add translations
This commit is contained in:
parent
29ff5e1a6d
commit
dc197baa70
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@ -2,3 +2,4 @@
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docs/build
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*.blend1
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*.blend2
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*.old
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38
api.lua
38
api.lua
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@ -1,3 +1,5 @@
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local S = minetest.get_translator(minetest.get_current_modname())
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sfinv = sfinv--[[@as Sfinv]]
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---Check if table contains value
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@ -180,20 +182,20 @@ function XBows.register_bow(self, name, def, override)
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def.custom.gravity = def.custom.gravity or -10
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if def.custom.crit_chance then
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def.description = def.description .. '\n' .. minetest.colorize('#00FF00', 'Critical Arrow Chance: '
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def.description = def.description .. '\n' .. minetest.colorize('#00FF00', S('Critical Arrow Chance') ..': '
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.. (1 / def.custom.crit_chance) * 100 .. '%')
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end
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def.description = def.description .. '\n' .. minetest.colorize('#00BFFF', 'Strength: '
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def.description = def.description .. '\n' .. minetest.colorize('#00BFFF', S('Strength') .. ': '
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.. def.custom.strength)
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if def.custom.allowed_ammunition then
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local allowed_amm_desc = table.concat(def.custom.allowed_ammunition, '\n')
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if allowed_amm_desc ~= '' then
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def.description = def.description .. '\nAllowed ammunition:\n' .. allowed_amm_desc
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def.description = def.description .. '\n' .. S('Allowed ammunition') .. ':\n' .. allowed_amm_desc
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else
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def.description = def.description .. '\nAllowed ammunition: none'
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def.description = def.description .. '\n' .. S('Allowed ammunition') .. ': ' .. S('none')
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end
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end
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@ -301,8 +303,8 @@ function XBows.register_arrow(self, name, def)
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max_drop_level = 0,
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damage_groups = {fleshy=2}
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}
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def.custom.description_abilities = minetest.colorize('#00FF00', 'Damage: '
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.. def.custom.tool_capabilities.damage_groups.fleshy) .. '\n' .. minetest.colorize('#00BFFF', 'Charge Time: '
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def.custom.description_abilities = minetest.colorize('#00FF00', S('Damage') .. ': '
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.. def.custom.tool_capabilities.damage_groups.fleshy) .. '\n' .. minetest.colorize('#00BFFF', S('Charge Time') .. ': '
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.. def.custom.tool_capabilities.full_punch_interval .. 's')
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def.groups = mergeTables({arrow = 1, flammable = 1}, def.groups or {})
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def.custom.particle_effect = def.custom.particle_effect or 'arrow'
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@ -359,13 +361,13 @@ function XBows.register_quiver(self, name, def)
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def.custom.groups_charged = mergeTables({quiver = 1, quiver_open = 1, flammable = 1, not_in_creative_inventory = 1}, def.groups or {})
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if def.custom.faster_arrows then
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def.description = def.description .. '\n' .. minetest.colorize('#00FF00', 'Faster Arrows: ' .. (1 / def.custom.faster_arrows) * 100 .. '%')
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def.short_description = def.short_description .. '\n' .. minetest.colorize('#00FF00', 'Faster Arrows: ' .. (1 / def.custom.faster_arrows) * 100 .. '%')
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def.description = def.description .. '\n' .. minetest.colorize('#00FF00', S('Faster Arrows') .. ': ' .. (1 / def.custom.faster_arrows) * 100 .. '%')
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def.short_description = def.short_description .. '\n' .. minetest.colorize('#00FF00', S('Faster Arrows') .. ': ' .. (1 / def.custom.faster_arrows) * 100 .. '%')
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end
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if def.custom.add_damage then
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def.description = def.description .. '\n' .. minetest.colorize('#FF8080', 'Arrow Damage: +' .. def.custom.add_damage)
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def.short_description = def.short_description .. '\n' .. minetest.colorize('#FF8080', 'Arrow Damage: +' .. def.custom.add_damage)
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def.description = def.description .. '\n' .. minetest.colorize('#FF8080', S('Arrow Damage') .. ': +' .. def.custom.add_damage)
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def.short_description = def.short_description .. '\n' .. minetest.colorize('#FF8080', S('Arrow Damage') .. ': +' .. def.custom.add_damage)
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end
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self.registered_quivers[def.custom.name] = def
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@ -1648,7 +1650,7 @@ function XBowsQuiver.udate_or_create_hud(self, player, inv_list, idx)
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if is_no_ammo then
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item_def = {
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inventory_image = 'x_bows_arrow_slot.png',
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short_description = 'No Ammo!'
