90 lines
2.2 KiB
Lua
90 lines
2.2 KiB
Lua
local function create_soil(pos, inv, p)
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if pos == nil then
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return false
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end
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local node = minetest.env:get_node(pos)
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local name = node.name
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local above = minetest.env:get_node({x=pos.x, y=pos.y+1, z=pos.z})
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if name == "default:dirt" or name == "default:dirt_with_grass" then
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if above.name == "air" then
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node.name = "farming:soil"
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minetest.env:set_node(pos, node)
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if inv and p and name == "default:dirt_with_grass" then
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for name,rarity in pairs(farming.seeds) do
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if math.random(1, rarity-p) == 1 then
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inv:add_item("main", ItemStack(name))
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end
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end
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end
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return true
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end
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end
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return false
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end
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print("kajldkalkwdhalwkjd")
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minetest.register_tool("farming:hoe_wood", {
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description = "Wood Hoe",
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inventory_image = "farming_hoe_wood.png",
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on_use = function(itemstack, user, pointed_thing)
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if create_soil(pointed_thing.under, user:get_inventory(), 0) then
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if not minetest.setting_getbool("creative_mode") then
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itemstack:add_wear(65535/30)
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end
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return itemstack
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end
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end
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})
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minetest.register_craft({
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output = "farming:hoe_wood",
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recipe = {
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{"group:wood", "group:wood"},
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{"", "group:wood"},
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{"", "group:wood"}
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}
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})
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minetest.register_tool("farming:hoe_stone", {
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description = "Stone Hoe",
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inventory_image = "farming_hoe_stone.png",
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on_use = function(itemstack, user, pointed_thing)
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if create_soil(pointed_thing.under, user:get_inventory(), 5) then
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if not minetest.setting_getbool("creative_mode") then
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itemstack:add_wear(65535/50)
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end
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return itemstack
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end
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end
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})
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minetest.register_craft({
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output = "farming:hoe_stone",
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recipe = {
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{"group:stone", "group:stone"},
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{"", "group:wood"},
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{"", "group:wood"}
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}
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})
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minetest.register_tool("farming:hoe_steel", {
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description = "Steel Hoe",
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inventory_image = "farming_hoe_steel.png",
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on_use = function(itemstack, user, pointed_thing)
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if create_soil(pointed_thing.under, user:get_inventory(), 10) then
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if not minetest.setting_getbool("creative_mode") then
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itemstack:add_wear(65535/80)
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end
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return itemstack
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end
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end
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})
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minetest.register_craft({
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output = "farming:hoe_steel",
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recipe = {
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{"default:steel_ingot", "default:steel_ingot"},
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{"", "group:wood"},
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{"", "group:wood"}
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}
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})
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