---@meta -- --A class attribute that allows you to define label constraints on a MonoBehavior or ScriptableObject's field in the object selector. -- ---@source UnityEngine.CoreModule.dll ---@class UnityEngine.SearchService.ObjectSelectorHandlerWithLabelsAttribute: System.Attribute -- --The labels to match. -- ---@source UnityEngine.CoreModule.dll ---@field labels string[] -- --Boolean that indicates whether all labels, or only one of them, should match. Default is true. -- ---@source UnityEngine.CoreModule.dll ---@field matchAll bool ---@source UnityEngine.CoreModule.dll CS.UnityEngine.SearchService.ObjectSelectorHandlerWithLabelsAttribute = {} -- --A class attribute that allows you to define tag constraints on a MonoBehavior or ScriptableObject's field in the object selector. -- ---@source UnityEngine.CoreModule.dll ---@class UnityEngine.SearchService.ObjectSelectorHandlerWithTagsAttribute: System.Attribute -- --The tags to match. Because a GameObject can only have one tag, only one of them must be present. -- ---@source UnityEngine.CoreModule.dll ---@field tags string[] ---@source UnityEngine.CoreModule.dll CS.UnityEngine.SearchService.ObjectSelectorHandlerWithTagsAttribute = {}