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short_description = S('No Ammo') .. '!'
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}
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end
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@ -1928,7 +1930,7 @@ function XBowsQuiver.get_string_from_inv(self, inv)
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return {
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inv_string = minetest.serialize(t),
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content_description = content_description == '' and '\nEmpty' or content_description
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content_description = content_description == '' and '\n' .. S('Empty') or content_description
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}
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end
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@ -2068,13 +2070,13 @@ function XBowsQuiver.sfinv_register_page(self)
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get = function(this, player, context)
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local formspec = {
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---arrow
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'label[0,0;Arrows:]',
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'label[0,0;' .. minetest.formspec_escape(S('Arrows')) .. ':]',
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'list[current_player;x_bows:arrow_inv;0,0.5;1,1;]',
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'image[0,0.5;1,1;x_bows_arrow_slot.png;]',
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'listring[current_player;x_bows:arrow_inv]',
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'listring[current_player;main]',
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---quiver
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'label[3.5,0;Quiver:]',
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'label[3.5,0;' .. minetest.formspec_escape(S('Quiver')) .. ':]',
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'list[current_player;x_bows:quiver_inv;3.5,0.5;1,1;]',
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'image[3.5,0.5;1,1;x_bows_quiver_slot.png]',
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'listring[current_player;x_bows:quiver_inv]',
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@ -2117,12 +2119,12 @@ function XBowsQuiver.i3_register_page(self)
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formspec = function(player, data, fs)
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local formspec = {
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---arrow
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'label[0.5,1;Arrows:]',
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'label[0.5,1;' .. minetest.formspec_escape(S('Arrows')) .. ':]',
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'list[current_player;x_bows:arrow_inv;0.5,1.5;1,1;]',
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'listring[current_player;x_bows:arrow_inv]',
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'listring[current_player;main]',
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---quiver
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'label[5,1;Quiver:]',
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'label[5,1;' .. minetest.formspec_escape(S('Quiver')) .. ':]',
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'list[current_player;x_bows:quiver_inv;5,1.5;1,1;]',
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'listring[current_player;x_bows:quiver_inv]',
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'listring[current_player;main]',
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@ -2187,13 +2189,13 @@ function XBowsQuiver.ui_register_page(self)
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unified_inventory.style_full.standard_inv_bg,
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'listcolors[#00000000;#00000000]',
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---arrow
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'label[0.5,0.5;Arrows:]',
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'label[0.5,0.5;' .. minetest.formspec_escape(S('Arrows')) .. ':]',
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unified_inventory.single_slot(0.4,0.9),
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'list[current_player;x_bows:arrow_inv;0.5,1;1,1;]',
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'listring[current_player;x_bows:arrow_inv]',
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'listring[current_player;main]',
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---quiver
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'label[5,0.5;Quiver:]',
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'label[5,0.5;' .. minetest.formspec_escape(S('Quiver')) .. ':]',
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unified_inventory.single_slot(4.9,0.9),
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'list[current_player;x_bows:quiver_inv;5,1;1,1;]',
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'listring[current_player;x_bows:quiver_inv]',
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@ -0,0 +1,476 @@
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#!/usr/bin/env python3
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# -*- coding: utf-8 -*-
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#
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# Script to generate the template file and update the translation files.
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# Copy the script into the mod or modpack root folder and run it there.
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#
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# Copyright (C) 2019 Joachim Stolberg, 2020 FaceDeer, 2020 Louis Royer
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# LGPLv2.1+
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#
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# See https://github.com/minetest-tools/update_translations for
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# potential future updates to this script.
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from __future__ import print_function
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import os, fnmatch, re, shutil, errno
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from sys import argv as _argv
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from sys import stderr as _stderr
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# Running params
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params = {"recursive": False,
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"help": False,
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"mods": False,
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"verbose": False,
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"folders": [],
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"no-old-file": False,
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"break-long-lines": False,
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"sort": False,
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"print-source": False,
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"truncate-unused": False,
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}
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# Available CLI options
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options = {"recursive": ['--recursive', '-r'],
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"help": ['--help', '-h'],
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"mods": ['--installed-mods', '-m'],
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"verbose": ['--verbose', '-v'],
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"no-old-file": ['--no-old-file', '-O'],
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"break-long-lines": ['--break-long-lines', '-b'],
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"sort": ['--sort', '-s'],
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"print-source": ['--print-source', '-p'],
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"truncate-unused": ['--truncate-unused', '-t'],
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}
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# Strings longer than this will have extra space added between
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# them in the translation files to make it easier to distinguish their
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# beginnings and endings at a glance
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doublespace_threshold = 80
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def set_params_folders(tab: list):
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'''Initialize params["folders"] from CLI arguments.'''
