(plane, value) end ---@source System.Numerics.dll ---@param other System.Numerics.Plane ---@return Boolean function CS.System.Numerics.Plane.Equals(other) end ---@source System.Numerics.dll ---@param obj object ---@return Boolean function CS.System.Numerics.Plane.Equals(obj) end ---@source System.Numerics.dll ---@return Int32 function CS.System.Numerics.Plane.GetHashCode() end ---@source System.Numerics.dll ---@param value System.Numerics.Plane ---@return Plane function CS.System.Numerics.Plane:Normalize(value) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Plane ---@param value2 System.Numerics.Plane ---@return Boolean function CS.System.Numerics.Plane:op_Equality(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Plane ---@param value2 System.Numerics.Plane ---@return Boolean function CS.System.Numerics.Plane:op_Inequality(value1, value2) end ---@source System.Numerics.dll ---@return String function CS.System.Numerics.Plane.ToString() end ---@source System.Numerics.dll ---@param plane System.Numerics.Plane ---@param matrix System.Numerics.Matrix4x4 ---@return Plane function CS.System.Numerics.Plane:Transform(plane, matrix) end ---@source System.Numerics.dll ---@param plane System.Numerics.Plane ---@param rotation System.Numerics.Quaternion ---@return Plane function CS.System.Numerics.Plane:Transform(plane, rotation) end ---@source System.Numerics.dll ---@class System.Numerics.Quaternion: System.ValueType ---@source System.Numerics.dll ---@field W float ---@source System.Numerics.dll ---@field X float ---@source System.Numerics.dll ---@field Y float ---@source System.Numerics.dll ---@field Z float ---@source System.Numerics.dll ---@field Identity System.Numerics.Quaternion ---@source System.Numerics.dll ---@field IsIdentity bool ---@source System.Numerics.dll CS.System.Numerics.Quaternion = {} ---@source System.Numerics.dll ---@param value1 System.Numerics.Quaternion ---@param value2 System.Numerics.Quaternion ---@return Quaternion function CS.System.Numerics.Quaternion:Add(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Quaternion ---@param value2 System.Numerics.Quaternion ---@return Quaternion function CS.System.Numerics.Quaternion:Concatenate(value1, value2) end ---@source System.Numerics.dll ---@param value System.Numerics.Quaternion ---@return Quaternion function CS.System.Numerics.Quaternion:Conjugate(value) end ---@source System.Numerics.dll ---@param axis System.Numerics.Vector3 ---@param angle float ---@return Quaternion function CS.System.Numerics.Quaternion:CreateFromAxisAngle(axis, angle) end ---@source System.Numerics.dll ---@param matrix System.Numerics.Matrix4x4 ---@return Quaternion function CS.System.Numerics.Quaternion:CreateFromRotationMatrix(matrix) end ---@source System.Numerics.dll ---@param yaw float ---@param pitch float ---@param roll float ---@return Quaternion function CS.System.Numerics.Quaternion:CreateFromYawPitchRoll(yaw, pitch, roll) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Quaternion ---@param value2 System.Numerics.Quaternion ---@return Quaternion function CS.System.Numerics.Quaternion:Divide(value1, value2) end ---@source System.Numerics.dll ---@param quaternion1 System.Numerics.Quaternion ---@param quaternion2 System.Numerics.Quaternion ---@return Single function CS.System.Numerics.Quaternion:Dot(quaternion1, quaternion2) end ---@source System.Numerics.dll ---@param other System.Numerics.Quaternion ---@return Boolean function CS.System.Numerics.Quaternion.Equals(other) end ---@source System.Numerics.dll ---@param obj object ---@return Boolean function CS.System.Numerics.Quaternion.Equals(obj) end ---@source System.Numerics.dll ---@return Int32 function CS.System.Numerics.Quaternion.GetHashCode() end ---@source System.Numerics.dll ---@param value System.Numerics.Quaternion ---@return Quaternion function CS.System.Numerics.Quaternion:Inverse(value) end ---@source System.Numerics.dll ---@return Single function CS.System.Numerics.Quaternion.Length() end ---@source System.Numerics.dll ---@return Single function CS.System.Numerics.Quaternion.LengthSquared() end ---@source System.Numerics.dll ---@param quaternion1 System.Numerics.Quaternion ---@param quaternion2 System.Numerics.Quaternion ---@param amount float ---@return Quaternion function