Do not allow arrows where quiver should be (inventory) and create fake quiver with arrow
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init.lua
2
init.lua
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@ -126,7 +126,7 @@ minetest.register_allow_player_inventory_action(function(player, action, invento
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else
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return 0
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end
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elseif action == 'move' and inventory_info.from_list == 'x_bows:arrow_inv' then
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elseif action == 'move' and inventory_info.from_list == 'x_bows:arrow_inv' and inventory_info.to_list ~= 'x_bows:quiver_inv' then
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local stack = inventory:get_stack(inventory_info.from_list, inventory_info.from_index)
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if minetest.get_item_group(stack:get_name(), 'arrow') ~= 0 then
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