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# Discarding argument 0 (tool name)
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for param in tab[1:]:
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stop_param = False
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for option in options:
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if param in options[option]:
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stop_param = True
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break
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if not stop_param:
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params["folders"].append(os.path.abspath(param))
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def set_params(tab: list):
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'''Initialize params from CLI arguments.'''
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for option in options:
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for option_name in options[option]:
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if option_name in tab:
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params[option] = True
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break
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def print_help(name):
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'''Prints some help message.'''
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print(f'''SYNOPSIS
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{name} [OPTIONS] [PATHS...]
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DESCRIPTION
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{', '.join(options["help"])}
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prints this help message
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{', '.join(options["recursive"])}
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run on all subfolders of paths given
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{', '.join(options["mods"])}
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run on locally installed modules
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{', '.join(options["no-old-file"])}
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do not create *.old files
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{', '.join(options["sort"])}
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sort output strings alphabetically
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{', '.join(options["break-long-lines"])}
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add extra line breaks before and after long strings
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{', '.join(options["print-source"])}
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add comments denoting the source file
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{', '.join(options["verbose"])}
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add output information
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{', '.join(options["truncate-unused"])}
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delete unused strings from files
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''')
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def main():
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'''Main function'''
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set_params(_argv)
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set_params_folders(_argv)
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if params["help"]:
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print_help(_argv[0])
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elif params["recursive"] and params["mods"]:
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print("Option --installed-mods is incompatible with --recursive")
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else:
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# Add recursivity message
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print("Running ", end='')
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if params["recursive"]:
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print("recursively ", end='')
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# Running
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if params["mods"]:
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print(f"on all locally installed modules in {os.path.expanduser('~/.minetest/mods/')}")
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run_all_subfolders(os.path.expanduser("~/.minetest/mods"))
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elif len(params["folders"]) >= 2:
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print("on folder list:", params["folders"])
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for f in params["folders"]:
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if params["recursive"]:
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run_all_subfolders(f)
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else:
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update_folder(f)
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elif len(params["folders"]) == 1:
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print("on folder", params["folders"][0])
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if params["recursive"]:
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run_all_subfolders(params["folders"][0])
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else:
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update_folder(params["folders"][0])
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else:
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print("on folder", os.path.abspath("./"))
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if params["recursive"]:
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run_all_subfolders(os.path.abspath("./"))
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else:
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update_folder(os.path.abspath("./"))
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#group 2 will be the string, groups 1 and 3 will be the delimiters (" or ')
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#See https://stackoverflow.com/questions/46967465/regex-match-text-in-either-single-or-double-quote