CS.System.Numerics.Quaternion:Lerp(quaternion1, quaternion2, amount) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Quaternion ---@param value2 System.Numerics.Quaternion ---@return Quaternion function CS.System.Numerics.Quaternion:Multiply(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Quaternion ---@param value2 float ---@return Quaternion function CS.System.Numerics.Quaternion:Multiply(value1, value2) end ---@source System.Numerics.dll ---@param value System.Numerics.Quaternion ---@return Quaternion function CS.System.Numerics.Quaternion:Negate(value) end ---@source System.Numerics.dll ---@param value System.Numerics.Quaternion ---@return Quaternion function CS.System.Numerics.Quaternion:Normalize(value) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Quaternion ---@param value2 System.Numerics.Quaternion ---@return Quaternion function CS.System.Numerics.Quaternion:op_Addition(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Quaternion ---@param value2 System.Numerics.Quaternion ---@return Quaternion function CS.System.Numerics.Quaternion:op_Division(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Quaternion ---@param value2 System.Numerics.Quaternion ---@return Boolean function CS.System.Numerics.Quaternion:op_Equality(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Quaternion ---@param value2 System.Numerics.Quaternion ---@return Boolean function CS.System.Numerics.Quaternion:op_Inequality(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Quaternion ---@param value2 System.Numerics.Quaternion ---@return Quaternion function CS.System.Numerics.Quaternion:op_Multiply(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Quaternion ---@param value2 float ---@return Quaternion function CS.System.Numerics.Quaternion:op_Multiply(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Quaternion ---@param value2 System.Numerics.Quaternion ---@return Quaternion function CS.System.Numerics.Quaternion:op_Subtraction(value1, value2) end ---@source System.Numerics.dll ---@param value System.Numerics.Quaternion ---@return Quaternion function CS.System.Numerics.Quaternion:op_UnaryNegation(value) end ---@source System.Numerics.dll ---@param quaternion1 System.Numerics.Quaternion ---@param quaternion2 System.Numerics.Quaternion ---@param amount float ---@return Quaternion function CS.System.Numerics.Quaternion:Slerp(quaternion1, quaternion2, amount) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Quaternion ---@param value2 System.Numerics.Quaternion ---@return Quaternion function CS.System.Numerics.Quaternion:Subtract(value1, value2) end ---@source System.Numerics.dll ---@return String function CS.System.Numerics.Quaternion.ToString() end ---@source System.Numerics.dll ---@class System.Numerics.Vector2: System.ValueType ---@source System.Numerics.dll ---@field X float ---@source System.Numerics.dll ---@field Y float ---@source System.Numerics.dll ---@field One System.Numerics.Vector2 ---@source System.Numerics.dll ---@field UnitX System.Numerics.Vector2 ---@source System.Numerics.dll ---@field UnitY System.Numerics.Vector2 ---@source System.Numerics.dll ---@field Zero System.Numerics.Vector2 ---@source System.Numerics.dll CS.System.Numerics.Vector2 = {} ---@source System.Numerics.dll ---@param value System.Numerics.Vector2 ---@return Vector2 function CS.System.Numerics.Vector2:Abs(value) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector2 ---@param right System.Numerics.Vector2 ---@return Vector2 function CS.System.Numerics.Vector2:Add(left, right) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Vector2 ---@param min System.Numerics.Vector2 ---@param max System.Numerics.Vector2 ---@return Vector2 function CS.System.Numerics.Vector2:Clamp(value1, min, max) end ---@source System.Numerics.dll ---@param array float[] function CS.System.Numerics.Vector2.CopyTo(array) end ---@source System.Numerics.dll ---@param array float[] ---@param index int function CS.System.Numerics.Vector2.CopyTo(array, index) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Vector2 ---@param value2 System.Numerics.Vector2 ---@return Single function CS.System.Numerics.Vector2:Distance(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Vector2 ---@param value2 System.Numerics.Vector2 ---@return Single function CS.System.Numerics.Vector2:DistanceSquared(value1, value2) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector2 ---@param right System.Numerics.Vector2 ---@return Vector2 function CS.System.Numerics.Vector2:Divide(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector2 ---@param divisor float ---@return Vector2 function CS.System.Numerics.Vector2:Divide(left, divisor) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Vector2 ---@param value2 System.Numerics.Vector2 ---@return Single function CS.System.Numerics.Vector2:Dot(value1, value2) end ---@source System.Numerics.dll ---@param other System.Numerics.Vector2 ---@return Boolean function CS.System.Numerics.Vector2.Equals(other) end ---@source System.Numerics.dll ---@param obj object ---@return Boolean function CS.System.Numerics.Vector2.Equals(obj) end ---@source System.Numerics.dll ---@return Int32 function CS.System.Numerics.Vector2.GetHashCode() end ---@source System.Numerics.dll ---@return Single function CS.System.Numerics.Vector2.Length() end ---@source System.Numerics.dll ---@return Single function CS.System.Numerics.Vector2.LengthSquared() end ---@source System.Numerics.dll ---@param value1 System.Numerics.Vector2 ---@param value2 System.Numerics.Vector2 ---@param amount float ---@return Vector2 function CS.System.Numerics.Vector2:Lerp(value1, value2, amount) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Vector2 ---@param value2 System.Numerics.Vector2 ---@return Vector2 function CS.System.Numerics.Vector2:Max(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Vector2 ---@param value2 System.Numerics.Vector2 ---@return Vector2 function CS.System.Numerics.Vector2:Min(value1, value2) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector2 ---@param right System.Numerics.Vector2 ---@return Vector2 function CS.System.Numerics.Vector2:Multiply(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector2 ---@param right float ---@return Vector2 function CS.System.Numerics.Vector2:Multiply(left, right) end ---@source System.Numerics.dll ---@param left float ---@param right System.Numerics.Vector2 ---@return Vector2 function CS.System.Numerics.Vector2:Multiply(left, right) end ---@source System.Numerics.dll ---@param value System.Numerics.Vector2 ---@return Vector2 function CS.System.Numerics.Vector2:Negate(value) end ---@source System.Numerics.dll ---@param value System.Numerics.Vector2 ---@return Vector2 function CS.System.Numerics.Vector2:Normalize(value) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector2 ---@param right System.Numerics.Vector2 ---@return Vector2 function CS.System.Numerics.Vector2:op_Addition(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector2 ---@param right System.Numerics.Vector2 ---@return Vector2 function CS.System.Numerics.Vector2:op_Division(left, right) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Vector2 ---@param value2 float ---@return Vector2 function CS.System.Numerics.Vector2:op_Division(value1, value2) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector2 ---@param right System.Numerics.Vector2 ---@return Boolean function CS.System.Numerics.Vector2:op_Equality(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector2 ---@param right System.Numerics.Vector2 ---@return Boolean function CS.System.Numerics.Vector2:op_Inequality(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector2 ---@param right System.Numerics.Vector2 ---@return Vector2 function CS.System.Numerics.Vector2:op_Multiply(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector2 ---@param right float ---@return Vector2 function CS.System.Numerics.Vector2:op_Multiply(left, right) end ---@source System.Numerics.dll ---@param left float ---@param right System.Numerics.Vector2 ---@return Vector2 function CS.System.Numerics.Vector2:op_Multiply(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector2 ---@param right System.Numerics.Vector2 ---@return Vector2 function CS.System.Numerics.Vector2:op_Subtraction(left, right) end ---@source System.Numerics.dll ---@param value System.Numerics.Vector2 ---@return Vector2 function CS.System.Numerics.Vector2:op_UnaryNegation(value) end ---@source System.Numerics.dll ---@param vector System.Numerics.Vector2 ---@param normal System.Numerics.Vector2 ---@return Vector2 function CS.System.Numerics.Vector2:Reflect(vector, normal) end ---@source System.Numerics.dll ---@param value System.Numerics.Vector2 ---@return Vector2 