37 lines
1.4 KiB
Lua
37 lines
1.4 KiB
Lua
-- mods/default/legacy.lua
|
|
|
|
-- Horrible stuff to support old code registering falling nodes
|
|
-- Don't use this and never do what this does, it's completely wrong!
|
|
-- (More specifically, the client and the C++ code doesn't get the group)
|
|
function default.register_falling_node(nodename, texture)
|
|
minetest.log("error", debug.traceback())
|
|
minetest.log('error', "WARNING: default.register_falling_node is deprecated")
|
|
if minetest.registered_nodes[nodename] then
|
|
minetest.registered_nodes[nodename].groups.falling_node = 1
|
|
end
|
|
end
|
|
|
|
function default.spawn_falling_node(p, nodename)
|
|
spawn_falling_node(p, nodename)
|
|
end
|
|
|
|
-- Liquids
|
|
WATER_ALPHA = minetest.registered_nodes["default:water_source"].alpha
|
|
WATER_VISC = minetest.registered_nodes["default:water_source"].liquid_viscosity
|
|
LAVA_VISC = minetest.registered_nodes["default:lava_source"].liquid_viscosity
|
|
LIGHT_MAX = default.LIGHT_MAX
|
|
|
|
-- Formspecs
|
|
default.gui_suvival_form = default.gui_survival_form
|
|
|
|
-- Players
|
|
if minetest.get_modpath("player_api") then
|
|
default.registered_player_models = player_api.registered_models
|
|
default.player_register_model = player_api.register_model
|
|
default.player_attached = player_api.player_attached
|
|
default.player_get_animation = player_api.get_animation
|
|
default.player_set_model = player_api.set_model
|
|
default.player_set_textures = player_api.set_textures
|
|
default.player_set_animation = player_api.set_animation
|
|
end
|