1,120c1,6 < Protector Redo mod [protect] < < Protector redo for minetest is a mod that protects a players builds by placing < a block that stops other players from digging or placing blocks in that area. < < based on glomie's mod, remade by Zeg9 and rewritten by TenPlus1. < < https://forum.minetest.net/viewtopic.php?f=11&t=9376 < < Change log: < < - 0.1 - Initial release < - 0.2 - Texture update < - 0.3 - Added Protection Logo to blend in with player builds < - 0.4 - Code tweak for 0.4.10+ < - 0.5 - Added protector.radius variable in init.lua (default: 5) < - 0.6 - Added Protected Doors (wood and steel) and Protected Chest < - 0.7 - Protected Chests now have "To Chest" and "To Inventory" buttons to copy < contents across, also chests can be named < - 0.8 - Updated to work with Minetest 0.4.12, simplified textures < - 0.9 - Tweaked code < - 1.0 - Only owner can remove protector < - 1.1 - Set 'protector_pvp = true' in minetest.conf to disable pvp in protected < areas except your own, also setting protector_pvp_spawn higher than 0 will < disable pvp around spawn area with the radius you entered < - 1.2 - Shift and click support added with Minetest 0.4.13 to quickly copy stacks < to and from protected chest < - 1.3 - Moved protector on_place into node itself, protector zone display changed < from 10 to 5 seconds, general code tidy < - 1.4 - Changed protector recipes to give single item instead of 4, added + button < to interface, tweaked and tidied code, added admin command /delprot to remove < protectors in bulk from banned/old players < - 1.5 - Added much requested protected trapdoor < - 1.6 - Added protector_drop (true or false) and protector_hurt (hurt by this num) < variables to minetest.conf settings to stop players breaking protected < areas by dropping tools and hurting player. < - 1.7 - Included an edited version of WTFPL doors mod since protected doors didn't < work with the doors mod in the latest daily build... Now it's fine :) < added support for "protection_bypass" privelage. < - 1.8 - Added 'protector_flip' setting to stop players using lag to grief into < another players house, it flips them around to stop them digging. < - 1.9 - Renamed 'protector_pvp_spawn' setting to 'protector_spawn' which protects < an area around static spawnpoint and disables pvp if active. < (note: previous name can still be used) < - 2.0 - Added protector placement tool (thanks to Shara) so that players can easily < stand on a protector, face in a direction and it places a new one at a set < distance to cover protection radius. Added /protector_show command (thanks agaran) < Protectors and chest cannot be moved by mesecon pistons or machines. < - 2.1 - Added 'protector_night_pvp' setting so night-time becomes a free for all and < players can hurt one another even inside protected areas (not spawn protected) < - 2.2 - Updated protector tool so that player only needs to stand nearby (2 block radius) < It can also place vertically (up and down) as well. New protector recipe added. < - 2.3 - Localise many of the protector functions and tidy code. < - 2.4 - Update to newer functions, Minetest 0.4.16 needed to run now. < - 2.5 - Added HUD text to show when player is inside a protected area (updates every 5 seconds) < < Lucky Blocks: 10 < < < Usage: (requires server privelage) < < list names to remove < < /protector_remove < < remove specific user names < < /protector_remove name1 name2 < < remove all names from list < < /protector_remove - < < Whenever a player is near any protectors with name1 or name2 then it will be < replaced by an air block. < < < show owner name to replace < < /protector_replace < < replace owner with new name < < /protector_replace owner new_owner < < reset name list < < /protector_replace - < < < show protected areas of your nearby protectors (max of 5) < /protector_show < < < The following lines can be added to your minetest.conf file to configure specific features of the mod: < < protector_radius = 5 < - Sets the area around each protection node so that other players cannot dig, place or enter through protected doors or chests. < < protector_pvp = true < - true or false this setting disabled pvp inside of protected areas for all players apart from those listed on the protector node. < < protector_night_pvp = false < - when true this setting enables pvp at night time only, even inside protected areas, requires protector_pvp to be active to work. < < protector_spawn = 10 < - Sets an area 10 nodes around static spawnpoint that is protected. < < protector_hurt = 2 < - When set to above 0, players digging in protected areas will be hurt by 2 health points (or whichever number it's set to) < < protector_flip = true < - When true players who dig inside a protected area will flipped around to stop them using lag to grief into someone else's build < < < Protector Tool < < Can be crafted with a protector surrounded by steel ingots and is used to place new protectors at a set distance of protector.radius in all directions including up and down simply by looking in a direction. < < Use by standing near an existing protector, looking in a direction and using as a tool, hold sneak/shift to place new protector containing member list from inside nearest one. --- > Protector > ===================================================================== > Main: gloomie & Zeg9 & TenPlus1 > Lisc: MIT > Text: MIT > Link: https://github.com/tenplus1/protector