-- This file supplies jungle grass for the plantlife modpack -- Last revision: 2013-01-24 local SPAWN_DELAY = 1000 local SPAWN_CHANCE = 200 local GROW_DELAY = 500 local GROW_CHANCE = 30 local junglegrass_seed_diff = 329 local grasses_list = { {"junglegrass:shortest","junglegrass:short" }, {"junglegrass:short" ,"junglegrass:medium" }, {"junglegrass:medium" ,"default:junglegrass" }, {"default:junglegrass" , nil} } minetest.register_node('junglegrass:medium', { description = "Jungle Grass (medium height)", drawtype = 'nodebox', node_box = { type = "fixed", fixed = { {-0.125, -0.5, -0.125, 0.125, 0.0625, 0.125}, -- NodeBox18 {0.125, 0.0625, -0.125, 0.375, 0.3125, 0.125}, -- NodeBox19 {0.25, -0.5, 0.25, 0.5, -0.25, 0.5}, -- NodeBox20 {-0.5, -0.5, 0.25, -0.25, -0.375, 0.5}, -- NodeBox21 {0.25, -0.5, -0.5, 0.5, -0.3125, -0.25}, -- NodeBox22 {-0.5, -0.5, -0.5, -0.25, -0.1875, -0.25}, -- NodeBox23 } }, tile_images = { 'junglegrass.png' }, inventory_image = 'junglegrass_medium.png', wield_image = 'junglegrass_medium.png', sunlight_propagates = true, paramtype = 'light', paramtype2 = "facedir", walkable = false, groups = { snappy = 3, flammable=2, junglegrass=1, flora=1 }, sounds = default.node_sound_leaves_defaults(), drop = 'default:junglegrass', selection_box = { type = "fixed", fixed = {-0.4, -0.5, -0.4, 0.4, 0.5, 0.4}, }, buildable_to = true, }) minetest.register_node('junglegrass:short', { description = "Jungle Grass (short)", drawtype = 'nodebox', node_box = { type = "fixed", fixed = { {-0.125, -0.5, -0.125, 0.125, -0.0625, 0.125}, -- NodeBox18 {0.125, -0.0625, -0.125, 0.375, 0.1875, 0.125}, -- NodeBox19 {0.25, -0.5, 0.25, 0.5, -0.3125, 0.5}, -- NodeBox20 {-0.5, -0.5, 0.25, -0.25, -0.4375, 0.5}, -- NodeBox21 {0.25, -0.5, -0.5, 0.5, -0.375, -0.25}, -- NodeBox22 {-0.5, -0.5, -0.5, -0.25, -0.3125, -0.25}, -- NodeBox23 } }, tile_images = { 'junglegrass.png' }, inventory_image = 'junglegrass_short.png', wield_image = 'junglegrass_short.png', sunlight_propagates = true, paramtype = 'light', paramtype2 = "facedir", walkable = false, groups = { snappy = 3, flammable=2, junglegrass=1, flora=1 }, sounds = default.node_sound_leaves_defaults(), drop = 'default:junglegrass', selection_box = { type = "fixed", fixed = {-0.4, -0.5, -0.4, 0.4, 0.3, 0.4}, }, buildable_to = true, }) minetest.register_node('junglegrass:shortest', { description = "Jungle Grass (very short)", drawtype = "nodebox", node_box = { type = "fixed", fixed = { {-0.125, -0.5, -0.125, 0.125, -0.0625, 0.125}, -- NodeBox18 {0.125, -0.0625, -0.125, 0.375, 0.1875, 0.125}, -- NodeBox19 } }, tile_images = { 'junglegrass.png' }, inventory_image = 'junglegrass_shortest.png', wield_image = 'junglegrass_shortest.png', sunlight_propagates = true, paramtype = 'light', paramtype2 = "facedir", walkable = false, groups = { snappy = 3, flammable=2, junglegrass=1, flora=1 }, sounds = default.node_sound_leaves_defaults(), drop = 'default:junglegrass', selection_box = { type = "fixed", fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}, }, buildable_to = true, }) plantslib:spawn_on_surfaces({ spawn_delay = SPAWN_DELAY, spawn_plants = {"junglegrass:shortest"}, avoid_radius = 4, spawn_chance = SPAWN_CHANCE, spawn_surfaces = {"default:dirt_with_grass", "default:cactus", "default:papyrus"}, avoid_nodes = {"group:junglegrass", "default:junglegrass", "default:dry_shrub"}, seed_diff = junglegrass_seed_diff, light_min = 5 }) plantslib:spawn_on_surfaces({ spawn_delay = SPAWN_DELAY, spawn_plants = {"junglegrass:shortest"}, avoid_radius = 4, spawn_chance = SPAWN_CHANCE*2, spawn_surfaces = {"default:sand"}, avoid_nodes = {"group:junglegrass", "default:junglegrass", "default:dry_shrub"}, seed_diff = junglegrass_seed_diff, light_min = 5 }) plantslib:spawn_on_surfaces({ spawn_delay = SPAWN_DELAY, spawn_plants = {"junglegrass:shortest"}, avoid_radius = 4, spawn_chance = SPAWN_CHANCE*5, spawn_surfaces = {"default:desert_sand"}, avoid_nodes = {"group:junglegrass", "default:junglegrass", "default:dry_shrub"}, seed_diff = junglegrass_seed_diff, light_min = 5 }) for i in ipairs(grasses_list) do plantslib:grow_plants({ grow_delay = GROW_DELAY, grow_chance = GROW_CHANCE/2, grow_plant = grasses_list[i][1], grow_result = grasses_list[i][2], dry_early_node = "default:desert_sand", grow_nodes = {"default:dirt_with_grass", "default:sand", "default:desert_sand"} }) end print("[Junglegrass] Loaded.")