minetest.register_abm({ nodenames = {"default:papyrus"}, interval = 50, chance = 20, action = function(pos, node) pos.y = pos.y-1 local name = minetest.env:get_node(pos).name if name == "default:dirt" or name == "default:dirt_with_grass" then if minetest.env:find_node_near(pos, 3, {"default:water_source", "default:water_flowing"}) == nil then return end pos.y = pos.y+1 local height = 0 while minetest.env:get_node(pos).name == "default:papyrus" do height = height+1 pos.y = pos.y+1 end if height < 4 then if minetest.env:get_node(pos).name == "air" then minetest.env:set_node(pos, node) end end end end })