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pattern_lua_s = re.compile(r'[\.=^\t,{\(\s]N?S\(\s*(["\'])((?:\\\1|(?:(?!\1)).)*)(\1)[\s,\)]', re.DOTALL)
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pattern_lua_fs = re.compile(r'[\.=^\t,{\(\s]N?FS\(\s*(["\'])((?:\\\1|(?:(?!\1)).)*)(\1)[\s,\)]', re.DOTALL)
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pattern_lua_bracketed_s = re.compile(r'[\.=^\t,{\(\s]N?S\(\s*\[\[(.*?)\]\][\s,\)]', re.DOTALL)
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pattern_lua_bracketed_fs = re.compile(r'[\.=^\t,{\(\s]N?FS\(\s*\[\[(.*?)\]\][\s,\)]', re.DOTALL)
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# Handles "concatenation" .. " of strings"
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pattern_concat = re.compile(r'["\'][\s]*\.\.[\s]*["\']', re.DOTALL)
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pattern_tr = re.compile(r'(.*?[^@])=(.*)')
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pattern_name = re.compile(r'^name[ ]*=[ ]*([^ \n]*)')
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pattern_tr_filename = re.compile(r'\.tr$')
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pattern_po_language_code = re.compile(r'(.*)\.po$')
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#attempt to read the mod's name from the mod.conf file or folder name. Returns None on failure
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def get_modname(folder):
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try:
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with open(os.path.join(folder, "mod.conf"), "r", encoding='utf-8') as mod_conf:
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for line in mod_conf:
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match = pattern_name.match(line)
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if match:
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return match.group(1)
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except FileNotFoundError:
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if not os.path.isfile(os.path.join(folder, "modpack.txt")):
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folder_name = os.path.basename(folder)
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# Special case when run in Minetest's builtin directory
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if folder_name == "builtin":
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return "__builtin"
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else:
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return folder_name
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else:
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return None
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return None
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#If there are already .tr files in /locale, returns a list of their names
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def get_existing_tr_files(folder):
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out = []
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for root, dirs, files in os.walk(os.path.join(folder, 'locale/')):
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for name in files:
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if pattern_tr_filename.search(name):
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out.append(name)
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return out
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# A series of search and replaces that massage a .po file's contents into
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# a .tr file's equivalent
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def process_po_file(text):
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# The first three items are for unused matches
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text = re.sub(r'#~ msgid "', "", text)
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text = re.sub(r'"\n#~ msgstr ""\n"', "=", text)
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text = re.sub(r'"\n#~ msgstr "', "=", text)
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# comment lines
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text = re.sub(r'#.*\n', "", text)
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# converting msg pairs into "=" pairs
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text = re.sub(r'msgid "', "", text)
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text = re.sub(r'"\nmsgstr ""\n"', "=", text)
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text = re.sub(r'"\nmsgstr "', "=", text)
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# various line breaks and escape codes
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text = re.sub(r'"\n"', "", text)
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text = re.sub(r'"\n', "\n", text)
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text = re.sub(r'\\"', '"', text)
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text = re.sub(r'\\n', '@n', text)
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# remove header text
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text = re.sub(r'=Project-Id-Version:.*\n', "", text)
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# remove double-spaced lines
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text = re.sub(r'\n\n', '\n', text)
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return text
|
||||
|
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# Go through existing .po files and, if a .tr file for that language
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# *doesn't* exist, convert it and create it.
|
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# The .tr file that results will subsequently be reprocessed so
|
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# any "no longer used" strings will be preserved.
|
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# Note that "fuzzy" tags will be lost in this process.
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def process_po_files(folder, modname):
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for root, dirs, files in os.walk(os.path.join(folder, 'locale/')):
|
