68 lines
2.0 KiB
Lua
68 lines
2.0 KiB
Lua
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local skins_dir_list = minetest.get_dir_list(skins.modpath.."/textures")
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for _, fn in pairs(skins_dir_list) do
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local nameparts = string.gsub(fn, "[.]", "_"):split("_")
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local name, sort_id, assignment, is_preview
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if nameparts[1] == "character" then
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if tonumber(nameparts[2]) == nil then --default skin character.png
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sort_id = 5000
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name = "character"
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is_preview = (nameparts[2] == "preview")
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else
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sort_id = tonumber(nameparts[2])+5000
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name = "character_"..nameparts[2]
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is_preview = (nameparts[3] == "preview")
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end
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elseif nameparts[1] == "player" then
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assignment = "player:"..nameparts[2]
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name = "player_"..nameparts[2]
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if tonumber(nameparts[3]) then
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sort_id = tonumber(nameparts[3])
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is_preview = (nameparts[4] == "preview")
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name = name.."_"..nameparts[3]
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else
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sort_id = 1
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is_preview = (nameparts[3] == "preview")
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end
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end
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if name then
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local skin_obj = skins.get(name) or skins.new(name)
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if is_preview then
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skin_obj:set_preview(fn)
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else
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skin_obj:set_texture(fn)
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skin_obj:set_meta("_sort_id", sort_id)
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if assignment then
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skin_obj:set_meta("assignment", assignment)
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end
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local file = io.open(skins.modpath.."/meta/"..name..".txt", "r")
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if file then
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local data = string.split(file:read("*all"), "\n", 3)
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file:close()
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skin_obj:set_meta("name", data[1])
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skin_obj:set_meta("author", data[2])
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skin_obj:set_meta("license", data[3])
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else
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skin_obj:set_meta("name", name)
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end
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end
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end
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end
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-- get skinlist. If assignment given ("mod:wardrobe" or "player:bell07") select skins matches the assignment. select_unassigned selects the skins without any assignment too
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function skins.get_skinlist(assignment, select_unassigned)
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local skinslist = {}
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for _, skin in pairs(skins.meta) do
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if not assignment or
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assignment == skin:get_meta("assignment") or
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(select_unassigned and skin:get_meta("assignment") == nil) then
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table.insert(skinslist, skin)
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end
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end
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table.sort(skinslist, function(a,b) return a:get_meta("_sort_id") < b:get_meta("_sort_id") end)
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return skinslist
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end
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