function CS.System.Numerics.Vector2:SquareRoot(value) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector2 ---@param right System.Numerics.Vector2 ---@return Vector2 function CS.System.Numerics.Vector2:Subtract(left, right) end ---@source System.Numerics.dll ---@return String function CS.System.Numerics.Vector2.ToString() end ---@source System.Numerics.dll ---@param format string ---@return String function CS.System.Numerics.Vector2.ToString(format) end ---@source System.Numerics.dll ---@param format string ---@param formatProvider System.IFormatProvider ---@return String function CS.System.Numerics.Vector2.ToString(format, formatProvider) end ---@source System.Numerics.dll ---@param position System.Numerics.Vector2 ---@param matrix System.Numerics.Matrix3x2 ---@return Vector2 function CS.System.Numerics.Vector2:Transform(position, matrix) end ---@source System.Numerics.dll ---@param position System.Numerics.Vector2 ---@param matrix System.Numerics.Matrix4x4 ---@return Vector2 function CS.System.Numerics.Vector2:Transform(position, matrix) end ---@source System.Numerics.dll ---@param value System.Numerics.Vector2 ---@param rotation System.Numerics.Quaternion ---@return Vector2 function CS.System.Numerics.Vector2:Transform(value, rotation) end ---@source System.Numerics.dll ---@param normal System.Numerics.Vector2 ---@param matrix System.Numerics.Matrix3x2 ---@return Vector2 function CS.System.Numerics.Vector2:TransformNormal(normal, matrix) end ---@source System.Numerics.dll ---@param normal System.Numerics.Vector2 ---@param matrix System.Numerics.Matrix4x4 ---@return Vector2 function CS.System.Numerics.Vector2:TransformNormal(normal, matrix) end ---@source System.Numerics.dll ---@class System.Numerics.Vector3: System.ValueType ---@source System.Numerics.dll ---@field X float ---@source System.Numerics.dll ---@field Y float ---@source System.Numerics.dll ---@field Z float ---@source System.Numerics.dll ---@field One System.Numerics.Vector3 ---@source System.Numerics.dll ---@field UnitX System.Numerics.Vector3 ---@source System.Numerics.dll ---@field UnitY System.Numerics.Vector3 ---@source System.Numerics.dll ---@field UnitZ System.Numerics.Vector3 ---@source System.Numerics.dll ---@field Zero System.Numerics.Vector3 ---@source System.Numerics.dll CS.System.Numerics.Vector3 = {} ---@source System.Numerics.dll ---@param value System.Numerics.Vector3 ---@return Vector3 function CS.System.Numerics.Vector3:Abs(value) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector3 ---@param right System.Numerics.Vector3 ---@return Vector3 function CS.System.Numerics.Vector3:Add(left, right) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Vector3 ---@param min System.Numerics.Vector3 ---@param max System.Numerics.Vector3 ---@return Vector3 function CS.System.Numerics.Vector3:Clamp(value1, min, max) end ---@source System.Numerics.dll ---@param array float[] function CS.System.Numerics.Vector3.CopyTo(array) end ---@source System.Numerics.dll ---@param array float[] ---@param index int function CS.System.Numerics.Vector3.CopyTo(array, index) end ---@source System.Numerics.dll ---@param vector1 System.Numerics.Vector3 ---@param vector2 System.Numerics.Vector3 ---@return Vector3 function CS.System.Numerics.Vector3:Cross(vector1, vector2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Vector3 ---@param value2 System.Numerics.Vector3 ---@return Single function CS.System.Numerics.Vector3:Distance(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Vector3 ---@param value2 System.Numerics.Vector3 ---@return Single function CS.System.Numerics.Vector3:DistanceSquared(value1, value2) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector3 ---@param right System.Numerics.Vector3 ---@return Vector3 function CS.System.Numerics.Vector3:Divide(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector3 ---@param divisor float ---@return Vector3 function CS.System.Numerics.Vector3:Divide(left, divisor) end ---@source System.Numerics.dll ---@param vector1 System.Numerics.Vector3 ---@param vector2 System.Numerics.Vector3 ---@return Single function CS.System.Numerics.Vector3:Dot(vector1, vector2) end ---@source System.Numerics.dll ---@param other System.Numerics.Vector3 ---@return Boolean function CS.System.Numerics.Vector3.Equals(other) end ---@source System.Numerics.dll ---@param obj object ---@return Boolean function CS.System.Numerics.Vector3.Equals(obj) end ---@source System.Numerics.dll ---@return Int32 function CS.System.Numerics.Vector3.GetHashCode() end ---@source System.Numerics.dll ---@return Single function CS.System.Numerics.Vector3.Length() end ---@source System.Numerics.dll ---@return Single function CS.System.Numerics.Vector3.LengthSquared() end ---@source System.Numerics.dll ---@param value1 System.Numerics.Vector3 ---@param value2 System.Numerics.Vector3 ---@param amount float ---@return Vector3 function CS.System.Numerics.Vector3:Lerp(value1, value2, amount) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Vector3 ---@param value2 System.Numerics.Vector3 ---@return Vector3 function CS.System.Numerics.Vector3:Max(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Vector3 ---@param value2 System.Numerics.Vector3 ---@return Vector3 function CS.System.Numerics.Vector3:Min(value1, value2) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector3 ---@param right System.Numerics.Vector3 ---@return Vector3 function CS.System.Numerics.Vector3:Multiply(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector3 ---@param right float ---@return Vector3 function CS.System.Numerics.Vector3:Multiply(left, right) end ---@source System.Numerics.dll ---@param left float ---@param right System.Numerics.Vector3 ---@return Vector3 function CS.System.Numerics.Vector3:Multiply(left, right) end ---@source System.Numerics.dll ---@param value System.Numerics.Vector3 ---@return Vector3 function CS.System.Numerics.Vector3:Negate(value) end ---@source System.Numerics.dll ---@param value System.Numerics.Vector3 ---@return Vector3 function CS.System.Numerics.Vector3:Normalize(value) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector3 ---@param right System.Numerics.Vector3 ---@return Vector3 function CS.System.Numerics.Vector3:op_Addition(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector3 ---@param right System.Numerics.Vector3 ---@return Vector3 function CS.System.Numerics.Vector3:op_Division(left, right) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Vector3 ---@param value2 float ---@return Vector3 function CS.System.Numerics.Vector3:op_Division(value1, value2) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector3 ---@param right System.Numerics.Vector3 ---@return Boolean function CS.System.Numerics.Vector3:op_Equality(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector3 ---@param right System.Numerics.Vector3 ---@return Boolean function CS.System.Numerics.Vector3:op_Inequality(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector3 ---@param right System.Numerics.Vector3 ---@return Vector3 function CS.System.Numerics.Vector3:op_Multiply(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector3 ---@param right float ---@return Vector3 function CS.System.Numerics.Vector3:op_Multiply(left, right) end ---@source System.Numerics.dll ---@param left float ---@param right System.Numerics.Vector3 ---@return Vector3 function CS.System.Numerics.Vector3:op_Multiply(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector3 ---@param right System.Numerics.Vector3 ---@return Vector3 function CS.System.Numerics.Vector3:op_Subtraction(left, right) end ---@source System.Numerics.dll ---@param value System.Numerics.Vector3 ---@return Vector3 function CS.System.Numerics.Vector3:op_UnaryNegation(value) end ---@source System.Numerics.dll ---@param vector System.Numerics.Vector3 ---@param normal System.Numerics.Vector3 ---@return Vector3 function CS.System.Numerics.Vector3:Reflect(vector, normal) end ---@source System.Numerics.dll ---@param value System.Numerics.Vector3 ---@return Vector3 function CS.System.Numerics.Vector3:SquareRoot(value) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector3 ---@param right System.Numerics.Vector3 ---@return Vector3 function CS.System.Numerics.Vector3:Subtract(left, right) end ---@source System.Numerics.dll ---@return String function CS.System.Numerics.Vector3.ToString() end ---@source System.Numerics.dll ---@param format string ---@return String function CS.System.Numerics.Vector3.ToString(format) end ---@source System.Numerics.dll ---@param format string ---@param formatProvider System.IFormatProvider ---@return String function