local fw = require 'bee.filewatch' local fs = require 'bee.filesystem' local await = require 'await' local MODIFY = 1 << 0 local RENAME = 1 << 1 local function isExists(filename) local path = fs.path(filename) local suc, exists = pcall(fs.exists, path) if not suc or not exists then return false end local suc, res = pcall(fs.canonical, path) if not suc or res:string() ~= path:string() then return false end return true end ---@class filewatch local m = {} m._eventList = {} m._watchings = {} function m.watch(path) if m._watchings[path] then m._watchings[path].count = m._watchings[path].count + 1 else m._watchings[path] = { count = 1, id = fw.add(path), } log.debug('fw.add', path) end local removed return function () if removed then return end removed = true m._watchings[path].count = m._watchings[path].count - 1 if m._watchings[path].count == 0 then fw.remove(m._watchings[path].id) m._watchings[path] = nil log.debug('fw.remove', path) end end end ---@param callback async fun() function m.event(callback) m._eventList[#m._eventList+1] = callback end function m._callEvent(ev, path) for _, callback in ipairs(m._eventList) do await.call(function () callback(ev, path) end) end end function m.update() local collect for _ = 1, 10000 do local ev, path = fw.select() if not ev then break end log.debug('filewatch:', ev, path) if not collect then collect = {} end if ev == 'modify' then collect[path] = (collect[path] or 0) | MODIFY elseif ev == 'rename' then collect[path] = (collect[path] or 0) | RENAME end end if not collect or not next(collect) then return end for path, flag in pairs(collect) do if flag & RENAME ~= 0 then if isExists(path) then m._callEvent('create', path) else m._callEvent('delete', path) end elseif flag & MODIFY ~= 0 then m._callEvent('change', path) end end end return m