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for name in files:
|
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code_match = pattern_po_language_code.match(name)
|
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if code_match == None:
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continue
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language_code = code_match.group(1)
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tr_name = f'{modname}.{language_code}.tr'
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tr_file = os.path.join(root, tr_name)
|
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if os.path.exists(tr_file):
|
||||
if params["verbose"]:
|
||||
print(f"{tr_name} already exists, ignoring {name}")
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continue
|
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fname = os.path.join(root, name)
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with open(fname, "r", encoding='utf-8') as po_file:
|
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if params["verbose"]:
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print(f"Importing translations from {name}")
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text = process_po_file(po_file.read())
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with open(tr_file, "wt", encoding='utf-8') as tr_out:
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tr_out.write(text)
|
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|
||||
# from https://stackoverflow.com/questions/600268/mkdir-p-functionality-in-python/600612#600612
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# Creates a directory if it doesn't exist, silently does
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# nothing if it already exists
|
||||
def mkdir_p(path):
|
||||
try:
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os.makedirs(path)
|
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except OSError as exc: # Python >2.5
|
||||
if exc.errno == errno.EEXIST and os.path.isdir(path):
|
||||
pass
|
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else: raise
|
||||
|
||||
# Converts the template dictionary to a text to be written as a file
|
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# dKeyStrings is a dictionary of localized string to source file sets
|
||||
# dOld is a dictionary of existing translations and comments from
|
||||
# the previous version of this text
|
||||
def strings_to_text(dkeyStrings, dOld, mod_name, header_comments):
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lOut = [f"# textdomain: {mod_name}"]
|
||||
if header_comments is not None:
|
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lOut.append(header_comments)
|
||||
|
||||
dGroupedBySource = {}
|
||||
|
||||
for key in dkeyStrings:
|
||||
sourceList = list(dkeyStrings[key])
|
||||
if params["sort"]:
|
||||
sourceList.sort()
|
||||
sourceString = "\n".join(sourceList)
|
||||
listForSource = dGroupedBySource.get(sourceString, [])
|
||||
listForSource.append(key)
|
||||
dGroupedBySource[sourceString] = listForSource
|
||||
|
||||
lSourceKeys = list(dGroupedBySource.keys())
|
||||
lSourceKeys.sort()
|
||||
for source in lSourceKeys:
|
||||
localizedStrings = dGroupedBySource[source]
|
||||
if params["sort"]:
|
||||
localizedStrings.sort()
|
||||
if params["print-source"]:
|
||||
if lOut[-1] != "":
|
||||
lOut.append("")
|
||||
lOut.append(source)
|
||||
for localizedString in localizedStrings:
|
||||
val = dOld.get(localizedString, {})
|
||||
translation = val.get("translation", "")
|
||||
comment = val.get("comment")
|
||||
if params["break-long-lines"] and len(localizedString) > doublespace_threshold and not lOut[-1] == "":
|
||||
lOut.append("")
|
||||
if comment != None and comment != "" and not comment.startswith("# textdomain:"):
|
||||
lOut.append(comment)
|
||||
lOut.append(f"{localizedString}={translation}")
|
||||
if params["break-long-lines"] and len(localizedString) > doublespace_threshold:
|
||||
lOut.append("")
|
||||
|
||||
|
||||
unusedExist = False
|
||||
if not params["truncate-unused"]:
|
||||
for key in dOld:
|
||||
if key not in dkeyStrings:
|
||||
val = dOld[key]
|
||||
translation = val.get("translation")
|
||||
comment = val.get("comment")
|
||||
# only keep an unused translation if there was translated
|
||||
# text or a comment associated with it
|
||||
if translation != None and (translation != "" or comment):
|
||||
if not unusedExist:
|
||||
unusedExist = True
|
||||
lOut.append("\n\n##### not used anymore #####\n")
|
||||
if params["break-long-lines"] and len(key) > doublespace_threshold and not lOut[-1] == "":
|
||||
lOut.append("")
|
||||
if comment != None:
|
||||
lOut.append(comment)
|
||||
lOut.append(f"{key}={translation}")
|
||||
if params["break-long-lines"] and len(key) > doublespace_threshold:
|
||||
lOut.append("")
|
||||
return "\n".join(lOut) + '\n'
|
||||
|
||||
# Writes a template.txt file
|
||||
# dkeyStrings is the dictionary returned by generate_template
|
||||
def write_template(templ_file, dkeyStrings, mod_name):
|
||||
# read existing template file to preserve comments
|
||||
existing_template = import_tr_file(templ_file)
|
||||
|
||||
text = strings_to_text(dkeyStrings, existing_template[0], mod_name, existing_template[2])
|
||||
mkdir_p(os.path.dirname(templ_file))
|
||||
with open(templ_file, "wt", encoding='utf-8') as template_file:
|
||||
template_file.write(text)
|
||||
|
||||
|
||||
# Gets all translatable strings from a lua file
|
||||
def read_lua_file_strings(lua_file):
|
||||
lOut = []
|
||||
with open(lua_file, encoding='utf-8') as text_file:
|
||||
text = text_file.read()
|
||||
#TODO remove comments here
|
||||
|
||||
text = re.sub(pattern_concat, "", text)
|
||||
|
||||
strings = []
|
||||
for s in pattern_lua_s.findall(text):
|
||||
strings.append(s[1])
|
||||
for s in pattern_lua_bracketed_s.findall(text):
|
||||
strings.append(s)
|
||||
for s in pattern_lua_fs.findall(text):
|
||||
strings.append(s[1])
|
||||
for s in pattern_lua_bracketed_fs.findall(text):
|
||||
strings.append(s)
|
||||
|
||||
for s in strings:
|
||||
s = re.sub(r'"\.\.\s+"', "", s)
|
||||
s = re.sub("@[^@=0-9]", "@@", s)
|
||||
s = s.replace('\\"', '"')
|
||||
s = s.replace("\\'", "'")
|
||||
s = s.replace("\n", "@n")
|
||||
s = s.replace("\\n", "@n")
|
||||
s = s.replace("=", "@=")
|
||||
lOut.append(s)