CS.System.Numerics.Vector3.ToString(format, formatProvider) end ---@source System.Numerics.dll ---@param position System.Numerics.Vector3 ---@param matrix System.Numerics.Matrix4x4 ---@return Vector3 function CS.System.Numerics.Vector3:Transform(position, matrix) end ---@source System.Numerics.dll ---@param value System.Numerics.Vector3 ---@param rotation System.Numerics.Quaternion ---@return Vector3 function CS.System.Numerics.Vector3:Transform(value, rotation) end ---@source System.Numerics.dll ---@param normal System.Numerics.Vector3 ---@param matrix System.Numerics.Matrix4x4 ---@return Vector3 function CS.System.Numerics.Vector3:TransformNormal(normal, matrix) end ---@source System.Numerics.dll ---@class System.Numerics.Vector4: System.ValueType ---@source System.Numerics.dll ---@field W float ---@source System.Numerics.dll ---@field X float ---@source System.Numerics.dll ---@field Y float ---@source System.Numerics.dll ---@field Z float ---@source System.Numerics.dll ---@field One System.Numerics.Vector4 ---@source System.Numerics.dll ---@field UnitW System.Numerics.Vector4 ---@source System.Numerics.dll ---@field UnitX System.Numerics.Vector4 ---@source System.Numerics.dll ---@field UnitY System.Numerics.Vector4 ---@source System.Numerics.dll ---@field UnitZ System.Numerics.Vector4 ---@source System.Numerics.dll ---@field Zero System.Numerics.Vector4 ---@source System.Numerics.dll CS.System.Numerics.Vector4 = {} ---@source System.Numerics.dll ---@param value System.Numerics.Vector4 ---@return Vector4 function CS.System.Numerics.Vector4:Abs(value) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector4 ---@param right System.Numerics.Vector4 ---@return Vector4 function CS.System.Numerics.Vector4:Add(left, right) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Vector4 ---@param min System.Numerics.Vector4 ---@param max System.Numerics.Vector4 ---@return Vector4 function CS.System.Numerics.Vector4:Clamp(value1, min, max) end ---@source System.Numerics.dll ---@param array float[] function CS.System.Numerics.Vector4.CopyTo(array) end ---@source System.Numerics.dll ---@param array float[] ---@param index int function CS.System.Numerics.Vector4.CopyTo(array, index) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Vector4 ---@param value2 System.Numerics.Vector4 ---@return Single function CS.System.Numerics.Vector4:Distance(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Vector4 ---@param value2 System.Numerics.Vector4 ---@return Single function CS.System.Numerics.Vector4:DistanceSquared(value1, value2) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector4 ---@param right System.Numerics.Vector4 ---@return Vector4 function CS.System.Numerics.Vector4:Divide(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector4 ---@param divisor float ---@return Vector4 function CS.System.Numerics.Vector4:Divide(left, divisor) end ---@source System.Numerics.dll ---@param vector1 System.Numerics.Vector4 ---@param vector2 System.Numerics.Vector4 ---@return Single function CS.System.Numerics.Vector4:Dot(vector1, vector2) end ---@source System.Numerics.dll ---@param other System.Numerics.Vector4 ---@return Boolean function CS.System.Numerics.Vector4.Equals(other) end ---@source System.Numerics.dll ---@param obj object ---@return Boolean function CS.System.Numerics.Vector4.Equals(obj) end ---@source System.Numerics.dll ---@return Int32 function CS.System.Numerics.Vector4.GetHashCode() end ---@source System.Numerics.dll ---@return Single function CS.System.Numerics.Vector4.Length() end ---@source System.Numerics.dll ---@return Single function CS.System.Numerics.Vector4.LengthSquared() end ---@source System.Numerics.dll ---@param value1 System.Numerics.Vector4 ---@param value2 System.Numerics.Vector4 ---@param amount float ---@return Vector4 function CS.System.Numerics.Vector4:Lerp(value1, value2, amount) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Vector4 ---@param value2 System.Numerics.Vector4 ---@return Vector4 function CS.System.Numerics.Vector4:Max(value1, value2) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Vector4 ---@param value2 System.Numerics.Vector4 ---@return Vector4 function CS.System.Numerics.Vector4:Min(value1, value2) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector4 ---@param right System.Numerics.Vector4 ---@return Vector4 function