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minetest_ocd3/mods/farming/hoes.lua
2018-03-18 19:18:46 -05:00

90 lines
2.2 KiB
Lua

local function create_soil(pos, inv, p)
if pos == nil then
return false
end
local node = minetest.env:get_node(pos)
local name = node.name
local above = minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z})
if name == "default:dirt" or name == "default:dirt_with_grass" then
if above.name == "air" then
node.name = "farming:soil"
minetest.env:set_node(pos, node)
if inv and p and name == "default:dirt_with_grass" then
for name,rarity in pairs(farming.seeds) do
if math.random(1, rarity-p) == 1 then
inv:add_item("main", ItemStack(name))
end
end
end
return true
end
end
return false
end
print("kajldkalkwdhalwkjd")
minetest.register_tool("farming:hoe_wood", {
description = "Wood Hoe",
inventory_image = "farming_hoe_wood.png",
on_use = function(itemstack, user, pointed_thing)
if create_soil(pointed_thing.under, user:get_inventory(), 0) then
if not minetest.setting_getbool("creative_mode") then
itemstack:add_wear(65535/30)
end
return itemstack
end
end
})
minetest.register_craft({
output = "farming:hoe_wood",
recipe = {
{"group:wood", "group:wood"},
{"", "group:wood"},
{"", "group:wood"}
}
})
minetest.register_tool("farming:hoe_stone", {
description = "Stone Hoe",
inventory_image = "farming_hoe_stone.png",
on_use = function(itemstack, user, pointed_thing)
if create_soil(pointed_thing.under, user:get_inventory(), 5) then
if not minetest.setting_getbool("creative_mode") then
itemstack:add_wear(65535/50)
end
return itemstack
end
end
})
minetest.register_craft({
output = "farming:hoe_stone",
recipe = {
{"group:stone", "group:stone"},
{"", "group:wood"},
{"", "group:wood"}
}
})
minetest.register_tool("farming:hoe_steel", {
description = "Steel Hoe",
inventory_image = "farming_hoe_steel.png",
on_use = function(itemstack, user, pointed_thing)
if create_soil(pointed_thing.under, user:get_inventory(), 10) then
if not minetest.setting_getbool("creative_mode") then
itemstack:add_wear(65535/80)
end
return itemstack
end
end
})
minetest.register_craft({
output = "farming:hoe_steel",
recipe = {
{"default:steel_ingot", "default:steel_ingot"},
{"", "group:wood"},
{"", "group:wood"}
}
})