|
||||
return lOut
|
||||
|
||||
# Gets strings from an existing translation file
|
||||
# returns both a dictionary of translations
|
||||
# and the full original source text so that the new text
|
||||
# can be compared to it for changes.
|
||||
# Returns also header comments in the third return value.
|
||||
def import_tr_file(tr_file):
|
||||
dOut = {}
|
||||
text = None
|
||||
header_comment = None
|
||||
if os.path.exists(tr_file):
|
||||
with open(tr_file, "r", encoding='utf-8') as existing_file :
|
||||
# save the full text to allow for comparison
|
||||
# of the old version with the new output
|
||||
text = existing_file.read()
|
||||
existing_file.seek(0)
|
||||
# a running record of the current comment block
|
||||
# we're inside, to allow preceeding multi-line comments
|
||||
# to be retained for a translation line
|
||||
latest_comment_block = None
|
||||
for line in existing_file.readlines():
|
||||
line = line.rstrip('\n')
|
||||
if line.startswith("###"):
|
||||
if header_comment is None and not latest_comment_block is None:
|
||||
# Save header comments
|
||||
header_comment = latest_comment_block
|
||||
# Strip textdomain line
|
||||
tmp_h_c = ""
|
||||
for l in header_comment.split('\n'):
|
||||
if not l.startswith("# textdomain:"):
|
||||
tmp_h_c += l + '\n'
|
||||
header_comment = tmp_h_c
|
||||
|
||||
# Reset comment block if we hit a header
|
||||
latest_comment_block = None
|
||||
continue
|
||||
elif line.startswith("#"):
|
||||
# Save the comment we're inside
|
||||
if not latest_comment_block:
|
||||
latest_comment_block = line
|
||||
else:
|
||||
latest_comment_block = latest_comment_block + "\n" + line
|
||||
continue
|
||||
match = pattern_tr.match(line)
|
||||
if match:
|
||||
# this line is a translated line
|
||||
outval = {}
|
||||
outval["translation"] = match.group(2)
|
||||
if latest_comment_block:
|
||||
# if there was a comment, record that.
|
||||
outval["comment"] = latest_comment_block
|
||||
latest_comment_block = None
|
||||
dOut[match.group(1)] = outval
|
||||
return (dOut, text, header_comment)
|
||||
|
||||
# Walks all lua files in the mod folder, collects translatable strings,
|
||||
# and writes it to a template.txt file
|
||||
# Returns a dictionary of localized strings to source file sets
|
||||
# that can be used with the strings_to_text function.
|
||||
def generate_template(folder, mod_name):
|
||||
dOut = {}
|
||||
for root, dirs, files in os.walk(folder):
|
||||
for name in files:
|
||||
if fnmatch.fnmatch(name, "*.lua"):
|
||||
fname = os.path.join(root, name)
|
||||
found = read_lua_file_strings(fname)
|
||||
if params["verbose"]:
|
||||
print(f"{fname}: {str(len(found))} translatable strings")
|
||||
|
||||
for s in found:
|
||||
sources = dOut.get(s, set())
|
||||
sources.add(f"### {os.path.basename(fname)} ###")
|
||||
dOut[s] = sources
|
||||
|
||||
if len(dOut) == 0:
|
||||
return None
|
||||
templ_file = os.path.join(folder, "locale/template.txt")
|
||||
write_template(templ_file, dOut, mod_name)
|
||||
return dOut
|
||||
|
||||
# Updates an existing .tr file, copying the old one to a ".old" file
|
||||
# if any changes have happened
|
||||
# dNew is the data used to generate the template, it has all the
|
||||
# currently-existing localized strings
|
||||
def update_tr_file(dNew, mod_name, tr_file):
|
||||
if params["verbose"]:
|
||||
print(f"updating {tr_file}")
|
||||
|
||||
tr_import = import_tr_file(tr_file)
|
||||
dOld = tr_import[0]
|
||||
textOld = tr_import[1]
|
||||
|
||||
textNew = strings_to_text(dNew, dOld, mod_name, tr_import[2])
|
||||
|
||||
if textOld and textOld != textNew:
|
||||
print(f"{tr_file} has changed.")
|
||||
if not params["no-old-file"]:
|
||||
shutil.copyfile(tr_file, f"{tr_file}.old")
|
||||
|
||||
with open(tr_file, "w", encoding='utf-8') as new_tr_file:
|
||||
new_tr_file.write(textNew)
|
||||
|
||||
# Updates translation files for the mod in the given folder
|
||||
def update_mod(folder):
|
||||
modname = get_modname(folder)
|
||||
if modname is not None:
|
||||
process_po_files(folder, modname)
|
||||
print(f"Updating translations for {modname}")
|
||||
data = generate_template(folder, modname)
|
||||
if data == None:
|
||||
print(f"No translatable strings found in {modname}")
|
||||
else:
|
||||
for tr_file in get_existing_tr_files(folder):
|
||||
update_tr_file(data, modname, os.path.join(folder, "locale/", tr_file))
|
||||
else:
|
||||
print(f"\033[31mUnable to find modname in folder {folder}.\033[0m", file=_stderr)
|
||||
exit(1)
|
||||
|
||||
# Determines if the folder being pointed to is a mod or a mod pack
|
||||
# and then runs update_mod accordingly
|
||||
def update_folder(folder):
|
||||
is_modpack = os.path.exists(os.path.join(folder, "modpack.txt")) or os.path.exists(os.path.join(folder, "modpack.conf"))
|
||||
if is_modpack:
|
||||
subfolders = [f.path for f in os.scandir(folder) if f.is_dir() and not f.name.startswith('.')]