CS.System.Numerics.Vector4:Multiply(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector4 ---@param right float ---@return Vector4 function CS.System.Numerics.Vector4:Multiply(left, right) end ---@source System.Numerics.dll ---@param left float ---@param right System.Numerics.Vector4 ---@return Vector4 function CS.System.Numerics.Vector4:Multiply(left, right) end ---@source System.Numerics.dll ---@param value System.Numerics.Vector4 ---@return Vector4 function CS.System.Numerics.Vector4:Negate(value) end ---@source System.Numerics.dll ---@param vector System.Numerics.Vector4 ---@return Vector4 function CS.System.Numerics.Vector4:Normalize(vector) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector4 ---@param right System.Numerics.Vector4 ---@return Vector4 function CS.System.Numerics.Vector4:op_Addition(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector4 ---@param right System.Numerics.Vector4 ---@return Vector4 function CS.System.Numerics.Vector4:op_Division(left, right) end ---@source System.Numerics.dll ---@param value1 System.Numerics.Vector4 ---@param value2 float ---@return Vector4 function CS.System.Numerics.Vector4:op_Division(value1, value2) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector4 ---@param right System.Numerics.Vector4 ---@return Boolean function CS.System.Numerics.Vector4:op_Equality(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector4 ---@param right System.Numerics.Vector4 ---@return Boolean function CS.System.Numerics.Vector4:op_Inequality(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector4 ---@param right System.Numerics.Vector4 ---@return Vector4 function CS.System.Numerics.Vector4:op_Multiply(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector4 ---@param right float ---@return Vector4 function CS.System.Numerics.Vector4:op_Multiply(left, right) end ---@source System.Numerics.dll ---@param left float ---@param right System.Numerics.Vector4 ---@return Vector4 function CS.System.Numerics.Vector4:op_Multiply(left, right) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector4 ---@param right System.Numerics.Vector4 ---@return Vector4 function CS.System.Numerics.Vector4:op_Subtraction(left, right) end ---@source System.Numerics.dll ---@param value System.Numerics.Vector4 ---@return Vector4 function CS.System.Numerics.Vector4:op_UnaryNegation(value) end ---@source System.Numerics.dll ---@param value System.Numerics.Vector4 ---@return Vector4 function CS.System.Numerics.Vector4:SquareRoot(value) end ---@source System.Numerics.dll ---@param left System.Numerics.Vector4 ---@param right System.Numerics.Vector4 ---@return Vector4 function CS.System.Numerics.Vector4:Subtract(left, right) end ---@source System.Numerics.dll ---@return String function CS.System.Numerics.Vector4.ToString() end ---@source System.Numerics.dll ---@param format string ---@return String function CS.System.Numerics.Vector4.ToString(format) end ---@source System.Numerics.dll ---@param format string ---@param formatProvider System.IFormatProvider ---@return String function CS.System.Numerics.Vector4.ToString(format, formatProvider) end ---@source System.Numerics.dll ---@param position System.Numerics.Vector2 ---@param matrix System.Numerics.Matrix4x4 ---@return Vector4 function CS.System.Numerics.Vector4:Transform(position, matrix) end ---@source System.Numerics.dll ---@param value System.Numerics.Vector2 ---@param rotation System.Numerics.Quaternion ---@return Vector4 function CS.System.Numerics.Vector4:Transform(value, rotation) end ---@source System.Numerics.dll ---@param position System.Numerics.Vector3 ---@param matrix System.Numerics.Matrix4x4 ---@return Vector4 function CS.System.Numerics.Vector4:Transform(position, matrix) end ---@source System.Numerics.dll ---@param value System.Numerics.Vector3 ---@param rotation System.Numerics.Quaternion ---@return Vector4 function CS.System.Numerics.Vector4:Transform(value, rotation) end ---@source System.Numerics.dll ---@param vector System.Numerics.Vector4 ---@param matrix System.Numerics.Matrix4x4 ---@return Vector4 function CS.System.Numerics.Vector4:Transform(vector, matrix) end ---@source System.Numerics.dll ---@param value System.Numerics.Vector4 ---@param rotation System.Numerics.Quaternion ---@return Vector4 function CS.System.Numerics.Vector4:Transform(value, rotation) end