1,62c1,7 < Sprint Mod For Minetest by GunshipPenguin < < Allows the player to sprint by either double tapping w or pressing e. < By default, sprinting will make the player travel 80% faster and < allow him/her to jump 10% higher. Also adds a stamina bar that goes < down when the player sprints and goes up when he/she isn't < sprinting. < < This mod is compatible with the HUD bars [hudbars] mod, but does < not depend on it. In this care, a green HUD bar will be displayed, < also showing a number. < If this mod is not present, a standard statbar with 0-20 < “half-arrows” is shown, which is a bit more coarse than the HUD < bar version. < < < Licence: CC0 (see COPYING file) < < --- < < This mod can be configured by changing the variables declared in < the start of init.lua. The following is a brief explanation of each < one. < < SPRINT_METHOD (default 1) < < What a player has to do to start sprinting. 0 = double tap w, 1 = press e. < Note that if you have the fast privlige, and have the fast < speed turned on, you will run very, very fast. You can toggle this < by pressing j. < < SPRINT_SPEED (default 1.5) < < How fast the player will move when sprinting as opposed to normal < movement speed. 1.0 represents normal speed so 1.5 would mean that a < sprinting player would travel 50% faster than a walking player and < 2.4 would mean that a sprinting player would travel 140% faster than < a walking player. < < SPRINT_JUMP (default 1.1) < < How high the player will jump when sprinting as opposed to normal < jump height. Same as SPRINT_SPEED, just controls jump height while < sprinting rather than speed. < < SPRINT_STAMINA (default 20) < < How long the player can sprint for in seconds. Each player has a < stamina variable assigned to them, it is initially set to < SPRINT_STAMINA and can go no higher. When the player is sprinting, < this variable ticks down once each second, and when it reaches 0, < the player stops sprinting. It ticks back up when the player isn't < sprinting and stops at SPRINT_STAMINA. Set this to a huge value if < you want unlimited sprinting. < < SPRINT_TIMEOUT (default 0.5) < < Only used if SPRINT_METHOD = 0. < How much time the player has after releasing w, to press w again and < start sprinting. Setting this too high will result in unwanted < sprinting and setting it too low will result in it being < difficult/impossible to sprint. --- > Sprint > ===================================================================== > Main: GunshipPenguin > Lisc: CC0 > Text: CC0 > By Tirifto > Link: https://github.com/GunshipPenguin/sprint