|
||||
for subfolder in subfolders:
|
||||
update_mod(subfolder)
|
||||
else:
|
||||
update_mod(folder)
|
||||
print("Done.")
|
||||
|
||||
def run_all_subfolders(folder):
|
||||
for modfolder in [f.path for f in os.scandir(folder) if f.is_dir() and not f.name.startswith('.')]:
|
||||
update_folder(modfolder)
|
||||
|
||||
|
||||
main()
|
38
items.lua
38
items.lua
|
@ -1,6 +1,8 @@
|
|||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
XBows:register_bow('bow_wood', {
|
||||
description = 'Wooden Bow',
|
||||
short_description = 'Wooden Bow',
|
||||
description = S('Wooden Bow'),
|
||||
short_description = S('Wooden Bow'),
|
||||
custom = {
|
||||
uses = 385,
|
||||
crit_chance = 10,
|
||||
|
@ -22,8 +24,8 @@ XBows:register_bow('bow_wood', {
|
|||
})
|
||||
|
||||
XBows:register_arrow('arrow_wood', {
|
||||
description = 'Arrow Wood',
|
||||
short_description = 'Arrow Wood',
|
||||
description = S('Arrow Wood'),
|
||||
short_description = S('Arrow Wood'),
|
||||
inventory_image = 'x_bows_arrow_wood.png',
|
||||
custom = {
|
||||
recipe = {
|
||||
|
@ -41,8 +43,8 @@ XBows:register_arrow('arrow_wood', {
|
|||
})
|
||||
|
||||
XBows:register_arrow('arrow_stone', {
|
||||
description = 'Arrow Stone',
|
||||
short_description = 'Arrow Stone',
|
||||
description = S('Arrow Stone'),
|
||||
short_description = S('Arrow Stone'),
|
||||
inventory_image = 'x_bows_arrow_stone.png',
|
||||
custom = {
|
||||
recipe = {
|
||||
|
@ -59,8 +61,8 @@ XBows:register_arrow('arrow_stone', {
|
|||
})
|
||||
|
||||
XBows:register_arrow('arrow_bronze', {
|
||||
description = 'Arrow Bronze',
|
||||
short_description = 'Arrow Bronze',
|
||||
description = S('Arrow Bronze'),
|
||||
short_description = S('Arrow Bronze'),
|
||||
inventory_image = 'x_bows_arrow_bronze.png',
|
||||
custom = {
|
||||
recipe = {
|
||||
|
@ -77,8 +79,8 @@ XBows:register_arrow('arrow_bronze', {
|
|||
})
|
||||
|
||||
XBows:register_arrow('arrow_steel', {
|
||||
description = 'Arrow Steel',
|
||||
short_description = 'Arrow Steel',
|
||||
description = S('Arrow Steel'),
|
||||
short_description = S('Arrow Steel'),
|
||||
inventory_image = 'x_bows_arrow_steel.png',
|
||||
custom = {
|
||||
recipe = {
|
||||
|
@ -95,8 +97,8 @@ XBows:register_arrow('arrow_steel', {
|
|||
})
|
||||
|
||||
XBows:register_arrow('arrow_mese', {
|
||||
description = 'Arrow Mese',
|
||||
short_description = 'Arrow Mese',
|
||||
description = S('Arrow Mese'),
|
||||
short_description = S('Arrow Mese'),
|
||||
inventory_image = 'x_bows_arrow_mese.png',
|
||||
custom = {
|
||||
recipe = {
|
||||
|
@ -113,8 +115,8 @@ XBows:register_arrow('arrow_mese', {
|
|||
})
|
||||
|
||||
XBows:register_arrow('arrow_diamond', {
|
||||
description = 'Arrow Diamond',
|
||||
short_description = 'Arrow Diamond',
|
||||
description = S('Arrow Diamond'),
|
||||
short_description = S('Arrow Diamond'),
|
||||
inventory_image = 'x_bows_arrow_diamond.png',
|
||||
custom = {
|
||||
recipe = {
|
||||
|
@ -131,11 +133,11 @@ XBows:register_arrow('arrow_diamond', {
|
|||
})
|
||||
|
||||
XBows:register_quiver('quiver', {
|
||||
description = 'Quiver \n\n Empty\n',
|
||||
short_description = 'Quiver',
|
||||
description = S('Quiver') .. '\n\n' .. S('Empty') ..'\n',
|
||||
short_description = S('Quiver'),
|
||||
custom = {
|
||||
description = 'Quiver \n\n Empty\n',
|
||||
short_description = 'Quiver',
|
||||
description = S('Quiver') .. '\n\n' .. S('Empty') ..'\n',
|
||||
short_description = S('Quiver'),
|
||||
recipe = {
|
||||
{'group:arrow', 'group:arrow', 'group:arrow'},
|
||||
{'group:arrow', 'wool:brown', 'group:arrow'},
|
||||
|
|
|
@ -0,0 +1,21 @@
|
|||
# textdomain: x_bows
|
||||
Critical Arrow Chance=
|
||||
Strength=
|
||||
Allowed ammunition=
|
||||
none=
|
||||
Damage=
|
||||
Charge Time=
|
||||
Faster Arrows=
|
||||
Arrow Damage=
|
||||
No Ammo=
|
||||
Arrows=
|
||||
Quiver=
|
||||
Empty=
|
||||
Wooden Bow=
|
||||
Arrow Wood=
|
||||
Arrow Stone=
|
||||
Arrow Bronze=
|
||||
Arrow Steel=
|
||||
Arrow Mese=
|
||||
Arrow Diamond=
|
||||
Target=
|
|
@ -0,0 +1,21 @@
|
|||
# textdomain: x_bows
|
||||
Critical Arrow Chance=Šanca kritického šípu
|
||||
Strength=Sila
|
||||
Allowed ammunition=Povolené strelivo
|
||||
none=Žiaden
|
||||
Damage=Poškodenie
|
||||
Charge Time=Doba nabíjania
|
||||
Faster Arrows=Rýchlejšie šípy
|
||||
Arrow Damage=Poškodenie šípom
|
||||
No Ammo=Žiadne strelivo
|
||||
Arrows=Šípy
|
||||
Quiver=Púzdro
|
||||
Empty=Prázdne
|
||||
Wooden Bow=Drevený luk
|
||||
Arrow Wood=Drevený šíp
|
||||
Arrow Stone=Kamenný šíp
|
||||
Arrow Bronze=Bronzový šíp
|
||||
Arrow Steel=Oceľový šíp
|
||||
Arrow Mese=Mese šíp
|
||||
Arrow Diamond=Diamantový šíp
|
||||
Target=Terč
|
|
@ -1,5 +1,8 @@
|
|||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
minetest.register_node('x_bows:target', {
|
||||
description = 'Target',
|
||||
description = S('Target'),
|
||||
short_description = S('Target'),
|
||||
tiles = {'x_bows_target.png'},
|
||||
is_ground_content = false,
|
||||
groups = {snappy=3, flammable=4, fall_damage_add_percent = -30},
|
||||
|
|
|
@ -73,6 +73,8 @@
|
|||
---@field register_allow_player_inventory_action fun(func: fun(player: ObjectRef, action: string, inventory: InvRef, inventory_info: {["from_list"]: string, ["to_list"]: string, ["from_index"]: number, ["to_index"]: number, ["count"]: number} | {["listname"]: string, ["index"]: number, ["stack"]: ItemStack}): number): nil Determines how much of a stack may be taken, put or moved to a player inventory. `player` (type `ObjectRef`) is the player who modified the inventory, `inventory` (type `InvRef`). List of possible `action` (string) values and their `inventory_info` (table) contents: `move`: `{from_list=string, to_list=string, from_index=number, to_index=number, count=number}`, `put`: `{listname=string, index=number, stack=ItemStack}`, `take`: Same as `put`. Return a numeric value to limit the amount of items to be taken, put or moved. A value of `-1` for `take` will make the source stack infinite.
|
||||
---@field register_on_player_inventory_action fun(func: fun(player: ObjectRef, action: string, inventory: InvRef, inventory_info: {["from_list"]: string, ["to_list"]: string, ["from_index"]: number, ["to_index"]: number, ["count"]: number} | {["listname"]: string, ["index"]: number, ["stack"]: ItemStack}): nil): nil Called after a take, put or move event from/to/in a player inventory. Function arguments: see `minetest.register_allow_player_inventory_action`. Does not accept or handle any return value.
|
||||
---@field formspec_escape fun(str: string): string returns a string, escapes the characters "[", "]", "\", "," and ";", which can not be used in formspecs.
|
||||
---@field get_translator fun(textdomain: string): any
|
||||
---@field get_current_modname fun(): string returns the currently loading mod's name, when loading a mod.
|
||||
|
||||
---Minetest settings
|
||||
---@class MinetestSettings
|
||||
|
|
Ŝarĝante…
Reference in New Issue